• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:52
CEST 13:52
KST 20:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Is Adaferin Gel Effective for Pimples Find Out Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
https://www.facebook.com/LiverComplexNetherlands.O RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. Pros React To: JaeDong vs Queen BSL 22 Map Contest — Submissions OPEN to March 10 Klaucher discontinued / in-game color settings
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1999 users

Reaper of Souls General Discussion - Page 80

Forum Index > Diablo 3
Post a Reply
Prev 1 78 79 80 81 82 95 Next
Sek-Kuar
Profile Joined November 2010
Czech Republic593 Posts
November 25 2013 18:13 GMT
#1581
On November 26 2013 02:14 andrewlt wrote:
I don't think you understand where I am coming from. The endgame for the vast majority of people in D3 is the same as the endgame in D2, play until the rate of leveling and getting item upgrades slows down to a point that you don't want to go on.

What D2 has is not more freedom, but more grinding. You just happen to like the grinding that game has. It's something that the most hardcore D2 fans share but not something that a majority of the player base for both games share. D3 allows more experimentation of builds. It's just that it doesn't waste your time whenever you want to experiment. And again, the people who loved D2's style loved grinding new characters, something that we don't all share. I only created one character per class in D2. I would have loved to try new skills but I didn't like the grind.


I dont know who you played D2 with, but I knew literally hundreds of players over the years in game, d2jsp and other forums and what you described was not true for single one of them. ROFL, people werent complaining about lack of endgame in D2 after 10 years, while in D3 they started complainining after 10 weeks - so your theory that its the same and nothing has changed kinda doesnt make sense... Anyway, we obviously played and understood D2 on totally different level, so no point talking here.



I will add this though: what you say about builds is very superficial. D3 allows you to change skills, but its stupid to call that new build, since it all has exactly same gameplay.

D2 had many different builds for each class, each with totally different skills, items, stats focus and gameplay. There was huge difference between playing jawazon or bowazon, not just with skills, but also items and gameplay. Same with elemental druid, or melee druid... And all other classes. Every class had at least 2-3 major builds and many minor modifications.

D3 does not offer that. You can change skill, but gameplay and items remains pretty much same. There is like 7 semi-builds (all with same items) across all classes in D3.

So while they made D3 more friendly in terms of leveling (which is obviously good) at the same time they removed all depth due to how insignificant skill changes are for gameplay (except maybe archon vs CC wiz) and how retarded itemization is.
Scientists finally discovered what's wrong with the female brain: On the left side, there is nothing right, and on the right side, there's nothing left. [http://eu.battle.net/sc2/en/profile/213948/1/DJVibrejtr/]
DODswe4
Profile Joined July 2011
Sweden2157 Posts
November 25 2013 19:25 GMT
#1582
D2 had so many builds because you could clear the whole game without items. most classes in D3 have 2-3 builds its just that 1 is often the best something which the internet manage to figure out alot quicker then when D2 was around. And regards to how many people you met, you me the people ingame which played like you. I know alot of people who never finished hell yet find the game good, same with D3 most of my friends like D3 thats why we keep playing it.

Taking barb for example, best farming build is whirlwind. Against bosses the highest damage build is hota without a fury generator for that you need a soj, weapon throw can be played to great efficency with a three hundread spear and a soj and they are working on making more legenderies change how you play. Now they added affixes so that you cant get everything on every piece chosing what you want becomes more important (cm/ww want crit and attack speed, earthquke barb want cooldown reduction and raw damage). So they are working on it

For end game and leveling you can always say that it ends when you max out the three none core paragon tabs (800paragon), which should take awhile for most of the normal people
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2013-11-25 20:18:46
November 25 2013 20:12 GMT
#1583
On November 26 2013 03:13 Sek-Kuar wrote:
Show nested quote +
On November 26 2013 02:14 andrewlt wrote:
I don't think you understand where I am coming from. The endgame for the vast majority of people in D3 is the same as the endgame in D2, play until the rate of leveling and getting item upgrades slows down to a point that you don't want to go on.

