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Reaper of Souls General Discussion - Page 95

Forum Index > Diablo 3
Post a Reply
Prev 1 93 94 95
TheYango
Profile Joined September 2008
United States47024 Posts
April 05 2014 16:36 GMT
#1881
Keep Depths runs or have a friend host Adventure Mode games.
Moderator
Foxxan
Profile Joined October 2004
Sweden3427 Posts
April 05 2014 17:06 GMT
#1882
On April 05 2014 20:15 rauk wrote:
i think it's more that crit damage is too important since it affects every single ability. would be more interesting if spells and physical abilities were functionally separate and spells were independent of weapon dps

that's more a problem with the way that blizzard designed d3's entire item/skill system and unlikely to change though

Would be more intersting if some spells got better off with haste. And other spells better off with rawdamage(dunno how on this, but should be possible?)
And so on. So much things to rly change here "For the better", and not only itemwise but skillwise to
And its not only the wizard, its pretty much everyclass - Dont know about wd tho

CruelZeratul
Profile Joined May 2010
Germany4588 Posts
April 05 2014 17:31 GMT
#1883
So I got a ring with +41-90 flat damage and +393 int. I want to replace one of those and would like to know which does more damage most likely (I'm a wizard).
TheYango
Profile Joined September 2008
United States47024 Posts
April 05 2014 17:55 GMT
#1884
Depends on your weapon damage and your current Int.

Whichever stat represents a larger percentage of your existing value in that stat will give you the larger damage increase.
Moderator
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-04-05 18:46:00
April 05 2014 18:43 GMT
#1885
On April 06 2014 01:32 Godwrath wrote:
Show nested quote +
On April 06 2014 01:06 Blitzkrieg0 wrote:
On April 06 2014 00:55 Godwrath wrote:
The lvl 67-70 are painfully slow. Anybody knows or could give a tip to grind out those levels ? I want to wait until 70 to kill malthael, so no adventure mode for me yet.


I don't think waiting to kill Malthael is a good idea. The exp rates in adventure mode are much better so you'll save a lot of time killing him.

If i was at 50 or early 60s, sure but i am just so close that i feel i can't give up for those free 2 legs :d

Probably unwise, but i am a bit obtuse about that one.


You say this like you don't get legendaries if you kill him prior to 70. You don't get ilvl 70 legendaries sure, but the stat difference between a level 68 legendary and a 70 is within a lucky roll and even that is assuming you get one that actually has good stats.
I'll always be your shadow and veil your eyes from states of ain soph aur.
TheYango
Profile Joined September 2008
United States47024 Posts
April 05 2014 19:10 GMT
#1886
Unless its a weapon. Pre-70 weapon damage rolls are fucked. Lvl 69 items in any other slot are comparable, but there's an enormous difference for weapons because of the superiority of lvl 70 base weapons.
Moderator
Godwrath
Profile Joined August 2012
Spain10140 Posts
Last Edited: 2014-04-05 19:21:00
April 05 2014 19:20 GMT
#1887
On April 06 2014 03:43 Blitzkrieg0 wrote:
Show nested quote +
On April 06 2014 01:32 Godwrath wrote:
On April 06 2014 01:06 Blitzkrieg0 wrote:
On April 06 2014 00:55 Godwrath wrote:
The lvl 67-70 are painfully slow. Anybody knows or could give a tip to grind out those levels ? I want to wait until 70 to kill malthael, so no adventure mode for me yet.


I don't think waiting to kill Malthael is a good idea. The exp rates in adventure mode are much better so you'll save a lot of time killing him.

If i was at 50 or early 60s, sure but i am just so close that i feel i can't give up for those free 2 legs :d

Probably unwise, but i am a bit obtuse about that one.


You say this like you don't get legendaries if you kill him prior to 70. You don't get ilvl 70 legendaries sure, but the stat difference between a level 68 legendary and a 70 is within a lucky roll and even that is assuming you get one that actually has good stats.

Only took 1 hour and half doing the act 3 deeps and killing malthael, got a leg weapon, and recipe plus the reagent needed to craft it. The reaper´s wraps, i don't know if they are good tho, but probably will be an upgrade ;p
Probably still not worth it, but it was fine.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
April 05 2014 19:30 GMT
#1888
On April 06 2014 04:20 Godwrath wrote:
Show nested quote +
On April 06 2014 03:43 Blitzkrieg0 wrote:
On April 06 2014 01:32 Godwrath wrote:
On April 06 2014 01:06 Blitzkrieg0 wrote:
On April 06 2014 00:55 Godwrath wrote:
The lvl 67-70 are painfully slow. Anybody knows or could give a tip to grind out those levels ? I want to wait until 70 to kill malthael, so no adventure mode for me yet.


I don't think waiting to kill Malthael is a good idea. The exp rates in adventure mode are much better so you'll save a lot of time killing him.

