That said it was a minor gripe in an otherwise fantastic show. So one of three meh things about it.
Anime Discussion Thread - Page 6268
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Numy
South Africa35471 Posts
That said it was a minor gripe in an otherwise fantastic show. So one of three meh things about it. | ||
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Nezgar
Germany535 Posts
In any logical world, this would not have been a battle. Reinhard charges the middle fleet, the other 2 fleets merge with the central one, he dies a fiery death in a senseless battle while the rest of his admirals would've been like "see, we told you this was a dumb idea". The end. So I guess what I'm fishing for here is something like "this is as bad as the show ever gets, future episodes don't really play around battles and when they do they are much more sensible" or "this is a good representation of how strategically sound the decisions of each character are going to be for the rest of the show". I think I read somewhere that the first 20 or so episodes are kinda bad and then everything turns to pure gold. Is that correct and if so, what changes? | ||
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Sentenal
United States12398 Posts
+ Show Spoiler + The Empire out one Fleet of 20,000, commanded by Reinhard. In response, the Alliance deploys three separate Fleets, totaling roughly 40,000 (The Alliance Navel is organized into roughly 12 different, independent fleets, while the Imperial Navy is more centralized). In a purely numbers game, the Alliance obviously has the advantage in numbers, thanks to Yang deciding to be a smartass to the Secretary of Defense after an earlier battle, and then having his snark being taken literally. The Commanders of the Alliance Fleet look to history, and saw that in one of their most famous battles (the Battle of the Dagan Starzone, I believe it was called) had the Alliance forces perform a 3 way encirclement of the Empire, and soundly defeat them. They decide they want to be the guy, and attempt a recreation. Jamming technology is roughly equivalent on both sides. Both Fleets have a rough general idea of where the other is, but nothing terribly specific, and close range communication is possible, but longer range communication less-so. The Alliance commanders in their infinite wisdom split their fleets and go for the encirclement. Due to lack of skill amongst their commanders and most of their staff officers, their fleet's movements are hardly ideal and efficient. Reinhard's Fleet on the other hand is lead by several talented Vice Admirals who are veterans of other successful battles (although not as good as his core staff, that was stripped from him due to political reasons). Reinhard's fleet mobilizes quicker than the enemy can react, and attacks while they are busy jerking off and getting into position to await their glorious and obvious victory. He cuts the head off the beast of the fleet, and moves onto the rest one, not bothering to stay and finish off the entire thing. The next fleet is similarly poorly commanded and late to react. As seen in dialogue, they assumed the Imperial Fleet would linger to finish off their battle before moving along, and when its apparent they have chosen not to do so, they choose to fight instead of regroup, and are destroyed in a similar manner as the first. As far as dialogue, what are you even talking about with it being "stiff"? Like during the strategy meetings with Reinhard's Admirals? Any "stiffness" is a result of his Staff looking down on Reinhard as a brat who got lucky in his first battles and won the Kaisers favor, yet at the same time being required to show due respect to their commanding officer and conduct themselves with the dignity that's expected of a noble. Honestly I think you are just complaining in order to be complaining. Anyone who says the first 20 episodes are bad shouldn't be listened to, btw, since there isn't a bad episode in the entire original OVA. | ||
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Toadesstern
Germany16350 Posts
On April 07 2018 03:01 Numy wrote: 3-gatsu is one of the best shows I've ever seen. Honestly in contention for one of the best anime ever made, maybe even one of the best series ever made. The writing from the original manga must be amazing but the amount of care and thought the studio put into the adaption really shines through. Can't gush about it enough. Started Violet Evergarden. Seems pretty standard story so far but it's rather beautiful and those kind of stories done well are very touching. So enjoying it so far. you said you can't watch New Game!! right away because you have other stuff on your backlog and then went on to mention 3gatsu. While I do love New Game!! I absolutely agree that 3gatsu is just way better and blows almost everything out of the water, so right on that one and shouldn't push it inbetween. But now you say you started Violet Evergarden... just drop that shit and get onto the masterpiece of a second season that has Kou and Rin finally getting together! | ||
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Slaughter
United States20255 Posts
On April 07 2018 04:20 Toadesstern wrote: you said you can't watch New Game!! right away because you have other stuff on your backlog and then went on to mention 3gatsu. While I do love New Game!! I absolutely agree that 3gatsu is just way better and blows almost everything out of the water, so right on that one and shouldn't push it inbetween. But now you say you started Violet Evergarden... just drop that shit and get onto the masterpiece of a second season that has Kou and Rin finally getting together! Violet Evergarden is way better then New Game though. | ||
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Toadesstern
Germany16350 Posts