What D2 has is not more freedom, but more grinding. You just happen to like the grinding that game has. It's something that the most hardcore D2 fans share but not something that a majority of the player base for both games share. D3 allows more experimentation of builds. It's just that it doesn't waste your time whenever you want to experiment. And again, the people who loved D2's style loved grinding new characters, something that we don't all share. I only created one character per class in D2. I would have loved to try new skills but I didn't like the grind.


I dont know who you played D2 with, but I knew literally hundreds of players over the years in game, d2jsp and other forums and what you described was not true for single one of them. ROFL, people werent complaining about lack of endgame in D2 after 10 years, while in D3 they started complainining after 10 weeks - so your theory that its the same and nothing has changed kinda doesnt make sense... Anyway, we obviously played and understood D2 on totally different level, so no point talking here.


It's very probable that << the people on d2jsp "and other forums" that played D2 for 10years >> isn't really a representative population and every problems D2 had that made other people stop playing that game probably won't be of importance to them.

I mean it's cool to not like some systems or idea, I don't like everything either and mainly would like them to add more competitive stuff. But it should be obvious by now that everytime you say something along the line "nobody wants this", "every wants that" that you in fact speak of << the people on d2jsp "and other forums" that played D2 for 10years >>. Which is far from being everybody that plays D3.

Now... I also think they just don't add enough. Just make ladders and races and it would be a huge improvement in my opinion as to create a semblance of end game.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Sek-Kuar
Profile Joined November 2010
Czech Republic593 Posts
November 25 2013 20:58 GMT
#1584
On November 26 2013 05:12 rezoacken wrote:
Show nested quote +
On November 26 2013 03:13 Sek-Kuar wrote:
On November 26 2013 02:14 andrewlt wrote:
I don't think you understand where I am coming from. The endgame for the vast majority of people in D3 is the same as the endgame in D2, play until the rate of leveling and getting item upgrades slows down to a point that you don't want to go on.

What D2 has is not more freedom, but more grinding. You just happen to like the grinding that game has. It's something that the most hardcore D2 fans share but not something that a majority of the player base for both games share. D3 allows more experimentation of builds. It's just that it doesn't waste your time whenever you want to experiment. And again, the people who loved D2's style loved grinding new characters, something that we don't all share. I only created one character per class in D2. I would have loved to try new skills but I didn't like the grind.


I dont know who you played D2 with, but I knew literally hundreds of players over the years in game, d2jsp and other forums and what you described was not true for single one of them. ROFL, people werent complaining about lack of endgame in D2 after 10 years, while in D3 they started complainining after 10 weeks - so your theory that its the same and nothing has changed kinda doesnt make sense... Anyway, we obviously played and understood D2 on totally different level, so no point talking here.


It's very probable that << the people on d2jsp "and other forums" that played D2 for 10years >> isn't really a representative population and every problems D2 had that made other people stop playing that game probably won't be of importance to them.

I mean it's cool to not like some systems or idea, I don't like everything either and mainly would like them to add more competitive stuff. But it should be obvious by now that everytime you say something along the line "nobody wants this", "every wants that" that you in fact speak of << the people on d2jsp "and other forums" that played D2 for 10years >>. Which is far from being everybody that plays D3.

Now... I also think they just don't add enough. Just make ladders and races and it would be a huge improvement in my opinion as to create a semblance of end game.


That statement is based on presumtion that people who didnt like D2 quietly stopped playing and moved to other games, while people who dont like D3 can not quit and must complain. What do you want me to respond to that?

Let me explain you something: this world was exactly the same 5 years ago as it is now, with all whiners and haters.
Actually - I take that back. D2 was running on medieval technology with no anti dupe and bot protection, so it was massively affected by both.
And couple years ago there was less games so...


You seriously think that whiners didnt exist 5 years ago? You seriously think there were no battle.net forums 5 years ago? You seriously think that people didnt talk because they couldnt or didnt care because they could choose 1000 other games and now suddenly they cant?


Try to stop for a moment before making next post, and perhaps you will realize that there is nothing that magically appeared in last 5 years that changed all Gaming world. Thinking that 5 years ago people had exactly same problems but didnt talk about it because they had nowhere to post or whatever of that sort is just stupid.


