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How hard will the game be? - Page 3

Forum Index > Diablo 3
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Wegandi
Profile Joined March 2011
United States2455 Posts
April 24 2012 11:07 GMT
#41
We'll find out. I wager whatever peoples initial guesses, chop 50% playtime off it. There'll always be that one guy. I'm not expecting FFXI Chains of Promethia difficulty, but at least something challenging I hope.
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
bLah.
Profile Joined July 2009
Croatia497 Posts
April 24 2012 11:08 GMT
#42
On April 24 2012 19:15 MaReK wrote:

I made a bet with a friend that inferno will be beaten in the first 48 hours after release. I plan to play A LOT during the first few days and I don't think I'll take any more than a day per difficulty - so 4 days.

I used to do a few speedruns for certain games and managed a fairly close time for the D2 record (0:58m to beat normal) so for some of the extreme players, inferno won't last long.


lol, it doesn't matter how "extreme" you are, if some difficulty setting is a gear check, you'll need to farm and not just run through it. And it's pretty obvious how they want casuals to finish game on normal, and everyone else to play further. My guess would be a month to beat inferno although that's totally dependant on that if someone is going to buy gear or just farm everything on it's own
HoracE
Profile Blog Joined April 2010
United Kingdom180 Posts
April 24 2012 11:12 GMT
#43
difference is getting to max lvl 60 and actually being able to complete inferno - I would say the game is only just beginning at lvl 60.
MaReK
Profile Blog Joined January 2008
Australia446 Posts
Last Edited: 2012-04-24 11:25:49
April 24 2012 11:12 GMT
#44
On April 24 2012 20:08 bLah. wrote:
lol, it doesn't matter how "extreme" you are, if some difficulty setting is a gear check, you'll need to farm and not just run through it. And it's pretty obvious how they want casuals to finish game on normal, and everyone else to play further. My guess would be a month to beat inferno although that's totally dependant on that if someone is going to buy gear or just farm everything on it's own

I bet the average quality drops will be more than enough for inferno for some players.

I'll eventually try record some inferno runs with less than optimal items (maybe whites only) and one day try armor-less too. I suspect that will be close to impossible, but you never know.
"My wife only has sex with me for a purpose. Last night it was to time an egg "
bLah.
Profile Joined July 2009
Croatia497 Posts
April 24 2012 11:28 GMT
#45
On April 24 2012 20:12 MaReK wrote:
Show nested quote +
On April 24 2012 20:08 bLah. wrote:
lol, it doesn't matter how "extreme" you are, if some difficulty setting is a gear check, you'll need to farm and not just run through it. And it's pretty obvious how they want casuals to finish game on normal, and everyone else to play further. My guess would be a month to beat inferno although that's totally dependant on that if someone is going to buy gear or just farm everything on it's own

I bet the average quality drops will be more than enough for inferno for some players.

I'll eventually try record some inferno runs with less than optimal items (maybe whites only) and one day try armor-less too. I suspect that will be close to impossible, but you never know.


If you've seen any of the videos where they showcase higher difficulties you'd see that if you have bad armor you get 1 shotted. Not sure what kind of skill you think you have, but nothing can save you if you just get 1-2 shotted
Condor
Profile Blog Joined June 2010
Netherlands188 Posts
April 24 2012 11:30 GMT
#46
On April 24 2012 19:41 Mondieu wrote:
Well if you finish the game on normal difficutly that's it for me. I've beaten the game. You can't call it dedication if you finish it on the hardest difficulty you know. The reward you get from finishing on hardest isn't that great imo.


I think you misunderstand what the word dedication means. It is the exact other way around, finishing it at the hardest difficulty level is precisely what defines dedication. And the reward is a personal sense of achievement I guess (plus the best loot in the game).