On April 07 2018 04:32 Slaughter wrote: Violet Evergarden is way better then New Game though. hahaha no | ||
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NeoIllusions
United States37500 Posts
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Odowan Paleolithic
United States232 Posts
On April 07 2018 03:43 Nezgar wrote: I'm at a bit of a loss when it comes to LOGH. I have watched the first episode of the remake and it reminded me of why exactly I dropped the original after just 2 episodes. Everything about that first battle and the characters involved and the dialogue just feel absolutely wrong. Nothing makes any sense to me. Just looking at the strategical element of that battle, it's a giant clusterfuck. Apparently one side can out-scan the other side, block their communication, fire from a greater distance, move significantly faster, win a 20k vs 12k battle within seconds and intercept their communication while the other side... just watches and dies? If this is a representation of the relative strengths of their technology and strategic understanding, why is there a 100+ episode series about their war against each other when it's so blatantly obvious how far ahead one side really is. I could go into much more detail as to how both sides went full retard with the "we will surround them" - "no, we will thwart their plans by attacking first" kind of nonsense. Apparently spaceships behave like regular ships or cavalry and need to have a wide arc in order to turn around and face attacks from the rear instead of... you know, just turn around on the spot like you'd be able to in a spaceship thanks to thrusters? The dialogue is as cliche as it can get. At least in the remake they did away with messenger boys running errands with handwritten stuff on a piece of paper as their main form of communication on a star-faring battleship. Still it feels incredibly stiff and I had the same feeling when I tried to watch the original a few years ago. And this is just scratching the surface here. Almost every single scene was... simply not good. I had a hard time convincing myself that if the writers and directors did such a poor job with the opening of story, it would somehow transform into this perfect and epic space saga that rightfully deserves to be called one of the very best series ever made. What am I missing here? What changes later down the line and how? First, I'll link the reddit post (not from me) that explains some of the pseudo-physics. If you want just a tad more realistic sci-fi (still very soft) I suggest Starship operators. I have watched the original OVA more than 1 time and trying to finish up the 3 movies. I rewatched episode 1.5 from original OVA the day after I watched the remake. Due to the remake being condensed a few scenes have been "lost" at the moment and I am puzzled how they are going to fix the plot holes that is going to appear later on. Also the original has obviously more dialogue than battles that somewhat explains the whys and hows better (and how long the space battle actually last, casualties, strategic meeting in between). Now the specifics, the battles are not decided on seconds (I do not know if the new series going to keep omitting dates a and time). The OVA somewhat solved this problem by showing pilot conversations and officers go on their daily routine. Neither side can completely "out-scan" each other. This is true in any RTS or strategy-related media. I only get to know recently that the intelligence is gathered via scouts. As for blocking communication, I believe the federation did it later in the series against the Empire. + Show Spoiler + Correct me if I am wrong, I rewatched ova though this "Jamming" situation not shown. The 3 fleet were simply too far away for any meaning for coordination if not already arranged. The ships can turn around to change direction of facing in same place without changing heading (which may or may not be advantageous). You should see that in Episode 2 if they didn't completely remove the minor scenes. I cannot comment on the dialogue since I believe this is too early to be comparable given how much dialogue were as just skipped compared to the OVA. The strength of the OVA was the portrayal of political maneuvers and character variety, not necessarily the battle scenes. The remake seemed to added a lot more battle scenes and did away with the minor plots (original from OVA) which I can't blame. On April 07 2018 04:19 Sentenal wrote: The Astate Encounter can be summed up as thus: + Show Spoiler + Reinhard's Fleet on the other hand is lead by several talented Vice Admirals who are veterans of other successful battles (although not as good as his core staff, that was stripped from him due to political reasons).. Anyone who says the first 20 episodes are bad shouldn't be listened to, btw, since there isn't a bad episode in the entire original OVA. Thank you Sentenal, I think the Reinhardt's status was omitted in the remake as well? | ||
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IceHism
United States1903 Posts
On April 07 2018 03:34 Sentenal wrote: Whoever told her that is true, because Gundam IBO was god awful and she should be ashamed for writing a Gundam thats worse than Gundam SEED Destiny Gundam seed Destiny so bad that it sold more than almost every gundam except for the original UC :^) | ||
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Sentenal
United States12398 Posts