And FYI not everyone who was playing D2 10 years after release was playing it for 10 years.
Scientists finally discovered what's wrong with the female brain: On the left side, there is nothing right, and on the right side, there's nothing left. [http://eu.battle.net/sc2/en/profile/213948/1/DJVibrejtr/]
SKC
Profile Joined October 2010
Brazil18828 Posts
November 25 2013 21:26 GMT
#1585
On November 26 2013 05:58 Sek-Kuar wrote:
Show nested quote +
On November 26 2013 05:12 rezoacken wrote:
On November 26 2013 03:13 Sek-Kuar wrote:
On November 26 2013 02:14 andrewlt wrote:
I don't think you understand where I am coming from. The endgame for the vast majority of people in D3 is the same as the endgame in D2, play until the rate of leveling and getting item upgrades slows down to a point that you don't want to go on.

What D2 has is not more freedom, but more grinding. You just happen to like the grinding that game has. It's something that the most hardcore D2 fans share but not something that a majority of the player base for both games share. D3 allows more experimentation of builds. It's just that it doesn't waste your time whenever you want to experiment. And again, the people who loved D2's style loved grinding new characters, something that we don't all share. I only created one character per class in D2. I would have loved to try new skills but I didn't like the grind.


I dont know who you played D2 with, but I knew literally hundreds of players over the years in game, d2jsp and other forums and what you described was not true for single one of them. ROFL, people werent complaining about lack of endgame in D2 after 10 years, while in D3 they started complainining after 10 weeks - so your theory that its the same and nothing has changed kinda doesnt make sense... Anyway, we obviously played and understood D2 on totally different level, so no point talking here.


It's very probable that << the people on d2jsp "and other forums" that played D2 for 10years >> isn't really a representative population and every problems D2 had that made other people stop playing that game probably won't be of importance to them.

I mean it's cool to not like some systems or idea, I don't like everything either and mainly would like them to add more competitive stuff. But it should be obvious by now that everytime you say something along the line "nobody wants this", "every wants that" that you in fact speak of << the people on d2jsp "and other forums" that played D2 for 10years >>. Which is far from being everybody that plays D3.

Now... I also think they just don't add enough. Just make ladders and races and it would be a huge improvement in my opinion as to create a semblance of end game.


That statement is based on presumtion that people who didnt like D2 quietly stopped playing and moved to other games, while people who dont like D3 can not quit and must complain. What do you want me to respond to that?

Let me explain you something: this world was exactly the same 5 years ago as it is now, with all whiners and haters.
Actually - I take that back. D2 was running on medieval technology with no anti dupe and bot protection, so it was massively affected by both.
And couple years ago there was less games so...


You seriously think that whiners didnt exist 5 years ago? You seriously think there were no battle.net forums 5 years ago? You seriously think that people didnt talk because they couldnt or didnt care because they could choose 1000 other games and now suddenly they cant?


Try to stop for a moment before making next post, and perhaps you will realize that there is nothing that magically appeared in last 5 years that changed all Gaming world. Thinking that 5 years ago people had exactly same problems but didnt talk about it because they had nowhere to post or whatever of that sort is just stupid.


And FYI not everyone who was playing D2 10 years after release was playing it for 10 years.

The gaming world was definatelly vastly diferent 13 years ago. This whole trend of community feedback, positive or negative, was far less relevant or even even non existant. A lot of games have had worse sequels without generating this kind of behavior.

And about D2, it's definatelly true that most players didn't reach "endgame". Most people didn't even play online. I would say it's very likely most people that played Diablo 2 didn't even finish Hell.
Sek-Kuar
Profile Joined November 2010
Czech Republic593 Posts
November 25 2013 21:55 GMT
#1586
On November 26 2013 06:26 SKC wrote:
Show nested quote +
On November 26 2013 05:58 Sek-Kuar wrote:
On November 26 2013 05:12 rezoacken wrote:
On November 26 2013 03:13 Sek-Kuar wrote:
On November 26 2013 02:14 andrewlt wrote:
I don't think you understand where I am coming from. The endgame for the vast majority of people in D3 is the same as the endgame in D2, play until the rate of leveling and getting item upgrades slows down to a point that you don't want to go on.

