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Simple Questions, Simple Answers - Page 1170

Forum Index > Dota 2 Strategy
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Prev 1 1168 1169 1170 1171 1172 1254 Next
evilfatsh1t
Profile Joined October 2010
Australia8778 Posts
Last Edited: 2016-01-10 23:36:36
January 10 2016 23:34 GMT
#23381
On January 11 2016 08:14 Buckyman wrote:
Is there a good rule of thumb for how much a position 1 needs to get from TPing to another lane in response to a gank there for it to be worthwhile?

1. can you kill anyone
2. does that include their position 1/2 or a key hero
3. do you need to defend something big (objective or key hero)
4. can you pressure something big if you dont go (objective or key hero)
5. can you pressure something big if you do go and you win the fight (objective/key hero)
6. does your team actually need you

these are the main 6 questions you will almost always have to ask yourself. if you answer yes to 2, 3, 5 and 6 then you tp. 1 is dependent on the situation and if you answered yes to all, then you have to weigh up which is more important (for number 4).
from a purely farming aspect though, there is no rule of thumb because you cant just look at gold numbers to see whether the tp was worth it. you have to account for a loss of map pressure in the lane you were in before you tped and a lot of other things too, like farm distribution amongst teammates
Geisterkarle
Profile Blog Joined September 2008
Germany3257 Posts
January 14 2016 14:45 GMT
#23382
What range exactly does Aether Lense increase?
I mean: It says "Increases spell cast range". But what about "break range"?
For example a Razor Static Link has a cast range of 600 and a break range of 675. With Aether Lense would this be 800 and 875? Or 800 and (still) 675?
There can only be one Geisterkarle
Fleetfeet
Profile Blog Joined May 2014
Canada2614 Posts
Last Edited: 2016-01-14 15:11:45
January 14 2016 15:11 GMT
#23383
On January 14 2016 23:45 Geisterkarle wrote:
What range exactly does Aether Lense increase?
I mean: It says "Increases spell cast range". But what about "break range"?
For example a Razor Static Link has a cast range of 600 and a break range of 675. With Aether Lense would this be 800 and 875? Or 800 and (still) 675?


In this case it does increase both the cast and break range, and I assume the same applies for pugna/lion/DP/whomever
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
January 14 2016 15:11 GMT
#23384
yes it increases the break range. personally it doesnt rly make much sense since the break has nothing to do with the casting but w/e....the wording of aether lens needs changing
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Velzi
Profile Joined June 2012
Finland659 Posts
January 14 2016 15:54 GMT
#23385
On January 15 2016 00:11 ahswtini wrote:
yes it increases the break range. personally it doesnt rly make much sense since the break has nothing to do with the casting but w/e....the wording of aether lens needs changing

I mean it wouldnt make sense either to have higher cast range than break range (instant break) but are right about wording being kinda dumb.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
January 14 2016 16:08 GMT
#23386
On January 15 2016 00:54 Velzi wrote:
Show nested quote +
On January 15 2016 00:11 ahswtini wrote:
yes it increases the break range. personally it doesnt rly make much sense since the break has nothing to do with the casting but w/e....the wording of aether lens needs changing

I mean it wouldnt make sense either to have higher cast range than break range (instant break) but are right about wording being kinda dumb.

actually ur right, i didnt think about that
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
TheYango
Profile Joined September 2008
United States47024 Posts
January 14 2016 18:05 GMT
#23387
Lens behaves inconsistently with various skills. Skills like Mirana's Arrow and KotL's Illuminate gain no range, despite spells with the same cast behavior like Magnus' Shockwave working fully with the item. The most confusing one is ET's ultimate. Even though the animation is extended by 200 range, the actual spell effect's range is completely unaffected.

In the case of Razor's Static Link, all leashing spells have the leash range extended by 200 in addition to the cast range EXCEPT Lion's Mana Drain (for no discernable reason).

Basically, until Valve fixes the interactions with Aether Lens, there's not much point in trying to make sense of what it does and doesn't work with.
Moderator
Xxazn4lyfe51xX
Profile Joined October 2010
United States976 Posts
January 15 2016 17:26 GMT
#23388
Basically, typical Dota2 interactions.
TheGlitchMob
Profile Joined July 2014
Canada61 Posts
January 16 2016 00:47 GMT
#23389
how do i get better at mid laning? like im pretty trash (around 2k) but if i were to lane against, say, a 5k mid player he would absolutely demolish me.

i know he trades better, uses aggro better, but i dont know how he uses it better. are there any videos that go REALLy in-depth about how to mid-lane? i've already read chaq's guide but i struggle to put all those concepts into practice
hej
tehh4ck3r
Profile Joined August 2013
Magrathea7059 Posts
Last Edited: 2016-01-16 01:31:26
January 16 2016 01:31 GMT
#23390
On January 16 2016 09:47 TheGlitchMob wrote:
how do i get better at mid laning? like im pretty trash (around 2k) but if i were to lane against, say, a 5k mid player he would absolutely demolish me.

