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Simple Questions, Simple Answers - Page 1235

Forum Index > Dota 2 Strategy
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ignore the birds
Profile Joined May 2017
Macedonia5 Posts
May 29 2017 12:04 GMT
#24681
On August 18 2011 06:00 VirtuallyJesse wrote:
In League of Legends (my only MOBA knowledge), there is usually 1 top, 1 mid, 2 bot, and 1 jungler. Watching Dota 2 today the lanes (number of people in them) and roamers/junglers(?) seemed to differ quite a lot in every game. How does laning work in Dota?


Laning in dota is very complex and it differs depending on your current MMR and the server that you are currently playing on and it can be in every possible combination.

For example: if you are playing pub in Russia or EU with people that are actually under 1K MMR you will usually find two people mid, from which one of them is feeding, one person chooses to solo a lane then after getting rekt they decide to move to another lane which makes 3 people in one lane, and one of the lanes is empty (and that allows the enemy team to farm with no worries). Also if there is a jungler in the same servers and players, you can find the jungler dying from neutral creeps like 5 times then moving out of the jungle to the lane where he is not needed, and also in rare occasions you can find all people in the same lane.
https://www.dotabuff.com/players/410286217
zdarr
Profile Joined September 2010
France375 Posts
May 29 2017 18:57 GMT
#24682
Is it normal that fatal bonds goes through refraction (canceling blink) but still eats the charge? Any other spell with similar interactions?
Velzi
Profile Joined June 2012
Finland659 Posts
May 29 2017 19:57 GMT
#24683
I tested and i couldnt create a situation where fatal bonds both eats a charge and disables blink.Damage instances below 5 didnt remove refraction charge but disabled blink and vice versa.

I tested by creating TA and WL and some minions with different damage ranges from Satyr Trickster 7-10 all the way to warlock 46-56 lvl1 base damage.

Either theres something fishy going on or u just miss understood the situation. Try to recreate where u saw it happening and make sure there is no other damage instances than one affecting
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
Jisira
Profile Blog Joined October 2011
470 Posts
Last Edited: 2017-05-29 20:17:19
May 29 2017 20:04 GMT
#24684
On May 30 2017 03:57 zdarr wrote:
Is it normal that fatal bonds goes through refraction (canceling blink) but still eats the charge? Any other spell with similar interactions?

The damage of Dispersion and the damage spread of Fatal Bonds are fully unaffected by any form of reduction, except for magic resistance and armor.
Ripped straight from the Dota2wiki.com

Edit: [...]the shared damage does interact with every on-damage effect like disabling Blink Dagger.
The Binary Son
Profile Joined August 2013
United States207 Posts
May 29 2017 22:36 GMT
#24685
I was looking for some discussion/analysis regarding the big changes made recently to the Urn of Shadows and how that changes it's usage, build order, effects, etc. If there have been posts or threads on this already, some links would be much appreciated.
XBox Gamertag/Steam Name: The Binary Son. Hit me up if you want to play! Also on Twitter: www.twitter.com/TheBinarySon
zdarr
Profile Joined September 2010
France375 Posts
May 29 2017 22:44 GMT
#24686
On May 30 2017 04:57 Velzi wrote:
I tested and i couldnt create a situation where fatal bonds both eats a charge and disables blink.Damage instances below 5 didnt remove refraction charge but disabled blink and vice versa.

I tested by creating TA and WL and some minions with different damage ranges from Satyr Trickster 7-10 all the way to warlock 46-56 lvl1 base damage.

Either theres something fishy going on or u just miss understood the situation. Try to recreate where u saw it happening and make sure there is no other damage instances than one affecting


Indeed i misunderstood the situation, thanks for all the explanation on the interaction
Archeon
Profile Joined May 2011
3262 Posts
May 30 2017 19:49 GMT
#24687
@binary son: The only urn discussion I've found is over 3 years old. The change is probably a massive buff, Raindrops is a vastly superior buildup item to Sobi mask. The mana regen is higher on average especially in the early game. 2 armor vs 4 strength are about even and the other 4 stats are a minor bonus.
low gravity, yes-yes!
Atreides
Profile Joined October 2010
United States2393 Posts
May 30 2017 20:07 GMT
#24688
Only bad thing is timer on buying raindrops sometimes means that an early roamer that gets great start actually can't buy their urn.
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
May 31 2017 07:46 GMT
#24689
On May 31 2017 05:07 Atreides wrote:
Only bad thing is timer on buying raindrops sometimes means that an early roamer that gets great start actually can't buy their urn.


the positive is that you can use 4 charges and then put it in your backpack for urn.
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2017-06-02 08:42:52
June 02 2017 08:42 GMT
#24690
Why isn't Atos used more instead of euls on heroes that use it to set up skill shots (lina/lesh/invoker/etc.)? There's more counterplay to it (manta, blink out) but on the other hand it's impossible to fuck up the timing. At least at low mmrs atos should be way better

cost/stats/build up are comparable. I guess you lose the defensive potential of self euls.
Romanes eunt domus
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
June 02 2017 09:02 GMT
#24691
As you said yourself, Euls has a big defensive component that squishy spellcasters love to use to escape the focus in a teamfight. It also has a ton of mana regen and the movement speed just synergizes really well with some heroes (like lina).