On April 07 2018 04:51 Odowan Paleolithic wrote: First, I'll link the reddit post (not from me) that explains some of the pseudo-physics. If you want just a tad more realistic sci-fi (still very soft) I suggest Starship operators. I have watched the original OVA more than 1 time and trying to finish up the 3 movies. I rewatched episode 1.5 from original OVA the day after I watched the remake. Due to the remake being condensed a few scenes have been "lost" at the moment and I am puzzled how they are going to fix the plot holes that is going to appear later on. Also the original has obviously more dialogue than battles that somewhat explains the whys and hows better (and how long the space battle actually last, casualties, strategic meeting in between). Now the specifics, the battles are not decided on seconds (I do not know if the new series going to keep omitting dates a and time). The OVA somewhat solved this problem by showing pilot conversations and officers go on their daily routine. Neither side can completely "out-scan" each other. This is true in any RTS or strategy-related media. I only get to know recently that the intelligence is gathered via scouts. As for blocking communication, I believe the federation did it later in the series against the Empire. + Show Spoiler + Correct me if I am wrong, I rewatched ova though this "Jamming" situation not shown. The 3 fleet were simply too far away for any meaning for coordination if not already arranged. The ships can turn around to change direction of facing in same place without changing heading (which may or may not be advantageous). You should see that in Episode 2 if they didn't completely remove the minor scenes. I cannot comment on the dialogue since I believe this is too early to be comparable given how much dialogue were as just skipped compared to the OVA. The strength of the OVA was the portrayal of political maneuvers and character variety, not necessarily the battle scenes. The remake seemed to added a lot more battle scenes and did away with the minor plots (original from OVA) which I can't blame. + Show Spoiler + Out of curiosity, what "lost" scenes are you referring to? Yang scenes? | ||
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Sentenal
United States12398 Posts
On April 07 2018 04:52 IceHism wrote: Gundam seed Destiny so bad that it sold more than almost every gundam except for the original UC :^) Nah, it out sold all of them. Destiny's sales numbers are kinda ridiculous lol | ||
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Slaughter
United States20255 Posts
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Nezgar
Germany535 Posts
On April 07 2018 04:19 Sentenal wrote: The Astate Encounter can be summed up as thus: + Show Spoiler + The Empire out one Fleet of 20,000, commanded by Reinhard. In response, the Alliance deploys three separate Fleets, totaling roughly 40,000 (The Alliance Navel is organized into roughly 12 different, independent fleets, while the Imperial Navy is more centralized). In a purely numbers game, the Alliance obviously has the advantage in numbers, thanks to Yang deciding to be a smartass to the Secretary of Defense after an earlier battle, and then having his snark being taken literally. The Commanders of the Alliance Fleet look to history, and saw that in one of their most famous battles (the Battle of the Dagan Starzone, I believe it was called) had the Alliance forces perform a 3 way encirclement of the Empire, and soundly defeat them. They decide they want to be the guy, and attempt a recreation. Jamming technology is roughly equivalent on both sides. Both Fleets have a rough general idea of where the other is, but nothing terribly specific, and close range communication is possible, but longer range communication less-so. The Alliance commanders in their infinite wisdom split their fleets and go for the encirclement. Due to lack of skill amongst their commanders and most of their staff officers, their fleet's movements are hardly ideal and efficient. Reinhard's Fleet on the other hand is lead by several talented Vice Admirals who are veterans of other successful battles (although not as good as his core staff, that was stripped from him due to political reasons). Reinhard's fleet mobilizes quicker than the enemy can react, and attacks while they are busy jerking off and getting into position to await their glorious and obvious victory. He cuts the head off the beast of the fleet, and moves onto the rest one, not bothering to stay and finish off the entire thing. The next fleet is similarly poorly commanded and late to react. As seen in dialogue, they assumed the Imperial Fleet would linger to finish off their battle before moving along, and when its apparent they have chosen not to do so, they choose to fight instead of regroup, and are destroyed in a similar manner as the first. As far as dialogue, what are you even talking about with it being "stiff"? Like during the strategy meetings with Reinhard's Admirals? Any "stiffness" is a result of his Staff looking down on Reinhard as a brat who got lucky in his first battles and won the Kaisers favor, yet at the same time being required to show due respect to their commanding officer and conduct themselves with the dignity that's expected of a noble. Honestly I think you are just complaining in order to be complaining. Anyone who says the first 20 episodes are bad shouldn't be listened to, btw, since there isn't a bad episode in the entire original OVA. I am trying to figure out whether I have been unfair and too hasty in my judgement. I am not complaining for the sake of complaining... I don't even think I am really complaining at all. It's more like showing what kind of situations I had problems with to see whether those kinds of situations will occur more or less frequent later on. Having more information on that let's me come to a much more education decision on whether I want to spend like 50 hours of my time on a show or not. The summary of the battle kinda highlighted some of the things that I had issues with: The next fleet is similarly poorly commanded and late to react. As seen in dialogue, they assumed the Imperial Fleet would linger to finish off their battle before moving along Considering that both sides have a very good understanding of where