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Simple Questions, Simple Answers - Page 29

Forum Index > Dota 2 Strategy
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Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 18 2011 16:32 GMT
#561
throw a nuke in at 2, i abuse you back instead of running with some heroes, then we trade except you are down a nuke and will be stuck with level 1 pact until 4. I'll take that trade any day for 2 levels of farm and then fairly easy control of you from 5 onwards since I can play according to your pact rather than your nova.
Get it by your hands...
lixlix
Profile Blog Joined December 2009
United States482 Posts
Last Edited: 2011-10-18 16:40:17
October 18 2011 16:39 GMT
#562
how would I be down a nuke? you mean nuke cooldown wise or mana wise?
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2011-10-18 16:54:55
October 18 2011 16:50 GMT
#563
On October 19 2011 01:39 lixlix wrote:
how would I be down a nuke? you mean nuke cooldown wise?


level 1 pact is negative mana, level 2 pact is about even, level 3 isn't relevant in laning

you're trading a shitty level 1 nuke which is only useful for snaring rather than raw damage, most heroes can just flip on that on lich just as easily and break even hp wise.

like this is the kind of mentality i was referring to, like somehow the opponent would be playing scared of that level 1 nuke you threw out at 2 and you have somehow gained any advantage from it when any player worth anything would do a quick check of the mini-map then realize you're just a terrible lich

what happens then is at 3, you're stuck with level 1 pact still, a better nuke but down one thanks to your idea of throwing one inconsequential level 1 at 2, then the opposing lane can just sit there and not worry about shit till 4 at the very earliest and even then it's fine if they go bottle/ring and just trade hp with you the rest of the way

the whole point of lich is to put them on an uneven footing heading into 6 which isn't done by mindless nuking, you play him like you would any other hero that is spell dependent, because news flash, a single clarity will (practically) accomplish you would be doing with pact from 1 to 3 anyways

edit:

I am saying to not always expect the same outcome from any action you take in the game of DotA, use your critical thinking skills and consider all the factors involved. Like I can easily come up with counter-examples and examples to what I just posted. The focus isn't the outcome, but the train of thought when you're learning to play the game. There is a right way to play the game, and there is a terrible way to play it.
Get it by your hands...
lixlix
Profile Blog Joined December 2009
United States482 Posts
October 18 2011 17:11 GMT
#564
I agree with the dynamic playstyle you are advocating. If you would just watch Excalibur_z's stream, you would understand my point of having him nuke more. The more complex situational concepts you are going over, while useful, is only going to make him be even more hesitant to throw out nukes. While I agree you should be always thinking about the situation, there is a point of being too conservative with your nukes which if you watched the stream, you would agree with.

Excalibur_Z
Profile Joined October 2002
United States12240 Posts
October 18 2011 17:22 GMT
#565
I spoke to one of Fakesteve's friends yesterday who gave me some good advice, so I'm trying to incorporate all of the feedback here and in my stream chat into my game. He told me about zoning, basically novaing anyone who gets close to a creep during the early laning phase to kind of ward them off and discouraging them from getting kills, so I'm gonna try doing that too. I'm finding out that Lich isn't really a big nuking character like I thought he was, he's more for denying xp to the other team and getting items like Mekansm to assist in large battles later on. This is good stuff though, I'm getting a good grasp on it, just gotta figure out what to buy when and hide behind teammates more.
Moderator
Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 18 2011 17:34 GMT
#566
On October 19 2011 02:22 Excalibur_Z wrote:
I spoke to one of Fakesteve's friends yesterday who gave me some good advice, so I'm trying to incorporate all of the feedback here and in my stream chat into my game. He told me about zoning, basically novaing anyone who gets close to a creep during the early laning phase to kind of ward them off and discouraging them from getting kills, so I'm gonna try doing that too. I'm finding out that Lich isn't really a big nuking character like I thought he was, he's more for denying xp to the other team and getting items like Mekansm to assist in large battles later on. This is good stuff though, I'm getting a good grasp on it, just gotta figure out what to buy when and hide behind teammates more.


And you have a brain, welcome to the exclusive club of having a brain AND using it while learning to play the game of DotA.
Get it by your hands...
lixlix
Profile Blog Joined December 2009
United States482 Posts
October 18 2011 17:41 GMT
#567
yeah thats good advice. Nova when they come up to creep line instead of rushing forward to nova and telegraphing your actions. The other advantage of nova when they walk up to creep is that the nova hits both the hero and the creepline thus sometimes allowing you to pick up creep kills on low HP creeps with the AOE damage. The other advantage of nova when they walk up is that you can usually get in 1 or 2 attacks on them while they retreat slowed. This doesn't work if your opponent is a high range hero though obviously.

