• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:41
CEST 21:41
KST 04:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!28Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)94
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Reynor: GSL Loss Wasn't About Preparation Format What's the best tug of war? Clem: "I don't have that much hope in Blizzard"
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Recent recommended BW games screpdb: new Starcraft reporting tool ASL22 General Discussion
Tourneys
[Megathread] Daily Proleagues Star Con San Diego 2026 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! General RTS Discussion Thread Nintendo Switch Thread Path of Exile Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5783 users

Civilization V + DLC's, G&K, BNW - Page 103

Forum Index > General Games
Post a Reply
Prev 1 101 102 103 104 105 192 Next
fifasnipe2224
Profile Joined January 2011
United States243 Posts
April 15 2013 18:12 GMT
#2041
SO I do not have G&K. Would it be worth it to pick it up or should I just wait for BNW? What would I be losing if I only get BNW (instead of both)?
.:RoS:.
ain
Profile Joined July 2010
Germany786 Posts
April 15 2013 18:42 GMT
#2042
On April 16 2013 03:12 fifasnipe2224 wrote:
SO I do not have G&K. Would it be worth it to pick it up or should I just wait for BNW? What would I be losing if I only get BNW (instead of both)?

Only the 9 (?) civs that were included in G&K and the 2(?) scenarios. You will get to use the religion and espionage system no problem.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 15 2013 19:26 GMT
#2043
If you get BNW, you will get G&K automatically - although you won't have the new civs from G&K.
https://twitter.com/SufficientStats
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2013-04-16 22:53:58
April 16 2013 22:53 GMT
#2044
Firaxis really needs to bring back trade routes connecting via Rivers.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
April 16 2013 23:06 GMT
#2045
On April 15 2013 11:46 Sub40APM wrote:
uu is a caravel that goes faster and can be destroyed for extra resources inside a CS, a building that you can build in a CS territory so you can get access to more resources -- but only if they are across a water from you -- and a thing that gives you more water trade routes. or so i get from the video that blue posted


It isn't destroyed; it's just a one time use ability
Sub40APM
Profile Joined August 2010
6336 Posts
April 17 2013 00:14 GMT
#2046
On April 17 2013 07:53 {CC}StealthBlue wrote:
Firaxis really needs to bring back trade routes connecting via Rivers.

Agreed. Right now rivers dont seem as important as they were historically.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
April 17 2013 00:43 GMT
#2047
Only one new resources, the hell?!

There is a deliberation period before votes take place, which enables players to use a new kind of spy to influence the outcome. Diplomats can be placed in other civilizations to “schmooze” (yes, that’s the technical term) and provide information on upcoming votes. Bribes can be used to build support with leaders considering unfavorable votes. Over time, the voting cycle speeds up, addressing one of the major complaints about pursuing a diplomatic win. Toward the end of the game, votes take place every 10 turns, with world leader elections taking place every other cycle.

Brave New World will include nine new leaders, two of which we saw for the first time this week. Shaka of the Zulu is aggressive and, interestingly, does not take advantage of the new systems when played by the AI. He’s an enormous threat in the early game, and continues to be a thorn in the side of other residents throughout play. Maria I of Portugal brings a unique caravel replacement and one of the most interesting trade-based unique improvements. Her Feitoria can be built in any civilization[Update: we received clarification that the Feitoria can be built only in city-states], regardless of relationship. The improvement's presence provides a copy of any resource in the opposing empire to Maria. If the target is an ally, she will receive two of each luxury.

Shaka and Maria join Casimir III of Poland, Ashurbanipal of Assyria, and Pedro II of Brazil. Four more leaders who will expand the roster have yet to be revealed, one of which is linked to the expansion’s only new resource. We’ll have to wait to learn who they are, though. Two new scenarios, the American Civil War and Scramble for Africa, are also included.


Source
"Smokey, this is not 'Nam, this is bowling. There are rules."
Sub40APM
Profile Joined August 2010
6336 Posts
April 17 2013 01:03 GMT
#2048
maybe the new resource will be steel. and you need coal and iron to make it. thus making iron valuable past the gunpowder age. which i would actually be totally okay with, its ridiculous how useless iron is in the game considering how critical it is in the real world.
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
April 17 2013 01:22 GMT
#2049
On April 17 2013 10:03 Sub40APM wrote:
maybe the new resource will be steel. and you need coal and iron to make it. thus making iron valuable past the gunpowder age. which i would actually be totally okay with, its ridiculous how useless iron is in the game considering how critical it is in the real world.


I'm pretty sure that the general idea behind that is that the strategic iron resource represents the easy availability of Iron. In the earlier days, sources of iron were scarce, and iron refining was expensive. By the time of the gunpowder age, iron was pretty much everywhere. So its strategic importance (defending your sources of iron) is limited, due to how prevalent it is.

