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Tentatively - yes.
I can't guarantee what you'll get if you blow all 21 mil at once, but if you collect good priced gear over the course of a week checking the AH every few hours, then you can most assuredly kit yourself out pretty well
On the other hand, if you have 21 mil lying around as a Barb, you'll probably not approach the ease or room for error of a barb with any wizard.
My main is a wiz, and one of my alts is a barb, and while my wizard's gear probably is worth 10 times that of my barb's, I can clear act3 on my barb while reading a book/watching a movie on my other screen without any real worries of it dying whereas I have to use a lot more attention for my wiz.
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Phael can you give me brief insight on how the +50% weapon damage affects my signature spells / normal spells and would directly show up as increase of DPS on my character sheet if I went from weapon with 0? Like is it giving my weapon DPS of say 1200DPS, 50 more percent of that?
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The damage range from your weapon already takes +% damage into account.
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So on a weapon with 1100 DPS and 0% +weapon dmg compared to 1300 DPS weapon with 50% this is already figured into the DPS shown?
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Yeah. Socket, crit damage, and main stat are not calculated into dps/damage range. Which, incidentally, is why a weapon with those stats is cheaper than a comparable no stat weapon.
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boring. First levels were the best, where you can build your wizard like you want.
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billions of possible build order!
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Thanks again for the google doc link and information Phael! At this point might as well just paypal you some funds so you can get on Skype and help me search for gear because outside the weapon I am not finding it 30k DPS for life I will be.
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Just get crit damage/crit chance in gloves/ammy/ring, crit chance in bracers/source/helm, vit/all res on everything else.
Rings/ammy are very expensive. You can actually get int/IAS/crit damage/crit chance gloves for fairly cheap on the AH now since they've been absolutely flooded by crafters; a mid rolled one is probably 2-4M whereas before they would be like 10+. Decent int/vit/all res gear everywhere else is 2M+ a pop. A lot cheaper if you ignore armour.
For weapon if you can get one with crit damage AND a socket they're fantastic. 50+% crit damage and a socket on a weapon probably adds more DPS with crit gear than a weapon that is 300+ DPS higher in pure damage. They are quite expensive though.
Int on everything of course.
EDIT: And yes, as Phael said absolutely look for deals, don't rush to buy all the gear at once. Something that sells for 5M today you might find an even better piece at 2M in a few days. Be prepared to keep track of auction timers and try to put bids in the last minute though, avoid pre-emptively driving the price up. A lot of good gear won't have buyouts on them.
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On June 23 2012 10:48 KiWiKaKi wrote: billions of possible build order!
the mad scientist...wizard? :DDDD
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Hey guys level 51 Wizard here just starting Hell.
I have 15k HP and only 3.5k DPS and I'm starting to use the AH more effectively to build more DPS. I was wondering what kind of items should I be searching for other than Intelligence and maybe Vitality, and also which items to buy first.
I have a 190 DPS sword and currently running:
Piercing Orb Arcane Orb Magic Weapon Energy Armor Hydra Diamond Skin (Can't remember passives)
Also what HP/DPS should I be aiming for to take on Hell solo and how much resistance, HP/DPS I need to start Inferno. I am already aware I will need to start farming heavily once I get to Act 3/4
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On June 23 2012 16:08 HoriZoNXI wrote: Hey guys level 51 Wizard here just starting Hell.
I have 15k HP and only 3.5k DPS and I'm starting to use the AH more effectively to build more DPS. I was wondering what kind of items should I be searching for other than Intelligence and maybe Vitality, and also which items to buy first.
I have a 190 DPS sword and currently running:
Piercing Orb Arcane Orb Magic Weapon Energy Armor Hydra Diamond Skin (Can't remember passives)
Also what HP/DPS should I be aiming for to take on Hell solo and how much resistance, HP/DPS I need to start Inferno. I am already aware I will need to start farming heavily once I get to Act 3/4 Piercing Orb / Arcane Orb / Venom Hydra is like a weird mixture of the two most common builds. Either switch Arcane Orb with Blizzard or switch Piercing Orb with Teleport imo, although you can probably do whatever you want before Inferno Act II. (Also, you don't need to worry about farming until about then, no need before that)
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On June 23 2012 09:15 Itsmedudeman wrote: Meh, this is probably true for lower gear levels, but honestly, at 70k+ DPS they're about even I'd say, and I might even lean towards 1 handers in cost efficiency. I've looked at both 1 handers and 2 handers these past few days and there are literally no 2 handers that please me or would give me better DPS atm. My 1 hander is actually quite modest at 969 DPS, int/vit and a socket. I have a 1400 DPS 2 hander with .9 weapon speed in my stash with vit and socket in it, but it'll lower my DPS by about roughly 6k. Sure, it hits harder on average per arcane cost, but I lose 8% crit, 9 arcane power on crit, and like 70 vit, and not to mention the attack speed utility in general (which is definitely noticeable against tough elites). I guess you could argue this setup is more expensive, but really, I'd need to put down 50-70 mill for an equivalent 2 hander, which is roughly the same cost or less. So far the only good one I've seen his 90 mill buyout.
On the other hand, there are so many better 1 handers I could upgrade to, albeit quite expensive, they'd be worth it.