The advantage of Lich is that he is very dominant in the laning stage due to dark pact creep denies allowing you to be always at least 1 level ahead of the enemy. Lich is very dangerous at 6 (nova + chainfrost kills most heroes if chainfrost is well placed) and when you hit 6, the opponent hero should only be 5 due to your creep denies. Your early harrasses are largely used to exhaust opponents consumables (salve, trees) so that either he leaves lane when you hit 6 or he risks dying since he has run out of consumables to keep his health high. So a critical time is when you are level 5. You want to time your nova so that it will come back off cooldown right about when you hit 6 and you want to conserve mana enough so that after dark pacting (lvl2) on a creep, you have enough mana for nova chainfrost combo.

He is also mana independent and item independent and his ultis still hurt quite a bit even in the late game. Your role in teamfights should be to get off a well positioned ulti and survive to meka your team.



lixlix
Profile Blog Joined December 2009
United States482 Posts
Last Edited: 2011-10-18 17:56:11
October 18 2011 17:50 GMT
#568
by the way, dark pact lvl 1 is no longer negative mana. you actually gain about 30 mana if you dark pact a melee creep.

dark pact lvl 2 gives you 140 mana or so if you dark pact a melee creep.

still maintain that casting nova right as you turn level 2 is essentially "free" and you have enough natural mana regen + dark pact lvl 1 mana to not affect your mana pool by the time you hit 3.
scorch-
Profile Joined January 2011
United States816 Posts
October 18 2011 20:27 GMT
#569
On October 19 2011 02:50 lixlix wrote:
by the way, dark pact lvl 1 is no longer negative mana. you actually gain about 30 mana if you dark pact a melee creep.

dark pact lvl 2 gives you 140 mana or so if you dark pact a melee creep.

still maintain that casting nova right as you turn level 2 is essentially "free" and you have enough natural mana regen + dark pact lvl 1 mana to not affect your mana pool by the time you hit 3.


His point is that if you go into it with that strategy and your opponent is good, you just gave him an entire level where he doesn't have to worry about you nuking again because you're saving the mana for level 3. There are situations where nuking at level 2 can be good, but it's not by you nuking once and hoping he runs and lets you hit him 2 or 3 times.
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
Last Edited: 2011-10-18 21:11:12
October 18 2011 20:40 GMT
#570
lol where were people like scorch and excalibur when I was still giving out advice.

gg, this thread has hope.

Edit: was that a compliment on pg 27 judi...rofl, first non-negative dota post ever.
Thrasymachus725
Profile Joined April 2010
Canada527 Posts
October 18 2011 21:50 GMT
#571
Broodmother. Why do I never see or hear about this hero? Of all heroes I remember in my DotA career, she is one of the scariest, with the most potential. Web an entire lane, farm like a motherfucker, push into the main base super early, etc etc.
Is she too weak for competitive play? Too easily countered? Have difficulty scaling with skill?
What are some commonly used styles of play?
The meaning of life is to fight.
lixlix
Profile Blog Joined December 2009
United States482 Posts
October 18 2011 23:19 GMT
#572
On October 19 2011 06:50 Thrasymachus725 wrote:
Broodmother. Why do I never see or hear about this hero? Of all heroes I remember in my DotA career, she is one of the scariest, with the most potential. Web an entire lane, farm like a motherfucker, push into the main base super early, etc etc.
Is she too weak for competitive play? Too easily countered? Have difficulty scaling with skill?
What are some commonly used styles of play?


broodmother is commonly used in competitive play and sometimes even gets banned in the first round of bans.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
October 19 2011 02:16 GMT
#573
Gonna be streaming some Dota2. Give me some tips if you would! http://www.twitch.tv/excalibur_z
Moderator
Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 19 2011 03:53 GMT
#574
On October 19 2011 08:19 lixlix wrote:
Show nested quote +
On October 19 2011 06:50 Thrasymachus725 wrote:
Broodmother. Why do I never see or hear about this hero? Of all heroes I remember in my DotA career, she is one of the scariest, with the most potential. Web an entire lane, farm like a motherfucker, push into the main base super early, etc etc.
Is she too weak for competitive play? Too easily countered? Have difficulty scaling with skill?
What are some commonly used styles of play?


broodmother is commonly used in competitive play and sometimes even gets banned in the first round of bans.


More like she's awkward thanks to the timings on BKB. If you get BKB too early, she's worthless late game against other carries. If you get it too late, you're going to be locked out regardless. It's a very common problem for her and 5 second avatar is pointless later on.

