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Civilization V + DLC's, G&K, BNW - Page 142

Forum Index > General Games
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Excalibur_Z
Profile Joined October 2002
United States12240 Posts
July 10 2013 18:04 GMT
#2821
I decided to try out Venice and I guess I'm just not getting it. Getting started is really difficult because you have the one Great Merchant from Optics for free, but your ability to generate future Great Merchants beyond that is really limited. I tried for a Piety/Commerce start (for increased Faith generation and the ability to buy Great Merchants with Faith) and that eventually got me a lot of Merchants, it just happened really late. I had only 2 cities for about 60% of the game and was only able to start taking more (by conquest) because my human player ally gifted me a bunch of seasoned units.

I still don't fully understand the artifact swapping or great work assignments or tourism, hoping to find a helpful wiki on that today.
Moderator
farvacola
Profile Blog Joined January 2011
United States18854 Posts
July 10 2013 18:06 GMT
#2822
I really think Venice requires Tradition as it's opener.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Ramong
Profile Joined March 2011
Denmark1706 Posts
July 10 2013 18:47 GMT
#2823
On July 11 2013 03:04 Excalibur_Z wrote:

I still don't fully understand the artifact swapping or great work assignments or tourism, hoping to find a helpful wiki on that today.


Don't fully understand the great works either but:
Great Works can be moved between buildings or cities as desired, and they can be traded with other civilizations. When similarly-themed Great Works are grouped together in the same building, it's possible to get an additional bonus. Different building will have different requirements to get a Theme Bonus: a regular Museum gets a +2 bonus for similar works from a similar period, but the Louvre requires a diversity of works from different civilizations and periods to earn a bonus.

source

So you got to know your art :D
"Yeah buddy"
Sub40APM
Profile Joined August 2010
6336 Posts
July 10 2013 18:54 GMT
#2824
On July 11 2013 03:06 farvacola wrote:
I really think Venice requires Tradition as it's opener.

not necessarily, it all depends on who your neighbors are.
If I scout 3 CSs and a civ near me I will open liberty because you can have 3 merchant's of Venice pretty quickly and once you puppet those CSs you are going to have a pretty tidy army, usually of CBs and Swords so you can go fight the nearest ai and thus grow your empire.

And ya, you will never swamp the map with merchants, but opening tradition means youll have to try to aim and grab the Great Lighthouse becuase that gives you a Great Merchant point. That + a market in Venice will give you two great merchant points, which should be enough to have another great merchant by around turn 90, so that is 2 puppets + Venice.

You also have to play this like an OCC, trying to grab a relatively early CS and then use a caravan/boat to feed Venice. It also helps to wait a turn or two before definitely settling because 'ideally' you want Venice right next to a mountain for the observatory.


And yea -- the theming thing still confuses me. On the tooltip it says it wants you to have works of art of different cultures and time periods, but its never super clear. I had a museum that accepted two classical era works of art from my own culture and just called it 'the ancient art museum' but another museum wouldnt accept a Chinese and a Babylionian work of art from different eras!
Sub40APM
Profile Joined August 2010
6336 Posts
July 10 2013 18:55 GMT
#2825
On July 10 2013 23:41 xDaunt wrote:
Venice is pretty badass. As long as you don't have a really shitty starting location, you're going to be very strong. One thing to keep in mind is that you want to prioritize wonders that give trade routes, because you're get double trade routes from wonders as well as techs. Colossus and Petra are both good to get.

but they are so out of your way in the tech tree since you need a pretty quick university and NC to keep up. plus, in many of my games I end up being out of even cargo ship range from other civs so have to puppet something first, which means optics, which means again you are moving away from iron working
Sub40APM
Profile Joined August 2010
6336 Posts
July 10 2013 18:57 GMT
#2826
On July 10 2013 19:53 CuLane wrote:
Show nested quote +
On July 10 2013 16:57 Sub40APM wrote:
finally figured out theming bonus, they really need to make a clearer explanation in the tooltip.

Care to share your explaination?

well, i thought the trick was getting two completely different artifacts but as i posted above, sometimes that isnt the case, sometimes two artifacts from the same era but of a different type works too. But in general, you get the extra theming bonus if you have artifacts from different civs and different eras, fortunately the ai seems totally open in just letting you swap any 'extra' art from the same era you have for art from another era and a different culture.
xDaunt
Profile Joined March 2010
United States17988 Posts
July 10 2013 19:12 GMT
#2827
On July 11 2013 03:55 Sub40APM wrote:
Show nested quote +
On July 10 2013 23:41 xDaunt wrote:
Venice is pretty badass. As long as you don't have a really shitty starting location, you're going to be very strong. One thing to keep in mind is that you want to prioritize wonders that give trade routes, because you're get double trade routes from wonders as well as techs. Colossus and Petra are both good to get.

but they are so out of your way in the tech tree since you need a pretty quick university and NC to keep up. plus, in many of my games I end up being out of even cargo ship range from other civs so have to puppet something first, which means optics, which means again you are moving away from iron working

I have a game like that now. Grabbing iron working to build colossus wasn't a big deal. I've basically been within one tech of the leader throughout the game (now in Renaissance).
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
July 10 2013 19:29 GMT
#2828
Venice also seems to be at a great disadvantage with regard to archaeology. Since you can only produce Archaeologists in Venice itself, it limits what else you are able to produce. What if I wanted to instead spend 8 turns toward a National Epic rather than 4 Archaeologists, for example? Archaeologists can't be purchased with Gold so I can't use my puppets for that.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 10 2013 19:30 GMT
#2829
When are we going to do a TL Community game or pitboss mode?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
xDaunt
Profile Joined March 2010
United States17988 Posts
July 10 2013 19:31 GMT
#2830
On July 11 2013 04:29 Excalibur_Z wrote:
Venice also seems to be at a great disadvantage with regard to archaeology. Since you can only produce Archaeologists in Venice itself, it limits what else you are able to produce. What if I wanted to instead spend 8 turns toward a National Epic rather than 4 Archaeologists, for example? Archaeologists can't be purchased with Gold so I can't use my puppets for that.

