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Simple Questions, Simple Answers - Page 188

Forum Index > Dota 2 Strategy
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Dead9
Profile Blog Joined February 2008
United States4725 Posts
September 16 2012 07:33 GMT
#3741
depends on your build
if you get autoattack damage after a bkb+sheep or something similar you can put out a lot of damage lategame
he farms really fast too
evilfatsh1t
Profile Joined October 2010
Australia8931 Posts
September 16 2012 08:42 GMT
#3742
i disagreed on him being a hard carry because although he has the potential its not how you play him
you dont pick him hoping to win teamfights through his right click dmg
you want him to control the map for you, pick people off, open up their team, make them vulnerable and give yourself an advantage when a teamfight does happen, either through numbers or items and levels
the role of a semi carry achieves this
LazyFailKid
Profile Joined September 2011
Canada750 Posts
September 16 2012 17:44 GMT
#3743
I see, thanks guys and does storm spirit jungle still work to some degree?
CaptainPlatypus
Profile Blog Joined March 2009
United States852 Posts
September 16 2012 19:43 GMT
#3744
On September 17 2012 02:44 LazyFailKid wrote:
I see, thanks guys and does storm spirit jungle still work to some degree?

I mean, jungle mortred works to some degree. That doesn't make it a good idea. Jungle storm is more or less a joke.
joolz
Profile Joined March 2010
United States67 Posts
Last Edited: 2012-09-17 00:58:57
September 17 2012 00:58 GMT
#3745
As pudge, how do you instantly dismember a hooked target?

Seems like a dumb question, but frequently I'll hook+rot and then target the enemy with my ult while he's still being pulled, only to start dismembering him at the edge/outside of rot. Even if I move toward the target while he's being pulled and cast ult, sometimes he still ends up a weird distance away from me while dismembered. I'm executing all these actions pretty quickly so I'm pretty sure it's not like I'm casting ult too late, but I see Dendi getting instant ults off with 0 range between himself and the hooked target so there must be some way (other than somehow being Dendi)
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
September 17 2012 03:59 GMT
#3746
You activate dismember on them while they are in mid air. As soon as they get in range (aka as soon as the hook finishes), you will start dismembering.
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
evilfatsh1t
Profile Joined October 2010
Australia8931 Posts
September 17 2012 06:07 GMT
#3747
On September 17 2012 09:58 joolz wrote:
As pudge, how do you instantly dismember a hooked target?

Seems like a dumb question, but frequently I'll hook+rot and then target the enemy with my ult while he's still being pulled, only to start dismembering him at the edge/outside of rot. Even if I move toward the target while he's being pulled and cast ult, sometimes he still ends up a weird distance away from me while dismembered. I'm executing all these actions pretty quickly so I'm pretty sure it's not like I'm casting ult too late, but I see Dendi getting instant ults off with 0 range between himself and the hooked target so there must be some way (other than somehow being Dendi)


