• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:36
CEST 10:36
KST 17:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away SC4ALL II: SC2 Player Announcement 6/8 - Maru GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
Replay Review Process - What do you do? Pros React To: First 'Fastest' Map in ASL History BW General Discussion [Personal Project Share] Terran Defense v0.60 ASL22 General Discussion
Tourneys
[ASL22] Ro24 Group C Small VOD Thread 2.0 Toronto invitational lan 22 august [ASL22] Ro24 Group A
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5172 users

League of Legends - Page 98

Forum Index > General Games
Post a Reply
Prev 1 96 97 98 99 100 281 Next
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 19 2010 22:41 GMT
#1941
still worth consideration on Ranged DPS imo, but yea, definitely more reasonable. Oh well, at least my brutalizer will become decent late game with pantheon.
mogwaismusings.wordpress.com
Unentschieden
Profile Joined August 2007
Germany1471 Posts
March 19 2010 22:46 GMT
#1942
That is the idea I guess. De facto Ranged benefit as much if not more from 4 seconds of the active than melee do so for 8 seconds since even a single CC effect ruins it.
It also doesn´t outclass any other item outside the movement speed anymore so ranged chars have a good reason to take something like Last Whisper instead.
oberon
Profile Joined May 2009
United States1320 Posts
March 20 2010 04:18 GMT
#1943
On March 20 2010 07:33 Unentschieden wrote:
Update on Yomous Ghostblade:

Show nested quote +
Originally Posted by Shurelia
Updated with new stats:

Youmu's Ghostblade

+30 Attack Damage +15% Critical Chance
UNIQUE Passive: +20 Armor Penetration 15% Cooldown Reduction
UNIQUE Active: You gain +20% movespeed and +50% attack speed for 4 seconds. Attacking enemy units with melee attacks increases the duration by 2 to a maximum of 8 seconds. 60 second cooldown.

Melee Attacks refers to melee type characters- Yi, Pantheon etc.


Makes it a LOT better, while the active numbers are no longer clearly broken but still great it get´s to be a melee Carry item, making Tyrnadmere, Mundo etc. finally valid.


I'm not sure this is that much better. Four seconds is a substantial chunk of a team fight.
oberon
Profile Joined May 2009
United States1320 Posts
March 20 2010 04:26 GMT
#1944
On March 20 2010 00:08 atombombforpeace wrote:
Missing rammus, probably the best tank early on with defensive curl, and soraka to boost that armor along with the heal. Besides that a rally would obviously be really nice, as well as a heal. As a random note, i always wanted to see revive possibly be useful for this early on, with perhaps a revive teleport rammus, who would tank the turret then death, and then once against.


What type of damage do towers do? Defensive curl gives armor and magic res -- do either (or both?) of those affect tower damage? If so, it would give him the equivalent of 630 HP, or 975 with an elixir of fortitude. Even more than that with flat HP runes. Throw on a summoner heal spell, and you've probably got nine safe tower hits.
EchOne
Profile Blog Joined January 2008
United States2906 Posts
March 20 2010 04:43 GMT
#1945
So I just tried out Shen on test realm. Here are some points of note:

-Atrocious base MR: 30 at level 18. ~100 Armor at same level.
-Shadow Dash's range is very short; about 2 inches on screen. Only enemies dashed through are taunted, and the taunt duration is not very long.
-Vorpal Blade's cooldown is very short, but again the range is also very short. It may be useful for pot shotting melee champs in lane.
-Stand United has map-wide range. You can teleport to any ally anywhere on the map. The cast time is around 1.5 seconds and I think there was a graphic indication on the champ you teleport to. Cooldown was somewhere between 1 and 2 minutes at max level.
面白くない世の中, 面白くすればいいさ
bellweather
Profile Blog Joined April 2009
United States404 Posts
March 20 2010 07:52 GMT
#1946
Shen sounds like a tank that has the agro-drawing mechanic but is horrible otherwise.
A mathematician is a blind man in a dark room looking for a black cat which isnt' there. -Charles Darwin
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 20 2010 08:23 GMT
#1947
I finally played with a good Ezrael and it was pretty fun. I don't remember any of the items he got, but he was doing a lot of burst damage and getting some nice skillshots from cross-map to swing 2v2s in our favor. Definitely changed my opinion on Ezrael's viability.
I'm on GOLD CHAIN
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
March 20 2010 08:26 GMT
#1948
Been a month, and still "coming to your region soon". Sigh.
HS: cascades#1595 || LoL: stoppin
Unentschieden
Profile Joined August 2007
Germany1471 Posts
March 20 2010 11:16 GMT
#1949
On March 20 2010 13:18 oberon wrote:
Show nested quote +
On March 20 2010 07:33 Unentschieden wrote:
Update on Yomous Ghostblade:

Originally Posted by Shurelia
Updated with new stats:

Youmu's Ghostblade

+30 Attack Damage +15% Critical Chance
UNIQUE Passive: +20 Armor Penetration 15% Cooldown Reduction
UNIQUE Active: You gain +20% movespeed and +50% attack speed for 4 seconds. Attacking enemy units with melee attacks increases the duration by 2 to a maximum of 8 seconds. 60 second cooldown.

