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On September 29 2012 05:02 LAN-f34r wrote:Show nested quote +On September 29 2012 02:26 f0x1 wrote:On September 29 2012 01:47 evilfatsh1t wrote: should be more specific with the question start off with a slippers, regen and branches. skip slippers if you feel you wont need it go for bottle first. get treads and wand if you need it lothars if you think the game is easy enough that you can pubstomp with it blink if you also feel you can pubstomp with it and you want to relive the yaphets days bkb if you need survivability asap
ive only covered the first 25mins (20 if youre good) and theres already so many choices look at how your game is progressing and react accordingly there is no one way to build solo mid sf Yea, should have been more specific. I know the basic very early items like branches and bottle. What id like to know is the boots of choice and the big items you want to get. You have REALLY bad base damage, so you normally need to pump it up a little to get in your first last hits (which enable further ones due to souls - please don't go level 1 raze). Bottle/boots/wand core, bottle crow if you need to, At this you have two options - the more standard treads+BKB+(maybe blink) into damage (manta/butter etc). The other option is a newer build, going phase+drum+yasha into damage in order to overcome the lack of escape skills with MS. I recommend the latter of the two. Ofc, if you are a REAL man, you go eth+blink+BKB+refresher+abyssal Thanks for the information!
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On September 29 2012 02:33 Slardar wrote: Sure Nobu, for the bots I think when you create a lobby and they are in the slot, there is a down arrow which can adjust their difficulty. If you're not babysat properly then yes, you will miss those last hits, but that is out of your control.
The best advice I can say to learn how to last-hit is just hold position in attacking range of target and nail down your attack animation and range projectile. Great way to do this is right click and hold stop to cancel, repeat 50x. You will learn and memorize everything. Some people like to move around a lot between last-hits, that can mess you up as well if you don't have the timing down, so don't do that if it makes you miss often. As long there isn't a hero that will threaten you for standing still in your lane (I.E.: Pudge, Earthshaker trapping you w/ fissure) you can practice.
I think you missunderstood the question, I know I can set the level of the AI, what im trying to do is to force them to pick the specific hero I want them to, instead of leting it pick the one the bot choose 
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Edit: o wtf, thought you could only put ion shell on allied creeps, that clears up a lot lol
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This has probably been discussed before but do people go with auto-attack on or off? I've been playing with it on but leaning towards switching it off now after trying it, pros seem to outweigh cons, I'm finding last hitting a lot easier at least. And I don't have thousands of games of experience so changing habits is no big deal for me.
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On September 29 2012 07:24 Vaelone wrote: This has probably been discussed before but do people go with auto-attack on or off? I've been playing with it on but leaning towards switching it off now after trying it, pros seem to outweigh cons, I'm finding last hitting a lot easier at least. And I don't have thousands of games of experience so changing habits is no big deal for me. Up to you really, I've seen pros use both. Personally I prefer having autoattack off since it means you always have 100% control over your hero.
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Me too, I prefer auto attack off and also deny by right click on.
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On September 29 2012 07:04 Nobu wrote:Show nested quote +On September 29 2012 02:33 Slardar wrote: Sure Nobu, for the bots I think when you create a lobby and they are in the slot, there is a down arrow which can adjust their difficulty. If you're not babysat properly then yes, you will miss those last hits, but that is out of your control.
The best advice I can say to learn how to last-hit is just hold position in attacking range of target and nail down your attack animation and range projectile. Great way to do this is right click and hold stop to cancel, repeat 50x. You will learn and memorize everything. Some people like to move around a lot between last-hits, that can mess you up as well if you don't have the timing down, so don't do that if it makes you miss often. As long there isn't a hero that will threaten you for standing still in your lane (I.E.: Pudge, Earthshaker trapping you w/ fissure) you can practice. I think you missunderstood the question, I know I can set the level of the AI, what im trying to do is to force them to pick the specific hero I want them to, instead of leting it pick the one the bot choose 
You can sugest a hero to the AI, but I don't think you can choose a hero for it. There is only a limited pool of heroes that work as bots also.
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in my experience if you have less dmg than the bot he will outlast hit you a lot animation cancelling amd stuff dont throw these guys off, these guys are just coded to atrack exactly when thwy know they can get the kill
@fox1 in case you didnt notice i wasnt being serious with my answer i was pointing out how you werent gonna get a proper answer with the kind of question you asked if you wanted to know which boots to choose and big items to go for you should have asked in the first place treads is the best as it gives sf much needed hp and aspd phase isnt great because sf already has huge dmg, tranquil doesnt solve his small hp pool nor give him any bonuses necessary for a carry travels is ok but too expensive to farm over your cores bkb is a must on sf manta is also recommended the rest are situational/luxury
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Mm? With equal damage, assuming I'm not harrassed off the lane, I always outlasthit hard and unfair bots. Is my game bugged or something -.- Especially unfair bots barely even try to time their lasthits properly, hard ones are better.
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United States47024 Posts
On September 29 2012 14:33 Shikyo wrote: Mm? With equal damage, assuming I'm not harrassed off the lane, I always outlasthit hard and unfair bots. Is my game bugged or something -.- Especially unfair bots barely even try to time their lasthits properly, hard ones are better. I think it depends on which hero the bot is. Also, all the bots freak out if you start attacking them, lol.
