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On April 18 2014 23:29 ZerG~LegenD wrote:Show nested quote +On April 18 2014 22:35 nitrodown7 wrote:http://dotabuff.com/players/113871085 (me) can someone whos experienced tell me what his hard counters are? and if its a viable option to first (insta) pick this hero .i always do and almost have 75-80% winrate in rmm. though i lose in normal unranked lol Shut him down early, depending one who he's laning with a solo Phoenix or Dark Seer or any of a large number of dual lanes might be able to do it and a Lich/Phoenix lane is probably the worst you can face. If he jungles you gotta gank him or ward his camps. Later on he Lion is really good vs him as both the 5s cd Mana Drain and Hex instantly kill illusions. If you find the real TB Lion can also normally keep him from Sundering with his long disables and high burst. Still whenever I lose with TB, its because the laning stage went to hell.
thanks guys! what if im playing as TB , there is no chance to catch up?and is a 23+ min radiance worth it if u didnt exactly have the "most ideal" lane?
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In pubs, everything can happen. But considering not having a good time in lane, which would be pretty surprising, I would consider going jungle and give up radiance. Personally I don't like radiance on TB, rather go for PT+drum into taking towers.
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On April 19 2014 00:59 Laserist wrote: In pubs, everything can happen. But considering not having a good time in lane, which would be pretty surprising, I would consider going jungle and give up radiance. Personally I don't like radiance on TB, rather go for PT+drum into taking towers.
hmm yeah jungle hero and lane illusion is good too but it SUCKS when ur t3 is being pushed in by like 20 min T_T cuz ur team cant hold can someone who is GOOD at this hero and plays him a lot add me on http://steamcommunity.com/profiles/76561198074136813/ (ill follow you via spectate and replay ) THANKS.
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Why do you like to spectate a TB player? He is the most straightforward dumb autoattack hero.
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On April 19 2014 07:45 Laserist wrote: Why do you like to spectate a TB player? He is the most straightforward dumb autoattack hero. That's a very ignorant thing to say. A hero being powerful doesn't mean there's no depth to playing him. TB has to move around the map and push towers alone without dying while still being there for the most important fights. It takes a lot of game sense to play TB well.
On April 19 2014 01:51 nitrodown7 wrote:Show nested quote +On April 19 2014 00:59 Laserist wrote: In pubs, everything can happen. But considering not having a good time in lane, which would be pretty surprising, I would consider going jungle and give up radiance. Personally I don't like radiance on TB, rather go for PT+drum into taking towers. hmm yeah jungle hero and lane illusion is good too but it SUCKS when ur t3 is being pushed in by like 20 min T_T cuz ur team cant hold can someone who is GOOD at this hero and plays him a lot add me on http://steamcommunity.com/profiles/76561198074136813/ (ill follow you via spectate and replay ) THANKS. I suggest you watch some Klasynky VODS. He's the second highest rated player in the world and picks a lot of TB, but his profile is private so replays are hard to find. Also check out the Beesa/Rime replays that were linked previously in this thread. These players play very different styles of TB.
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Maybe I am ignorant but it is stupidly easy to play with him. Required game sense to play with this hero is no more than any other carry rather because of his op strength it is even far more less imo. I pick him when I am desperately need some mmr points.
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On April 19 2014 08:05 ZerG~LegenD wrote:Show nested quote +On April 19 2014 07:45 Laserist wrote: Why do you like to spectate a TB player? He is the most straightforward dumb autoattack hero. That's a very ignorant thing to say. A hero being powerful doesn't mean there's no depth to playing him. TB has to move around the map and push towers alone without dying while still being there for the most important fights. It takes a lot of game sense to play TB well. Show nested quote +On April 19 2014 01:51 nitrodown7 wrote:On April 19 2014 00:59 Laserist wrote: In pubs, everything can happen. But considering not having a good time in lane, which would be pretty surprising, I would consider going jungle and give up radiance. Personally I don't like radiance on TB, rather go for PT+drum into taking towers. hmm yeah jungle hero and lane illusion is good too but it SUCKS when ur t3 is being pushed in by like 20 min T_T cuz ur team cant hold can someone who is GOOD at this hero and plays him a lot add me on http://steamcommunity.com/profiles/76561198074136813/ (ill follow you via spectate and replay ) THANKS. I suggest you watch some Klasynky VODS. He's the second highest rated player in the world and picks a lot of TB, but his profile is private so replays are hard to find. Also check out the Beesa/Rime replays that were linked previously in this thread. These players play very different styles of TB.
alright i watched beesas replays , all of em , he just simply owns T_T' im happy i manage an average of near 800+ gpm with a decent lane support. i JUST bought an exalted arcana , im so pumped to start playing this hero :D
i did play a bit of him, good results so far, i think the work on the arcana is insanely good and that what draws me to get better at it http://dotabuff.com/players/113871085/matches?date=&faction=&hero=terrorblade&lobby_type=ranked_matchmaking&game_mode=all_pick®ion=se_asia&duration=
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Lalalaland34486 Posts
On April 19 2014 08:46 Laserist wrote: Maybe I am ignorant but it is stupidly easy to play with him. Required game sense to play with this hero is no more than any other carry rather because of his op strength it is even far more less imo. I pick him when I am desperately need some mmr points. While that may be, it is still inappropriate to come into a thread dedicated to discussing the hero and dissing people who want to learn how to play him. Cut him some slack.
