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On January 24 2014 13:52 Hesmyrr wrote:Oh man, and I call myself 4 dan 
Yea, you should know various parts of the rule book by now. :p
Anyways, I used to make edits on Wikipedia. However, I've pretty much abandoned it because of the inability to extend the articles or even clean them up, as the stand now. Perhaps someday, I just might. For now, when it comes to Wikis and Japanese Mahjong, I've been doing a lot of work here:
http://arcturus.su/wiki/Main_Page
The kind of stuff I can do in this Wiki -- I cannot necessarily do in regular Wiki due to its rules, limited English publication, and my inability to read Japanese (denying me access to Japanese publication).
With the arcturus.su domain, some of you should recognize that. Maybe. If y'guys feel like it, feel free to help out. I'm just a mere 2-dan for now. Although, I should be at like 4-dan or so. At least, I think so. :D
Finally, as an offering, I shall show that Tenhou.net does not do Renhou: http://tenhou.net/0/?log=2013041010gm-0009-7447-199d05f9&tw=1&ts=8 I laughed hard, when that happened.
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![[image loading]](http://i.imgur.com/Euf3kbO.png)
3man kokushi  was 1shanten with the starting hand
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Correct me if I'm wrong, but isn't Kokushi like a million times more likely in 3man? At least you're about 26% more likely to draw a Kokushi tile in 3mans (assuming not a single tile was drawn before that).
Anyways, you're playing a lot of 3man lately? How is it? Can it be taken seriously?
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They are definitely more common. Ive seen a bunch of yakumans already in my run in 3man. Mostly suuankous though.
I only started playing some 3man cause my internet has been slow and disconnecting a lot recently. It's pretty fun since everything goes so quick but the games are extremely volatile. Mangan hands are the norm and half of those would be hanemans. The game is a lot different to 4man even if the rules are almost the same. No chi makes sequences less viable. The dora north makes yakuhais king. And now 2-8m drastically reduces the probability of certain yakus like pinfu, tanyao , juncha, tanyao, Instead, you have toitoi and flushes dominating the game.
I'm at 2dan atm but I think I can make it to 4dan without too much trouble. I don't think I will play it that much more after that though. I feel 3man lacks depth and mistakes don't get punished so easily.
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wow, can't believe I've played around 30 or so 3 player games and never noticed you couldn't chi
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On January 22 2014 05:50 Hesmyrr wrote:Show nested quote +On January 22 2014 03:40 spinesheath wrote: About not declaring riichi: Just ignore the button and discard as usual. At least I think that's how you do it, I don't really know anymore because I just do it subconciously... I've abused autowin function so much that I am afraid that if I stop using it, I'll confuse between riichi and tsumo button... Yeah, I've played against someone who lost his Tenhou win because he decided to double riichi instead.
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On January 27 2014 03:13 S1eth wrote: Yeah, I've played against someone who lost his Tenhou win because he decided to double riichi instead.
Hmm, that kinda makes me think about the oya double riichi, that I pulled a few days ago. At that time, after I instinctively clicked the riichi button -- the prospect of getting tenhou wasn't even close in my mind, until after the fact. Thankfully, it was not a tenhou hand to begin with.
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I don't think this needs a description:
![[image loading]](http://i.imgur.com/F87KuKx.jpg)
Also: Given the tiles 14m and 15p, which 1 would you discard and why? What are your thoughts on the 122 shape?
And I have no idea how that white border at the top of the image was brought into existence...
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Given the tiles 14m and 15p, which 1 would you discard and why? I've asked myself this question before and I came to the conclusion that discarding 1m is best. The first point is that the 15p has has an additional draw (7p) that can help improve the hand. The second point is if you draw a 2p, they provides more and better waits for the next draw than if you drew 2m or 3m. I used this following example to help me. If you first draw a 2 in both scenarios, then if you draw the following:
2m gives you a double single waits on the 12m and 24m 3m completes the 12m sequence 4m gives you a pair 5m gives you double sided waits on 36m however the 3m becomes a shared wait with the 12m 6m gives you a single wait.
