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Can someone explain why I could not win? (look at my hand, in reach and the immediate discard before me, not the actual win)
The only stick I discarded with 9 of sticks. The player before me discarded my winning tile 3 of sticks, but Tenhou did not allow me to ron.
I am aware that by furiten rules I am prevented from winning on 6 of 9 of sticks. But why is 3 of sticks also included?
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Furiten means when you're on a multiwait ANY tile that would have completed that wait cannot be in your discard pile. In this case 3/6/9 all complete your hand.
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On February 28 2014 12:44 Pocom wrote:Can someone explain why I could not win? (look at my hand, in reach and the immediate discard before me, not the actual win) The only stick I discarded with 9 of sticks. The player before me discarded my winning tile 3 of sticks, but Tenhou did not allow me to ron. I am aware that by furiten rules I am prevented from winning on 6 of 9 of sticks. But why is 3 of sticks also included? ![[image loading]](http://i.imgur.com/p6712eV.jpg)
Every tile is included. You are either in furiten or you are not. There is no partial furiten for a certain tile or tiles.
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On February 23 2014 13:04 Rhaegar99 wrote:It's interesting to read everyone's comments about this position. As spine said, west is [highly likely to be] waiting on chun and there is no way for me to win without discarding that tile. Betaori is definitely an option and no way an incorrect play in this situation. Tenhou is correct to say that there are only 6 draws remaining, however after seeing both north and west discarding dangerous tiles after south played riichi, south actually has up to 18 draws and not 6. This is where we could play the chun to let us pass the round cheaply. The best move here really comes down to risk vs reward and your own opinion on how much they weigh. Each option has a few scenarios that may happen. From most likely to least likely, by playing betaori: 1. South wins off east or north - Again we can say its most likely a mangan hand. Not too bad of a situation for us here but we are still within firing range especially since south becomes the dealer in the next round. 2. North plays riichi - Theres no reason for north not to play riichi if he is in tenpai and not playing betaori. This give us another candidate for a possible haneman. 3. South wins a haneman off west - The best case scenario for us. Ends the game 4. South tsumos - The worst case scenario when playing betaori; we can assume a minimum mangan hand which puts south within a few thousand points of us. 5. Draw - A good result for us. 6. West wins off south or north - We keep our lead and go into the next round! By playing chun: 7. Deal into south with no doras - 1300 points. 8. Deal into south with 2 north tiles - This becomes a 40fu 3han hand which turns out to be 5200 points. 9. Double ron - Probably the only thing that made me use up my thinking time. If south had the other chun tile, he could also play riichi with a single wait on chun as his only chance to win the round. Unlikely, but still a possibility. 10. Nothing happens - Very unlikely lol. With north and west not playing betaori, I though that a majority of the times, 2nd or 3rd place will gain on us a significant amount if I played betaori. By playing the chun, I though there would be about a 95% or so chance i will deal in with a maximum of 5200 with at least 50% of it being only 1300 points. With this, I believe chun was the best play here. + Show Spoiler +Also for those who didn't know, tiles that are 1 or 2 above and below from the riichi tile are consider very dangerous tiles to play. In this example, 4p 7p would be considered bad tiles to play due to the 556p pattern. There is also the 554p pattern but the 3p has already been played here.
One thing to add is that the guy is a 5 dan, you generally don't get to tokujou by messing around. By opening his hand up to this extent, he is more likely than not signalling for the sashikomi. He's effectively saying, hey, look at my hand, I hope you have this tile so we can help each other out. If he had absolutely nothing, he wouldn't deal the 1m dora into a riichi.
Edit: Sorry for double post, was checking the backlog.
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Been a bit quiet here lately!
![[image loading]](http://i.imgur.com/VrFEha3.png)
What would you discard? What is your plan?
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Having a job takes its toll on time and energy...
If I had this hand in an actual game, I probably would discard the Chun. But in reality I am clueless. Maybe the plan is open tanyao if the next couple of tiles work out that way...
If I declare riichi and someone calls my discard for a kan, then wins off the rinshan draw, do I pay the 1000? In other words: Is the riichi payment made before the next regular draw or before any next draw?
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Discard the north. Its not likely to speed up anyone and aim for metapin if it gets there. Hang on to the chun till either your hand gets a lot better in the next two draws or someone else deals one. If you get useless but safe tiles in the next two draws and no chun is felt keep it for potential yakuhai. Basically this is a flexible hand that should I think you should play closed to give you a better chance to either get to metapin or easily betori. You should be playing to keep your lead but no need to g o overboard on defense.
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Not trying to call you out, it just bugs me :p It's "mentanpin" and "betaori". Also your plan sounds better than mine.
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You should hide player's hands when doing "what to discard" puzzle  I would've discard Chun regardless though. Go with whatever is most efficient for riichi.
Edit: Shymon's answer is (obviously) better.
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What do you do with this hand?
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you can hide/unhide your opponents' hands in replays by going to Player and clicking on 手牌表示 ON/OFF
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On March 19 2014 09:10 Hesmyrr wrote:What do you do with this hand? ![[image loading]](http://i.imgur.com/OibcAdJ.png)
I fold immediately here. Discard the Dora first as it will never be safer to do so. I would then see what my draws brought me. If you get lucky you can try to get a half flush but I would play with defense as my first priority all the way. You are in first if only by a little bit but going crazy for the Yakima is a sure path to the bottom.
Ps. If your name is akagi go for 13 orphans and make smug comments about the flow, cowardly plays etc.
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Why does it say +/- score in that screenshot? Different game mode?
You can defend just fine while keeping a dora in hand, I don't see why you would discard it if you want to fold.
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No, if you move the mouse cursor right over that middle area -- you'll see the point differences between you and everyone else.
And under the "Player" tab, you can toggle whether to show the opponent tiles or not.
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Looks like I need to tamper down my aggression down a little. I just went for half suit immediately. Even if the draws don't favour me, I thought at least half of those honour tiles would have become an excellent "safe tile".
I actually had a temporary burst of madness and considered Nagashi mangan (thankfully abandoned before first discard) For some reason that yaku is one of my favourites.
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there's nothing wrong with that, with terrible starting hands like this one, it's fine to "force value" onto the hand and if your first several draws don't advance you toward your final shape, the hand's not worth pushing and you can fold.
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On March 21 2014 10:54 KyuuSC wrote: No, if you move the mouse cursor right over that middle area -- you'll see the point differences between you and everyone else. Hundreds of games and I never noticed...
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On March 22 2014 16:39 spinesheath wrote:Show nested quote +On March 21 2014 10:54 KyuuSC wrote: No, if you move the mouse cursor right over that middle area -- you'll see the point differences between you and everyone else. Hundreds of games and I never noticed... hahahaha One of the reasons I like tenhou premium 
busy enough calculating my hand, other people hand, and remaining tiles... no time to calculate point differences ;_;
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Isn't the point difference calculation available for free client as well?
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it's available in the free flash premium, not in the economy mode
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