What D2 has is not more freedom, but more grinding. You just happen to like the grinding that game has. It's something that the most hardcore D2 fans share but not something that a majority of the player base for both games share. D3 allows more experimentation of builds. It's just that it doesn't waste your time whenever you want to experiment. And again, the people who loved D2's style loved grinding new characters, something that we don't all share. I only created one character per class in D2. I would have loved to try new skills but I didn't like the grind.


I dont know who you played D2 with, but I knew literally hundreds of players over the years in game, d2jsp and other forums and what you described was not true for single one of them. ROFL, people werent complaining about lack of endgame in D2 after 10 years, while in D3 they started complainining after 10 weeks - so your theory that its the same and nothing has changed kinda doesnt make sense... Anyway, we obviously played and understood D2 on totally different level, so no point talking here.


It's very probable that << the people on d2jsp "and other forums" that played D2 for 10years >> isn't really a representative population and every problems D2 had that made other people stop playing that game probably won't be of importance to them.

I mean it's cool to not like some systems or idea, I don't like everything either and mainly would like them to add more competitive stuff. But it should be obvious by now that everytime you say something along the line "nobody wants this", "every wants that" that you in fact speak of << the people on d2jsp "and other forums" that played D2 for 10years >>. Which is far from being everybody that plays D3.

Now... I also think they just don't add enough. Just make ladders and races and it would be a huge improvement in my opinion as to create a semblance of end game.


That statement is based on presumtion that people who didnt like D2 quietly stopped playing and moved to other games, while people who dont like D3 can not quit and must complain. What do you want me to respond to that?

Let me explain you something: this world was exactly the same 5 years ago as it is now, with all whiners and haters.
Actually - I take that back. D2 was running on medieval technology with no anti dupe and bot protection, so it was massively affected by both.
And couple years ago there was less games so...


You seriously think that whiners didnt exist 5 years ago? You seriously think there were no battle.net forums 5 years ago? You seriously think that people didnt talk because they couldnt or didnt care because they could choose 1000 other games and now suddenly they cant?


Try to stop for a moment before making next post, and perhaps you will realize that there is nothing that magically appeared in last 5 years that changed all Gaming world. Thinking that 5 years ago people had exactly same problems but didnt talk about it because they had nowhere to post or whatever of that sort is just stupid.


And FYI not everyone who was playing D2 10 years after release was playing it for 10 years.

The gaming world was definatelly vastly diferent 13 years ago. This whole trend of community feedback, positive or negative, was far less relevant or even even non existant. A lot of games have had worse sequels without generating this kind of behavior.

And about D2, it's definatelly true that most players didn't reach "endgame". Most people didn't even play online. I would say it's very likely most people that played Diablo 2 didn't even finish Hell.


I didnt say 13 years ^^ I said 5 years... and I could even say less than that as D2 was still one of the best selling games and donzens of thousands regular players back then.

And again, nothing has changed. Blizzard released statistics for D3 clearly showing that majority of players didnt reach inferno few months ago (dont know any ever since), so we can speculate all day how things were in D2 but we would not get to much of a difference anyway.

The only thing we know for fact is that in D2 not week, not month, not year and not even decade after release among thousands of whine posts about runes, dupes, bots, items selling sites etc. etc. you could not find any complaints about longetivity of D2. Not 13 years ago, not 10 years ago, not 5 years ago and not 3 years ago.
Scientists finally discovered what's wrong with the female brain: On the left side, there is nothing right, and on the right side, there's nothing left. [http://eu.battle.net/sc2/en/profile/213948/1/DJVibrejtr/]
SKC
Profile Joined October 2010
Brazil18828 Posts
November 25 2013 22:13 GMT
#1587
That's partially because longevity just wasn't an issue. Most people didn't expect to play the game for hundreds of hours, you expected a single playthrough. Replayability was a bonus. Alos, even if it was an issue, you wouldn't hear about it as much as you do now. Players were also not used to features like respecing, the standards changed. It's like you didn't hear much about people complaining about balance in Red Alert 2 or there's a lot of complaints about Shadowrun Returns not allowing you to save, even if it was common for older games to not have such a feature.