Yeah, Venice has some truly monstrous opportunity costs due to only have one real city. Missing a wonder really, really hurts. Also, getting the gold purchase discounts in commerce and from Big Ben are absolutely critical for the late game.
VirtuallyJesse
Profile Joined February 2011
United States398 Posts
July 10 2013 19:46 GMT
#2831
Having some trouble winning as Venice on Immortal. I have 12 trade routes and I'm getting 500 gold per turn, problem is staying at peace with other civs to keep them alive. >< Falling behind in science as well seems to be a thing. But as xDaunt said, Big Ben + Commerce = super cheap buying, I'd say almost mandatory.
rezoacken
Profile Joined April 2010
Canada2719 Posts
July 10 2013 20:33 GMT
#2832
On July 11 2013 03:54 Sub40APM wrote:
Show nested quote +
On July 11 2013 03:06 farvacola wrote:
I really think Venice requires Tradition as it's opener.


And yea -- the theming thing still confuses me. On the tooltip it says it wants you to have works of art of different cultures and time periods, but its never super clear. I had a museum that accepted two classical era works of art from my own culture and just called it 'the ancient art museum' but another museum wouldnt accept a Chinese and a Babylionian work of art from different eras!


I had situations where it seems to just be buggy and didn't recognize stuff very well.

Most of the time I was able to make the theming bonus work in my Culture game but sometimes it failed for no apparent reason... like if I make a swap for the exact same Great Work it suddenly works.
Either we are alone in the Universe or we are not. Both are equally terrifying.
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
July 10 2013 20:54 GMT
#2833
Aztecs require tradition. You will fall behind doing anything else.
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
Fruscainte
Profile Blog Joined December 2009
4596 Posts
July 10 2013 21:29 GMT
#2834
So uh, how exactly do you win a cultural victory now?
Muecke
Profile Joined July 2013
Germany150 Posts
July 10 2013 21:38 GMT
#2835
On July 11 2013 06:29 Fruscainte wrote:
So uh, how exactly do you win a cultural victory now?


Max out tourism in every other civs cities. Its pretty much a pain in the ass, because there will always be a civ that is high on culture/tourism. But you can just kill them.
Sub40APM
Profile Joined August 2010
6336 Posts
July 10 2013 22:07 GMT
#2836
On July 11 2013 04:31 xDaunt wrote:
Show nested quote +
On July 11 2013 04:29 Excalibur_Z wrote:
Venice also seems to be at a great disadvantage with regard to archaeology. Since you can only produce Archaeologists in Venice itself, it limits what else you are able to produce. What if I wanted to instead spend 8 turns toward a National Epic rather than 4 Archaeologists, for example? Archaeologists can't be purchased with Gold so I can't use my puppets for that.

Yeah, Venice has some truly monstrous opportunity costs due to only have one real city. Missing a wonder really, really hurts. Also, getting the gold purchase discounts in commerce and from Big Ben are absolutely critical for the late game.

Venice is probably the most 'you need a plan and stick with it' approach, you cant just randomly click around on research things and build superflous things most of the time.
farvacola
Profile Blog Joined January 2011
United States18854 Posts
Last Edited: 2013-07-10 23:29:39
July 10 2013 23:07 GMT
#2837
There seems to enough interest in a TL game, so I'll begin putting one together. Saturdays are by far the best day for me, and they would allow us to sit down for a good 4-8 hours and get a good chunk of a game done. If anyone has any other ideas let me know.
Poll: Which Saturday would be best?

This Saturday, the 13th. (2)
 
100%

Next Saturday, the 20th. (0)
 
0%

2 total votes

Your vote: Which Saturday would be best?

(Vote): This Saturday, the 13th.
(Vote): Next Saturday, the 20th.



Edit: I forgot about times lol, I'd say let's aim for a 2-4 PM PST start time? Again, I'm open to any and all ideas.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 10 2013 23:27 GMT
#2838
I might join depending on the time. Which Saturday I don't care.
https://twitter.com/SufficientStats
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2013-07-10 23:44:46
July 10 2013 23:31 GMT
#2839
I absolutely want to, didn't play much of civ5 but I am a civ4 veteran. I would prefer this saturday because it is sooner and I don't like waiting.

if I can figure out how this steam buying thing works that is
oh apparently I have to wait for tommorow. t.t zzz
oh but I can preorder it. Speak some sense to me steam!
WHAT I need the base game for this? I really need to spend 55 euros to play this (multiplayer anyway)?!
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 11 2013 00:18 GMT
#2840
On July 11 2013 08:31 Scip wrote:
I absolutely want to, didn't play much of civ5 but I am a civ4 veteran. I would prefer this saturday because it is sooner and I don't like waiting.

if I can figure out how this steam buying thing works that is
oh apparently I have to wait for tommorow. t.t zzz
oh but I can preorder it. Speak some sense to me steam!
WHAT I need the base game for this? I really need to spend 55 euros to play this (multiplayer anyway)?!


Don't you have GnK?
https://twitter.com/SufficientStats
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