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All MSL/OSL maps announced - Page 5

Forum Index > Featured Threads
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Mada071
Profile Joined November 2006
Korea (South)41 Posts
November 29 2006 06:06 GMT
#81
where do you get these maps???
Winnings not everything.... Its the only thing...
intrigue
Profile Blog Joined November 2005
Washington, D.C9934 Posts
November 29 2006 06:16 GMT
#82
what's up with these three player maps? i mean they're really nice for 1vs1 but i'm a 2vs2 fan and blehhhhh. also, i hate all this neutral building nonsense. please make a four player interesting map! peaks of baekdu was the only map last season that really struck me as SICKNASTY but it was two player (i really wanted to see what a four player version of this would look like, it'd probably have to be 192x192) and so far i think the one for this season is reverse temple which is, thank goodness, four player. i played a few 2vs2s on it and wowwwww, god i love it! really, really interesting.
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
muramasa
Profile Joined March 2005
Canada1299 Posts
November 29 2006 08:06 GMT
#83
Poor Protoss gamers.

PvZ is hard enough as it is, now they have to contend with some horrible PvT maps.
Hong Jin Ho. Nevar forget.
ZaplinG
Profile Blog Joined February 2005
United States3818 Posts
Last Edited: 2006-11-29 12:02:17
November 29 2006 11:55 GMT
#84
On November 29 2006 15:06 Mada071 wrote:
where do you get these maps???


See page 4

Blitz is such an aesthetically beautiful map.
Don't believe the florist when he tells you that the roses are free
maybenexttime
Profile Blog Joined November 2006
Poland5708 Posts
December 02 2006 04:04 GMT
#85
Yeah. I love Blitz. RLT is cool too. As for Hitch Hiker it's just amazing, though I got lost it the maze sorta.

Longinus II, Arkanoid and Fox are ok.
davidgurt
Profile Joined September 2006
United States1355 Posts
Last Edited: 2006-12-02 13:19:42
December 02 2006 13:15 GMT
#86
Does anyone know where I can get the MBC 2v2 map? I think it's called Vampire?
There's crashing?
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
Last Edited: 2006-12-02 14:26:51
December 02 2006 14:25 GMT
#87
On November 28 2006 23:03 Plexa wrote:
oh and a quick note about the imbalance of reverse temple...

i say, bring back the interesting maps, with the imbalances, interesting concepts and designs make games more interesting and less predictable... i mean, look at tau cross, generic and balanced... whereas look at cultivation period, dynamic and imbalanced... cultivation lead towards more interesting games and new forms of gameplay had to be developed to cope, creating more diversity in our beloved game..
so then we come to reverse temple... balanced? that could be argued either way.. the positional supposed imbalances creates different styles of gameplay for each position.. i beleive the nesxt step will be to create a 3 player map with 3 completely different concepts for each of the possible starting location combinations (ie, lets say the positions are 11, 3 and 7... the terrain between 3 and 7 is different from 7 to 11, and different from 3 to 11...). imagine this! so many different combinations for play, imabalances? probably, cut you can design each different environment to be balanced for one particular mu or sumthing like that..

so to sum up, i guess, imbalances make the game fun
serious imbalances just ruin it for everyone


you don't remember alchemist? its been done before, and it sucked.
http://img294.imageshack.us/my.php?image=wgt12alchemist10noz9.jpg

and position imbalance isn't only about forcing players into different play styles, it forces players to fight up hill battles. ie, they're start off at a disadvantage solely dependent on dumb luck on which position they start at. that does not make the game fun. Players should be getting ahead or winning games on their play, and not because they started at a better position than their opponent.
I don't care about racial balance on maps as long as they don't approach impossibility/severe difficulty, but positional imbalance is just dumb
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
December 02 2006 20:43 GMT
#88
- Main minerals have increased to 10, giving P and T more options.


lol. its a good season to be Terran yes?
[X]Domain - I just do the website. Nothing more.
BuGzlToOnl
Profile Blog Joined November 2006
United States5918 Posts
December 03 2006 00:30 GMT
#89
Can anyone help me???? Every time I try to download a map of some kind it gets converted to a notepad document and instead of becomming a a folder with maps it gets converted into a word document that I can't even open.

