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Reaper of Souls General Discussion - Page 54

Forum Index > Diablo 3
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marconi
Profile Joined March 2010
Croatia220 Posts
August 23 2013 02:10 GMT
#1061
people should really not buy this game, and send blizz a message that we are tired of their bullshit.

ofc, that's not gonna happen
SarcasmMonster
Profile Joined October 2011
3136 Posts
Last Edited: 2013-08-23 02:23:43
August 23 2013 02:23 GMT
#1062
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.
MMA: The true King of Wings
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2013-08-23 02:29:11
August 23 2013 02:26 GMT
#1063
On August 23 2013 11:03 Mohdoo wrote:
Show nested quote +
On August 23 2013 09:47 ayaz2810 wrote:
200k a day is still pretty awful when you take into account that 12 million copies were sold. If you said that someone played every 7 days (I'm feeling generous. So let's assume that none of the people playing each week are duplicates), that's 1.4 million unique players a week. That's 1.4 in 12. That's 11%. This seems good to people? If you exclude gold farmers and bots, the number is even more terrible.

If ~11 out of every 12 people have quit, there's obviously a good reason.


I would say Diablo 3 is mainly a single player game and secondarily a multiplayer game. Its not normal for people to keep playing single player. I think it's tragic, but Diablo 3 is a single player game in my eyes. Its a game where you can farm like a multiplayer game, but it's ultimately a single player game. I don't think you can compare Diablo 3 to other multiplayer games. I, for example, would never want to just keep leveling and grinding and getting gear. I played through the game and I don't think I ever even beat it on the hardest difficulty. Still worth the money in my eyes, but I really had no interest in doing a lot of things other people do.



d2 big catch was the multiplayer. sp yeye nice and all but no one played that for that long. i played through d2, then stopped. then i got a (for that time) nice internet flat, suddenly i picked up d2 again and played it for 50x as long as i played singleplayer.

also d3 is forced always online.

its a multiplayer game. which makes it so sad that its such a damn depressingly lonely game to play (no grp incentives,no public games, no proper chat, no clan/grping or anything)

On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.


the ONLY thing that gives reason to get optimisitc is that blizzard is somewhat starting to bow to the community and actually tries to do what we want instead of their usual "you eat what give you, if you want or not" attitude.

the reveal showed nothing interesting and many of the changes shouldve been in there from release, be patched shortly after.. so excuse me/us that we dont get overexcited over them selling us the much needed fix to a in some aspects broken/unfinished game.
life of lively to live to life of full life thx to shield battery
farvacola
Profile Blog Joined January 2011
United States18856 Posts
Last Edited: 2013-08-23 02:26:58
August 23 2013 02:26 GMT
#1064
On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.

May you wear your badge of shame with steadfast courage and resolve.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
NukeD
Profile Joined October 2010
Croatia1612 Posts
August 23 2013 02:27 GMT
#1065
On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread.

Im more ashamed I promise you that.
sorry for dem one liners
[Crimson]Bason
Profile Joined October 2008
China161 Posts
August 23 2013 02:30 GMT
#1066
On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.


its hard to be optimistic when the stuff they showed about the expansion did not address the fundamental flaws of the game. The only thing they will add is a few novelty that will keep the players playing for a few months max. They really have not given us a decisive plan on how to fix the economy, skill/rune system, and itemization.

The new paragon, new dungeons, loot runs seem to add more content but if in the end the rewards are the same old items that made the game dull with just increased dps, stats, cc, cd, ias ... all these additions are just useless. And from the items that were shown at gamescom it really doesnt seem like they have fixed anything at all.
Kuni
Profile Blog Joined September 2010
Austria765 Posts
August 23 2013 02:30 GMT
#1067
There just is no way in hell I'm gonna buy this game, after the fucking pathetic debacle that was called Diablo 3. The days are long gone, where buying a new Blizzard game was as a matter of course. Sad, but what can you do ...
bonus vir semper tiro
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 23 2013 02:36 GMT
#1068
On August 23 2013 11:30 [Crimson]Bason wrote:
Show nested quote +
On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.


its hard to be optimistic when the stuff they showed about the expansion did not address the fundamental flaws of the game. The only thing they will add is a few novelty that will keep the players playing for a few months max. They really have not given us a decisive plan on how to fix the economy, skill/rune system, and itemization.