you most likely play with delay? otherwise i cant see why you wouldnt dismember straight away
although you shouldnt walk towards the hero while hes coming to you, since the hero will be pulled to where you casted the hook, meaning youll just be walking further away from his landing spot
cheeseosaur
Profile Joined September 2012
Australia134 Posts
September 17 2012 06:13 GMT
#3748
The bite should be instant as long as you click the hooked hero as the hero is being hooked. I mean there is a delay due to the animation but it should be within rot range definitely.
sandyph
Profile Joined September 2010
Indonesia1640 Posts
September 17 2012 07:48 GMT
#3749
at what attack speed do Juggernaut start auto-attack in between his ultimate ?
Put quote here for readability
Dead9
Profile Blog Joined February 2008
United States4725 Posts
September 17 2012 08:14 GMT
#3750
always
imagine ur autoattacking as u bounce (like when you spin only it actually hurts them)
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
September 17 2012 08:16 GMT
#3751
The interval between slashes is 0.4 sec while your frontswing is 0.33 sec. However with enough attack speed you can attack more times
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
sandyph
Profile Joined September 2010
Indonesia1640 Posts
September 17 2012 09:47 GMT
#3752
so is that mean on 1v1 situation at ulti level 1 Jugg will hit 5 times ? (3 from ulti, 2 from auto attack)
Put quote here for readability
Dead9
Profile Blog Joined February 2008
United States4725 Posts
September 17 2012 10:33 GMT
#3753
found this
http://img19.imageshack.us/img19/7003/omniattacks2eng.jpg
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
September 17 2012 10:36 GMT
#3754
Now omnislash is OP, good job
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
sandyph
Profile Joined September 2010
Indonesia1640 Posts
September 17 2012 10:48 GMT
#3755
So 320 ias is the cut off. Thanks
Put quote here for readability
SKC
Profile Joined October 2010
Brazil18828 Posts
September 17 2012 10:50 GMT
#3756
On September 17 2012 15:07 evilfatsh1t wrote:
Show nested quote +
On September 17 2012 09:58 joolz wrote:
As pudge, how do you instantly dismember a hooked target?

Seems like a dumb question, but frequently I'll hook+rot and then target the enemy with my ult while he's still being pulled, only to start dismembering him at the edge/outside of rot. Even if I move toward the target while he's being pulled and cast ult, sometimes he still ends up a weird distance away from me while dismembered. I'm executing all these actions pretty quickly so I'm pretty sure it's not like I'm casting ult too late, but I see Dendi getting instant ults off with 0 range between himself and the hooked target so there must be some way (other than somehow being Dendi)


you most likely play with delay? otherwise i cant see why you wouldnt dismember straight away
although you shouldnt walk towards the hero while hes coming to you, since the hero will be pulled to where you casted the hook, meaning youll just be walking further away from his landing spot


Pretty sure that is not the case in Dota 2, or fountain hooks wouldn't work like they do.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
September 17 2012 10:53 GMT
#3757
I think in dota2 it's to where you were standing in the moment the hook connects with the target, not sure
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Angra
Profile Blog Joined May 2009
United States2652 Posts
September 17 2012 10:59 GMT
#3758
^ That is correct. You can test by moving directly after you launch a hook, and when you hook something and it's being pulled back, they'll land in the spot you hooked, not in the spot where you moved to while they are coming back.
evilfatsh1t
Profile Joined October 2010
Australia8931 Posts
Last Edited: 2012-09-17 14:33:49
September 17 2012 14:33 GMT
#3759
On September 17 2012 19:50 SKC wrote:
Show nested quote +
On September 17 2012 15:07 evilfatsh1t wrote:
On September 17 2012 09:58 joolz wrote:
As pudge, how do you instantly dismember a hooked target?

Seems like a dumb question, but frequently I'll hook+rot and then target the enemy with my ult while he's still being pulled, only to start dismembering him at the edge/outside of rot. Even if I move toward the target while he's being pulled and cast ult, sometimes he still ends up a weird distance away from me while dismembered. I'm executing all these actions pretty quickly so I'm pretty sure it's not like I'm casting ult too late, but I see Dendi getting instant ults off with 0 range between himself and the hooked target so there must be some way (other than somehow being Dendi)


you most likely play with delay? otherwise i cant see why you wouldnt dismember straight away
although you shouldnt walk towards the hero while hes coming to you, since the hero will be pulled to where you casted the hook, meaning youll just be walking further away from his landing spot


Pretty sure that is not the case in Dota 2, or fountain hooks wouldn't work like they do.


my bad
what i meant was where you were standing when the hook hits
the time difference between casting and landing is so short i didnt think i had to be precise enough, but in the case of fountain hooks it does matter so i guess i misjudged there
same for dota 1 and 2
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
September 17 2012 14:36 GMT
#3760
I'm still waiting for modes where two pudges can be played and epic swaps will happen
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
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