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Demon Hunter - Builds/Discussion - Page 66

Forum Index > Diablo 3
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JoeSchmoe
Profile Joined May 2010
Canada2058 Posts
June 08 2012 01:33 GMT
#1301
On June 08 2012 09:24 Derez wrote:
Show nested quote +
On June 08 2012 02:12 TheMango wrote:
On June 08 2012 02:02 ZasZ. wrote:
Why are people hating on Vault so much? Granted, I'm only in A2 Hell on my DH, and don't have move speed % on my boots yet, but it seems to be the go-to skill for keeping distance, along with Caltrops. I haven't really noticed it being that buggy, care to explain?


I think vault is situational, for certain farm runs and bosses like diablo, it might be useful. It also depends on your style. However, I think it comes down to this: 6 ability slots, normally people have 1.) left click hungering, 2.) right click nether. 3.) SS 4.) prep 5.) mark or bat companion 6.) is where its your preference - I've seen vault, impale, caltrops, gloom, etc

If you're advocating vault over SS, should be obvious why SS is far superior

edit: Also, since SS is a must, vault shouldnt be used that often, as with a +8 discipline item equipped, you have exactly enough discipline for the 3 SS + prep combo, which is a must to dps down certain elite mobs. You just wont use vault often in Act2 inferno and on and will instead be depending on SS for both escape and dps.

I don't agree with SS being a must. I agree that it is easier, but I personally find vault a much funner style to play, so I accept the few extra deaths I'm going to take. I manage Act 2 just fine with vault instead of SS just fine (up to Kulle), and haven't attempted Belial yet.


For belial it doesn't matter if you SS or vault (in fact i think vault is easier) but SS is much more efficient for the rest of Act 2 imo.
fR.INDI
Profile Joined June 2003
Germany50 Posts
June 08 2012 01:40 GMT
#1302
Can someone tell me how many crit i should aim for??
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2012-06-08 03:38:32
June 08 2012 03:35 GMT
#1303
On June 08 2012 09:43 Clearout wrote:
^Definately the way I want to play it too. I never buy new gear without it either increasing or making my EHP stay the same, in the end I hope I will get to the point where even tongue lashers won't be a huge pain. I hate zerging, and the repair bill increase just makes me wanna do this route even more. One bad thing is I will get though the content slower and make less money because I won't start farming the later acts yet.


It's super inefficient though to try and increase a DH's eHP which is why most people just go for increasing disc instead and trying to play better.

Every other class has access to an AT LEAST 25% no questions asked boost to their eHP with most classes having something significantly more than that (Barb & Monk have innate reduction and a bunch of abilities, Wiz has force armor & diamond skin, WD has jungle fortitude & spirit vessel).

DH has nothing by comparison. All of the DH's non-binary damage mitigation takes a lot of setup, is weak, or requires a ton of disc.
Logo
Deleted User 47542
Profile Blog Joined May 2009
1484 Posts
June 08 2012 03:38 GMT
#1304
Which is exactly why I don't understand why people try to be balanced with DH. This is a pure glass cannon class that depends on huge bursts from crits. It is the fastest and most efficient way to get through and farm inferno.
Fugue
Profile Blog Joined August 2010
Australia253 Posts
June 08 2012 03:56 GMT
#1305
On June 08 2012 12:38 superbabosheki wrote:
Which is exactly why I don't understand why people try to be balanced with DH. This is a pure glass cannon class that depends on huge bursts from crits. It is the fastest and most efficient way to get through and farm inferno.

Being the fastest and most efficient =/= the most fun, that's why. This is exactly what the patches are trying to fix. It's just not good design if your class, with all its combinations of skills and runes, comes down to a glass cannon that depends on huge bursts from crits and that's it.