exactly the other fleets are at ~6 hours distance, one would assume that they would have a similarly good understanding of the movements of the other fleets at ~4 hours distance. So the "surprise" of Reinhard's fleet showing up in their rear made little to no sense at all, given the information the viewer has. Yet that was the main point of the dialogue between the Alliance's personnel. Similarly when a fleet is approaching for 6 hours or more, I don't really understand why there is a "quick, we need to activate our shields now" moment when they should have known about it for hours, right? And that first battle is full of moments like these. They exist in almost every single scene. The fact that there are so many of them made me sceptical whether the writer(s) are capable of weaving those complex political schemes and philosophical topics that most/everyone here praises so much. This is why I was looking for input on this. If the consensus here is that there was nothing wrong with that first battle and that the rest of the show is on a similar level, I feel inclined to just skip the show. But if most people here agree that the battles in general and especially that first one in particular are not a good indicator of the overall quality of the show and that those inconsistencies are few and far between, then it's a different thing entirely and I might give it a chance. On April 07 2018 04:51 Odowan Paleolithic wrote: First, I'll link the reddit post (not from me) that explains some of the pseudo-physics. If you want just a tad more realistic sci-fi (still very soft) I suggest Starship operators. I have watched the original OVA more than 1 time and trying to finish up the 3 movies. I rewatched episode 1.5 from original OVA the day after I watched the remake. Due to the remake being condensed a few scenes have been "lost" at the moment and I am puzzled how they are going to fix the plot holes that is going to appear later on. Also the original has obviously more dialogue than battles that somewhat explains the whys and hows better (and how long the space battle actually last, casualties, strategic meeting in between). Now the specifics, the battles are not decided on seconds (I do not know if the new series going to keep omitting dates a and time). The OVA somewhat solved this problem by showing pilot conversations and officers go on their daily routine. Neither side can completely "out-scan" each other. This is true in any RTS or strategy-related media. I only get to know recently that the intelligence is gathered via scouts. As for blocking communication, I believe the federation did it later in the series against the Empire. + Show Spoiler + Correct me if I am wrong, I rewatched ova though this "Jamming" situation not shown. The 3 fleet were simply too far away for any meaning for coordination if not already arranged. The ships can turn around to change direction of facing in same place without changing heading (which may or may not be advantageous). You should see that in Episode 2 if they didn't completely remove the minor scenes. I cannot comment on the dialogue since I believe this is too early to be comparable given how much dialogue were as just skipped compared to the OVA. The strength of the OVA was the portrayal of political maneuvers and character variety, not necessarily the battle scenes. The remake seemed to added a lot more battle scenes and did away with the minor plots (original from OVA) which I can't blame. I can't remember how the first episodes of the OVA handled scanning but in the remake we get a lot of clear shots of the admirals having digital "maps" of fleet movement that updates in real time. So something like "we didn't see them coming" makes very little sense. The remake also clearly mentions jamming of communication a few times. IIRC that was not the case in the OVA and it was, as you said, a case of the fleets being too far away from each other. Although in that case it made very little sense that Reinhards fleet was able to move faster than the Alliance's methods of communication. And that's not even addressing to question as to why their fleets needed to be that far apart for a flanking maneuver in the first place. It's not like they had to move around terrain to show up in the rear of the enemy unannounced. Thanks for the link though. | ||
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IceHism
United States1903 Posts
On April 07 2018 05:25 Slaughter wrote: Wait Destiny was popular? I guess only in JP? I really have only seen it panned by westerners. It was so popular it basically revived Gundam in JP. The one before seed did so poorly. Even today, probably still the 3rd or 4th most sold DVD in anime history | ||
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Miragee
8660 Posts
On April 07 2018 03:49 Nezgar wrote: Well obviously... But then again, in some parts of the world they have a taste for eating insects and other such things and calling it a delicacy. I'm missing taste for that as well... is this a similar case? I think the show is largely carried by it's characters. It took some 20 episodes for me to take off but it only got better and better from then on. The reason is that the more the characters grow on you, the more you enjoy the show: all the conversations, be it political, SoL or anything else, the strategy and execution in fights... I think I have said that I would enjoy those first 20 episodes way more now that I know the characters. But yeah, it did take a long time until the show clicked for me. | ||
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Sentenal
United States12398 Posts
