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[Hero] Invoker - Page 5

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 23 24 25 Next All
banatboy
Profile Joined December 2012
120 Posts
December 03 2012 02:34 GMT
#81
If for some reason Meteor + normal attack doesn't kill off your opponent; sunstrike in the anticipated direction of where your opponent is headed usually does the trick! (depending on what level of wex or quas was it that you have)
Delphiki
Profile Joined October 2012
Philippines1955 Posts
December 03 2012 03:29 GMT
#82
I think you should cover all the ways that people can play invoker.. It is incomplete without WE. Invoker is insanely good because you have 3 builds to choose from and you only name 2..
bardtown
Profile Joined June 2011
England2313 Posts
December 03 2012 20:46 GMT
#83
On December 03 2012 12:29 Delphiki wrote:
I think you should cover all the ways that people can play invoker.. It is incomplete without WE. Invoker is insanely good because you have 3 builds to choose from and you only name 2..


He mentions it in the questions :p. It's not really viable (WE), at least not compared to the other two builds.
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
December 05 2012 00:53 GMT
#84
On December 03 2012 12:29 Delphiki wrote:
I think you should cover all the ways that people can play invoker.. It is incomplete without WE. Invoker is insanely good because you have 3 builds to choose from and you only name 2..


You're basically saying that invoker is rly good because he can sometimes go WE build.... wtf
Count9
Profile Blog Joined May 2009
China10928 Posts
Last Edited: 2012-12-05 01:56:45
December 05 2012 01:54 GMT
#85
On December 04 2012 05:46 bardtown wrote:
Show nested quote +
On December 03 2012 12:29 Delphiki wrote:
I think you should cover all the ways that people can play invoker.. It is incomplete without WE. Invoker is insanely good because you have 3 builds to choose from and you only name 2..


He mentions it in the questions :p. It's not really viable (WE), at least not compared to the other two builds.

There is a third viable build that's semi-WE build where you go 1-1-max, get eul's and then do the sunstrike, meteor, boom combo and kill off people before they can react to eul's. But I guess calling it WE is kinda a stretch, more of a E build.

Also, I know this guide is super old, but for new invoker players a tip when you're trying to kill someone in your lane early with cold snap + sunstrike combo, let a full range auto attack fly before you cast cold snap, that extra hit + proc on cold snap makes a huge difference.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34495 Posts
December 05 2012 06:33 GMT
#86
It's 2 months old, how is that super old? :/

And I've mentioned the cold snap + sunstrike combo, even got a vid on it :D
Moderator
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
December 05 2012 10:34 GMT
#87
On December 05 2012 10:54 Count9 wrote:
Show nested quote +
On December 04 2012 05:46 bardtown wrote:
On December 03 2012 12:29 Delphiki wrote:
I think you should cover all the ways that people can play invoker.. It is incomplete without WE. Invoker is insanely good because you have 3 builds to choose from and you only name 2..


He mentions it in the questions :p. It's not really viable (WE), at least not compared to the other two builds.

There is a third viable build that's semi-WE build where you go 1-1-max, get eul's and then do the sunstrike, meteor, boom combo and kill off people before they can react to eul's. But I guess calling it WE is kinda a stretch, more of a E build.

Also, I know this guide is super old, but for new invoker players a tip when you're trying to kill someone in your lane early with cold snap + sunstrike combo, let a full range auto attack fly before you cast cold snap, that extra hit + proc on cold snap makes a huge difference.


yup, the one or two points in q are vital you need coldsnap+deafening blast.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
December 12 2012 16:19 GMT
#88
I started playing invoker recently, using this guide as a reference and it's a ton of fun. I'm focusing on QW builds for now, and I realized that I tend to get a TON of assists, but very few kills (and when I don't fuck up I also die very few times). Is it "normal", or is it a sign that I'm not agressive enough?
Anyway, I'm having a blast, and the great thing with invoker I feel is that you are a caster that is usefull all game long. I was a bit afraid to pick him up but honestly learning combos is not hard at all, and he is an extremely fun hero to play.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
December 12 2012 16:35 GMT
#89
Well, The concept behind invoker is that Quas is Ice, Wex is Lightning and Exort is fire. So:

Q: Slows, defensive abilities, strength
W: Speed, control, mobility, agility
E: DAMAGE (intelligence)

As such, Quas/Wex builds focus on mobility and disable/control more than damage, so you should be getting lots of assists and few solo-kills. Looks like you are doing it right!
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
CustomKal
Profile Blog Joined November 2010
Canada749 Posts
December 12 2012 19:02 GMT
#90
Personally think you should change the skilling for QE invoker:

at level 6 you can hold the point, use it in wex if you have to ghost walk away and it can save you. Hold till 7 and you can skill both exort and invoker, giving you lvl 4 sunstrike, which can easily net you a kill. There's little to no reason to up that point in quas imo.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2012-12-12 20:09:25
December 12 2012 20:08 GMT
#91
On December 13 2012 04:02 CustomKal wrote:
Personally think you should change the skilling for QE invoker:

at level 6 you can hold the point, use it in wex if you have to ghost walk away and it can save you. Hold till 7 and you can skill both exort and invoker, giving you lvl 4 sunstrike, which can easily net you a kill. There's little to no reason to up that point in quas imo.