Either way, what he was saying is that longevity just isn't a concern for most people, because they don't even reach endgame, be it in D2 or D3. He is right, and it has nothing to do with on whether endgame is worse for the more hardcore players.
Sek-Kuar
Profile Joined November 2010
Czech Republic593 Posts
November 26 2013 01:14 GMT
#1588
Sure, because that makes sense... All those players on nightmare with their 35-40 lvl chars kept complaining about duping and bots, because some 65+ lvl runewords were naturally big issue for them (even though they actually never saw them and didnt even know they exist), but noone ever considered thinking about endgame.

That must be it... I can see that now thanks
Scientists finally discovered what's wrong with the female brain: On the left side, there is nothing right, and on the right side, there's nothing left. [http://eu.battle.net/sc2/en/profile/213948/1/DJVibrejtr/]
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2013-11-26 02:07:43
November 26 2013 01:43 GMT
#1589
On November 26 2013 05:58 Sek-Kuar wrote:
Show nested quote +
On November 26 2013 05:12 rezoacken wrote:
On November 26 2013 03:13 Sek-Kuar wrote:
On November 26 2013 02:14 andrewlt wrote:
I don't think you understand where I am coming from. The endgame for the vast majority of people in D3 is the same as the endgame in D2, play until the rate of leveling and getting item upgrades slows down to a point that you don't want to go on.

What D2 has is not more freedom, but more grinding. You just happen to like the grinding that game has. It's something that the most hardcore D2 fans share but not something that a majority of the player base for both games share. D3 allows more experimentation of builds. It's just that it doesn't waste your time whenever you want to experiment. And again, the people who loved D2's style loved grinding new characters, something that we don't all share. I only created one character per class in D2. I would have loved to try new skills but I didn't like the grind.


I dont know who you played D2 with, but I knew literally hundreds of players over the years in game, d2jsp and other forums and what you described was not true for single one of them. ROFL, people werent complaining about lack of endgame in D2 after 10 years, while in D3 they started complainining after 10 weeks - so your theory that its the same and nothing has changed kinda doesnt make sense... Anyway, we obviously played and understood D2 on totally different level, so no point talking here.


It's very probable that << the people on d2jsp "and other forums" that played D2 for 10years >> isn't really a representative population and every problems D2 had that made other people stop playing that game probably won't be of importance to them.

I mean it's cool to not like some systems or idea, I don't like everything either and mainly would like them to add more competitive stuff. But it should be obvious by now that everytime you say something along the line "nobody wants this", "every wants that" that you in fact speak of << the people on d2jsp "and other forums" that played D2 for 10years >>. Which is far from being everybody that plays D3.

Now... I also think they just don't add enough. Just make ladders and races and it would be a huge improvement in my opinion as to create a semblance of end game.


That statement is based on presumtion that people who didnt like D2 quietly stopped playing and moved to other games, while people who dont like D3 can not quit and must complain. What do you want me to respond to that?


Nope. That statement is based on your own words that you talk about the D2JSP community or similar forums. I'm only stating that this is a very restraint part of the Diablo 3 players so making generalization as to what people like or want is bold.

The rest of your post has shit to do with what I said as you just extrapolate and put words in my mouth. I'll just briefly comment then: Of course there was discontent 5y ago and 10y ago but that isn't a counter-argument to what I was saying. Which is that I think you have a very biased view of what you think people want in the game Diablo 3.

And I even agree with some of it lol. I just find you annoying to reply to some other posters suggestions by saying "nobody wants that" when in facts you're saying "me and my D2 friends don't want that".