Can anyone help me...?
If you want to make God laugh, tell Him your plans.
maybenexttime
Profile Blog Joined November 2006
Poland5708 Posts
December 03 2006 03:13 GMT
#90
Click "save as" after you right-click the link.
BuGzlToOnl
Profile Blog Joined November 2006
United States5918 Posts
December 03 2006 04:15 GMT
#91
On December 03 2006 12:13 maybenexttime wrote:
Click "save as" after you right-click the link.


I did it's not doing anything.
If you want to make God laugh, tell Him your plans.
RaiZ
Profile Blog Joined April 2003
2813 Posts
December 03 2006 08:50 GMT
#92
Try to dl this map with Internet explorer.
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
BuGzlToOnl
Profile Blog Joined November 2006
United States5918 Posts
Last Edited: 2006-12-04 07:42:05
December 04 2006 07:41 GMT
#93
I did still nothing...

Can anyone provide another link to the maps. MSL somehow OSL Maps download liket they should of.
If you want to make God laugh, tell Him your plans.
oshibori_probe
Profile Blog Joined July 2006
United States2934 Posts
December 09 2006 16:49 GMT
#94
i think that reverse temple is really suited to spirit toss 8 goon 8 speedlot
Fuck KeSPA.
davidgurt
Profile Joined September 2006
United States1355 Posts
December 10 2006 09:58 GMT
#95
Does anyone know where I can get Vampire?
There's crashing?
cYaN
Profile Joined May 2004
Norway3322 Posts
December 10 2006 10:22 GMT
#96
Might have to copy/past the links:

Vampire: http://home.online.no/~aru-olse/(4)Vampire 1.0.zip
New OSL/MSL maps: http://home.online.no/~aru-olse/StarLeague Maps 301106.rar
babo_goon
Profile Joined December 2006
Korea (South)11 Posts
December 10 2006 10:48 GMT
#97
nobody plays reverse temple online, where to dl it?
Stim em baby
sweatpants
Profile Joined April 2006
United States940 Posts
December 10 2006 14:22 GMT
#98
On November 27 2006 19:22 TaDa1. wrote:
fuck it, balance maps tau cross and peak gone replaced by the gay reverse temple. why use position imba and race imba map???? reverse temple is better on lt, but 12v3 is still fucking imba and whole cliffable nat just gay
we need koreans to write to ogn and mbc!!!!
arkanoid make every mu look like zvz, so opening dependent + zvz is fucking boring with no ling and 100% same tech it needs to go too
desert fox dunno, maybe some new concept
i don't feel bad when arcadia gone, this map is ok at pro level but at pub level, just promote camping mass whore


I was reading this thread, but I had to stop to comment on this. Do you really think this is an acceptable use of language? All you did was repeat what everyone had said but made it much harder to read. I spent way too much effort trying to understand this post for the amount of original thought that's in it. This isn't a collegiate essay, you don't have to use proper caps and punctuation, but some sentences do actually need the word "is."

I won't mind/care if you don't change the way you type, I just had to tell you.
Perfect. Plays low-econ, high-econ, plays orthodox, plays funky, plays Mozart, plays Run-DMC. Micro, macro, strategy, management, fundamentals, and balls the size of Brazil. He plays Zerg the way the Xel Naga intended - like a ball of mercury. -HonestTea
Resonate
Profile Joined October 2002
United Kingdom8402 Posts
December 10 2006 22:52 GMT
#99
Longinus is boring, get rid already =-[
Memory lane in nice
WhizKid77
Profile Joined November 2003
China682 Posts
December 11 2006 08:26 GMT
#100
reverse lt seems like a pretty good protoss map. played it a bit and 2 gate zeal seems pretty strong vs any matchup.

tvp:
i doubt t>p...t has a lot of trouble securing expo and stopping early p contain/harass. a couple zeals and 2 gate range goon leaves t with little option except for seige + starport or seige + expo.

zvt:
seems ok (havent tested it yet), but on first glance seems like aggressive july style 2 hat ling lurk will do well.

zvp:
2 gate zeal will do a number on zerg... =( fast expoing is prob not a good option, leaving some variations of 1 base zerg. good to see zerg going back to low econ style =)

in general, i think its a good step to go back to cliffable/harassable maps.. it makes for GGs. enough of the rush hours and lunas. hopefully we will see rlt gain popularity on bnet.
hay guys u thare???
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