3p completes the 12p sequence 4p gives you a double sided wait however the 3p becomes a shared wait with the 12p 5p gives you a pair 6p gives you a double sided wait without any shared waits with the 12p 7p gives you a single wait.
As you can see, the 15p comes out better if you first drew the 2p. I hope you understand this poor explanation lol. I'm not too good with these terminologies.
What are your thoughts on the 122 shape? This shape by itself is not that efficient on its own. Using 3 tiles, it has 6 tiles to draw from the complete a sequence or set. However what you do with this should depend on what your other hands look like. If you don't have a pair in your hand, you should immediately discard the 1, else just leave it as it until your hand improves a bit more.
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Yeah, that's what I have been doing too, for pretty much the same reasons. I just ran into a lot of these situations and I find them really annoying so I wanted to hear other people's opinions.
Weird, I know I read that article but couldn't remember that it touched the topic.
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Is it just me or can you play lower lobby and higher games in premium client now?
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On January 30 2014 16:52 Rhaegar99 wrote: Is it just me or can you play lower lobby and higher games in premium client now?
Yea, I read the Tenhou manual. Joukyuu is denoted as Free now for Premium. So, I'll be happy about that. At least, custom lobbies have always been available on Premium.
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Somehow I don't understand what you two are talking about.
By the way, is the premium client worth getting? Actually that's a stupid question, I just bought 60 days to try it out.
I changed my region settings to Japanese to get the windows client to display properly. Is there a better way? I also promptly placed 4th and I'm pretty sure that the unfamiliar looks of the client played a big role in that as I had trouble keeping track of discarded tiles
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Lower dan lobby has been available to premium at any rank since I started playing several months ago. This doesn't apply to upper dan. Houou requires premium to play.
I like the premium client a lot. I would say if you play in lower dan or upper dan lobby (where premium flash is not available) and play at least 10 games a month it is worth the $5.25 or so you need to pay. The graphics is much better than the economy flash version. You also get one gameplay advantage: when you call chi or pon you can choose between the red five and a regular five. I believe the flash clients always choose the red five for you.
By the way, for a programmer like you, it should be easy to use the premium client without paying for premium. There is essentially no protection to prevent this at all. Then again we should be supporting the developer for nice work on the ranking system and the premium client.
Use Microsoft AppLocale to launch the client. It lets you change the system locale for a single program without any restart.
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On January 31 2014 07:09 Benawii wrote: You also get one gameplay advantage: when you call chi you can choose between the red five and a regular five.
Talk about pay to win.
About two years ago when I started, I was playing in the public lobby on the premium client for like forever before I was told you could access lower lobby with the economy client. Back then it was not available to us, or to me at least. I just checked yesterday and I can access both lower and upper lobbies with the premium client. Can't access the last lobby though. Anyone know what they call that lobby?
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Do you mean Phoenix (Houou) lobby? You need to be 7dan/R2000 to play there.
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On January 31 2014 11:50 Rhaegar99 wrote: About two years ago when I started, I was playing in the public lobby on the premium client for like forever before I was told you could access lower lobby with the economy client. Back then it was not available to us, or to me at least. I just checked yesterday and I can access both lower and upper lobbies with the premium client. This is new. A few months ago I definitely could not play in the lower dan or upper dan lobby using the premium flash client, and now I can. Must be a recent change.
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On January 31 2014 07:09 Benawii wrote: By the way, for a programmer like you, it should be easy to use the premium client without paying for premium. There is essentially no protection to prevent this at all. Then again we should be supporting the developer for nice work on the ranking system and the premium client.
Use Microsoft AppLocale to launch the client. It lets you change the system locale for a single program without any restart. I might write my own client one day, but I certainly wouldn't try to avoid paying for tenhou. They already give you most of the content for free anyways.
Oh, AppLocale still works? For Windows 7 that is. Well, no downsides to Japanese region settings spotted so far anyways. Downside spotted: Different font in Console... Luckily AppLocale does work indeed.
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Riichi button is too tempting.
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