That said, I think atos is still an undervalued item that hasn't fully been discovered yet after the changes.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
Last Edited: 2017-06-05 07:41:48
June 02 2017 10:46 GMT
#24692
On June 02 2017 18:02 solidbebe wrote:
As you said yourself, Euls has a big defensive component that squishy spellcasters love to use to escape the focus in a teamfight. It also has a ton of mana regen and the movement speed just synergizes really well with some heroes (like lina).

That said, I think atos is still an undervalued item that hasn't fully been discovered yet after the changes.


It's also a basic dispel - so quite helpful against diffu/silence etc.
Also (not much but) 50 damage.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
June 02 2017 10:56 GMT
#24693
That's right, I forgot about that for a moment. The dispel is especially good against silence.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Archeon
Profile Joined May 2011
3262 Posts
June 02 2017 16:45 GMT
#24694
On June 02 2017 19:46 sCuMBaG wrote:
Show nested quote +
On June 02 2017 18:02 solidbebe wrote:
As you said yourself, Euls has a big defensive component that squishy spellcasters love to use to escape the focus in a teamfight. It also has a ton of mana regen and the movement speed just synergizes really well with some heroes (like lina).

That said, I think atos is still an undervalued item that hasn't fully been discovered yet after the changes.


It's also a basic dispel - so quite helpful against deso etc.
Also (not much but) 50 damage.

Could you explain why it's helpful vs deso specifically? I mean I dodge some finishing autoattacks sometimes with euls, but deso applies every hit, so it's not like you purge it for long. Am I missing something?
low gravity, yes-yes!
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 02 2017 16:47 GMT
#24695
On June 03 2017 01:45 Archeon wrote:
Show nested quote +
On June 02 2017 19:46 sCuMBaG wrote:
On June 02 2017 18:02 solidbebe wrote:
As you said yourself, Euls has a big defensive component that squishy spellcasters love to use to escape the focus in a teamfight. It also has a ton of mana regen and the movement speed just synergizes really well with some heroes (like lina).

That said, I think atos is still an undervalued item that hasn't fully been discovered yet after the changes.


It's also a basic dispel - so quite helpful against deso etc.
Also (not much but) 50 damage.

Could you explain why it's helpful vs deso specifically? I mean I dodge some finishing autoattacks sometimes with euls, but deso applies every hit, so it's not like you purge it for long. Am I missing something?

well if you get hit by deso then somebody else is hitting you...
but basically you aren't wrong, it's useless against deso for that purpose. it was a very poor example. Dispelling silences and roots is the most useful part of the dispel in almost all cases.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
The Binary Son
Profile Joined August 2013
United States207 Posts
June 03 2017 02:14 GMT
#24696
Thanks for everyone's input re: the Urn. My only remaining question would be is, for someone like me who usually builds this as their first item, is there a particularly obvious/superior order in which to buy the items, other than cheapest to most expensive to get the increased stats faster?
XBox Gamertag/Steam Name: The Binary Son. Hit me up if you want to play! Also on Twitter: www.twitter.com/TheBinarySon
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
June 03 2017 09:47 GMT
#24697
Id say definitely start with the raindrops first as itll give you the most survivability early game, unless you really need the RoP for some reason like laning against a bristle.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Jisira
Profile Blog Joined October 2011
470 Posts
June 03 2017 15:35 GMT
#24698
On June 03 2017 11:14 The Binary Son wrote:
Thanks for everyone's input re: the Urn. My only remaining question would be is, for someone like me who usually builds this as their first item, is there a particularly obvious/superior order in which to buy the items, other than cheapest to most expensive to get the increased stats faster?

I mean if you play pos 4 (probably since you are rushing Urn) you can just grab RoP or Circlet with your first buy. Raindrop is really efficient but you have to value them on a game-to-game basis.
Archeon
Profile Joined May 2011
3262 Posts
June 04 2017 15:31 GMT
#24699
Agreed to solidbebe, RDs are usually the one you want to get first. If you are expecting to trade a lot of right-clicks early on and have some gold to spare, RoP and circlet are both fairly decent laning items, but pos4 mostly roam after the first two or four minutes nowadays and for that RDs are one of the best items in the game.
low gravity, yes-yes!
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
June 05 2017 07:42 GMT
#24700
On June 03 2017 01:45 Archeon wrote:
Show nested quote +
On June 02 2017 19:46 sCuMBaG wrote:
On June 02 2017 18:02 solidbebe wrote:
As you said yourself, Euls has a big defensive component that squishy spellcasters love to use to escape the focus in a teamfight. It also has a ton of mana regen and the movement speed just synergizes really well with some heroes (like lina).

That said, I think atos is still an undervalued item that hasn't fully been discovered yet after the changes.


It's also a basic dispel - so quite helpful against deso etc.
Also (not much but) 50 damage.

Could you explain why it's helpful vs deso specifically? I mean I dodge some finishing autoattacks sometimes with euls, but deso applies every hit, so it's not like you purge it for long. Am I missing something?


I was menat to say diffu not deso
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