Every time I've entered a new area that one shots me, I've tried to adapt to become more survivable, and gone back to farm for better gear when necessary. Pure glass cannon is considered the "undesired" style of play from a balance perspective, not the other way around.
starfries
Profile Blog Joined July 2009
Canada3508 Posts
June 08 2012 03:57 GMT
#1306
I kind of like being one-shot, it's like playing Contra or some other old game. I love enemies that throw fireballs, because the projectiles are easy to see and dodge but it's still fun weaving between them. Electrified enemies are great too.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
Fugue
Profile Blog Joined August 2010
Australia253 Posts
June 08 2012 04:17 GMT
#1307
On June 08 2012 12:57 starfries wrote:
I kind of like being one-shot, it's like playing Contra or some other old game. I love enemies that throw fireballs, because the projectiles are easy to see and dodge but it's still fun weaving between them. Electrified enemies are great too.

Well, you can still have that, I didn't mean to suggest that going for a Contra build shouldn't be possible/viable. You'll just be paying a lot more for all the deaths involved, which starts to make it a harder value proposition than when the repair costs weren't an issue.
starfries
Profile Blog Joined July 2009
Canada3508 Posts
June 08 2012 04:26 GMT
#1308
On June 08 2012 13:17 Fugue wrote:
Show nested quote +
On June 08 2012 12:57 starfries wrote:
I kind of like being one-shot, it's like playing Contra or some other old game. I love enemies that throw fireballs, because the projectiles are easy to see and dodge but it's still fun weaving between them. Electrified enemies are great too.

Well, you can still have that, I didn't mean to suggest that going for a Contra build shouldn't be possible/viable. You'll just be paying a lot more for all the deaths involved, which starts to make it a harder value proposition than when the repair costs weren't an issue.

It's expensive to progress, but you only have to go through the tough areas once. Most of the time you'll be making money by farming areas where you're comfortable, so you shouldn't die very much then.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
Bartuc
Profile Joined October 2010
Netherlands629 Posts
Last Edited: 2012-06-08 10:20:30
June 08 2012 10:15 GMT
#1309
I have about 2m to burn on gear for my DH to make it prepared for inferno, what kind of stuff should I focus on getting? I already have a 950dps bow in stash btw

Edit: Would it be worth to try and get a cheap Tal chest for the ias? Or is going full out on dex for those items better?
It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
tmonet
Profile Joined January 2010
United States172 Posts
June 08 2012 10:37 GMT
#1310
On June 08 2012 19:15 Bartuc wrote:
I have about 2m to burn on gear for my DH to make it prepared for inferno, what kind of stuff should I focus on getting? I already have a 950dps bow in stash btw

Edit: Would it be worth to try and get a cheap Tal chest for the ias? Or is going full out on dex for those items better?


ias on pieces that usually dont have ias is inefficent (gold-wise) unless you have a LOT of other stats (dex, crit, critdmg, etc)

if you had 10 or 15m to spend on gear i would think about it and do some math. Any less and you're probably better off with the raw dex increase you could get
wp | moe moe kyun!~~~ ♥
Bartuc
Profile Joined October 2010
Netherlands629 Posts
June 08 2012 10:47 GMT
#1311
On June 08 2012 19:37 tmonet wrote:
Show nested quote +
On June 08 2012 19:15 Bartuc wrote:
I have about 2m to burn on gear for my DH to make it prepared for inferno, what kind of stuff should I focus on getting? I already have a 950dps bow in stash btw

Edit: Would it be worth to try and get a cheap Tal chest for the ias? Or is going full out on dex for those items better?


ias on pieces that usually dont have ias is inefficent (gold-wise) unless you have a LOT of other stats (dex, crit, critdmg, etc)

if you had 10 or 15m to spend on gear i would think about it and do some math. Any less and you're probably better off with the raw dex increase you could get


Thanks!
It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
ZerG~LegenD
Profile Blog Joined August 2007
Sweden1179 Posts
June 08 2012 10:48 GMT
#1312
On June 08 2012 19:15 Bartuc wrote:
I have about 2m to burn on gear for my DH to make it prepared for inferno, what kind of stuff should I focus on getting? I already have a 950dps bow in stash btw

Edit: Would it be worth to try and get a cheap Tal chest for the ias? Or is going full out on dex for those items better?