In the end, it's not always a number crunching game. Your analogy to WoW forgets about solo play. The best testing is just simply experiencing it yourself sometimes. I was curious as to whether or not I should continue with my 1 hand setup or go back to my old 2 hander, but really, I tried it out and the 1 hander was much more convenient and easier to play with as well as dying a lot less to things such as fast, teleport, mortar combinations. Attack speed IS important, but it won't show up in your spreadsheets.
this is my experience aswell, for the money i want to spend in the rmah (17 eu which is all i got) 2h are a downgrade dps wise, because with the crit chance, + int, + vit, +life%, +ap on crit i loose combined with the fact that im looking for bigish crit damage on the weapon, i not only loose dps but all the other goodies.
so phael, i like ur conclusions and agree with most, im just saying that depending on what gear you already have it will be better to take one path or the other. for example you have 50% crit chance already without an offhand, no wonder you dont give a shit a bout using one, better average damage will suit you better, but i have a measly 28% so taking my off hand would dip it to 21% making the crit damage upgrade less worth it, besides all the other stuf id loose.
Out of curiosity, I search 1handers for comparable int, socket, and crit damage stats every so often and even ones that are 700 or 800 dps go for 50 mil+.
well you really need to bargain hunt the ah for those items, i for example bought my 756dps 1,2 speed one hander with 190 str 155 int 60% crit damage, but no socket for like 150k. And im finding similar items with a soket for just 4-5 million or 15-20 eu buy outs in the ah. So i dont think stuff is as expensive as u say, certainly not in the billions u claim.
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On June 23 2012 17:49 HaXXspetten wrote:Show nested quote +On June 23 2012 16:08 HoriZoNXI wrote: Hey guys level 51 Wizard here just starting Hell.
I have 15k HP and only 3.5k DPS and I'm starting to use the AH more effectively to build more DPS. I was wondering what kind of items should I be searching for other than Intelligence and maybe Vitality, and also which items to buy first.
I have a 190 DPS sword and currently running:
Piercing Orb Arcane Orb Magic Weapon Energy Armor Hydra Diamond Skin (Can't remember passives)
Also what HP/DPS should I be aiming for to take on Hell solo and how much resistance, HP/DPS I need to start Inferno. I am already aware I will need to start farming heavily once I get to Act 3/4 Piercing Orb / Arcane Orb / Venom Hydra is like a weird mixture of the two most common builds. Either switch Arcane Orb with Blizzard or switch Piercing Orb with Teleport imo, although you can probably do whatever you want before Inferno Act II. (Also, you don't need to worry about farming until about then, no need before that)
Fuck that you're in Hell still. Run Venom Hydra/Diamondskin/DISINTEGRATE.
The one thing I hate most about Inferno is that I am no loner able to Diamondskin and then stand there with Chaos Nexus and Disintegrate everything on the map in 2 seconds.
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On June 23 2012 19:02 Curu wrote:Show nested quote +On June 23 2012 17:49 HaXXspetten wrote:On June 23 2012 16:08 HoriZoNXI wrote: Hey guys level 51 Wizard here just starting Hell.
I have 15k HP and only 3.5k DPS and I'm starting to use the AH more effectively to build more DPS. I was wondering what kind of items should I be searching for other than Intelligence and maybe Vitality, and also which items to buy first.
I have a 190 DPS sword and currently running:
Piercing Orb Arcane Orb Magic Weapon Energy Armor Hydra Diamond Skin (Can't remember passives)
Also what HP/DPS should I be aiming for to take on Hell solo and how much resistance, HP/DPS I need to start Inferno. I am already aware I will need to start farming heavily once I get to Act 3/4 Piercing Orb / Arcane Orb / Venom Hydra is like a weird mixture of the two most common builds. Either switch Arcane Orb with Blizzard or switch Piercing Orb with Teleport imo, although you can probably do whatever you want before Inferno Act II. (Also, you don't need to worry about farming until about then, no need before that) Fuck that you're in Hell still. Run Venom Hydra/Diamondskin/DISINTEGRATE. The one thing I hate most about Inferno is that I am no loner able to Diamondskin and then stand there with Chaos Nexus and Disintegrate everything on the map in 2 seconds. Speak for yourself. Running act 2 inferno atm cause it's like way faster than act 3 and that's what I'm doing. It's basically like archon mode in act 2.
Also, anyone else think all resistance is way overrated? I mean, now that we're all using prismatic armor we have way too much all resist and I'm sure it'd be better spent on armor instead. We already gain a shit ton of all resistance from int, so mitigation after a certain point really doesn't do much.
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Fuck that you're in Hell still. Run Venom Hydra/Diamondskin/DISINTEGRATE.
The one thing I hate most about Inferno is that I am no loner able to Diamondskin and then stand there with Chaos Nexus and Disintegrate everything on the map in 2 seconds. .
well if u have enough armour and resistances, say 5,5k armour and 450 resists, post patch u can now switch to prismatic armour and tank those mobs with DS while u turret them down. Talking about act 2 which is what im farming now, coz its more efficient aka repair costs go down.
Speak for yourself. Running act 2 inferno atm cause it's like way faster than act 3 and that's what I'm doing. It's basically like archon mode in act 2.
Also, anyone else think all resistance is way overrated? I mean, now that we're all using prismatic armor we have way too much all resist and I'm sure it'd be better spent on armor instead. We already gain a shit ton of all resistance from int, so mitigation after a certain point really doesn't do much.
well not over rated, coz u do need to have like 450-500, but going beyond that maybe overkill since the patch, and yes armour is very underrated which makes it cheap to upgrade.
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hey guys i know its a newbie question but im a wizard newbie myself...how do u guys get familiar and the magic weapon buff at same time?i mean arent they supposed to be both in the conjuration section which means u cant have them both?
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Patched ghom = impossible (if only doing 43k DPS)? I took barely 1/3 off his health before room became poison land :s
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