The new paragon, new dungeons, loot runs seem to add more content but if in the end the rewards are the same old items that made the game dull with just increased dps, stats, cc, cd, ias ... all these additions are just useless. And from the items that were shown at gamescom it really doesnt seem like they have fixed anything at all.


There's good chance cc and cd are getting nerfed to be more inline with other affixes. Source: http://www.reddit.com/r/Diablo/comments/1ktgv1/crit_nerf_incoming/

Does IAS need fixing? It's a standard affix in Diablo-world. Balance-wise, it's totally fine post nerf.
MMA: The true King of Wings
Wuster
Profile Joined May 2011
1974 Posts
August 23 2013 02:38 GMT
#1069
On August 23 2013 11:26 BeMannerDuPenner wrote:
the ONLY thing that gives reason to get optimisitc is that blizzard is somewhat starting to bow to the community and actually tries to do what we want instead of their usual "you eat what give you, if you want or not" attitude.


Thing is, this isn't a new 'listen to the community' change of heart. If you were around during Beta, there were changes that got put in, then taken out and you could see the frustration the dev's had saying "But you told us this is how you wanted things to be!"

Specific examples included:
not having to farm the same boss over and over again to get the best gear.
being allowed to chance skills, but also maintaining some incentive to stick with a build for a session (NV system).
also, having a reason to stay in the game for more than a single kill (again, the NV system)..
there's also the AH of course, since players both implicitly, by using eBay/d2jsp/ect, and explicitly saying they wanted it.

Of course, the final implementation wasn't perfect, but given how diametrically opposed some people were about what they wanted, it's not a surprise they ended up satisfying no one (heck in the other thread, someone was wishing for loot to be diluted and that the majority of drops should be worthless whites and greys...).

Given that they had to pick sides in a lot of these debates, it's not a surprise that people keep saying "they should have listened to us!" either.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 23 2013 02:38 GMT
#1070
On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.

Yeah, its pretty bad when TL is the place filled with hate and rage, while reddit is filled with people who are cautiously optimistic. But then again, its just a few people that keep posting over and over.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
[Crimson]Bason
Profile Joined October 2008
China161 Posts
August 23 2013 02:39 GMT
#1071
On August 23 2013 11:36 SarcasmMonster wrote:
Show nested quote +
On August 23 2013 11:30 [Crimson]Bason wrote:
On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.


its hard to be optimistic when the stuff they showed about the expansion did not address the fundamental flaws of the game. The only thing they will add is a few novelty that will keep the players playing for a few months max. They really have not given us a decisive plan on how to fix the economy, skill/rune system, and itemization.

The new paragon, new dungeons, loot runs seem to add more content but if in the end the rewards are the same old items that made the game dull with just increased dps, stats, cc, cd, ias ... all these additions are just useless. And from the items that were shown at gamescom it really doesnt seem like they have fixed anything at all.


There's good chance cc and cd are getting nerfed to be more inline with other affixes. Source: http://www.reddit.com/r/Diablo/comments/1ktgv1/crit_nerf_incoming/

Does IAS need fixing? It's a standard affix in Diablo-world. Balance-wise, it's totally fine post nerf.


Just tweaking numbers around skill/rune and stats such as cc, cd, ias does NOT change anything about the dullness of the items and does NOT increase any diversity at all

Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 23 2013 02:43 GMT
#1072
On August 23 2013 11:39 [Crimson]Bason wrote:
Show nested quote +
On August 23 2013 11:36 SarcasmMonster wrote:
On August 23 2013 11:30 [Crimson]Bason wrote:
On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.


its hard to be optimistic when the stuff they showed about the expansion did not address the fundamental flaws of the game. The only thing they will add is a few novelty that will keep the players playing for a few months max. They really have not given us a decisive plan on how to fix the economy, skill/rune system, and itemization.

The new paragon, new dungeons, loot runs seem to add more content but if in the end the rewards are the same old items that made the game dull with just increased dps, stats, cc, cd, ias ... all these additions are just useless. And from the items that were shown at gamescom it really doesnt seem like they have fixed anything at all.


