How hard will the game be? - Page 26
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The Irate Turk
285 Posts
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NotSorry
United States6722 Posts
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Treehead
999 Posts
I could tell you that I find D3 challenging, and that the barbarians who spent something around 12 hours fighting Diablo on Inferno difficulty to be the first barb to do so probably didn't think the boss fights were laughable. I could tell you that if you find D3 so easily conquerable - go play hardcore. GL in inferno there. I've only seen one person in inferno there, and he died. But honestly, the level of "discussion" occurring in this thread is so poor, and the arguments being given are so misdirected, that I have a hard time believing anyone actually believes anything they are typing. | ||
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NeoLearner
Belgium1847 Posts
Don't think I actually flat out said 4 days was impossible, just that arguing about it in advance was kind of stupid. Then again, you guys called the 4 days quite nicely. Without the (and you can argue about this) exploits being used like Serenity cycling and so on, I don't think they would have cleared it in 4 days. In that regard I stand with Bashiok. | ||
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Zariel
Australia1308 Posts
Normal: Pretty easy, my total deaths were no more than 5 from my recollection. Got killed by Belial twice, Diablo once and Rakanoth twice. All equipment were from drops (didn't even bother checking AH). I was level 30 when I killed Diablo. Challenge level: 3/10 Nightmare: Up until Belial, it was a complete breeze, then I hit a brick wall trying to dodge his attacks in his last phase, going against 500ms ping, took me about 7-10 tries before I managed to kill him. Rakanoth was pretty frustrating, again, on 500ms ping trying to dodge his blink-1-hit-kill move with smokescreen/vault proved to be harder than expected, until I found the stun grenade lock method. Other mini-bosses and elites weren't all that difficult, occasionally I'd die because of lag or just not careful enough, some elites I had trouble because they ended up at the checkpoint because they weren't far from the zone entrance anyway. Nightmare Diablo wasn't difficult IMO, upgraded my Bow for 20k on the AH to speed the killing a bit, took about 3 tries. Challenge level: 6.5/10 Hell: Only just started Act 2, now elites in particular start to get hairy. Jailer + Mortar + Fast elites became my worst nightmare, requiring you to efficiently make use of discipline, timings and the space around you. There are times where I'ved kited back literally 3 screens away from where I started shooting. Challenge level: around 7.5-8/10 Overall, because the punishment from dying in softcore is next to none, the game instantly doesn't really become difficult. To me, the game frustrates you more than challenges you. It'll be a breeze in most parts then you'd be like, "shit, this boss is pretty strong!" because everything starts to 1-shot you. | ||
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aseq
Netherlands3999 Posts
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Cyro
United Kingdom20327 Posts
everything was very smooth, even elites, then suddenly this guy stuns and 2shots me I had the same experience with wizard in nightmare, until that point i didnt even bother looking for vitality on gear, just picked up a bit where i could, but he was stunning me and killing me from full health with armor spell up before the stun ended so i couldnt teleport or diamond skin lol | ||
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Slayer91
Ireland23335 Posts
Also elite phase beasts INVUL MINIONS GOLGORS WTF | ||
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Avs
Korea (North)857 Posts
SC: Easy up to Inferno. You don't need anything except your own drops. The right builds are available everywhere on websites and information can be gathered if you spend the effort. But in most cases, everything is just handed to you so the casual player will have fun. Inferno. Hard due to damage/gear check/spikes/lag etc. Then it becomes easy with the auction house. The AH makes it so much easier since you can buy the right gear at the right price. Some of the boss fights are hard without the "ideal" gear blizzard imagined. However, for every gear check boss, there are some methods (see builds) that allow you to more or less either cheese your way through, or make much easier with a few key purchases (AH again). HC: Much harder since you dont get a second chance. But this isn't even supposed to be balanced or anything so kudos to all the brave ones who've tried it. You will need perfect gear to beat this considering how there are so many non-gear related factors that could kill you. In short, Diablo 3 is a game that feels hard, seems hard when you reach Inferno. But it only gets easier since gear only makes you more powerful. It will never be as hard as it was yesterday. | ||
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Lunchador
United States776 Posts
On June 13 2012 19:37 aseq wrote: Funny how people mention Rakanoth, I had to search for him to find out which boss this was. I never noticed him at all (didn't inferno him yet obv). Maybe just cos i'm melee. I had the same problem with Izual though, everything was very smooth, even elites, then suddenly this guy stuns and 2shots me. What? The difficulty ramp and variation could be a little better at times. Rakanoth only starts turning into hell on wheels in... hell mode. In normal and nightmare, his damage isn't that drastic against you. =P | ||
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udgnim
United States8024 Posts
Inferno is stupidly easy for some classes (DH) especially as gear quality increases and softcore deaths not meaning much Inferno is actually challenging for some classes (WD) because of pets sucking and having to manage CDs and mana because mana is the worse skill resource out of all classes no idea about Wizards. They're some where in between WD and DH. | ||
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