On September 20 2012 02:40 Firebolt145 wrote:
Extra tip: if you are taking next to zero harass and thus do not need a second level of Quas, do not put your level 6 point into Quas. Save it for level 7 where you can put your 2 points into Invoke and an extra point of Exort. This will make your Sunstrike hit even harder a level earlier than it otherwise would.




(He already discusses a wex point at 6 for escaping with QQ walk)
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
December 13 2012 01:39 GMT
#92
Such an interesting hero, but so difficult to master. I definitely want to learn how to play him well one day.
You mean I just write stuff here and other people can see it?
forelmashi
Profile Blog Joined August 2007
421 Posts
Last Edited: 2012-12-13 01:55:28
December 13 2012 01:53 GMT
#93
On December 13 2012 01:19 Jetaap wrote:
I started playing invoker recently, using this guide as a reference and it's a ton of fun. I'm focusing on QW builds for now, and I realized that I tend to get a TON of assists, but very few kills (and when I don't fuck up I also die very few times). Is it "normal", or is it a sign that I'm not agressive enough?
Anyway, I'm having a blast, and the great thing with invoker I feel is that you are a caster that is usefull all game long. I was a bit afraid to pick him up but honestly learning combos is not hard at all, and he is an extremely fun hero to play.

you're doing it wrong. at the beginning in the laning phase + early game try to use tornado to get the kill if the situation allows for it (i.e., you didn't already use tornado to initiate)

as a mid invoker, in the early game the kills belong to you, you need the gold to get your items and carry the early and mid game tempo

with fire invoker it's the same. if you can KS with sunstrike you should do it. you share in the experience even if you're not there and get the gold. later on you can sunstrike earlier to ensure kills/let your carry get the gold etc
Firebolt145
Profile Blog Joined May 2010
Lalalaland34495 Posts
December 13 2012 08:14 GMT
#94
On December 13 2012 10:53 forelmashi wrote:
Show nested quote +
On December 13 2012 01:19 Jetaap wrote:
I started playing invoker recently, using this guide as a reference and it's a ton of fun. I'm focusing on QW builds for now, and I realized that I tend to get a TON of assists, but very few kills (and when I don't fuck up I also die very few times). Is it "normal", or is it a sign that I'm not agressive enough?
Anyway, I'm having a blast, and the great thing with invoker I feel is that you are a caster that is usefull all game long. I was a bit afraid to pick him up but honestly learning combos is not hard at all, and he is an extremely fun hero to play.

you're doing it wrong. at the beginning in the laning phase + early game try to use tornado to get the kill if the situation allows for it (i.e., you didn't already use tornado to initiate)

as a mid invoker, in the early game the kills belong to you, you need the gold to get your items and carry the early and mid game tempo

with fire invoker it's the same. if you can KS with sunstrike you should do it. you share in the experience even if you're not there and get the gold. later on you can sunstrike earlier to ensure kills/let your carry get the gold etc

I don't think 'not getting kills = doing it wrong', if he's got tons of assists and not too many deaths. I've loooong stopped ever saying 'kills belong to you' either after assist gold was buffed.

But yes the tip about KSing with sunstrike is legit.
Moderator
cArn-
Profile Blog Joined May 2010
Korea (South)824 Posts
Last Edited: 2012-12-13 18:22:30
December 13 2012 18:14 GMT
#95
well yeah of course going purely WE is pretty bad, but it's viable with 1Q to unlock other spells that don't rely that much on Q, in which case arcane boots are a must or you'll never have the mana to afford it. Usually it would be to use coldsnap and much needed ghostwalk, as well as blast.
I usually play like this because of how easy laning phase is, and the global presence you have while still being hard to kill. I also like that you can force lategame almost singlehandedly since it's so hard to push against this
Twitter : http://twitter.com/CARNDARAK
Firebolt145
Profile Blog Joined May 2010
Lalalaland34495 Posts
Last Edited: 2013-01-30 13:46:00
January 30 2013 13:42 GMT
#96
30/01/2013 - Hey guys I added WE sections. Feel free to criticise everything.

Happy now Kupo?
Moderator
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
January 30 2013 15:25 GMT
#97
happier
When in doubt, just believe in yourself and press buttons
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
January 30 2013 16:58 GMT
#98
My favourite hero. My most played hero. I simply love this hero, he's so much fun, especially once you get Aghanim.

Recently I found out that Ice Wall+Meteor works amazing. Even more so if you Quas-Exort, those extra Quas levels make Ice Wall that much more effective, it slows so much that the enemy heroes hit the whole meteor.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
TheEmulator
Profile Blog Joined July 2010
28091 Posts
January 30 2013 18:09 GMT
#99
Kupon3ss played Invoker for his 2nd time ever in a Dota 2 game the other day, and he completely destroyed the other team. He must have used this guide
Administrator
Burns
Profile Blog Joined December 2010
United States2300 Posts
January 30 2013 19:14 GMT
#100
I like playing exort invoker with 4 points into quas with one early point in wex, then after leveling exort leveling wex
I like the damage it gives as well as the greater control of spell usage, even though some wont be as strong
you can cold snap and forge spirit, with the sunstrike

then for item builds i like to go for items that give me control over the enemy team.
So i go for the force staff/euls/ags
i can position better/escape, disable at least of target with euls and then ags allows me to use for spells

then for boots i like getting BoTs. I like being able to be anywhere on the map over extra damage and stats
What do you mean you heard me during the night, these are quiet pants!
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