Iron became a commodity, so strategically it's like toilet paper.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
Sub40APM
Profile Joined August 2010
6336 Posts
April 17 2013 02:53 GMT
#2050
That maybe true but pig iron and steel outputs were the major barometer of industrial production, along with coal. After all, coal is also a commodity resource yet its pretty important (well, not that important I guess because you can magically skip straight to internal combustion but you know I mean)
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 17 2013 08:10 GMT
#2051
But the game DOES need another strategic resource for late renaissance/industrial era. No, not coal - it's only used for ironclads and factories.
https://twitter.com/SufficientStats
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2013-04-17 15:38:42
April 17 2013 15:37 GMT
#2052
Or another tier when you reach certain age(s) i.e. Coal can be made into Steel when you reach the industrial age.
"Smokey, this is not 'Nam, this is bowling. There are rules."
xDaunt
Profile Joined March 2010
United States17988 Posts
April 17 2013 16:01 GMT
#2053
They could do something like re-add rubber or gunpowder, but I doubt it. Unlike previous games, strategic resources in Civ V only unlock specialized units. You're never in a situation where you're screwed militarily because you have no strategic resources. You may be at a disadvantage, but you will always have a resourceless alternative. So I guess the real question is, what kind of resource would facilitate the more specialized renaissance/industrial-era units (assuming that is what the resource would be used for)?
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2013-04-17 19:26:37
April 17 2013 19:26 GMT
#2054
At the end of the day all this noob friendly crap is really the main drag on the game.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 17 2013 20:10 GMT
#2055
On April 18 2013 01:01 xDaunt wrote:
They could do something like re-add rubber or gunpowder, but I doubt it. Unlike previous games, strategic resources in Civ V only unlock specialized units. You're never in a situation where you're screwed militarily because you have no strategic resources. You may be at a disadvantage, but you will always have a resourceless alternative. So I guess the real question is, what kind of resource would facilitate the more specialized renaissance/industrial-era units (assuming that is what the resource would be used for)?


I think Gattling Gun/Artillery could use these special resources.
https://twitter.com/SufficientStats
Sub40APM
Profile Joined August 2010
6336 Posts
April 17 2013 20:51 GMT
#2056
I hope its true that Venice is in. http://forums.civfanatics.com/showthread.php?t=493759
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
April 18 2013 23:54 GMT
#2057
If Venice is in I really hope they don't implement it as a OCC. Would be dumb as hell.
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
April 24 2013 02:13 GMT
#2058
Has anyone ever fought a "religious" war in this game? Be honest.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Sub40APM
Profile Joined August 2010
6336 Posts
April 24 2013 02:30 GMT
#2059
in what sense? go to war with another civ because they are spreading their religion more efficiently? yes, I have.
riyanme
Profile Joined September 2010
Philippines940 Posts
April 24 2013 02:36 GMT
#2060
On April 24 2013 11:13 {CC}StealthBlue wrote:
Has anyone ever fought a "religious" war in this game? Be honest.

Yes, all the times when their prophet steps on my backyard.
-
Prev 1 101 102 103 104 105 192 Next
Please log in or register to reply.
Live Events Refresh
Platinum Heroes Events
16:00
PHSC2 Tour S26 Cup #6
RotterdaM965
Liquipedia
Online Event
15:00
Yamato Cup #7
killerbeecast16
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 965
ProTech88
BRAT_OK 79
ZombieGrub49
EmSc Tv 17
StarCraft: Brood War
Shuttle 920
Mini 654
ggaemo 244
Free 39
soO 30
Shine 22
yabsab 8
firebathero 0
Dota 2
420jenkins794
monkeys_forever208
League of Legends
Doublelift185
Counter-Strike
fl0m4136
minikerr59
Heroes of the Storm
Khaldor303
Other Games
Grubby2440
Beastyqt708
elazer263
Mlord193
C9.Mang0160
ArmadaUGS116
Livibee86
Mew2King42
Organizations
Other Games
gamesdonequick1732
StarCraft 2
angryscii 35
EmSc Tv 17
EmSc2Tv 17
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Reevou 13
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 42
• FirePhoenix21
• Pr0nogo 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos2284
• TFBlade273
Other Games
• Shiphtur380
Upcoming Events
WardiTV Weekly
15h 19m
Sparkling Tuna Cup
1d 14h
INu's Battles
1d 15h
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
Patches Events
2 days
Replay Cast
3 days
CrankTV Team League
3 days
OSC
3 days
[ Show More ]
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
RSL Revival
5 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
5 days
Afreeca Starleague
6 days
RSL Revival
6 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
6 days
Liquipedia Results

Completed

ASL S22 SEASON OPEN Day 2
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Proleague 2026-07-26
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 Finale
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.