i know he trades better, uses aggro better, but i dont know how he uses it better. are there any videos that go REALLy in-depth about how to mid-lane? i've already read chaq's guide but i struggle to put all those concepts into practice


wagamama has a good series of videos on laning

+ Show Spoiler [videos] +
https://www.youtube.com/watch?v=gSunkOBZ7Js


AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
IgnE
Profile Joined November 2010
United States7681 Posts
January 16 2016 05:42 GMT
#23391
Does octarine core give lifesteal to arcane orb on outworld?
The unrealistic sound of these propositions is indicative, not of their utopian character, but of the strength of the forces which prevent their realization.
Verniy
Profile Joined May 2015
Canada3360 Posts
January 16 2016 06:10 GMT
#23392
On January 16 2016 14:42 IgnE wrote:
Does octarine core give lifesteal to arcane orb on outworld?

yes
Heaven's Halberd is the most criminally underbought item in Dota. Together we can stop this.
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2016-01-16 10:44:31
January 16 2016 10:43 GMT
#23393
It's pretty negligible though. You get 25% of what's usually 100-200 pure, so you're lifestealing for 25-50hp per attack and that's quite a poor return on your investment. You get 5-15hp from creeps which is nothing short of laughable.

On the other hand, the octarine steal off sanity's is legit.
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2016-01-16 18:08:53
January 16 2016 18:08 GMT
#23394
On January 11 2016 08:34 evilfatsh1t wrote:
1. can you kill anyone
2. does that include their position 1/2 or a key hero
3. do you need to defend something big (objective or key hero)
4. can you pressure something big if you dont go (objective or key hero)
5. can you pressure something big if you do go and you win the fight (objective/key hero)
6. does your team actually need you

these are the main 6 questions you will almost always have to ask yourself. if you answer yes to 2, 3, 5 and 6 then you tp. 1 is dependent on the situation and if you answered yes to all, then you have to weigh up which is more important (for number 4).


Thank you for the detailed answer. Let's see if I understand it right.

Suppose their mid and roaming supports try to dive our mid tower. Since the rest of my teammates are aready engaged or have TP on cooldown (6) I TP mid, and save my team's mid hero (3) by killing theirs (2). But, having used most of my mana, I can't pressure the tower afterwards against the supports (5) so this is a bad rotation?
TheYango
Profile Joined September 2008
United States47024 Posts
January 16 2016 18:46 GMT
#23395
It's still potentially fine, but it depends on a couple other factors you didn't consider yet.

The question is where your supports are and what their offlaner is doing. Purely on your farm, it's fine since early game you don't farm fast and aren't losing much--the question is whether a support is letting the farm in your lane not get wasted and whether you're giving their offlane precious time to get XP and gold.
Moderator
evilfatsh1t
Profile Joined October 2010
Australia8778 Posts
January 17 2016 08:14 GMT
#23396
On January 17 2016 03:08 Buckyman wrote:
Show nested quote +
On January 11 2016 08:34 evilfatsh1t wrote:
1. can you kill anyone
2. does that include their position 1/2 or a key hero
3. do you need to defend something big (objective or key hero)
4. can you pressure something big if you dont go (objective or key hero)
5. can you pressure something big if you do go and you win the fight (objective/key hero)
6. does your team actually need you

these are the main 6 questions you will almost always have to ask yourself. if you answer yes to 2, 3, 5 and 6 then you tp. 1 is dependent on the situation and if you answered yes to all, then you have to weigh up which is more important (for number 4).


Thank you for the detailed answer. Let's see if I understand it right.

Suppose their mid and roaming supports try to dive our mid tower. Since the rest of my teammates are aready engaged or have TP on cooldown (6) I TP mid, and save my team's mid hero (3) by killing theirs (2). But, having used most of my mana, I can't pressure the tower afterwards against the supports (5) so this is a bad rotation?

yeah its near impossible for us to say whether that situation would have been worth it or not.
there are so many other factors that you still need to look at. where are the lane creeps at mid and bot after you left?
could your supports have killed the mid even if your mid died? (a trade)
whos the enemy offlaner? by you leaving the lane is the offlaner going to get some much needed xp/gold? if you had stayed in the lane would the offlaner have no farm/xp and be forced to leave the lane?
was the mid carrying a bounty? or is he already underfarmed?
are you underfarmed, struggling in your lane and desperately need a kill? are you farming like crazy and therefore can afford to give a kill to someone else?

as you can see the list of questions is enormous. the only way you will make the correct decision 9/10 times in these situations is to just keep playing and get experience. theres no way a beginner could ask himself all of these questions in less than a second. you have to just "know"
unsaeglich
Profile Joined June 2015
260 Posts
January 18 2016 11:21 GMT
#23397
1) Do you get damaged by spectres passives if you use bkb?
2) Does silver edge goes thru bkb, or dispelled by bkb ?

thanks!
zdarr
Profile Joined September 2010
France375 Posts
January 18 2016 14:02 GMT
#23398
I know it's dispelled by bkb / manta but i have no certainty for your other questions :/
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
Last Edited: 2016-01-18 14:06:04
January 18 2016 14:05 GMT
#23399
since 6.86 silver edge is no longer dispelled by anything, including bkb. however, u cant apply silver edge to a spell immune target.

and yes spell immunity (bkb) blocks both of spectre's passives
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Velzi
Profile Joined June 2012
Finland659 Posts
January 18 2016 14:09 GMT
#23400
Both Desolate and Dispersion should be blocked by BKB.

Silver Edge debuff cannot be dispelled but it does not place a debuff on spell immune enemies.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
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