There's good chance cc and cd are getting nerfed to be more inline with other affixes. Source: http://www.reddit.com/r/Diablo/comments/1ktgv1/crit_nerf_incoming/

Does IAS need fixing? It's a standard affix in Diablo-world. Balance-wise, it's totally fine post nerf.


Just tweaking numbers around skill/rune and stats such as cc, cd, ias does NOT change anything about the dullness of the items and does NOT increase any diversity at all


Why are you even posting in this thread? You don't like the game, we get it. Nothing we say will change that. What is the purpose of you posting about how much you hate the game?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Spawkuring
Profile Joined July 2008
United States755 Posts
August 23 2013 02:45 GMT
#1073
I don't really know why people rag on D3 haters when it's precisely those haters that are prompting most of the improvements to the game.

D3, while a fun game, was also undoubtedly an unfinished game. It lacked a large number of features on release, made a ton of questionable decisions that were pointed out well in advance, and its last few months in the development cycle could be summed up as: "Hey guys, guess what? We cut yet another feature out of the game!" Then of course you have the changes that are too late to back down from, such as the nonexistent atmosphere, overly chatty cartoon villains, and the AH, which even Jay Wilson admits was a mistake.

In fact, almost none of the changes to D3 have been an actual improvement to the genre. Practically every single improvement has been simply to bring the game up to par with D2. Paragon levels are just a re-implementation of the lv 99 cap. Paragon 2.0 is a re-implementation of stat-changing. Loot 2.0 is a re-implementation of the D2 item system. Same with monster power, infernal machine, and I can guarantee that we'll be seeing ladders coming back in the future. And as much as people defend the AH, Blizzard has more or less stated that one of their primary goals is to de-emphasize the auction house as a way of getting gear, so even they don't defend it that much.

Be thankful to the "whiners" and "haters". They're the only reason anything is getting done.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
August 23 2013 02:46 GMT
#1074
On August 23 2013 11:39 [Crimson]Bason wrote:
Show nested quote +
On August 23 2013 11:36 SarcasmMonster wrote:
On August 23 2013 11:30 [Crimson]Bason wrote:
On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.


its hard to be optimistic when the stuff they showed about the expansion did not address the fundamental flaws of the game. The only thing they will add is a few novelty that will keep the players playing for a few months max. They really have not given us a decisive plan on how to fix the economy, skill/rune system, and itemization.

The new paragon, new dungeons, loot runs seem to add more content but if in the end the rewards are the same old items that made the game dull with just increased dps, stats, cc, cd, ias ... all these additions are just useless. And from the items that were shown at gamescom it really doesnt seem like they have fixed anything at all.


There's good chance cc and cd are getting nerfed to be more inline with other affixes. Source: http://www.reddit.com/r/Diablo/comments/1ktgv1/crit_nerf_incoming/

Does IAS need fixing? It's a standard affix in Diablo-world. Balance-wise, it's totally fine post nerf.


Just tweaking numbers around skill/rune and stats such as cc, cd, ias does NOT change anything about the dullness of the items and does NOT increase any diversity at all


We have seen a total of like 2 new legendary items and blizzcon is still on the way. The crusader flail looked more interesting with 4% cooldown reduction + chance to pull in and slow enemies. We dont know all of the neat little things they are putting on them that you are complaining about.
[Crimson]Bason
Profile Joined October 2008
China161 Posts
August 23 2013 02:46 GMT
#1075
On August 23 2013 11:43 Plansix wrote:
Show nested quote +
On August 23 2013 11:39 [Crimson]Bason wrote:
On August 23 2013 11:36 SarcasmMonster wrote:
On August 23 2013 11:30 [Crimson]Bason wrote:
On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.


its hard to be optimistic when the stuff they showed about the expansion did not address the fundamental flaws of the game. The only thing they will add is a few novelty that will keep the players playing for a few months max. They really have not given us a decisive plan on how to fix the economy, skill/rune system, and itemization.

The new paragon, new dungeons, loot runs seem to add more content but if in the end the rewards are the same old items that made the game dull with just increased dps, stats, cc, cd, ias ... all these additions are just useless. And from the items that were shown at gamescom it really doesnt seem like they have fixed anything at all.


There's good chance cc and cd are getting nerfed to be more inline with other affixes. Source: http://www.reddit.com/r/Diablo/comments/1ktgv1/crit_nerf_incoming/

Does IAS need fixing? It's a standard affix in Diablo-world. Balance-wise, it's totally fine post nerf.