If i was at 50 or early 60s, sure but i am just so close that i feel i can't give up for those free 2 legs :d

Probably unwise, but i am a bit obtuse about that one.


You say this like you don't get legendaries if you kill him prior to 70. You don't get ilvl 70 legendaries sure, but the stat difference between a level 68 legendary and a 70 is within a lucky roll and even that is assuming you get one that actually has good stats.

Only took 1 hour and half doing the act 3 deeps and killing malthael, got a leg weapon, and recipe plus the reagent needed to craft it. The reaper´s wraps, i don't know if they are good tho, but probably will be an upgrade ;p
Probably still not worth it, but it was fine.


If you got a good weapon it was worth it.

The legendary crafts have higher rolls than the rares so it is worth crafting them as well, although it can be irritating getting the wrong stats on them over and over again.
I'll always be your shadow and veil your eyes from states of ain soph aur.
ObviousOne
Profile Joined April 2012
United States3704 Posts
April 06 2014 03:50 GMT
#1889
Switched to wizard and already surpassed my demon hunter in terms of sheet damage, but my weapon damage is too low to really alpha things down still. Crossing my fingers (aka farming normal more caches for rift tokens) that I can farm or gamble something up. Recommendations for which to gamble first between wand and offhand?
Fear is the only darkness. ~Destiny Fan Club operator~
rauk
Profile Blog Joined February 2009
United States2228 Posts
April 06 2014 04:13 GMT
#1890
On April 06 2014 12:50 ObviousOne wrote:
Switched to wizard and already surpassed my demon hunter in terms of sheet damage, but my weapon damage is too low to really alpha things down still. Crossing my fingers (aka farming normal more caches for rift tokens) that I can farm or gamble something up. Recommendations for which to gamble first between wand and offhand?


depends on what you have for each. if your wand is 2k+ dps, has a socket and int (and preferably vit too) i'd gamble offhands. i wouldn't gamble weapons anyways since they cost 3x as much as an offhand so it's less likely to be able to get a good leg like mirrorball or chantodos or whatever through volume
ObviousOne
Profile Joined April 2012
United States3704 Posts
April 06 2014 04:24 GMT
#1891
On April 06 2014 13:13 rauk wrote:
Show nested quote +
On April 06 2014 12:50 ObviousOne wrote:
Switched to wizard and already surpassed my demon hunter in terms of sheet damage, but my weapon damage is too low to really alpha things down still. Crossing my fingers (aka farming normal more caches for rift tokens) that I can farm or gamble something up. Recommendations for which to gamble first between wand and offhand?


depends on what you have for each. if your wand is 2k+ dps, has a socket and int (and preferably vit too) i'd gamble offhands. i wouldn't gamble weapons anyways since they cost 3x as much as an offhand so it's less likely to be able to get a good leg like mirrorball or chantodos or whatever through volume

Haha, that was an easy choice then! For ref: http://us.battle.net/d3/en/profile/Bal-1307/hero/5854823 but yeah, offhand sounds like the way to go based on the cost alone. That and I'm more likely to find a usable 1h weapon than I am a well-rolled offhand. Good lookin' out! Thanks!
Fear is the only darkness. ~Destiny Fan Club operator~
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2014-04-06 11:57:09
April 06 2014 10:17 GMT
#1892
I would always gamble armor's, and even jewelry over weapons. Once you've gotten a 2k dps rare with socket, gambling weapons is almost pointless because only legendaries can really roll higher, while in the armor and jewelry slots, your chances of getting an upgrade are possible even with rares(unless you already have a well rolled legendary), and it's significantly more cost efficient at 5 shards per piece.
Porouscloud - NA LoL
Dakkas
Profile Joined October 2010
2550 Posts
April 07 2014 01:53 GMT
#1893
On April 06 2014 03:43 Blitzkrieg0 wrote:
Show nested quote +
On April 06 2014 01:32 Godwrath wrote:
On April 06 2014 01:06 Blitzkrieg0 wrote:
On April 06 2014 00:55 Godwrath wrote:
The lvl 67-70 are painfully slow. Anybody knows or could give a tip to grind out those levels ? I want to wait until 70 to kill malthael, so no adventure mode for me yet.


I don't think waiting to kill Malthael is a good idea. The exp rates in adventure mode are much better so you'll save a lot of time killing him.

If i was at 50 or early 60s, sure but i am just so close that i feel i can't give up for those free 2 legs :d

Probably unwise, but i am a bit obtuse about that one.


You say this like you don't get legendaries if you kill him prior to 70. You don't get ilvl 70 legendaries sure, but the stat difference between a level 68 legendary and a 70 is within a lucky roll and even that is assuming you get one that actually has good stats.


It makes a difference when you're wanting to move to higher Torment levels.
Prev 1 93 94 95
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