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[DreamLeague] Day 3 Kick-off Season Finals - Page 27

Forum Index > Dota 2 Tournaments
Post a Reply
Prev 1 25 26 27 28 29 50 Next All
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2013-11-30 19:38:27
November 30 2013 19:37 GMT
#521
On December 01 2013 04:28 trinxified wrote:
Hence why Midas ruins games now. Imagine if item was removed. Heroes will actually get their core items now without having to debate if Midas is better.


I dont agree. The midas gives the supports more farm, making the game more dynamic. There is more damage then just a carry, semi carry. I think midas is a blessing for supports and a more dynamic dota2 teamfight.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Blackfish
Profile Blog Joined March 2011
Austria309 Posts
November 30 2013 19:38 GMT
#522
On December 01 2013 04:36 h0munkulus wrote:
Show nested quote +
On December 01 2013 04:35 Blackfish wrote:
Why is there always such a big break between dota games? I mean sc2 pro's do not need 20 min+ breaks after every single game? Is it cause one game is so much longer normally?


I don't get it either. At TI it was 2-5 mins. but all other LAN events have 15-20 minutes between games. It's really bad


Yeah man... Thats proly the reason there are Bo3 most of the time and only Bo5 finals... Dota tourneys would have to be held over multipale weekends otherwise^^
NaDa - my god | Mvp - my king | Innovation - my favorite | Terran- my race
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
November 30 2013 19:39 GMT
#523
I think the midas gaming is going to die off at least partially. I think this game Fnatic lost it partially because of the midases. They had a strong early game, but fell off midlane. Having 6k gold in just midases had to have a part in that.
super gg
Faruko
Profile Joined April 2013
Chile34173 Posts
November 30 2013 19:40 GMT
#524
On December 01 2013 04:37 govie wrote:
Show nested quote +
On December 01 2013 04:28 trinxified wrote:
Hence why Midas ruins games now. Imagine if item was removed. Heroes will actually get their core items now without having to debate if Midas is better.


I dont agree. The midas gives the supports more farm, making the game more dynamic. There is more damage then just a carry, semi carry. I think midas is a blessing for supports and a more dynamic dota2 teamfight.

Exactly, i love Midas and the extra gold in 6.79, the problem is that teams thinks they can get away with it, if you are sacrificing much more important items like a Blink dagger or Mek, its just not worth it and will lose you games if the other team recognize this ! (they are going to push and get the utility items you lack)
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
hooahah
Profile Joined October 2011
3752 Posts
November 30 2013 19:42 GMT
#525
is the stream not working for anyone else?

other twitch streams work fine
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-11-30 19:44:35
November 30 2013 19:43 GMT
#526
Really, the question isn't about whether Midas should be nerfed or removed. The item's been the same for ages. There's zero reason why you'd consider it to be the problem.

Really if Midas is so popular it's indicative of a game where you have a lull in the action that's long enough to make getting them on so many people good (i.e. T1s are easy to push down, but T2s are difficult to do so without farming a much larger item advantage). The question shouldn't be whether Midas should be nerfed, but whether mass Midas is indicative of a larger issue in how the game plays right now. Mass Midas is simply a symptom of this.
Moderator
Grettin
Profile Joined April 2010
42384 Posts
November 30 2013 19:44 GMT
#527
On December 01 2013 04:42 hooahah wrote:
is the stream not working for anyone else?

other twitch streams work fine


working fine
"If I had force-fields in Brood War, I'd never lose." -Bisu
Lucumo
Profile Joined January 2010
6850 Posts
November 30 2013 19:44 GMT
#528
On December 01 2013 04:42 hooahah wrote:
is the stream not working for anyone else?

other twitch streams work fine

Do you get the "video loading" thing and the screen is gray?
Elurie
Profile Blog Joined May 2011
4716 Posts
November 30 2013 19:44 GMT
#529
This is taking longer than those tactical GSL finals commercial breaks.
goody153
Profile Blog Joined April 2013
44255 Posts
November 30 2013 19:45 GMT
#530
On December 01 2013 04:37 Saber_Rider wrote:
Show nested quote +
On December 01 2013 04:35 Blackfish wrote:
Why is there always such a big break between dota games? I mean sc2 pro's do not need 20 min+ breaks after every single game? Is it cause one game is so much longer normally?


It's cause of TV i think. They have an interview with Era on swedish tv now so

wait this is on tv ? cool
this is a quote
Autotroph
Profile Joined September 2010
United Kingdom940 Posts
November 30 2013 19:45 GMT
#531
On December 01 2013 04:43 TheYango wrote:
Really, the question isn't about whether Midas should be nerfed or removed. The item's been the same for ages. There's zero reason why you'd consider it to be the problem.

Really if Midas is so popular it's indicative of a game where you have a lull in the action that's long enough to make getting them on so many people good (i.e. T1s are easy to push down, but T2s are difficult to do so without farming a much larger item advantage). The question shouldn't be whether Midas should be nerfed, but whether mass Midas is indicative of a larger issue in how the game plays right now. Mass Midas is simply a symptom of this.



Exactly this.