Just tweaking numbers around skill/rune and stats such as cc, cd, ias does NOT change anything about the dullness of the items and does NOT increase any diversity at all


Why are you even posting in this thread? You don't like the game, we get it. Nothing we say will change that. What is the purpose of you posting about how much you hate the game?


so people who have criticism of the game and its future cant post? where did you pull that logic from? I would say the majority is against your views of the game so more people dont care about how you love this crappy game.
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 23 2013 02:47 GMT
#1076
On August 23 2013 11:39 [Crimson]Bason wrote:
Show nested quote +
On August 23 2013 11:36 SarcasmMonster wrote:
On August 23 2013 11:30 [Crimson]Bason wrote:
On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.


its hard to be optimistic when the stuff they showed about the expansion did not address the fundamental flaws of the game. The only thing they will add is a few novelty that will keep the players playing for a few months max. They really have not given us a decisive plan on how to fix the economy, skill/rune system, and itemization.

The new paragon, new dungeons, loot runs seem to add more content but if in the end the rewards are the same old items that made the game dull with just increased dps, stats, cc, cd, ias ... all these additions are just useless. And from the items that were shown at gamescom it really doesnt seem like they have fixed anything at all.


There's good chance cc and cd are getting nerfed to be more inline with other affixes. Source: http://www.reddit.com/r/Diablo/comments/1ktgv1/crit_nerf_incoming/

Does IAS need fixing? It's a standard affix in Diablo-world. Balance-wise, it's totally fine post nerf.


Just tweaking numbers around skill/rune and stats such as cc, cd, ias does NOT change anything about the dullness of the items and does NOT increase any diversity at all



I'll have to disagree with your analysis that the new items aren't more interesting.

The 2 new legendaries they've shown are rather interesting: Serpent Sparker and Puzzle Ring. We never had these kinds of effects before in Diablo.
MMA: The true King of Wings
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
August 23 2013 02:49 GMT
#1077
On August 23 2013 11:45 Spawkuring wrote:
I don't really know why people rag on D3 haters when it's precisely those haters that are prompting most of the improvements to the game.

D3, while a fun game, was also undoubtedly an unfinished game. It lacked a large number of features on release, made a ton of questionable decisions that were pointed out well in advance, and its last few months in the development cycle could be summed up as: "Hey guys, guess what? We cut yet another feature out of the game!" Then of course you have the changes that are too late to back down from, such as the nonexistent atmosphere, overly chatty cartoon villains, and the AH, which even Jay Wilson admits was a mistake.

In fact, almost none of the changes to D3 have been an actual improvement to the genre. Practically every single improvement has been simply to bring the game up to par with D2. Paragon levels are just a re-implementation of the lv 99 cap. Paragon 2.0 is a re-implementation of stat-changing. Loot 2.0 is a re-implementation of the D2 item system. Same with monster power, infernal machine, and I can guarantee that we'll be seeing ladders coming back in the future. And as much as people defend the AH, Blizzard has more or less stated that one of their primary goals is to de-emphasize the auction house as a way of getting gear, so even they don't defend it that much.

Be thankful to the "whiners" and "haters". They're the only reason anything is getting done.

Paragon 2.0 is more than stat-changing. There is no minimum stat for gear, and there are many many more stat choices aside from just str/health/mana/block. Loot 2.0 is not a re-implementation of the d2 item system, loot 2.0 is an improvement on the same loot system. MP didnt exist in d2.

"whiners" and "haters" are not helpful. They are negative. They provide no positives. They just complain. The people that benefit the game the most are those that identify a mistake and attempt to correct it with positive ideas.

"D3 sucks!"
"AH sucks!"
"xxxxxx sucks!" does not do anything but make the community look like shit.
[Crimson]Bason
Profile Joined October 2008
China161 Posts
August 23 2013 02:52 GMT
#1078
On August 23 2013 11:46 TheRabidDeer wrote:
Show nested quote +
On August 23 2013 11:39 [Crimson]Bason wrote:
On August 23 2013 11:36 SarcasmMonster wrote:
On August 23 2013 11:30 [Crimson]Bason wrote:
On August 23 2013 11:23 SarcasmMonster wrote:
I'm a bit ashamed of this thread. The threads on Reddit were cautiously optimistic whereas this thread is full of vitriol and mud flinging. Redditors is more civil this time around.


its hard to be optimistic when the stuff they showed about the expansion did not address the fundamental flaws of the game. The only thing they will add is a few novelty that will keep the players playing for a few months max. They really have not given us a decisive plan on how to fix the economy, skill/rune system, and itemization.