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Some others argue about the game sense required to play this hero or whatever. I expressed my thought.
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Have been playing with terror and it's become one of my favorites. I love how he can push so hard and smash faces if the opposition contests the push. It's like a dragon knight on crack with more late game potential. There's one thing I don't understand though:the aversion to diffusal. I realize ranged illusions do not get the diffusal burn. But let's think about it compared to your other options....
Option 1: rush rad and farm! The farm power is incredible but you remain very squishy until 1-2 significant items after the rad and struggle to do much other than farm. Additionally, the items benefit does not scale with the number of illusions in a fight, it does not help your illusions kill towers, and when you're in ranged form much of the enemy team may be able to stay out of range. All of that said, you can bling your way to monstrosity status at 30+ mins. If all the team needs is a hard farming late gamer, this is a great option.
Option 2: skadi Can happen before or after manta. The critically enabling aspect of the skadi is that it is a ranged slow, enabling you to apply your damage. The stats, while expensive, also significantly benefit your illusions. I personally feel that the benefit of the slow is rather limited and this item is primarily about the stats. In general, I think people can typically get a way one way or another. The real tradeoff is that if they run you kill their towers.
Option 3: diffusal and other early fight items The diffusal makes your illusions significantly better at farming the jungle. It's not a radiance but it is a significant improvement and will allow your illusions to clear camps by themselves very early via the agi and significant damage boost. This can be a hard task even for radiance illusions. Second, it gives you an early ranged slow to setup your meele slow. This happens far sooner than skadi, does not require meta, and can even give you a little bit of fight potential without meta. Finally, as an efficient source of agility it boots your ability to kill towers early on, which is a big potential source of gold for terror. In short, this is much like picking general stat items except that it has a special benefit to your farm power and the utility of purge (though as mentioned, the slow does not seem like that big a deal but purge does have defensive uses as well)
Option 4: midas Boosting your illusions improves your farm power. So stats do much of the same thing and have other benefits as well. This item doesn't make sense to me. The most critical points in the game to me is when your illusions gain the ability to farm camps by themselves. This doesn't help you get there.
Option 5: none of the above - focus on manta and other stat items or specialty items Not a bad option and makes good sense. The manta rush in particular clicks for me. It does not mean as much farm powers as other options but it gives good fight and push.
So here's the bottom line as I see it: - If you can get away with the greed of the midas and don't want to push early a radiance is great (but why wouldn't you want to push?) - If you have a super scrappy game and need to tank up and fight, you need health and maybe even a bkb - Otherwise, if you have a bit of room a diffusal provides strong all-around benefits and enables good fighting power and snowballing off tower gold.
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Is it worth getting Midas on this hero at all?
I've been playing him quite a bit lately, and even a 3:30 to 4minute Midas through getting a FB or T1 doens't seem to be that impactful. If anything getting my core items faster lets my ramp into the late game much harder.
Which is weird, because I fucking love my midas.
Anyone have any experiences with Midas on this hero that can better share insight?
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I don't think so. Consider the alternatives and the opportunity cost.
It's not clear that midas bumps your gpm by more than yasha, because with Yasha you're able to easily farm the lane and jungle at the same time. ~4 last hits every minute? No problem... AND it almost certainly delays your next item(s), whatever they may be. It also doesn't help you push down towers faster. Also, midas doesn't directly contribute to building one of your core items like yasha does (Manta or SnY).
It's just not the way TB should be played. You can snowball faster with Yasha.
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At what level of play does this hero become stupidly imbalanced? When I solo queue at 3.9k my winrate both with and against him is about 50%. Playing with friends who are 4.6k it seems about the same. Is he like earth spirit in that he only really takes off relatively to other heroes when played by actually good people?
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On April 21 2014 16:58 KlaCkoN wrote: At what level of play does this hero become stupidly imbalanced? When I solo queue at 3.9k my winrate both with and against him is about 50%. Playing with friends who are 4.6k it seems about the same. Is he like earth spirit in that he only really takes off relatively to other heroes when played by actually good people?
im by no means a good player but i queue around 4k - 4.5k depending on who im playing with, and find it very easy to dominate the game.
play him like naga, farming out the map and being six slotted 30-35 mins in. his illusions last so long compared to other illusion heroes that i think its dumb not to play him this way. honestly hes just like an easier, more forgiving version of naga, with ranged attacks and ridiculous lane presence and SUPER efficient jungling.
whatever the mmr, if you get good at hitting your timings, and if your supports help, you can dominate the game faster than any other illusion hero and WAY safer. He has ridiculous kill potential at lv 1, and then again at lv 2 with a pt in meta, making it easy to first blood in most lanes.
since ive gone the beesa style, my win rate has been 80% +
here are my (shit 4k mmr teir) timings 6-7 min treads/pms/quelling 10-11 min yasha 18-20 min radiance
if you reliably hit those timings i don't think you'll have much trouble until high 4k unless your team picks pure greed.
another nice benefit to running the jungle/radiance build on him is you can rotate in a support to sit in lane and soak exp while you farm the lane with images and jungle on your hero..
