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Thanks for sharing the tip, Rhaegar. Examples certainly helped make it more clear. I'm sort of already aware of it, but sometimes I just can't bring myself to discard a lone middle tile in favor of waiting for a yakuhai (just like the case when the situation calls for a betaori but you just keep attacking anyway).
On a related topic, how long would you keep a dora dragon/round wind? Discard it early and risk losing potential 4 hans. Keep it for too long and either end up unable to discard it or suffer like this guy if you discard it anyway:
+ Show Spoiler +
By the way, what happened afterwards in the game in your second example? Did you get to tenpai before east gets the third red dragon?
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I'm not sure what it is called, but holding a wind or dragon even if you have no direct use for them just to prevent your opponents from calling it has a name.
Personally, I hold on to winds or dragons until either someone discards them or until they significantly hurt the progress of a promising hand (not 3 shanten/low value/awkward shape stuff).
Imo dora yakuhai pretty much decide whether you can attempt to win a hand or not. You can't really just discard them unless you hit a very fast tenpai off that discard, or someone else discarded one before you. If you still have a single one of these in your hand on your 10th turn, you probably should give up on the hand.
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On December 27 2013 17:09 spinesheath wrote: Imo dora yakuhai pretty much decide whether you can attempt to win a hand or not. You can't really just discard them unless you hit a very fast tenpai off that discard, or someone else discarded one before you. Good point there. I've never really considered keeping dora/yakuhai tiles to prevent other players from calling it before, as long as I can keep myself safe. That explains some games where I've seen the east player discard a dora yakuhai early on.
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I don't think discarding a lone middle tile is good in any situation but when you have a nice connected hand or close to tenpai. 13579m 1268p 226s + a red and white dragon This starting hand for example where the hand is bad but each tile has some sort of use, your better off discarding 12p instead of the lone 6s. . I would always keep a dora wind/dragon until at least 1shanten unless someone has already discarded it. I would only think about not discard it if i see people opening up their hands, but in the case where all hands are closed like your example, I would still discard it. What happened there was just unfortunately situation.
With my second hand, I picked up a 1p and 3p within a few turns and riichi waiting on the 8m or 3s. North picked up some nice tiles and decided to race me with just an open tanyao. During this he discarded the red dragon where east took but later discarded the suji 3s. Thinking back this probably was a very poor play and I should have discarded the 3s instead of playing riichi.
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On December 27 2013 17:44 Rhaegar99 wrote: With my second hand, I picked up a 1p and 3p within a few turns and riichi waiting on the 8m or 3s. North picked up some nice tiles and decided to race me with just an open tanyao. During this he discarded the red dragon where east took but later discarded the suji 3s. Thinking back this probably was a very poor play and I should have discarded the 3s instead of playing riichi.
Indeed, I wouldn't riichi there. In fact I don't think there are many situations where riichi-nomi makes sense. I usually only use it as a bluff.
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Bit too late, but congratulations on achieving 6 dan Rhaegar99! Also Happy New Year to all
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Happy new Year to you too.
Another season of Saki is airing this spring! Certainly a great way to start the year.
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On January 03 2014 05:11 spinesheath wrote: Happy new Year to you too.
Another season of Saki is airing this spring! Certainly a great way to start the year.
Spring? It's already here!
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Yes, a game is drawn if nobody wins on the rinshan discard after the 4th kan is declared, unless all kans are declared by the same player.
On January 07 2014 16:06 The Fish wrote:Show nested quote +On January 03 2014 05:11 spinesheath wrote: Happy new Year to you too.
Another season of Saki is airing this spring! Certainly a great way to start the year. Spring? It's already here! And it's hilariously stupid. Wahaha.
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Greetings. I've known about this thread some time ago, but I've been away. But nice to see this thread still kicking.
And to any US players. What part of the country are you from?
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reading comprehensiooooon secondary edit so even mods can't see my foolishness!
On personal note, got kicked out of the upper dan lobby after demoralizing string of last places though I managed to climb back up immediately. The level of play difference between the two lobbies are ridiculous. My usual playing style aren't working at all. I guess it's finally about time I force myself to learn efficiency and such
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On January 18 2014 01:14 Hesmyrr wrote:reading comprehensiooooon secondary edit so even mods can't see my foolishness! On personal note, got kicked out of the upper dan lobby after demoralizing string of last places though I managed to climb back up immediately. The level of play difference between the two lobbies are ridiculous. My usual playing style aren't working at all. I guess it's finally about time I force myself to learn efficiency and such  Upper Dan? We had multiple upper dan players in here and I didn't realize? Also how can one play at upper dan level without tile efficiency?
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I suspect there are lot of upperdan players. Wasn't almost anyone who've been talking for last few pages qualified to play in one? That was the nuance I got with the information from the post.
Also how can one play at upper dan level without tile efficiency? PURE GUTS AND INSTINCT  To be fair, I got knocked out pretty quickly.
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I find that I progress faster (in terms of points) playing in the lowerdan lobby than in the upperdan lobby even at 5 dan (I'm down to 4 dan now btw), although that could be because of my lower skill level. Makes me wonder how much higher the Houou players' skill levels are compared to the upperdan players'. I've watched them play but often get puzzled by the moves they make.
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Just gonna point out a few things I noticed while skimming through the game
East 4 At step 15, your better off discarding 4m here. Being this late into the game, if you haven't made a set with a yaku and there are no discards on the board, its highly likely that someone else has a pair as well, or a defending with it in their hand. You have a better chance at winning by using it as a pair.
South 2-2 At step 6, there is no point holding onto the 3p. Either discard the 3p or 6p and hold onto the red dragon. You don't want to regret it later when someone plays riichi later on.
South 2-5 At step 7, I feel you should pon the 8s and discard the 6/8m. Overall you should have more outs waiting on the p tiles
South 2-6 Your first discard should be 8s. Its the least useful tile there whereas you can make a meld with the 2/4p. Onto step 2, if we did discard the 8s, we can then discard 9p, aiming for a tanyao which is much easier to form than a pinfu with the current hand.
South 2-10 I feel you threw away 2nd place on this hand. It looks like you were going for a half flush initially by discarding the 5p first. This is a mistake since you only had twp sets of dragon/winds and two m tiles. Also cause first place is so far ahead, you aren't playing for points anymore, but to win the game. As played you should have at least kept the 8p and started discarding the lone dragon tiles.
It was quite the interesting game. I've never seen anyone play more than 7 or so bonus(?) rounds. I was actually expecting someone to hit a yakuman and come first instead. oh well 
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Huh, for some reason I thought eight consecutive wins was legit yakuman condition but just checking the wikipedia, apparently that was one of the wisely unrecognized ones.
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On January 20 2014 02:44 Hesmyrr wrote: Huh, for some reason I thought eight consecutive wins was legit yakuman condition but just checking the wikipedia, apparently that was one of the wisely unrecognized ones. I was expecting that guy to score 48000 points off a cheap hand on multiple occasions. But then again he didn't win eigth times in a row, it was "only" six, with draws seperating his other wins. But I wouldn't know how this rule works exactly.
Then again I can't remember seeing this yakuman in in any of the lists in the decompiled tenhou client, so I doubt tenhou uses it.
Thanks for the analysis, Rhaegar.
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![[image loading]](http://i.imgur.com/q0NqLii.jpg)
![[image loading]](http://i.imgur.com/cf9s3iH.gif)
Why am I so good
Also how do you access logs? I can't read this moonshit
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