On April 07 2018 05:38 Nezgar wrote: I am trying to figure out whether I have been unfair and too hasty in my judgement. I am not complaining for the sake of complaining... I don't even think I am really complaining at all. It's more like showing what kind of situations I had problems with to see whether those kinds of situations will occur more or less frequent later on. Having more information on that let's me come to a much more education decision on whether I want to spend like 50 hours of my time on a show or not. The summary of the battle kinda highlighted some of the things that I had issues with: Considering that both sides have a very good understanding of where exactly the other fleets are at ~6 hours distance, one would assume that they would have a similarly good understanding of the movements of the other fleets at ~4 hours distance. So the "surprise" of Reinhard's fleet showing up in their rear made little to no sense at all, given the information the viewer has. Yet that was the main point of the dialogue between the Alliance's personnel. Similarly when a fleet is approaching for 6 hours or more, I don't really understand why there is a "quick, we need to activate our shields now" moment when they should have known about it for hours, right? And that first battle is full of moments like these. They exist in almost every single scene. The fact that there are so many of them made me sceptical whether the writer(s) are capable of weaving those complex political schemes and philosophical topics that most/everyone here praises so much. This is why I was looking for input on this. If the consensus here is that there was nothing wrong with that first battle and that the rest of the show is on a similar level, I feel inclined to just skip the show. But if most people here agree that the battles in general and especially that first one in particular are not a good indicator of the overall quality of the show and that those inconsistencies are few and far between, then it's a different thing entirely and I might give it a chance. I can't remember how the first episodes of the OVA handled scanning but in the remake we get a lot of clear shots of the admirals having digital "maps" of fleet movement that updates in real time. So something like "we didn't see them coming" makes very little sense. The remake also clearly mentions jamming of communication a few times. IIRC that was not the case in the OVA and it was, as you said, a case of the fleets being too far away from each other. Although in that case it made very little sense that Reinhards fleet was able to move faster than the Alliance's methods of communication. And that's not even addressing to question as to why their fleets needed to be that far apart for a flanking maneuver in the first place. It's not like they had to move around terrain to show up in the rear of the enemy unannounced. Thanks for the link though. Most of the troop maps are more abstractions and estimations than exact troop placement. Electronic warfare is a pretty prevelant thing that makes long range communication difficult. | ||
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Dangermousecatdog
United Kingdom7084 Posts
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Nagisama
Canada4481 Posts
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ZerOCoolSC2
9055 Posts
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Nemesis
Canada2568 Posts
On April 07 2018 04:17 Nezgar wrote: Looking at the dimensions here (and at least the remake was very specific about distances), the "let's surround them" maneuver was as nonsensical as it can really get. I think they said that their flanks are like 4 hours away from the center while the enemy is 6h away from them. Then suddenly space prussia is directly in front of them (fancy how they did not see them move closer but could spot them halfway across the galaxy), covering the entire distance while the other fleets just watch? I mean, they have scanners as well, don't they? Not even asking why they needed to be 4 hours away from each other to do a flanking maneuver in the first place... In any logical world, this would not have been a battle. Reinhard charges the middle fleet, the other 2 fleets merge with the central one, he dies a fiery death in a senseless battle while the rest of his admirals would've been like "see, we told you this was a dumb idea". The end. So I guess what I'm fishing for here is something like "this is as bad as the show ever gets, future episodes don't really play around battles and when they do they are much more sensible" or "this is a good representation of how strategically sound the decisions of each character are going to be for the rest of the show". I think I read somewhere that the first 20 or so episodes are kinda bad and then everything turns to pure gold. Is that correct and if so, what changes? Their position and scouting are all estimates. Long range communications and scouting are rather difficult in the series. So once things start moving around, a lot of it really just becomes guesswork on the commander. This is due to jamming being prevalent on both sides. + Show Spoiler + I wouldn't call the first 20 episodes bad by any means, but the main difference is that all of the incompetent commanders have pretty much died by then. The first arc basically highlights how the incompetent people on both sides (more on Free Alliance side in the Battle of Astarte) prevents the competent people from taking important position due to bureaucracy. And this battle pretty much showcases that by having the chain of commands easily by jamming (which is common technology) and in general being slow to react to the enemy's movements. The commanders wanted to reenact a strategy once executed successfully by a famous commander without really considering the context of why it worked that time. Reinhard managed to luck himself through by using the position of his sister as a concubine of the Kaiser and brought with him his trusted friend, Kircheis. | ||
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