The new paragon, new dungeons, loot runs seem to add more content but if in the end the rewards are the same old items that made the game dull with just increased dps, stats, cc, cd, ias ... all these additions are just useless. And from the items that were shown at gamescom it really doesnt seem like they have fixed anything at all.


There's good chance cc and cd are getting nerfed to be more inline with other affixes. Source: http://www.reddit.com/r/Diablo/comments/1ktgv1/crit_nerf_incoming/

Does IAS need fixing? It's a standard affix in Diablo-world. Balance-wise, it's totally fine post nerf.


Just tweaking numbers around skill/rune and stats such as cc, cd, ias does NOT change anything about the dullness of the items and does NOT increase any diversity at all


We have seen a total of like 2 new legendary items and blizzcon is still on the way. The crusader flail looked more interesting with 4% cooldown reduction + chance to pull in and slow enemies. We dont know all of the neat little things they are putting on them that you are complaining about.


the thing is that those are their showcase items at a fairly large gaming conference. you would think they would show inspiring novelties and their new ideas about the future of the game. And YET all they shown at gamescom were so underwhelming. The things you talked about does not change game play or diversity of builds because it wont affect any skills/runes. Thats what most hard core D3 players want: more build diversity and character customization and not just tweaking stat numbers around.

[Crimson]Bason
Profile Joined October 2008
China161 Posts
August 23 2013 02:56 GMT
#1079
On August 23 2013 11:49 TheRabidDeer wrote:
Show nested quote +
On August 23 2013 11:45 Spawkuring wrote:
I don't really know why people rag on D3 haters when it's precisely those haters that are prompting most of the improvements to the game.

D3, while a fun game, was also undoubtedly an unfinished game. It lacked a large number of features on release, made a ton of questionable decisions that were pointed out well in advance, and its last few months in the development cycle could be summed up as: "Hey guys, guess what? We cut yet another feature out of the game!" Then of course you have the changes that are too late to back down from, such as the nonexistent atmosphere, overly chatty cartoon villains, and the AH, which even Jay Wilson admits was a mistake.

In fact, almost none of the changes to D3 have been an actual improvement to the genre. Practically every single improvement has been simply to bring the game up to par with D2. Paragon levels are just a re-implementation of the lv 99 cap. Paragon 2.0 is a re-implementation of stat-changing. Loot 2.0 is a re-implementation of the D2 item system. Same with monster power, infernal machine, and I can guarantee that we'll be seeing ladders coming back in the future. And as much as people defend the AH, Blizzard has more or less stated that one of their primary goals is to de-emphasize the auction house as a way of getting gear, so even they don't defend it that much.

Be thankful to the "whiners" and "haters". They're the only reason anything is getting done.

Paragon 2.0 is more than stat-changing. There is no minimum stat for gear, and there are many many more stat choices aside from just str/health/mana/block. Loot 2.0 is not a re-implementation of the d2 item system, loot 2.0 is an improvement on the same loot system. MP didnt exist in d2.

"whiners" and "haters" are not helpful. They are negative. They provide no positives. They just complain. The people that benefit the game the most are those that identify a mistake and attempt to correct it with positive ideas.

"D3 sucks!"
"AH sucks!"
"xxxxxx sucks!" does not do anything but make the community look like shit.


Again none of those "stats" affect skills or runes so they wont change playstyle or build diversity. Those are just number crunching and increase in survivability or dps. Nothing is being mentioned about making my character unique and using my own set of skills/runes. It is not that we have been whining for almost a year. its blizzard who have yet listened or is making baby steps when they have all these good feedbacks and comments.
Burrfoot
Profile Blog Joined July 2012
United States1176 Posts
August 23 2013 02:57 GMT
#1080
I still want D3 on my ipad!
http://us.battle.net/d3/en/profile/Davlok-1847/career
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