Secondly, but I guess this is more open for debate, I think that beating the game is something else than finishing the game. For me, finishing the game is like finishing the storyline of the game (completing normal mode), so playing through all the acts till the end and unlocking nightmare is finishing normal. Then finish nightmare, then finish hell.
For me, beating the game is 100%ing the game: finishing the game on the hardest difficulty (inferno) + doing all sidequests/achievements etc. (but I guess finishing inferno counts as beating the game pretty much).
MaReK
Profile Blog Joined January 2008
Australia446 Posts
April 24 2012 11:41 GMT
#47
On April 24 2012 20:28 bLah. wrote:
Show nested quote +
On April 24 2012 20:12 MaReK wrote:
On April 24 2012 20:08 bLah. wrote:
lol, it doesn't matter how "extreme" you are, if some difficulty setting is a gear check, you'll need to farm and not just run through it. And it's pretty obvious how they want casuals to finish game on normal, and everyone else to play further. My guess would be a month to beat inferno although that's totally dependant on that if someone is going to buy gear or just farm everything on it's own

I bet the average quality drops will be more than enough for inferno for some players.

I'll eventually try record some inferno runs with less than optimal items (maybe whites only) and one day try armor-less too. I suspect that will be close to impossible, but you never know.


If you've seen any of the videos where they showcase higher difficulties you'd see that if you have bad armor you get 1 shotted. Not sure what kind of skill you think you have, but nothing can save you if you just get 1-2 shotted

I really hope it will be that hard as you say/previous videos showed - but I doubt it.
"My wife only has sex with me for a purpose. Last night it was to time an egg "
ffreakk
Profile Joined September 2010
Singapore2155 Posts
Last Edited: 2012-04-24 11:49:04
April 24 2012 11:45 GMT
#48
On April 24 2012 20:28 bLah. wrote:
Show nested quote +
On April 24 2012 20:12 MaReK wrote:
On April 24 2012 20:08 bLah. wrote:
lol, it doesn't matter how "extreme" you are, if some difficulty setting is a gear check, you'll need to farm and not just run through it. And it's pretty obvious how they want casuals to finish game on normal, and everyone else to play further. My guess would be a month to beat inferno although that's totally dependant on that if someone is going to buy gear or just farm everything on it's own

I bet the average quality drops will be more than enough for inferno for some players.

I'll eventually try record some inferno runs with less than optimal items (maybe whites only) and one day try armor-less too. I suspect that will be close to impossible, but you never know.


If you've seen any of the videos where they showcase higher difficulties you'd see that if you have bad armor you get 1 shotted. Not sure what kind of skill you think you have, but nothing can save you if you just get 1-2 shotted


He also mentioned 1 day per difficulty, which to me sounds really foolish. Unless im misreading his post, of course. Normal would be real fast, i am extremely doubtful that i would spend a full day there. But im expecting this amount of time to increase drastically with the increasing difficulty. Unless Blizz screws up hardcore (which is unlikely, from what we've seen), Inferno won't be beaten solo by some guy playing by himself in 4 days. Organized groups of rotation playing (8 hours/day/person to ensure top quality performance), and gear pooling (~20 chars pooling gears into 4 chars), i can reasonably expect them to finish Inferno in 4 days. Of course, if they are the internal testers and have finished the game before, knowing perfectly what to do, this amount of time will decrease a little, but not by much.

All in all, im looking at MaReK's posts as pretty much idle boasts in order to try to look cool/ lengthen e-peen. Seeing as we do not have much information on the game and it's difficulty at all, these kind of statement is mostly junk.

Regarding the other guy who posted about "finishing" the game, i believe that a Diablo game is considered "finished" once you have beaten the highest difficulty (personally, i would say to beat it solo, but im sure some will disagree). As we already know, Normal is pretty much something you and your baby little sister is s'posed to be able to beat. The meat of the game (items, higher levels, more challenging monsters, gameplay) is in the later difficulties, so finishing normal is far from finishing the game, as far as i am concerned.

@Condor
I disagree with the Achievement part. Some people just don't care about frivolous things like getting achievements, and rather prefer just playing the game, beating up monsters to doing mundane tasks in order to complete pre-set objectives. I would say finishing Inferno would qualify as "beating the game". Cos again, Achievements most often are just mundane tasks rather than challenging ones (though im sure there are/will be exceptions)
Look. Only Forward. See. Only Victory.
MaReK
Profile Blog Joined January 2008
Australia446 Posts
April 24 2012 12:20 GMT
#49
I wasn't trying to boast at all, I was merely trying to give my opinion a tiny bit of credibility.

