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Simple Questions, Simple Answers - Page 200

Forum Index > Dota 2 Strategy
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StoRm_res
Profile Joined March 2011
Switzerland891 Posts
September 28 2012 00:28 GMT
#3981
So I've been playing Nessaj a bit last few days with pretty good success.
But I'm wondering what you guys do to counter his mana problems. I usually go urn or tranquil boots depending on how hard the laning phase is. Even though urn gives you some additional mana regen it is not enough in mid game when you're ganking. After that I go straight armlet into drums or straight into manta if i'm farming well, but I just find that I'm too muchdepending on my teammates having mana boots.

Going bottle would be a possibility, other ideas?
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-09-28 00:33:41
September 28 2012 00:32 GMT
#3982
Bottle is the most common choice, along with carrying a stick/wand. Tranquil's aren't really practical seeing as you don't need that much HP regen in comparison to mana regen needs, and giving up Treads has a significant effect on your midgame damage dealing ability.

Another thing is to get in the habit of sending yourself clarities to top up between ganks.

Also, don't buy Armlet on CK.
Moderator
Slardar
Profile Joined April 2010
Canada7593 Posts
September 28 2012 00:41 GMT
#3983
Yes, what Yango the Mango said. You want to have something along the lines of Treads, Bottle, Wand, Bracer (or completed Drums) at around let's say 13-15 ballpark depending on how it's going.

Most efficient use of treads is to switch to intel to cast your two spells, switch to str for fighting, switch to agility when it's time to take a sip of the bottle. If you're still fighting might need to go back to Str for survivability, if you're just going back to creeping switch to Int. You get slightly more mana regen for having higher INT.
LazyFailKid
Profile Joined September 2011
Canada750 Posts
Last Edited: 2012-09-28 06:30:06
September 28 2012 06:29 GMT
#3984
What do people mean when they say "dark seer can completely screw over creep stacking"? I don't see how ion shell can stop the carry from farming under tower while the other guy farms the stack, or does it only apply to melee carries who would probably take harass dmg or am I missing something?

Edit: and what qualifies heroes as heroes able to screw up creep stacks? hard push ability?
Musou
Profile Blog Joined January 2011
1375 Posts
Last Edited: 2012-09-28 06:52:58
September 28 2012 06:50 GMT
#3985
On September 28 2012 15:29 LazyFailKid wrote:
What do people mean when they say "dark seer can completely screw over creep stacking"? I don't see how ion shell can stop the carry from farming under tower while the other guy farms the stack, or does it only apply to melee carries who would probably take harass dmg or am I missing something?

Edit: and what qualifies heroes as heroes able to screw up creep stacks? hard push ability?

DS can put ion shell on one of the stacked creeps before they are pulled to the incoming wave which will kill off the stack much more quickly, preventing them from denying a wave. In addition, since it deals high AoE dps, he's likely to get at least a few of the last hits on the creeps, thereby denying the enemy support from getting xp/gold from the stacked camp.

Heroes that can screw up stacks are usually those with some form of wave clearing ability that can steal last hits/clear stacks quickly. DS is a good candidate because he can just put ion shell on one of the creeps and then he doesn't have to be nearby for it to take effect, thus reducing his risk of death.
Osteriet
Profile Joined November 2011
Denmark149 Posts
September 28 2012 09:08 GMT
#3986
Does anyone know why POTM is out of the current meta-game?
Dead9
Profile Blog Joined February 2008
United States4725 Posts
September 28 2012 09:39 GMT
#3987
cus she's not that good at laning and she sucks at carrying
Firebolt145
Profile Blog Joined May 2010
Lalalaland34501 Posts
September 28 2012 09:55 GMT
#3988
On September 28 2012 18:08 Osteriet wrote:
Does anyone know why POTM is out of the current meta-game?

Because of Windrunner.
Moderator
Osteriet
Profile Joined November 2011
Denmark149 Posts
September 28 2012 11:42 GMT
#3989
On September 28 2012 18:55 Firebolt145 wrote:
Show nested quote +
On September 28 2012 18:08 Osteriet wrote:
Does anyone know why POTM is out of the current meta-game?

Because of Windrunner.


