Caltrops I love, since I do primarily azmodan runs, and when those goblins climb up the ledges and flank you, I just put down a caltrop with jagged and I dont even have to stop moving to kill them. It's also very useful when kiting most elite mobs as well.
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TheMango
United States1967 Posts
Caltrops I love, since I do primarily azmodan runs, and when those goblins climb up the ledges and flank you, I just put down a caltrop with jagged and I dont even have to stop moving to kill them. It's also very useful when kiting most elite mobs as well. | ||
architecture
United States643 Posts
On June 08 2012 03:58 starfries wrote: Actually, if you stutter step to the side, lickers will often miss you. And it's always better than standing still since you get the same number of attacks off but you get to move. Yes, sidestepping to side works against all ranged. Unfortunately lickers tend not to stand in one place, so you will probably be shooting them with hungering. So how many seconds do you think you can keep this up. | ||
starfries
Canada3508 Posts
On June 08 2012 04:00 architecture wrote: Yes, sidestepping to side works against all ranged. Unfortunately lickers tend not to stand in one place, so you will probably be shooting them with hungering. So how many seconds do you think you can keep this up. I can keep it up for more seconds than I would have lasted taking the hit to the face. edit: are you REALLY saying we shouldn't stutter step? just checking | ||
matiK23
United States963 Posts
On June 08 2012 01:57 TheMango wrote: so you're missing a chest piece, helm, shoulders, bracers, pants, and gloves.. Since your budget is low, for chest piece and pants, find something with as much dex on it as possible while also having the max sockets (3 for chest, 2 for pants) and farm/craft emeralds to put in them. Socketed helms are much more in demand/expensive, and since it doesnt look like you have any MF to begin with, you could search for a helm with the highest dex and ignore everything else. You can do the same for bracers and shoulders for now as well. I'd spend the majority of your gold on gloves since that can be your biggest DPS boost. Ideally you want to find somehting with high dex + IAS + crit damage + crit chance. For your budget, high values of 2 of those values would be doable, maybe possible to find a good deal with 3 of them. Once your DPS is maxed out whatever items you can afford on your budget, go on farming runs and replace your gear one by one with the 'best in slot' items (andy helm, natalya's set, etc) Edit: I should add that for boots, high dex and +move speed would be best, and if you dont already have +8 discipline on your quiver, you should look to find a 3 socket cloak with dex and +8 discipline. Thank you for the suggestions. I hit a wall however browsing gloves and it's kid of overwhelming. Since I can only search for 3 attributes, I went with crit chance, crit hit, and atk spd. I'm clueless on what numbers I should aim for? | ||
architecture
United States643 Posts
And against such things, it doesn't matter how long you can stay alive, it's completely binary - all that matters is if you can make a kill on one of the mobs. | ||
Logo
United States7542 Posts
On June 08 2012 03:53 architecture wrote: Dex/IAS blue rings are really cheap. Your weapon should have socket/crit modifier and decent AS. Getting 1.8-2+ AS is a huge DPS gain. My guess is that your AS is fairly low right now. You should be able to put either IAS or crit dmg on every piece. Obviously both is bis, but that's very expensive. But with just 1 additional stat, DH is absurdly easy to gear to progress. If someone came in here and started spouting off about his great allresist DH builds for A1, wouldn't you have the same reaction. Except I'm not talking about a gear build, I'm talking about a single ability and how it's useful. What magical ability do you find that's SO MUCH better for that last slot anyways? Last I checked the very last slot (tentacles, hungering, ss, prep, being the core with a 2nd disc ability as the 5th slot) is pretty damn flexible for a DH (people take everything from rain of venge, to mark, to yes spike trap). The only way you can really give a good argument against what I'm saying is if you can somehow prove that casting spike trap is worse than 3 tentacles (which I think would only apply in a situation