Beckon Sail normally provides more bang for the the buck than Tal's chest unless you're in need of the resistances, which most people aren't.
Even a broken clock is right twice a day
spacemonkey4eve
Profile Blog Joined July 2011
United States267 Posts
June 08 2012 12:15 GMT
#1313
Unless you want the MF on your chest piece, and getting one with some dex makes it comparablel imo. I got a drop that has 35 dex 70 vit and it's just really hard to justify spending 2.5 mil for essentially a 35 dex upgrade and 1% crit. I'm sure you can find a similar tal chest piece for cheap. Of course if you can find one with +disc >100 dex that'd be ideal but those go for much much higher
TheMango
Profile Joined April 2007
United States1967 Posts
June 08 2012 12:43 GMT
#1314
On June 08 2012 09:24 Derez wrote:
Show nested quote +
On June 08 2012 02:12 TheMango wrote:
On June 08 2012 02:02 ZasZ. wrote:
Why are people hating on Vault so much? Granted, I'm only in A2 Hell on my DH, and don't have move speed % on my boots yet, but it seems to be the go-to skill for keeping distance, along with Caltrops. I haven't really noticed it being that buggy, care to explain?


I think vault is situational, for certain farm runs and bosses like diablo, it might be useful. It also depends on your style. However, I think it comes down to this: 6 ability slots, normally people have 1.) left click hungering, 2.) right click nether. 3.) SS 4.) prep 5.) mark or bat companion 6.) is where its your preference - I've seen vault, impale, caltrops, gloom, etc

If you're advocating vault over SS, should be obvious why SS is far superior

edit: Also, since SS is a must, vault shouldnt be used that often, as with a +8 discipline item equipped, you have exactly enough discipline for the 3 SS + prep combo, which is a must to dps down certain elite mobs. You just wont use vault often in Act2 inferno and on and will instead be depending on SS for both escape and dps.

I don't agree with SS being a must. I agree that it is easier, but I personally find vault a much funner style to play, so I accept the few extra deaths I'm going to take. I manage Act 2 just fine with vault instead of SS just fine (up to Kulle), and haven't attempted Belial yet. I don't outgear it yet so it still requires some careful gameplay and would involve some deaths even with SS, but its perfectly playable.

There's more than one way to play and gear a DH, at least in act 2, and looking at a DH I know that farms nearly all content with a relatively high HP/high resist/low DPS build, there is at higher levels too.


How can you say SS isn't a must when you're not even in Act3? You have to realize that once you're in Act3 or if you already beat diablo and you have nothing else to do except do farm runs, SS is a must. Good luck trying to dps down certain elite pack modifiers and complete farm runs fast enough for it to be worth it with vault...
Moderator
angelrine
Profile Joined June 2012
Philippines65 Posts
June 08 2012 12:49 GMT
#1315
Hi, I just got a couple of questions...

1. 1h (10%crit rate), 2h bow(15%base) or 2h xbow(50%cit dmg)?
2. what should be my crit rate at least to be playing it fairly well? and crit dmg as well?
3. hp at least at what point? (takes vit to consideration)
4. atk speed? at about how much?

Thanks!
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
Last Edited: 2012-06-08 13:28:45
June 08 2012 13:25 GMT
#1316
On June 08 2012 21:43 TheMango wrote:
Show nested quote +
On June 08 2012 09:24 Derez wrote:
On June 08 2012 02:12 TheMango wrote:
On June 08 2012 02:02 ZasZ. wrote:
Why are people hating on Vault so much? Granted, I'm only in A2 Hell on my DH, and don't have move speed % on my boots yet, but it seems to be the go-to skill for keeping distance, along with Caltrops. I haven't really noticed it being that buggy, care to explain?


I think vault is situational, for certain farm runs and bosses like diablo, it might be useful. It also depends on your style. However, I think it comes down to this: 6 ability slots, normally people have 1.) left click hungering, 2.) right click nether. 3.) SS 4.) prep 5.) mark or bat companion 6.) is where its your preference - I've seen vault, impale, caltrops, gloom, etc

If you're advocating vault over SS, should be obvious why SS is far superior

edit: Also, since SS is a must, vault shouldnt be used that often, as with a +8 discipline item equipped, you have exactly enough discipline for the 3 SS + prep combo, which is a must to dps down certain elite mobs. You just wont use vault often in Act2 inferno and on and will instead be depending on SS for both escape and dps.