Melee Attacks refers to melee type characters- Yi, Pantheon etc.


Makes it a LOT better, while the active numbers are no longer clearly broken but still great it get´s to be a melee Carry item, making Tyrnadmere, Mundo etc. finally valid.


I'm not sure this is that much better. Four seconds is a substantial chunk of a team fight.


It´s not supposed to be useless on Ranged chars, just give a Mobility advantage to Melee. For Ranged chars other items are comparable or even better but for Melee the Movespeed bonus adresses a core disadvantage of being melee - if the opposition is faster you are just gonna get kited.
kyzers0ze
Profile Blog Joined March 2009
Singapore1073 Posts
March 20 2010 18:46 GMT
#1950
On March 20 2010 17:26 cascades wrote:
Been a month, and still "coming to your region soon". Sigh.

bypass the login server with a proxy and you're good to go.
8==========))
oberon
Profile Joined May 2009
United States1320 Posts
Last Edited: 2010-03-20 20:59:20
March 20 2010 20:25 GMT
#1951
If anyone is still interested in the pre-minion tower idea, I just did the math and Mundo can get over 90 DPS at level 1, using flat HP quints and seals and an elixir of fortitude. Basically, he takes 7 tower hits, flashes out, and comes back at ~5% HP, making masochism hugely effective. Since this is almost all base damage (150+ per attack!), any attack speed buff (Warrick, Janna, Ezreal, etc.) would be ultra effective.

Edit: this does not include Rally, which would get the DPS to about 100.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-03-21 00:23:04
March 21 2010 00:19 GMT
#1952
[image loading]


OMG!
They pushed down every tower accept for the ones in our base in like 20 minutes but we pulled through LOL
oraoraoraoraoraoraoraora
mptj
Profile Blog Joined June 2009
United States485 Posts
March 21 2010 14:50 GMT
#1953
So, I bought ezreal and I find this champion un-fun as all hell. should've bought karthus T_T
"Only the Good Die Young"
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 21 2010 15:38 GMT
#1954
On March 21 2010 23:50 mptj wrote:
So, I bought ezreal and I find this champion un-fun as all hell. should've bought karthus T_T

That's weird, my friend bought Ez and i played few games with him, seemed incredibly fun to me, even though i'm terrible at skillshots
He seems one of these "perfect" chars design-wise - scales awesomely with player's skill (much like anivia IMO) and can be successfully built either AD or AP (even though i prefer AD).
His big flaw is lack of CC of course, but he can dish damage very well, has his own flash, can heal allies giving them attack speed boost as well as slow attack speed of enemies.
On the other hand Karthus is one of these chars i don't enjoy at all, just like ashe and teemo (ok i enjoy his ult). Seems so under shadowed by other chars, LW seems to be of little use mid-late game, Wall is decent but 1 slow is not enough for me, defile is useful only for killing creeps and requiem is used mostly as a KS skill. Seriously i'd rather have Annie directly helping in battle that would massacre you during these 3 secs that Karth uses to channel his ult. Sure, he can kill from afar but once laning phase is over you should stick together anyway.
Maybe he just doesn't fit my style though, but i seriously think he should be 1350 ip, not 6300...
Cerumo
Profile Joined December 2009
United States40 Posts
March 21 2010 17:22 GMT
#1955
So i've been playing around as jax and was looking for some tips. For my item build I have been going boots + 3 hp pots -> Tabi -> Gunsoo's -> Brut, after that deciding if I need more defence if not ill get zeal -> phantom dancers. This setup feels VERY strong late game but I feel lacking early game. Any tips would be appritiated.
Iwinulose
Alchemyst
Profile Joined August 2009
United States36 Posts
March 21 2010 19:21 GMT
#1956
On March 22 2010 02:22 Cerumo wrote:
So i've been playing around as jax and was looking for some tips. For my item build I have been going boots + 3 hp pots -> Tabi -> Gunsoo's -> Brut, after that deciding if I need more defence if not ill get zeal -> phantom dancers. This setup feels VERY strong late game but I feel lacking early game. Any tips would be appritiated.