where hatred efficiency is more important than dps) or that there's another ability that's so much better than spike trap for that slot that you have to take that instead. There are tons of dex/ias rings, but they're still several 100k last time I checked (I'll look again) and even then it's going from a comparable amount of crit/dmg/dex to ias/dex at an expense when I don't necessarily have a lot of money (why don't I have much money? Well I've gone straight progression without stopping to farm any area). It's only rings and weapon where I'm missing ias (my ammy and gloves have ias) and I certainly can't afford a comparable weapon with ias to the one I have now (a 1050 dps crossbow with +100 dex and some other reasonably useful stats). Besides it'd be changing all that gear around when I'm not stuck on progression in any way shape or form at the moment. Plus ias is supposed to be nerfed in 1.0.3 so the thought of investing in it is a little worrisome though the patch may be a ways off so that's not a huge deal. I'm fully willing to believe you could possibly gear out of spike trap eventually (and thus want mark/bat for that slot). That does nothing to help anyone who wants to progress and hasn't hit that point (including me). Even then, once the ias nerf hits I don't think that's going to be the case or at least that point will shift. | ||
HeadHunterzzzz
24 Posts
On June 08 2012 03:52 Medrea wrote: Because you have to remain still, more often, to make good on your DPS? Slow weapons allow you to be more mobile while pumping out the entirety of your DPS. Who cares if you have a 3.0 attack speed. If you have to remain still while pushing it out your just gonna fall over. You dont have to stand still to do damage. Only when you actually do the shot. You can run in between attack timers. Stretch those SC2 stutter step muscles. attack move OP | ||
architecture
United States643 Posts
Blue rings with 15%IAS are ~35K. You are right that there's nothing too much more useful than spike traps. My point is spike isn't too useful either, but everything is pretty useless in that final slot. But that's more of a flaw in the design right now. With DH, I can't figure out the best fit in the final slot since everything is really lackluster. With barb, I wish i had 10 binds. | ||
JingleHell
United States11308 Posts
On June 08 2012 04:06 architecture wrote: I'm saying that there is stuff that is difficult, and possibly broken in terms of mechanics, that all you can do is ss spam. And against such things, it doesn't matter how long you can stay alive, it's completely binary - all that matters is if you can make a kill on one of the mobs. What's really fun is when you get those nasty fast base types loaded for bear with extra health and damage reflection, jailer or waller, and, well, basically anything else. | ||
Zocat
Germany2229 Posts
+ Show Spoiler + ![]() Where should I farm? I currently do siegebreaker runs, but I die a lot and basically watch Tyrael kill the elites... Am I undergeared, do I miss something or is that just the way it's currently played? | ||
Medrea
10003 Posts
On June 08 2012 04:00 architecture wrote: Yes, sidestepping to side works against all ranged. Unfortunately lickers tend not to stand in one place, so you will probably be shooting them with hungering. So how many seconds do you think you can keep this up. Yes, dont stutter step >.> I wonder if Blizzard tuned around stutter stepping. | ||
starfries
Canada3508 Posts
On June 08 2012 04:06 architecture wrote: I'm saying that there is stuff that is difficult, and possibly broken in terms of mechanics, that all you can do is ss spam. And against such things, it doesn't matter how long you can stay alive, it's completely binary - all that matters is if you can make a kill on one of the mobs. er ok, I don't know where you said that but I'll take your word for it. It's true that there are some things that you have to SS spam against, but there are also a lot of things that you can deal with through mobility and using your skills well. The class isn't THAT broken. If you want to, you can bust out the chain SS against everything, but I'd rather not use it when I don't have to. | ||
darkcloud8282
Canada776 Posts