I don't agree with SS being a must. I agree that it is easier, but I personally find vault a much funner style to play, so I accept the few extra deaths I'm going to take. I manage Act 2 just fine with vault instead of SS just fine (up to Kulle), and haven't attempted Belial yet. I don't outgear it yet so it still requires some careful gameplay and would involve some deaths even with SS, but its perfectly playable.

There's more than one way to play and gear a DH, at least in act 2, and looking at a DH I know that farms nearly all content with a relatively high HP/high resist/low DPS build, there is at higher levels too.


How can you say SS isn't a must when you're not even in Act3? You have to realize that once you're in Act3 or if you already beat diablo and you have nothing else to do except do farm runs, SS is a must. Good luck trying to dps down certain elite pack modifiers and complete farm runs fast enough for it to be worth it with vault...

I farm act 3 with a SS glass cannon build, but you were suggesting that SS is a must for Act 2, which it really is not. I'm having fun progressing through the actual acts with a build using vault instead of SS and it works fine. My point was simply that if you farm a little, gear up into more defensive stats for a couple of 100k, you can make loads of specs work, which for me is a large part of the fun in the game.

I don't have the gear to make it work act 3 + 4 myself, but a friend of mine farms all content on his DH with the following stats/abilities, using DW 1h xbows:
[image loading]

There's plently of builds that can work, if you have the gear. SS being so neccessary is largely due to the way loot currently works, and with 1.0.3 I expect to see fewer glass cannon builds, and more builds with at least some survivability.
HQuality
Profile Joined October 2009
2682 Posts
Last Edited: 2012-06-08 13:28:39
June 08 2012 13:28 GMT
#1317
On June 08 2012 22:25 Derez wrote:
Show nested quote +
On June 08 2012 21:43 TheMango wrote:
On June 08 2012 09:24 Derez wrote:
On June 08 2012 02:12 TheMango wrote:
On June 08 2012 02:02 ZasZ. wrote:
Why are people hating on Vault so much? Granted, I'm only in A2 Hell on my DH, and don't have move speed % on my boots yet, but it seems to be the go-to skill for keeping distance, along with Caltrops. I haven't really noticed it being that buggy, care to explain?


I think vault is situational, for certain farm runs and bosses like diablo, it might be useful. It also depends on your style. However, I think it comes down to this: 6 ability slots, normally people have 1.) left click hungering, 2.) right click nether. 3.) SS 4.) prep 5.) mark or bat companion 6.) is where its your preference - I've seen vault, impale, caltrops, gloom, etc

If you're advocating vault over SS, should be obvious why SS is far superior

edit: Also, since SS is a must, vault shouldnt be used that often, as with a +8 discipline item equipped, you have exactly enough discipline for the 3 SS + prep combo, which is a must to dps down certain elite mobs. You just wont use vault often in Act2 inferno and on and will instead be depending on SS for both escape and dps.

I don't agree with SS being a must. I agree that it is easier, but I personally find vault a much funner style to play, so I accept the few extra deaths I'm going to take. I manage Act 2 just fine with vault instead of SS just fine (up to Kulle), and haven't attempted Belial yet. I don't outgear it yet so it still requires some careful gameplay and would involve some deaths even with SS, but its perfectly playable.

There's more than one way to play and gear a DH, at least in act 2, and looking at a DH I know that farms nearly all content with a relatively high HP/high resist/low DPS build, there is at higher levels too.


How can you say SS isn't a must when you're not even in Act3? You have to realize that once you're in Act3 or if you already beat diablo and you have nothing else to do except do farm runs, SS is a must. Good luck trying to dps down certain elite pack modifiers and complete farm runs fast enough for it to be worth it with vault...