That's probably since you're going boots first. Get an AD item that you can develop into something later. I don't play Jax, but Long Sword looks good. You get a later Tabi, but more damage early on.
Fantasy and Stork Fanboy.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
March 21 2010 21:23 GMT
#1957
lol i think shen will be pretty damn good tbh. AP/tank, his Q and R are insane the taunt is kinda stupid but good range. feint doesnt scale that well besides midgame.

he will probably jungle also btw. no reason to have him lane and he jungles easily.
Brees on in
EchOne
Profile Blog Joined January 2008
United States2906 Posts
March 22 2010 00:05 GMT
#1958
On March 22 2010 02:22 Cerumo wrote:
So i've been playing around as jax and was looking for some tips. For my item build I have been going boots + 3 hp pots -> Tabi -> Gunsoo's -> Brut, after that deciding if I need more defence if not ill get zeal -> phantom dancers. This setup feels VERY strong late game but I feel lacking early game. Any tips would be appritiated.

I usually go Doran's Shield, and later sell it for my first BF after GRB is complete. The Shield lets me be far more aggressive with leap and stun harass in lane if the situation allows (ie if I don't face some super gay double stun or infinite pot shot lane). Even though it's not necessary, I find seizing lane control and getting free farm is super nice, especially for a carry like Jax.

The next buys depend on lane performance. In rare occasions where I get 4+ kills before level 6, I sometimes build GRB straight off, before boots. This gives insane damage if you get it so early, so if you coordinate with a CC, it's good times. It's also good times if other melee dps think they can 1v1 you, but that's rare. Usually I just get Tabi and a Vamp so that I can jungle. I jungle if: I think I can gank an enemy jungler, I have room to solo dragon and my lane is fine 1v2, a lane is ripe for ganking and I need lizard. For dragon I usually nab golem first, allowing copious Counter Strike spam. After GRB I go straight AD. BT, BC, IE, FM, whatever fits the game situation. Sword of the Occult if I'm feeling particularly cocky.

This is why I eschew Phantom Dancer: 6.8 (full yellow dodge runes, no quints) + 18 (CS) + 11 (NT) = 35.6% dodge. That's plenty. Your dodge helps you stay alive a little bit, but mostly it helps you get off AoE stuns. As long as you're shooting those off, you're good, and your dodge doesn't need boosting. You don't need movespeed since you close on the teamfight really quickly. If you have FM, you'll chase easily, if not, you need your team to help... movespeed won't help. Excessive movespeed only excels on champs that require careful and quick positioning. If you want crit chance or damage, get IE. You don't need attack speed, GRB and Relentless gives you far too much already. You don't need dodge, CC and nukes kill you, not auto attacks. If anything, your defensive item of choice will be Banshee's Veil.

But yeah AD/AP is the way to go to get boatloads of hitpoints, your best way to mitigate nukes and fulfill your role as melee dps. The only time this won't be the case is if the enemy team somehow is sporting 5 dps carries each with a Bloodrazor. In that case feel free to get a Phantom Dancer.
面白くない世の中, 面白くすればいいさ
g1rg10
Profile Joined October 2007
Italy186 Posts
March 22 2010 00:18 GMT
#1959
Dyrus goes something like doran's ring+hp pot, boots (be it tabi or threads), GRB, atma's impaler, then elixers iirc. That gives you a lot of tanking power while able to actually kill a lot of people.
Tooplark
Profile Joined October 2008
United States3977 Posts
March 22 2010 01:04 GMT
#1960
On March 22 2010 09:05 EchOne wrote:
It's also good times if other melee dps think they can 1v1 you, but that's rare.

unless said DPS is Dr. MUNDO!
(and it's pre-level 6 or Mundo is way more fed or has a Sword of Divine)
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Prev 1 96 97 98 99 100 281 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 34
MindelVK 12
StarCraft: Brood War
Shuttle 3409
Bisu 398
BeSt 310
Killer 103
Sharp 83
Mind 49
Bale 32
Noble 14
ZergMaN 10
Dota 2
The International173700
Gorgc9859
singsing3186
League of Legends
JimRising 512
Counter-Strike
shoxiejesuss583
Super Smash Bros
Mew2King47
Other Games
Happy190
Sick159
amsayoshi36
Organizations
Other Games
gamesdonequick464
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV123
League of Legends
• Jankos1182
• Lourlo975
Upcoming Events
Sparkling Tuna Cup
1h 24m
PiG Sty Festival
3h 24m
Solar vs Reynor
Serral vs Maru
OSC
7h 24m
Afreeca Starleague
1d 1h
hero vs ggaemo
Larva vs Mong
The Patches Monday
1d 7h
Afreeca Starleague
2 days
Soulkey vs PianO
JyJ vs sSak
GSL
2 days
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
3 days
Mini vs Calm
Queen vs EffOrt
[ Show More ]
Replay Cast
3 days
The PondCast
4 days
IntoTheTV X SOOP
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.