On June 08 2012 04:14 Zocat wrote: Hi, I currently have those stats (with sharpshooter, 21% crit, 49k DPS without): + Show Spoiler + ![]() Where should I farm? I currently do siegebreaker runs, but I die a lot and basically watch Tyrael kill the elites... Am I undergeared, do I miss something or is that just the way it's currently played? I can do Azmodan/Siegebeast runs fine with similar dps. ![]() No sharpshooter = 53k dps | ||
spacemonkey4eve
United States267 Posts
On June 08 2012 04:14 Zocat wrote: Hi, I currently have those stats (with sharpshooter, 21% crit, 49k DPS without): + Show Spoiler + ![]() Where should I farm? I currently do siegebreaker runs, but I die a lot and basically watch Tyrael kill the elites... Am I undergeared, do I miss something or is that just the way it's currently played? I have slightly inferior stats to you (110k dps w/ sharp, 1.9 attacks/sec , 25% crit, 100 resists, 18k hp) and siege runs are a breeze. Are you farming in the keeps to get 5 stacks? Unless they are reflect damage, I have no probs whatsoever with getting 5 stacks in 15-20 minutes, then running to siegebreaker. I find having caltrops w/ immobilize is essential for kiting in the tight spaces. I do run into an elite mob once in awhile that takes 5-6 deaths (or ragequit), but you should be able to stutter step and use caltrops and SS effectively to blitz-DPS your way through. | ||
Chaoz
United States507 Posts
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musai
Canada552 Posts
On June 08 2012 05:27 Chaoz wrote: Just got to inferno and need to shed all my exp gear. What stats should I get in order of most important first? rings/ammies with IAS/dex, they're like 40-100k each xbow with IAS/slot or 60% crit damage everything else is just dex/IAS/crit damage/crit % if you have the money for it you can just google every single piece of armor that has IAS (which is functioning at the moment) and get those too | ||
Zocat
Germany2229 Posts
On June 08 2012 04:36 spacemonkey4eve wrote: I have slightly inferior stats to you (110k dps w/ sharp, 1.9 attacks/sec , 25% crit, 100 resists, 18k hp) and siege runs are a breeze. Are you farming in the keeps to get 5 stacks? Unless they are reflect damage, I have no probs whatsoever with getting 5 stacks in 15-20 minutes, then running to siegebreaker. I find having caltrops w/ immobilize is essential for kiting in the tight spaces. I do run into an elite mob once in awhile that takes 5-6 deaths (or ragequit), but you should be able to stutter step and use caltrops and SS effectively to blitz-DPS your way through. I try to farm the stacks in different spots (bridge, underbridge, keep depths 1, outpost, barracks - basically where you can go fast & there's a chance for a resplendent chest). Immobilize caltrops might actually be a good idea - I use the 80% slow ones, but some elites (i.e. Demonic Tremors) just seem to ignore them and rush past them (even without the fast affix). Will try that tomorrow. | ||
Derez
Netherlands6068 Posts
On June 08 2012 02:12 TheMango wrote: I think vault is situational, for certain farm runs and bosses like diablo, it might be useful. It also depends on your style. However, I think it comes down to this: 6 ability slots, normally people have 1.) left click hungering, 2.) right click nether. 3.) SS 4.) prep 5.) mark or bat companion 6.) is where its your preference - I've seen vault, impale, caltrops, gloom, etc If you're advocating vault over SS, should be obvious why SS is far superior ![]() edit: Also, since SS is a must, vault shouldnt be used that often, as with a +8 discipline item equipped, you have exactly enough discipline for the 3 SS + prep combo, which is a must to dps down certain elite mobs. You just wont use vault often in Act2 inferno and on and will instead be depending on SS for both escape and dps. I don't agree with SS being a must. I agree that it is easier, but I personally find vault a much funner style to play, so I accept the few extra deaths I'm going to take. I manage Act 2 just fine with vault instead of SS just fine (up to Kulle), and haven't attempted Belial yet. I don't outgear it yet so it still requires some careful gameplay and would involve some deaths even with SS, but its perfectly playable. There's more than one way to play and gear a DH, at least in act 2, and looking at a DH I know that farms nearly all content with a relatively high HP/high resist/low DPS build, there is at higher levels too. | ||
Clearout
Norway1060 Posts
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itsben
435 Posts
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