I farm act 3 with a SS glass cannon build, but you were suggesting that SS is a must for Act 2, which it really is not. I'm having fun progressing through the actual acts with a build using vault instead of SS and it works fine. My point was simply that if you farm a little, gear up into more defensive stats for a couple of 100k, you can make loads of specs work, which for me is a large part of the fun in the game.

I don't have the gear to make it work act 3 + 4 myself, but a friend of mine farms all content on his DH with the following stats/abilities, using DW 1h xbows:
[image loading]

all content of normal? because it's hardly imaginable how to farm Acts III-IV inferno with such dps and such skills lol
No carpal tunnel no skill
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
Last Edited: 2012-06-08 13:35:18
June 08 2012 13:29 GMT
#1318
On June 08 2012 22:28 HQuality wrote:
Show nested quote +
On June 08 2012 22:25 Derez wrote:
On June 08 2012 21:43 TheMango wrote:
On June 08 2012 09:24 Derez wrote:
On June 08 2012 02:12 TheMango wrote:
On June 08 2012 02:02 ZasZ. wrote:
Why are people hating on Vault so much? Granted, I'm only in A2 Hell on my DH, and don't have move speed % on my boots yet, but it seems to be the go-to skill for keeping distance, along with Caltrops. I haven't really noticed it being that buggy, care to explain?


I think vault is situational, for certain farm runs and bosses like diablo, it might be useful. It also depends on your style. However, I think it comes down to this: 6 ability slots, normally people have 1.) left click hungering, 2.) right click nether. 3.) SS 4.) prep 5.) mark or bat companion 6.) is where its your preference - I've seen vault, impale, caltrops, gloom, etc

If you're advocating vault over SS, should be obvious why SS is far superior

edit: Also, since SS is a must, vault shouldnt be used that often, as with a +8 discipline item equipped, you have exactly enough discipline for the 3 SS + prep combo, which is a must to dps down certain elite mobs. You just wont use vault often in Act2 inferno and on and will instead be depending on SS for both escape and dps.

I don't agree with SS being a must. I agree that it is easier, but I personally find vault a much funner style to play, so I accept the few extra deaths I'm going to take. I manage Act 2 just fine with vault instead of SS just fine (up to Kulle), and haven't attempted Belial yet. I don't outgear it yet so it still requires some careful gameplay and would involve some deaths even with SS, but its perfectly playable.

There's more than one way to play and gear a DH, at least in act 2, and looking at a DH I know that farms nearly all content with a relatively high HP/high resist/low DPS build, there is at higher levels too.


How can you say SS isn't a must when you're not even in Act3? You have to realize that once you're in Act3 or if you already beat diablo and you have nothing else to do except do farm runs, SS is a must. Good luck trying to dps down certain elite pack modifiers and complete farm runs fast enough for it to be worth it with vault...

I farm act 3 with a SS glass cannon build, but you were suggesting that SS is a must for Act 2, which it really is not. I'm having fun progressing through the actual acts with a build using vault instead of SS and it works fine. My point was simply that if you farm a little, gear up into more defensive stats for a couple of 100k, you can make loads of specs work, which for me is a large part of the fun in the game.

I don't have the gear to make it work act 3 + 4 myself, but a friend of mine farms all content on his DH with the following stats/abilities, using DW 1h xbows:
[image loading]

all content of normal? because it's hardly imaginable how to farm Acts III-IV inferno with such dps and such skills lol

He killed diablo over a week ago, and now spends his time non-stop farming act 3 + 4. I'm not claiming that it is an optimized build or anything, just that it is entirely possible to play DH in ways that don't revolve around a SS + prep nukefest.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
June 08 2012 13:59 GMT
#1319
Those stats seem worse than mine and I'm scared shitless of going past the Siegebreaker because I'm going to get utterly raped down there... :|
Kevmeister @ Dota2
Deleted User 47542
Profile Blog Joined May 2009
1484 Posts
June 08 2012 14:07 GMT
#1320
Those stats make me cringe. He takes 5 times longer to clear mobs than he needs to and probably dies more despite having high vit.
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