Blah, either way it's not like this post would change something as to what D3 will or won't be so that's kind of a waste of time I guess.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
November 26 2013 17:38 GMT
#1590
so basically your argument goes as follows:

the numerical majority of d2 or d3 players are casual noobs who dont expect more than one or two playthroughs of the game and who are so unimaginably bad that they might even fail to reach hell/inferno in games as easy as d2/d3. since this group of players is the majority of the customer-base, the game producers should mostly care about the interests of this group since they generate the majority of sales revenue. therefore, endgame content or longevity are overrated and it would make perfect sense for blizzard to create mediocre, short-lived titles like any other company in the business.

does this sum it up?
"What am I supposed to do against this?" - "Lose!" :-]
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 26 2013 17:43 GMT
#1591
On November 27 2013 02:38 Black Gun wrote:
so basically your argument goes as follows:

the numerical majority of d2 or d3 players are casual noobs who dont expect more than one or two playthroughs of the game and who are so unimaginably bad that they might even fail to reach hell/inferno in games as easy as d2/d3. since this group of players is the majority of the customer-base, the game producers should mostly care about the interests of this group since they generate the majority of sales revenue. therefore, endgame content or longevity are overrated and it would make perfect sense for blizzard to create mediocre, short-lived titles like any other company in the business.

does this sum it up?

The funny part is that blizzard buys this theory.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2013-11-26 18:22:33
November 26 2013 18:07 GMT
#1592
On November 27 2013 02:38 Black Gun wrote:
so basically your argument goes as follows:

the numerical majority of d2 or d3 players are casual noobs who dont expect more than one or two playthroughs of the game and who are so unimaginably bad that they might even fail to reach hell/inferno in games as easy as d2/d3. since this group of players is the majority of the customer-base, the game producers should mostly care about the interests of this group since they generate the majority of sales revenue. therefore, endgame content or longevity are overrated and it would make perfect sense for blizzard to create mediocre, short-lived titles like any other company in the business.

does this sum it up?


No it doesn't, it's just a strawman argument.

There is a world of differences between "catering to casuals and making a shallow game" (which I think D3 is currently) and "not making every D2 hardcore players wishes true".

I'm a firm believer that you can make a game that has both depth and doesn't alienate casuals.

On November 27 2013 02:43 Sn0_Man wrote:
Show nested quote +
On November 27 2013 02:38 Black Gun wrote:
so basically your argument goes as follows:

the numerical majority of d2 or d3 players are casual noobs who dont expect more than one or two playthroughs of the game and who are so unimaginably bad that they might even fail to reach hell/inferno in games as easy as d2/d3. since this group of players is the majority of the customer-base, the game producers should mostly care about the interests of this group since they generate the majority of sales revenue. therefore, endgame content or longevity are overrated and it would make perfect sense for blizzard to create mediocre, short-lived titles like any other company in the business.

does this sum it up?

The funny part is that blizzard buys this theory.


And I agree it's stupid.
Either we are alone in the Universe or we are not. Both are equally terrifying.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
November 26 2013 20:58 GMT
#1593
you guys sure like to whine about generalities.

looks like crushing below is going to get nerfed soon.

We are in a super early beta testing phase right now, and there are still lots of things that need tuning and also bugs that need fixing.

The developers intentions with Crushing Blow is for it to be competitive with stats like Increased Attack Speed, Critical Hit Chance, or Critical Hit Damage, but obviously it will need some tuning if it clearly trumps all of those other stats.

We are of course interested in reading more of your thoughts on Crushing Blow, so please keep posting your feedback on it :-)

http://eu.battle.net/d3/en/forum/topic/8783708551#5
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
November 27 2013 01:23 GMT
#1594
crusader laser beam has been fixed; it was a bug. not many other bug fixes, but they are removing items to force other items to be used. interesting ploy.

http://blues.incgamers.com/Posts/10/1/77/1392/215357/friendsfamily-beta-test-hotfixes#postId_555772
CrankOut
Profile Joined November 2013
187 Posts
November 27 2013 11:20 GMT
#1595
The Changes/Hotfixes are pretty good already. Should fix at least the major problems right now. Now they need to change some of the Loot. You still get great Gear way too fast.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
November 27 2013 16:27 GMT
#1596
rofl, now we know why the thing was the "rape beam":

# Heaven's Fury
# Bug: Now properly deals 1500% weapon damage over 5 seconds instead of every second.

so with the approximately 1m dps that chars had, this skill was doing 15m dps and 75m dam over the 5s before the bugfix.