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On April 21 2014 11:19 Gimpb wrote:
Option 1: rush rad and farm! The farm power is incredible but you remain very squishy until 1-2 significant items after the rad and struggle to do much other than farm. Additionally, the items benefit does not scale with the number of illusions in a fight, it does not help your illusions kill towers, and when you're in ranged form much of the enemy team may be able to stay out of range. All of that said, you can bling your way to monstrosity status at 30+ mins. If all the team needs is a hard farming late gamer, this is a great option.
i think you miss the important parts about radiance.
not only does it farm, but it pushes lanes out making it extremely hard for the enemy team to push without their t1s/t2s being threatened. it controls the whole map and makes TONS of space.
radiance can deny out the enemy jungle extremely easily and reliably, and starvation dota is probably the easiest way to win.
radiance burn makes blink based heroes much less effective, and the pool has a lot of popular blink heroes atm like nyx/centaur/puck/etc.
you can cut creep waves and stop pushes in their tracks.
it doesn't matter that the radiance burn doesn't stack. the item does serious work that it doesn't get credit for.
also, the thing about terrorblade, is he isn't a hard farming late gamer. you can be online with treads/radiance/skaadi at 20-25 mins pretty reliably, even if you aren't crazy good with him. it just takes a bit of practice. that favors pretty well compared to real hard-farmers like spectre or AM.
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On April 19 2014 08:46 Laserist wrote: Maybe I am ignorant but it is stupidly easy to play with him. Required game sense to play with this hero is no more than any other carry rather because of his op strength it is even far more less imo. I pick him when I am desperately need some mmr points. You probably are, maybe watch a better player to catch the little things and to improve yourself
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On April 21 2014 17:13 ahw wrote:Show nested quote +On April 21 2014 16:58 KlaCkoN wrote: At what level of play does this hero become stupidly imbalanced? When I solo queue at 3.9k my winrate both with and against him is about 50%. Playing with friends who are 4.6k it seems about the same. Is he like earth spirit in that he only really takes off relatively to other heroes when played by actually good people? im by no means a good player but i queue around 4k - 4.5k depending on who im playing with, and find it very easy to dominate the game. play him like naga, farming out the map and being six slotted 30-35 mins in. his illusions last so long compared to other illusion heroes that i think its dumb not to play him this way. honestly hes just like an easier, more forgiving version of naga, with ranged attacks and ridiculous lane presence and SUPER efficient jungling. whatever the mmr, if you get good at hitting your timings, and if your supports help, you can dominate the game faster than any other illusion hero and WAY safer. He has ridiculous kill potential at lv 1, and then again at lv 2 with a pt in meta, making it easy to first blood in most lanes. since ive gone the beesa style, my win rate has been 80% + here are my (shit 4k mmr teir) timings 6-7 min treads/pms/quelling 10-11 min yasha 18-20 min radiance if you reliably hit those timings i don't think you'll have much trouble until high 4k unless your team picks pure greed. another nice benefit to running the jungle/radiance build on him is you can rotate in a support to sit in lane and soak exp while you farm the lane with images and jungle on your hero.. I find that in order to get that kind of farm I need the safelane to be empty from min8 or so onwards, can't really keep an illusion alive to lasthit with where there is an enemy hero in the lane, though maybe that's just a skill issue on my part. And if my teammates are successfully defending the jungle and the safelane is empty I can get farm like that on luna or am or pl as well and it feels like they use that farm just as well, I guess I just haven't figured out what this hero gets me that any of those three don't. And the fact that he lacks any sort of front loaded burst makes it feel like just straight bkb isn't nearly as effective on him as on luna or gyro or sf. Meaning that for those cases where farming for 25 min isn't an option there aren't really any good item choices. I mean since everyone seems to agree that the hero is imbalanced as fuck I guess I am just wrong but yeah.
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Buy a qb, your animation is way better than pretty much anyone
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On April 21 2014 16:58 KlaCkoN wrote: At what level of play does this hero become stupidly imbalanced? When I solo queue at 3.9k my winrate both with and against him is about 50%. Playing with friends who are 4.6k it seems about the same. Is he like earth spirit in that he only really takes off relatively to other heroes when played by actually good people?
Well, I am around 5,1-5,3k and at that level he sseems really fucking out there. Almost makes ember fun to play against because at least you can fight ember, the big problem with tb is that with good support he is a stupidly strong laner and then he plays a bit like naga so you never see the real tb for 35 mins and then you cant get to the other side of the map because he base-races as good as 3-4 normal heroes and you need at least 3 heroes to chase him away (unlike most other split-pushers where 2 are enough). At least thats my take.
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