Anyway, speculation is all just speculation. Only 21 days to go until we find out.
"My wife only has sex with me for a purpose. Last night it was to time an egg "
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2012-04-24 12:27:48
April 24 2012 12:22 GMT
#50
On April 24 2012 19:15 MaReK wrote:
Show nested quote +
On April 24 2012 14:55 NotSorry wrote:
The devs keep dropping little hints that it might be months til someone beats inferno, I would honestly be surprised if it lasts 2 weeks.

I made a bet with a friend that inferno will be beaten in the first 48 hours after release. I plan to play A LOT during the first few days and I don't think I'll take any more than a day per difficulty - so 4 days.

I used to do a few speedruns for certain games and managed a fairly close time for the D2 record (0:58m to beat normal) so for some of the extreme players, inferno won't last long.

D2 is a lot easier to abuse than D3. In D2 you could buy temporary power in the form of potions, charged items and high level items (Since in D2 items in general didn't have a level requirement). Also in D2 you had certain places with disproportional amount of special mobs to farm and some skills were really abusable. Without that to abuse progressing much faster than they intended will be almost impossible. As long as you don't deal more damage than anyone else you won't progress much faster than anyone else either.

Its the same as how D2 is a lot harder to abuse than D1.
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
Last Edited: 2012-04-24 12:29:42
April 24 2012 12:28 GMT
#51
Diablo 2 was close to unbeatable in single-player Hell in the later patches anyway (beat hell with a Sorc after a lot of MF runs, no luck with a Barb tho). Even if Inferno is the same difficulty level, I'm content with that.

In MP it was easier because of all those realm-only runewords, but single-player Hell was the beast.
You want 20 good men, but you need a bad pussy.
skyR
Profile Joined July 2009
Canada13817 Posts
April 24 2012 12:29 GMT
#52
It's not really speculation. It's pretty much common sense you won't beat the game in 4 days and Inferno won't be do-able with your average drops. -__-
TheYango
Profile Joined September 2008
United States47024 Posts
April 24 2012 12:32 GMT
#53
On April 24 2012 21:22 Klockan3 wrote:
Show nested quote +
On April 24 2012 19:15 MaReK wrote:
On April 24 2012 14:55 NotSorry wrote:
The devs keep dropping little hints that it might be months til someone beats inferno, I would honestly be surprised if it lasts 2 weeks.

I made a bet with a friend that inferno will be beaten in the first 48 hours after release. I plan to play A LOT during the first few days and I don't think I'll take any more than a day per difficulty - so 4 days.

I used to do a few speedruns for certain games and managed a fairly close time for the D2 record (0:58m to beat normal) so for some of the extreme players, inferno won't last long.

D2 is a lot easier to abuse than D3. In D2 you could buy temporary power in the form of potions, charged items and high level items (Since in D2 items in general didn't have a level requirement). Also in D2 you had certain places with disproportional amount of special mobs to farm and some skills were really abusable. Without that to abuse progressing much faster than they intended will be almost impossible. As long as you don't deal more damage than anyone else you won't progress much faster than anyone else either.

Its the same as how D2 is a lot harder to abuse than D1.

Uhh, yes they did.
Moderator
MaReK
Profile Blog Joined January 2008
Australia446 Posts
April 24 2012 12:32 GMT
#54
Good points Klockan, but it will only be a matter of time until D3 becomes highly abused too, like every other mass-played game I suspect.

@skyR - it's also common sense that Blizzard wouldn't make inferno only beatable with a optimal build and optimal items. There will be a massive amount of leeway in both areas to still make it beatable...
"My wife only has sex with me for a purpose. Last night it was to time an egg "
Belha
Profile Joined December 2010
Italy2850 Posts
Last Edited: 2012-04-24 12:39:22
April 24 2012 12:34 GMT
#55
The problem imo with most people playing diablo is that most think that Diablo is just the same game with 3 dificulties that got revealed once you beat the game.
But the fact that every new dificulty apear only after the very end of the last one, i take it as a pure continuation of the game. In fact the adventure never get more boring despite you keep visiting familiar places, and similar looking enemies. The game is totally new, monsters from act 1 in hell are much harder that their counterparts from nightmare act 4 and so.
Same for weapons and items you can find. Most are much better and the exp you got is much better too.