Please elaborate . Windrunner is just a better POTM?
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
September 28 2012 11:53 GMT
#3990
On September 28 2012 20:42 Osteriet wrote:
Show nested quote +
On September 28 2012 18:55 Firebolt145 wrote:
On September 28 2012 18:08 Osteriet wrote:
Does anyone know why POTM is out of the current meta-game?

Because of Windrunner.


Please elaborate . Windrunner is just a better POTM?


exactly that.

her skills are very similar (minus ult) but mostly better/more reliable
life of lively to live to life of full life thx to shield battery
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
September 28 2012 12:02 GMT
#3991
Worse laning than Windrunner in all lanes. Base damage is lower than Windrunner's. Has four active skills but a poor INT gain.

Starfall is a worse nuke overall than Powershot--Starfall is a good ganking tool because of the potential 1.5x damage but has shorter range, a longer cooldown, and is more mana-intensive than Powershot.

Escape mechanism at level 1 has a 30 second cooldown, making it very hard for Mirana to function in an off lane.

Arrow is unreliable and if you can land a 5 second arrow, chances are you and your team are too far away to capitalize. Meanwhile Shackleshot is a potential double stun of 3.75 seconds on two heroes and is much easier to land that has about half the cooldown time of Arrow.

Mirana does have a cool ultimate though, but mostly now for running away than engaging. Smoke kind of makes it so that all teams can have a Mirana ultimate. On the flip side, Focus Fire is kind of useless as well.
Writerdamn, i was two days from retirement
shalafi
Profile Joined July 2008
394 Posts
September 28 2012 12:24 GMT
#3992
Also, in DotA2 Starfall is a bit screwed because of the ability range "bug" (just a bad port of dota mechanics). As of now, most if not all abilities are missing range equal to hero radius (25 units, except naga, that's why naga has range advantage over skills with the same range as her net), . That means that the inner circle of starfall is 150 instead of 175. I don't play POTM, but it looks like a pretty big transition nerf compared to longer-ranged skills.

The report thread: http://dev.dota2.com/showthread.php?t=56100
f0x1
Profile Joined February 2012
Finland17 Posts
September 28 2012 15:40 GMT
#3993
How should you build solo mid sf?

Thanks in advance.
evilfatsh1t
Profile Joined October 2010
Australia8812 Posts
September 28 2012 16:47 GMT
#3994
should be more specific with the question
start off with a slippers, regen and branches. skip slippers if you feel you wont need it
go for bottle first. get treads and wand if you need it
lothars if you think the game is easy enough that you can pubstomp with it
blink if you also feel you can pubstomp with it and you want to relive the yaphets days
bkb if you need survivability asap

ive only covered the first 25mins (20 if youre good) and theres already so many choices
look at how your game is progressing and react accordingly
there is no one way to build solo mid sf
Nobu
Profile Joined June 2010
Spain550 Posts
September 28 2012 17:04 GMT
#3995
Hey guys, need a bit of help. I'm trying to learn how to LH properly since I fucking miss all the time or else i try to get the hit for sure just to get denied when im not babysat. So question, is there a way to choose which bot is the AI playing? since im trying to just go mid and outlasthit unfair bots atm, but if they pick lets say VS and im like qop, i have like +10 more damage and is not like a real scenario.
"There's farmers and there's gamers, farmers get up early, gamers sleep in." Artosis
f0x1
Profile Joined February 2012
Finland17 Posts
September 28 2012 17:26 GMT
#3996
On September 29 2012 01:47 evilfatsh1t wrote:
should be more specific with the question
start off with a slippers, regen and branches. skip slippers if you feel you wont need it
go for bottle first. get treads and wand if you need it
lothars if you think the game is easy enough that you can pubstomp with it
blink if you also feel you can pubstomp with it and you want to relive the yaphets days
bkb if you need survivability asap

ive only covered the first 25mins (20 if youre good) and theres already so many choices
look at how your game is progressing and react accordingly
there is no one way to build solo mid sf


Yea, should have been more specific. I know the basic very early items like branches and bottle. What id like to know is the boots of choice and the big items you want to get.
Slardar
Profile Joined April 2010
Canada7593 Posts
Last Edited: 2012-09-28 17:34:15
September 28 2012 17:33 GMT
#3997
Sure Nobu, for the bots I think when you create a lobby and they are in the slot, there is a down arrow which can adjust their difficulty. If you're not babysat properly then yes, you will miss those last hits, but that is out of your control.

