I'll try to post some explanations for moves later on if I have the time and where it'd be needed.
TL Chess match II - Page 4
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Naib
Hungary4843 Posts
I'll try to post some explanations for moves later on if I have the time and where it'd be needed. | ||
lightman
United States731 Posts
another thing about the openings and early game. some openings (just like bw) are designed to attack more, others are designed to defend more. some openings are more lined towards attacking certain "squares" of the board than others. again, given the opening you have to move on to the line that corresponds to that opening. white team played 1 e4 (called a opened/semi opened opening) the typical black can reply to this with 1..... e5 (this is called Ruy Lopez Opening or Spanish Opening) 1......c6 (called Caro Khan) 1......c5 (what I replied, called Sicilian Opening) 1......Nf6 (called Alekhine Opening) I played sicilian (I responded 1...c5) because I'm a good sicilian player, meaning that I know the opening (and its variations) very well, meaning that I know how and where to move and develop my pieces to attack and defend all squares. I'm also a good Alekhine opening player, but Alekhine is a more risky opening to play, and since this is a public match, it's better to play safe with Sicilian. at this point, the 1st move, it's impossible to say we're going to be playing an "attacking", "defend", "drawish opening". like I said in the previous post, we have to wait for tthe development of the opening to find out whether if we're proposing an attack/defense/drawish game, all 3 of those Sicilian variations can be achieved, (Sic Khan, Schevenigven, Taimanov, Dragon, Najdorf, 4 knights, Alpine, Closed, Classical). Some are more attack/defend/drawish than others but we'll probably which one we get to by move 5-8. Let's say the Alekhine opening I discarded is like a fast reaver drop in PvZ to which if you do it you are commited to it all the way, whereas Sicilian is your typical 2 gate, zeals, on a PvZ and from there on you can switch to expa, or templars, or reavers, or goons, etc. now on mid game, once the opening is set and pieces are developed (developed meaning your and your opponent pieces are deployed to attack the squares they're supposed to attack and defend the ones they're suppossed to defend), then mid game consists about gaining an advantage in or around those squares or the surrounding areas. you normally reach mid game by move 10-12, sometimes 15, depending on how deep the early game opening is. most likely at this point is where the true nature of a player will come out. IE, in mid game you'll see an attacking player attack (Capablanca, Topalov), or a defending player put up a brick wall and defent or wait for a mistake (Kramnik, Petrossian). they focus on which squares are his pieces attacking what and why, and which squares are being defended. keep in mind that normally for every square you attack you'll leave one undefended, and viceversa. 90% of amateur games are won/lost because of this. either one of the players stops defending / attacking a certain area, and the other player capitalizes. that was going on during TL Chess match 1. if you want we can bump TL Chess match 1 and we can analyze it so I and others can explain you what was going on at every move in a more basic way, since the guy we were playing hasn't been around. or if you want to start your own thread, let me know what works best for you, either way I'm glad to contribute. | ||
Athos
United States2484 Posts
+ Show Spoiler + I forget what this is called, but I've had great success with this gambit. After black takes we play c3, black takes again and we move our knight out. It leads to some fairly fast paced games. | ||
jcu
Canada93 Posts
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Ikari
United States176 Posts
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Naib
Hungary4843 Posts
On December 08 2009 01:48 Athos wrote: d4 + Show Spoiler + I forget what this is called, but I've had great success with this gambit. After black takes we play c3, black takes again and we move our knight out. It leads to some fairly fast paced games. Except if black knows how to play against that, then it's really shitty. I also played Sicilian in my entire life so you can trust me on that ![]() Vote Nf3 guys! (heh, this is starting to feel like I'm running for some kinda presidency in an election) | ||
Naib
Hungary4843 Posts
So there are really a lot of openings / opening names , it's all really confusing in the beginning. And that was just 1. e4 e5... | ||
Naib
Hungary4843 Posts
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motbob
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United States12546 Posts
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pokerface
507 Posts
On December 08 2009 02:11 Naib wrote: Oh I forgot to mention that 1. e4 c5 2. d4 (what Athos suggested) is called Morra's Gambit. 1 e4 c5 2 d4 cxd4 3 Qxd4 Nc6 and white has lost pace isnt it? Btw ill sign up and vote for nf3 since its safe,has a lot of potential and later we can play d4 Bc4 0-0. | ||
Ikari
United States176 Posts
1 e4 c5 2 d4 cxd4 3 c3 dxc3 4 Nxc3 And we have better development of pieces in exchange for a pawn. | ||
Naib
Hungary4843 Posts
On December 08 2009 02:56 pokerface wrote: 1 e4 c5 2 d4 cxd4 3 Qxd4 Nc6 and white has lost pace isnt it? Btw ill sign up and vote for nf3 since its safe,has a lot of potential and later we can play d4 Bc4 0-0. Not exactly like that, the idea behind 2. d4 is that after cxd4 you move c3, sacrificing a pawn for an open battlefield + development advantage. However, that can be defused if black plays correctly, therefore (imo and from experience) it isn't worth it at all. Especially not against a superior opponent which we are facing here ![]() You're right about 3. Qxd4 being terrible because of 3. - Nc6 of course ![]() Edit: Ikari's post is correct. If you guys want it, I can dig up how black is supposed to play after that to counter white's development advantage and cruise into a safe midgame with a pawn advantage, but I don't want to derail the thread. | ||
RandomAccount#49059
United States2140 Posts
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lightman
United States731 Posts
On December 08 2009 02:09 Naib wrote: Also, just to "argue" with lightman 1. e4 e5 isn't Spanish / Ruy Lopez by default, if white moves 2. Nc3 it's Vienna Opening, and if 2. f4 it's King's Gambit. And even after 2. Nf3 it can develop into Russian Defence (2. Nf6), or for example if Black intends to play 1. e4 e5 2. Nf3 Nc6 we can move 3. d4, which is Scottish. So there are really a lot of openings / opening names , it's all really confusing in the beginning. And that was just 1. e4 e5... yes you're right. I didn't want to go too deep into the 1 e4 e5 non Ruy Lopez variations thank you by the way remember to add spoiler [] tags to your analysis | ||
CynanMachae
Canada1459 Posts
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atm0sphere33
Canada130 Posts
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proberecall
United States104 Posts
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Mystlord
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United States10264 Posts
2. Nf3 | ||
Mista_Masta
Netherlands557 Posts
![]() 2. Nf3 seems the most standard move here, so I'll vote that as well. | ||
Myrmidon
United States9452 Posts
+ Show Spoiler + 2. d4 (and to an extent 2. b4) is kinda cool I guess, but you can't really get much out of the extra development as white if black plays it smart. I think 2. Nc3 is not that bad actually though it's not too active, but why not just go for the obvious move here? Wonder which Sicilian variation is lightman's favorite... | ||
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