Secondly, she's only really good if she has the space to farm and create space via spiderlings, but you can't just donate your spiders, so you're stuck sending waves of creeps to the opponent's side without really pushing anything unless your team is already controlling the game.

I am not going to say she's terrible, but she has issues that can very easily be exploited and is kind of underwhelming late even with decent farm. She's kind of just janky to run right now because you're playing down a hero since she needs web and her timing window is kind of small and the payoff is kind of meh.
Get it by your hands...
lixlix
Profile Blog Joined December 2009
United States482 Posts
Last Edited: 2011-10-19 05:08:25
October 19 2011 04:49 GMT
#575
brood is very much a top tier hero in competitive and is commonly picked and banned because she pushes very hard,she can be soloed, very few heroes can counter her push early, she can send spiderlings to the forest while she stays in lane giving her extra gold and allows roaming support heroes to get some xp from neutrals, and she is deadly in the midgame,

of course she isn't that great in the lategame but that doesn't mean she isn't top tier in competitive. She doesn't have to be your hard carry.

Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 19 2011 14:28 GMT
#576
On October 19 2011 13:49 lixlix wrote:
brood is very much a top tier hero in competitive and is commonly picked and banned because she pushes very hard,she can be soloed, very few heroes can counter her push early, she can send spiderlings to the forest while she stays in lane giving her extra gold and allows roaming support heroes to get some xp from neutrals, and she is deadly in the midgame,

of course she isn't that great in the lategame but that doesn't mean she isn't top tier in competitive. She doesn't have to be your hard carry.



Disagree, the only reason she gets any respect at all is due to the Nerubian Assassin factor, you know the hero that everyone picked/banned way back and then realize how trashy he actually was? She's just annoying, hardly threatening unless her team is already winning.

And where the hell are you getting very few heroes can counter her push? You do realize there's a reason why some Broods go Web/Bite over Spiders right?
Get it by your hands...
lixlix
Profile Blog Joined December 2009
United States482 Posts
October 19 2011 20:46 GMT
#577
Nerubian Assassin isn't picked anymore because he received a makeover quite a while ago and isn't the same hero now. You bring back old mana burn and old impale damage and he'll get picked again.

I don't know what your definition of top tier hero is but when a hero (broodmother) makes the pick and ban lists of 90% of professional games in Europe, SE Asia, and China, that hero is for sure a top tier hero.

Nobody goes Web/Bite in competitive play. With regards to heroes who can solo with her and counter her push early, there are maybe 4 who are fit for competitve play.

I am not sure how much of the competitve scene you pay attention to currently but your posts exhibit a lack of knowledge regarding the current metagame.
therockmanxx
Profile Joined July 2010
Peru1174 Posts
October 19 2011 21:13 GMT
#578
didnt know this was the complain about dota thread xD
Tekken ProGamer
Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 19 2011 21:58 GMT
#579
On October 20 2011 05:46 lixlix wrote:
Nerubian Assassin isn't picked anymore because he received a makeover quite a while ago and isn't the same hero now. You bring back old mana burn and old impale damage and he'll get picked again.

I don't know what your definition of top tier hero is but when a hero (broodmother) makes the pick and ban lists of 90% of professional games in Europe, SE Asia, and China, that hero is for sure a top tier hero.

Nobody goes Web/Bite in competitive play. With regards to heroes who can solo with her and counter her push early, there are maybe 4 who are fit for competitve play.

I am not sure how much of the competitve scene you pay attention to currently but your posts exhibit a lack of knowledge regarding the current metagame.


Rofl, no. NA was always picked/banned then got the change because he was ass. Everyone in the competitive community gave NA so much respect for whatever reason and then realized how pointless of a hero he actually is. He got the remake because he wasn't ever going to see any kind of play if he didn't; he was already out of there. Give him the mana burn and see him get blown the fuck up.

Actually a fair number of euros went Web/Bite to some limited success. Counter her push early? Not that hard, she doesn't have infinite mana and dust shits on her.

And current metagame huh? Show me a replay that a team that didn't have a chance to pick Brood in their first 3 picks recently. Then I can show you the number of replays that had Brood banned in the 2nd banning phase and/or not even chosen at all. She's getting the Nerubian treatment, not because of competitiveness, but rather annoyance.
Get it by your hands...
lozarian
Profile Blog Joined January 2011
United Kingdom1043 Posts
October 19 2011 22:50 GMT
#580
iirc they went web/bite with a PMS as a babysit broodmother, which is kinda weird, but makes some sense.
For every battle honour a thousand heroes die alone, unsung, and unremembered.
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