Also it's a bit of a fad at the minute.
textbookcovers.tumblr.com
goody153
Profile Blog Joined April 2013
44255 Posts
November 30 2013 19:46 GMT
#532
On December 01 2013 04:44 Lucumo wrote:
Show nested quote +
On December 01 2013 04:42 hooahah wrote:
is the stream not working for anyone else?

other twitch streams work fine

Do you get the "video loading" thing and the screen is gray?

i get the video loading thing .. whats the fix to this ? it does return but takes like a minute or so which normally returns after 5 sec or so
this is a quote
Autotroph
Profile Joined September 2010
United Kingdom940 Posts
November 30 2013 19:46 GMT
#533
On December 01 2013 04:44 Elurie wrote:
This is taking longer than those tactical GSL finals commercial breaks.


Haha yeah when someone is up 3-0 they just start spamming everything
textbookcovers.tumblr.com
nojok
Profile Joined May 2011
France15845 Posts
November 30 2013 19:46 GMT
#534
On December 01 2013 04:43 TheYango wrote:
Really, the question isn't about whether Midas should be nerfed or removed. The item's been the same for ages. There's zero reason why you'd consider it to be the problem.

Really if Midas is so popular it's indicative of a game where you have a lull in the action that's long enough to make getting them good (i.e. T1s are easy to push down, but T2s are difficult to do so without farming a much larger item advantage). The question shouldn't be whether Midas should be nerfed, but whether mass Midas is indicative of a larger issue in how the game plays right now. Mass Midas is simply a symptom of this.

It's so nice to have icefrog on the forum to share the hindsight. I think I would be half less good at dota without your comments.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Manit0u
Profile Blog Joined August 2004
Poland17719 Posts
November 30 2013 19:46 GMT
#535
On December 01 2013 04:37 govie wrote:
Show nested quote +
On December 01 2013 04:28 trinxified wrote:
Hence why Midas ruins games now. Imagine if item was removed. Heroes will actually get their core items now without having to debate if Midas is better.


I dont agree. The midas gives the supports more farm, making the game more dynamic. There is more damage then just a carry, semi carry. I think midas is a blessing for supports and a more dynamic dota2 teamfight.


They should do it the way HoN did. Support gold for kills. You get the gold (and it's as much as 150g) if you participated in the kill (if you hit the hero that dies later with one auto-attack for example or if you cast a spell on him). And you get this gold regardless if you're anywhere near the kill (you can even be dead at the time). This helps supports with their farm immensely and makes for faster item progression overall and thus more dynamic environment.
Time is precious. Waste it wisely.
ymir233
Profile Blog Joined June 2010
United States8275 Posts
November 30 2013 19:48 GMT
#536
Same bans from fnatic, CM/LS from Na'Vi.

Ok.
Come motivate me to be cynical about animus at http://infinityandone.blogspot.com/ // Stork proxy gates are beautiful.
Lucumo
Profile Joined January 2010
6850 Posts
November 30 2013 19:48 GMT
#537
On December 01 2013 04:46 goody153 wrote:
Show nested quote +
On December 01 2013 04:44 Lucumo wrote:
On December 01 2013 04:42 hooahah wrote:
is the stream not working for anyone else?

other twitch streams work fine

Do you get the "video loading" thing and the screen is gray?

i get the video loading thing .. whats the fix to this ? it does return but takes like a minute or so which normally returns after 5 sec or so

No idea. Had that problem this week as well, only DotA 2 streams were affected though.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
November 30 2013 19:48 GMT
#538
xboct hungers
super gg
SKC
Profile Joined October 2010
Brazil18828 Posts
November 30 2013 19:48 GMT
#539
On December 01 2013 04:46 Manit0u wrote:
Show nested quote +
On December 01 2013 04:37 govie wrote:
On December 01 2013 04:28 trinxified wrote:
Hence why Midas ruins games now. Imagine if item was removed. Heroes will actually get their core items now without having to debate if Midas is better.


I dont agree. The midas gives the supports more farm, making the game more dynamic. There is more damage then just a carry, semi carry. I think midas is a blessing for supports and a more dynamic dota2 teamfight.


They should do it the way HoN did. Support gold for kills. You get the gold (and it's as much as 150g) if you participated in the kill (if you hit the hero that dies later with one auto-attack for example or if you cast a spell on him). And you get this gold regardless if you're anywhere near the kill (you can even be dead at the time). This helps supports with their farm immensely and makes for faster item progression overall and thus more dynamic environment.

Support gold exists, and it can be quite meaningful. But you get it from being near a kill instead of getting an assist.
ymir233
Profile Blog Joined June 2010
United States8275 Posts
November 30 2013 19:50 GMT
#540
On December 01 2013 04:43 TheYango wrote:
Really, the question isn't about whether Midas should be nerfed or removed. The item's been the same for ages. There's zero reason why you'd consider it to be the problem.

Really if Midas is so popular it's indicative of a game where you have a lull in the action that's long enough to make getting them on so many people good (i.e. T1s are easy to push down, but T2s are difficult to do so without farming a much larger item advantage). The question shouldn't be whether Midas should be nerfed, but whether mass Midas is indicative of a larger issue in how the game plays right now. Mass Midas is simply a symptom of this.


pls your logic is burning me
Come motivate me to be cynical about animus at http://infinityandone.blogspot.com/ // Stork proxy gates are beautiful.
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