well, this is what the beta is intended for. imagine a bug like this had gone live: the progress and gear advantage that those who abused this bug already got would be impossible to catch up.
"What am I supposed to do against this?" - "Lose!" :-]
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
November 27 2013 17:36 GMT
#1597
On November 27 2013 20:20 CrankOut wrote:
The Changes/Hotfixes are pretty good already. Should fix at least the major problems right now. Now they need to change some of the Loot. You still get great Gear way too fast.

i actually think this is intentional. they want people to find the loot so that they can test the loot. it makes no sense to make the best legends/sets/rares drop infrequently and not allow anyone to test them. they will likely tweak drop rates during closed or open beta rather than early on like now.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
November 27 2013 19:47 GMT
#1598
On November 28 2013 02:36 dAPhREAk wrote:
Show nested quote +
On November 27 2013 20:20 CrankOut wrote:
The Changes/Hotfixes are pretty good already. Should fix at least the major problems right now. Now they need to change some of the Loot. You still get great Gear way too fast.

i actually think this is intentional. they want people to find the loot so that they can test the loot. it makes no sense to make the best legends/sets/rares drop infrequently and not allow anyone to test them. they will likely tweak drop rates during closed or open beta rather than early on like now.

thats actually quite a good point.

by the high droprates, they have for example found out that immunity rings are too strong.
"What am I supposed to do against this?" - "Lose!" :-]
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
November 27 2013 19:53 GMT
#1599
Blizzard actually just confirmed the point:

Right now it just seems like everyone can just beat the game in a couple days and then there’s really no incentive to keep playing since loot rains down from the sky and makes the difficulties obsolete since they’re just a gearcheck anyway and not actually harder in terms of like, increasing monster speed or AoE range or aggression or adding hard-mode affixes.

Nevalistis: The current legendary acquisition rate is higher than planned for launch. We will continue to tune this to arrive at an ideal reward rate, but in the meantime it allows our beta testers to get their hands on a variety of items for testing purposes.

Also consider that Bounties are compounding this issue a bit. With the changes I mentioned above regarding reduction in rewards, this should become a bit less of an issue.

TLDR: It’s Beta! Lots is subject to change, and we’re not done yet.

http://blues.incgamers.com/Posts/10/1/77/1392/215358/blue-will-we-see-any-more-large-changesadditions
rezoacken
Profile Joined April 2010
Canada2719 Posts
November 27 2013 20:34 GMT
#1600
Well yeah if they are serious about their beta first phases are mostly to test out stuff. Balance comes last since there is no point in trying to balance broken stuff that you'd have to change anyway.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Prev 1 78 79 80 81 82 95 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#81
WardiTV638
IndyStarCraft 221
Rex76
CranKy Ducklings46
Liquipedia
Afreeca Starleague
10:00
Ro16 Group Selection
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko487
IndyStarCraft 221
SortOf 146
ProTech115
Rex 76
Codebar 21
StarCraft: Brood War
Calm 6725
Horang2 2309
Zeus 336
Hyuk 317
ggaemo 225
actioN 177
Pusan 104
Killer 79
ToSsGirL 71
Mind 53
[ Show more ]
Sea.KH 47
Aegong 46
Shinee 42
[sc1f]eonzerg 26
Hm[arnc] 24
GoRush 17
Noble 16
Terrorterran 15
IntoTheRainbow 13
Movie 12
yabsab 11
Free 11
Sacsri 8
Bale 8
ajuk12(nOOB) 7
soO 7
Icarus 3
Dota 2
XcaliburYe878
canceldota145
Counter-Strike
olofmeister3467
fl0m1843
markeloff93
edward60
Heroes of the Storm
Khaldor203
Other Games
singsing1822
B2W.Neo669
Happy332
crisheroes272
Sick82
ArmadaUGS49
Organizations
Counter-Strike
PGL12822
Other Games
BasetradeTV3242
StarCraft: Brood War
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 80
• Adnapsc2 27
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt441
Other Games
• WagamamaTV376
Upcoming Events
Replay Cast
12h 8m
Sparkling Tuna Cup
22h 8m
PiGosaur Cup
1d 12h
Kung Fu Cup
2 days
The PondCast
2 days
Replay Cast
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
BSL
5 days
Replay Cast
5 days
[ Show More ]
Sparkling Tuna Cup
5 days
BSL
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.