The best advice I can say to learn how to last-hit is just hold position in attacking range of target and nail down your attack animation and range projectile. Great way to do this is right click and hold stop to cancel, repeat 50x. You will learn and memorize everything. Some people like to move around a lot between last-hits, that can mess you up as well if you don't have the timing down, so don't do that if it makes you miss often. As long there isn't a hero that will threaten you for standing still in your lane (I.E.: Pudge, Earthshaker trapping you w/ fissure) you can practice.
galtdunn
Profile Joined March 2011
United States977 Posts
September 28 2012 18:24 GMT
#3998
On September 29 2012 02:04 Nobu wrote:
Hey guys, need a bit of help. I'm trying to learn how to LH properly since I fucking miss all the time or else i try to get the hit for sure just to get denied when im not babysat. So question, is there a way to choose which bot is the AI playing? since im trying to just go mid and outlasthit unfair bots atm, but if they pick lets say VS and im like qop, i have like +10 more damage and is not like a real scenario.

Maybe try without bots first?
Currently editing items in the DotA 2 wiki. PM for questions/suggestions.
Nobu
Profile Joined June 2010
Spain550 Posts
September 28 2012 19:13 GMT
#3999
On September 29 2012 03:24 galtdunn wrote:
Maybe try without bots first?


Man is not like i dont know how to lasthit at all the thing is that im too used to lh at the very last moment, because i dropped HoN a long time ago and played LoL with friends. There, you can't deny, so is actually better to hold your hit until the very last second to help you a bit controling the lane. So, if I go against no bot, I will just hold until I know I can get the creep, but that has no point when you are competing against the enemy for the LH/deny.

On September 29 2012 02:33 Slardar wrote:
Sure Nobu, for the bots I think when you create a lobby and they are in the slot, there is a down arrow which can adjust their difficulty. If you're not babysat properly then yes, you will miss those last hits, but that is out of your control.

The best advice I can say to learn how to last-hit is just hold position in attacking range of target and nail down your attack animation and range projectile. Great way to do this is right click and hold stop to cancel, repeat 50x. You will learn and memorize everything. Some people like to move around a lot between last-hits, that can mess you up as well if you don't have the timing down, so don't do that if it makes you miss often. As long there isn't a hero that will threaten you for standing still in your lane (I.E.: Pudge, Earthshaker trapping you w/ fissure) you can practice.


Thanks dude, will check for that arrow and already knew the spam stop move, I really need to get used to speed projectile and attackpoint of some heroes and the actual base damage in order to lh creeps before the opponent, hope to get there with some practice
"There's farmers and there's gamers, farmers get up early, gamers sleep in." Artosis
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
September 28 2012 20:02 GMT
#4000
On September 29 2012 02:26 f0x1 wrote:
Show nested quote +
On September 29 2012 01:47 evilfatsh1t wrote:
should be more specific with the question
start off with a slippers, regen and branches. skip slippers if you feel you wont need it
go for bottle first. get treads and wand if you need it
lothars if you think the game is easy enough that you can pubstomp with it
blink if you also feel you can pubstomp with it and you want to relive the yaphets days
bkb if you need survivability asap

ive only covered the first 25mins (20 if youre good) and theres already so many choices
look at how your game is progressing and react accordingly
there is no one way to build solo mid sf


Yea, should have been more specific. I know the basic very early items like branches and bottle. What id like to know is the boots of choice and the big items you want to get.


You have REALLY bad base damage, so you normally need to pump it up a little to get in your first last hits (which enable further ones due to souls - please don't go level 1 raze). Bottle/boots/wand core, bottle crow if you need to, At this you have two options - the more standard treads+BKB+(maybe blink) into damage (manta/butter etc). The other option is a newer build, going phase+drum+yasha into damage in order to overcome the lack of escape skills with MS. I recommend the latter of the two.

Ofc, if you are a REAL man, you go eth+blink+BKB+refresher+abyssal
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
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