And here comes the best part: for the "difficulty" fans out there, the game finally become awesome. It transmute from a hack and slash game into (imo) a really action strategy game. You can't fuck arround in hell (maybe with the best items, but you have to be kinda uber-fan/harcore to took THAAAT time to get class S items with those crappy drop%), or your dead. But everithing is posible without the sickest equipment, and decent skill placement, and good plan for every fight (yeah, sometime you just need a few more levels, that's why it's called HELL in DIABLO)

So, tl dr: Imo it is just one long game with 3 "big acts", adequately called: "normal" (should be something like earth, or ez-pz), nightmare and hell.
Edit: Hell is not easy, but is an excelent and rewarding challenge, AND at the same time, not that hard (single player). However with the uber bosses, then it got into really hard mode.
Chicken gank op
skyR
Profile Joined July 2009
Canada13817 Posts
April 24 2012 12:39 GMT
#56
On April 24 2012 21:32 MaReK wrote:
Good points Klockan, but it will only be a matter of time until D3 becomes highly abused too, like every other mass-played game I suspect.

@skyR - it's also common sense that Blizzard wouldn't make inferno only beatable with a optimal build and optimal items. There will be a massive amount of leeway in both areas to still make it beatable...


No one said it was unbeatable nor did anyone say that it would only be beatable with perfect builds and items. You're changing the subject from it being beaten in four days to it being beaten.
MaReK
Profile Blog Joined January 2008
Australia446 Posts
April 24 2012 12:43 GMT
#57
On April 24 2012 21:29 skyR wrote:
It's not really speculation. It's pretty much common sense you won't beat the game in 4 days and Inferno won't be do-able with your average drops. -__-

You certainly made it sound like it was unbeatable without great gear.

I still stand by my opinion that there will be players that beat it in a matter of days.
"My wife only has sex with me for a purpose. Last night it was to time an egg "
skyR
Profile Joined July 2009
Canada13817 Posts
April 24 2012 12:50 GMT
#58
I guess our definition of average drops are different. I definitely don't think that a character with blues will beat inferno... if that's the case, we all might as well go back to WoW.
Avalain
Profile Joined July 2010
Canada308 Posts
April 24 2012 12:56 GMT
#59
There's a chance I may never finish inferno, simply because I will likely play every class through first. I may even have 5 characters through he'll level, even, and by the time I have played through the content 15 times I may burn myself out. But maybe not. I'm more hard core into gaming than a lot of my friends, though, so I wouldn't expect any of them to make it through nightmare.
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2012-04-24 13:04:22
April 24 2012 13:03 GMT
#60
On April 24 2012 21:32 TheYango wrote:
Show nested quote +
On April 24 2012 21:22 Klockan3 wrote:
On April 24 2012 19:15 MaReK wrote:
On April 24 2012 14:55 NotSorry wrote:
The devs keep dropping little hints that it might be months til someone beats inferno, I would honestly be surprised if it lasts 2 weeks.

I made a bet with a friend that inferno will be beaten in the first 48 hours after release. I plan to play A LOT during the first few days and I don't think I'll take any more than a day per difficulty - so 4 days.

I used to do a few speedruns for certain games and managed a fairly close time for the D2 record (0:58m to beat normal) so for some of the extreme players, inferno won't last long.

D2 is a lot easier to abuse than D3. In D2 you could buy temporary power in the form of potions, charged items and high level items (Since in D2 items in general didn't have a level requirement). Also in D2 you had certain places with disproportional amount of special mobs to farm and some skills were really abusable. Without that to abuse progressing much faster than they intended will be almost impossible. As long as you don't deal more damage than anyone else you won't progress much faster than anyone else either.

Its the same as how D2 is a lot harder to abuse than D1.

Uhh, yes they did.

In normal mode no items had level requirements, magical suffixes had them though but being able to equip really strong white gear at low level helps a lot. A level 5 barbarian can equip a weapon with 13-30 damage, nothing in D3 comes close to that and in D3 damage is easier to come by than in D2. Then the nightmare/hell items had level requirements matching what you need to get into said difficulties mostly to prevent twinking lowbies with them. In D3 you get gear for your level all the time, so there is no use trying to get act 2 gear in at act 1 levels since you wont be able to use it while in D2 you could run past things to get better gear.
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