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A quick question, how do you guys manage your mana on mana hungry heroes? I've got a RoB pretty much every game while playing visage and never manage to actually do anything if they decide to commit since my W has such a long cooldown. I've also had lots of mana problems with storm spirit that don't go away till i get 30 charge bloodstone lol
TLDR: any items that help with mana regen? (not counting clarities)
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One quick question.
If TA activate spring trap manually,she will have a brief cast animation right?
If i activate spring trap from the trap itself, will TA do her brief cast animation?
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On September 29 2012 15:15 LazyFailKid wrote: A quick question, how do you guys manage your mana on mana hungry heroes? I've got a RoB pretty much every game while playing visage and never manage to actually do anything if they decide to commit since my W has such a long cooldown. I've also had lots of mana problems with storm spirit that don't go away till i get 30 charge bloodstone lol
TLDR: any items that help with mana regen? (not counting clarities) I think for some heroes orchid is very nice, as it gives some damage and helpful disable in addition to mana and regen.
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United States47024 Posts
On September 29 2012 17:03 FakeDeath wrote: One quick question.
If TA activate spring trap manually,she will have a brief cast animation right?
If i activate spring trap from the trap itself, will TA do her brief cast animation? If you activate traps by selecting them rather than using TA's ability, she has no animation. This is why you should always get in the habit of manually activating traps.
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On September 29 2012 17:09 TheYango wrote:Show nested quote +On September 29 2012 17:03 FakeDeath wrote: One quick question.
If TA activate spring trap manually,she will have a brief cast animation right?
If i activate spring trap from the trap itself, will TA do her brief cast animation? If you activate traps by selecting them rather than using TA's ability, she has no animation. This is why you should always get in the habit of manually activating traps.
Thanks.
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On September 29 2012 15:15 LazyFailKid wrote: A quick question, how do you guys manage your mana on mana hungry heroes? I've got a RoB pretty much every game while playing visage and never manage to actually do anything if they decide to commit since my W has such a long cooldown. I've also had lots of mana problems with storm spirit that don't go away till i get 30 charge bloodstone lol
TLDR: any items that help with mana regen? (not counting clarities) stop blinking and walk
On September 29 2012 14:33 Shikyo wrote: Mm? With equal damage, assuming I'm not harrassed off the lane, I always outlasthit hard and unfair bots. Is my game bugged or something -.- Especially unfair bots barely even try to time their lasthits properly, hard ones are better. where do i sign up for lessons
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FREEAGLELAND26782 Posts
On September 29 2012 15:15 LazyFailKid wrote: A quick question, how do you guys manage your mana on mana hungry heroes? I've got a RoB pretty much every game while playing visage and never manage to actually do anything if they decide to commit since my W has such a long cooldown. I've also had lots of mana problems with storm spirit that don't go away till i get 30 charge bloodstone lol
TLDR: any items that help with mana regen? (not counting clarities) Basilius is a good item but you really only need one on a team (though in pubs you can see up to... three basis--though these days you can disassemble for tranquil or something). Keep in mind that most intelligence heroes benefit more from the straight +50% regen over the flat .6 regen that Basilius gives. Soul Ring is popular for mana-hungry heroes. You can combine it with Tranquil Boots as well, but that's an expensive combo for pure regeneration.
To play Storm well is to manage mana well. You can't expect to have passive sustained mana regeneration through a simple void stone like for other Intelligence heroes such as Windrunner. With Storm you pretty much jump in a fight, throw your spells, and then jump the easiest enemy target to bring down. Chase somebody else if you have mana left. But for the most part, you won't have blue to spare until you get a lot of items. Walk back to base. TP to next area of engagement. Repeat. You can get the Bloodstone on Storm, but you can also get Orchid/Hex/Linkens which all give +150% regeneration and are safer and more team-friendly builds for Storm.
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Lalalaland34501 Posts
On September 29 2012 17:47 Dead9 wrote:Show nested quote +On September 29 2012 15:15 LazyFailKid wrote: A quick question, how do you guys manage your mana on mana hungry heroes? I've got a RoB pretty much every game while playing visage and never manage to actually do anything if they decide to commit since my W has such a long cooldown. I've also had lots of mana problems with storm spirit that don't go away till i get 30 charge bloodstone lol
TLDR: any items that help with mana regen? (not counting clarities) If you're on a ganky hero, get a bottle and control the runes.
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It really depends on your hero. Invoker basically has to have a void stone or similar, and storm will always have mana issues, you just lesson their impact via spamming mana regen items. As opposed to some heroes like ES or SK who will have their entire mana problems fixed with arcanes.
If you need a lot of regen, and can farm it, sheep is never a bad item. But many heroes have specific items that are good on them - ie Euls on invoker is good because you can max MS ez pz and set up sunstrikes. Also, some heroes require different responses - orchid may be good vs a storm spirit, for example, and you may want that instead of sheep.
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whats the skill/item build for wisp? I'm looking to start playing her with a duo queue friend but i dont think theres any decent guides about her around
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