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Active: 1277 users

Why go Hardcore? - Page 2

Forum Index > Diablo 3
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M2
Profile Joined December 2002
Bulgaria4146 Posts
January 29 2012 10:32 GMT
#21
I always thought that there should have been an additional level for the hardcore play, something that closes the game or perhaps when playing normal the final boss escapes or smth, while on hardcore you can chase to finish him, I dont know, something like that
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
ejac
Profile Blog Joined January 2009
United States1195 Posts
January 29 2012 10:46 GMT
#22
I'm not obsessed with hardcore, it's just softcore is completely silly. Any game where it is impossible to lose gets boring really fast. I'll probably be playing hardcore on my second play through.
esq>n
splatter
Profile Joined January 2010
Sweden16 Posts
January 29 2012 11:26 GMT
#23
hardcore is the way to go, i had a folder with pictures of my dead hardcore chars, they had 400+ levels together.
i felt either mad or sad every time a chaqr died, how often did u feel something when playing normal?
And when i finally beat the game solo, it felt like i actually beat the game.
Latham
Profile Blog Joined May 2007
9572 Posts
January 29 2012 11:29 GMT
#24
I'll see how addicting this game will be. I've played really A LOT of Diablo II, and there were seasons where me and my friends played Hardcore and had fun.

Now we're more grown up, got lives to live (unfortunately), and not 1 of us is really excited bout D3 anymore. If it will be as fun and addicting as it's predecessor, we'll give it a shot. If not, we're just gonna play casually SC.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
Medrea
Profile Joined May 2011
10003 Posts
January 29 2012 11:37 GMT
#25
A lot of people dont know that hardcore mode means your character dies forever when it dies.

They just hear "hardcore" and go with it. Like they think it is a different difficulty or something. Hard mode. Derp.
twitch.tv/medrea
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 29 2012 11:44 GMT
#26
On January 29 2012 20:37 Medrea wrote:
A lot of people dont know that hardcore mode means your character dies forever when it dies.

They just hear "hardcore" and go with it. Like they think it is a different difficulty or something. Hard mode. Derp.

Seriously? lol
Doesn't it say what it does when you select it in D3 anyway? (It didn't in D2, but even then everyone knew what it was so...)
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
January 29 2012 12:26 GMT
#27
Yeah, for some achievements I will. Softcore will be my main mode though.
Just another gold Protoss...
cjin
Profile Joined July 2011
181 Posts
January 29 2012 12:30 GMT
#28
On January 29 2012 18:27 HaXXspetten wrote:
It's not the same as in the SC2 campaign. It's different types of increased difficulty. In SC2 for example, the difference between the difficulties is, well, the actual difficulty, whereas in Diablo it's the same, merely with a different risk factor if you lose. Translate that to SC2, and it would only exist one difficulty, but you could have the option of making it so that if you ever fail a mission, you'd have to restart from mission 1.

As far as HC-bonuses go, I wouldn't mind it, but it's not really what I meant. I don't want HC characters to have better gear by default by completing the same things as a normal character, but rather there should be some sort of Hardcore zone, or similar, where the opposition is stronger and the loot is different or something.


Yes that would be more 1:1 comparison. However it dosen´t change that in SC2 difficulties you still have same map, same mission same enemies and so on. Idea behind is same: why would you want to do brutal when you can just as well do easy.
gosublade
Profile Joined May 2011
632 Posts
January 29 2012 12:49 GMT
#29
Mostly, I wen't for HC for the duels. Winner takes all - the character, sadisfaction, the loot(OOOHHH THE LOOT) and the most of all THE EAR. Owning Vargas and BaneOfBattler's ears from d2 still makes my heart warm.

But it seems like there won't be any perm death duelling in HC, which is kinda depressing.
Not even death can save you from me.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2012-01-29 16:13:02
January 29 2012 13:35 GMT
#30
On January 29 2012 17:36 HaXXspetten wrote:
I briefly touched on this in a comment earlier, but I felt like it deserved a thread of it's own.
This is something that's been bothering me for over a decade: Why do people play Hardcore?
Because of the reward. In softcore, you lose some XP (Diablo 2) or item durability (Diablo 3.) Once I tried out hardcore in D2, I never went back.

Because when I was save back in town, I felt the accomplishment. But there were more things to it.

+ Show Spoiler [My Diablo 2 character planning] +
Since dying is a risk, I needed to carefully plan a character. In softcore I started with a new char and just began to play. In hardcore, I developed a new scheme: The first char just goes to Act 2 and buys some stuff there. Those items are for a new char, while the old one now serves as mule (and/or TP giver.)

The second char plays to Act 5, but don't finishes it, because he now turns to a gold farmer. With some good gambled items and some crafted items and a bunch of gems I can use for socketing, I start the real character and have two mules for him which are used as safe treasure chest extension because I lose my treasure content when my main char dies. Anything of worth will be instantly muled. In a way, Diablo 2 turned more to a management game, adding another layer of gameplay.

One also cannot just rush to a boss kill. I play Act 1 to level 18, Act 2 to 24, Act 3 to 30 before I engage Mephisto. I don't leave normal difficulty (meaning kill Baal) before level 42.


Softcore don't really provide a risk-reward-ratio as there is no real risk. If you die, you respawn and have to repair your stuff so you lose some gold. This is a very weak punishment. If you ever have a maxed char, you could have gotten to this just by patience. If you have a maxed hardcore char, you prove that you actually understand something about the game. For me, it's less to show off, more for my personal satisfaction.
You don't choose to play zerg. The zerg choose you.
DNB
Profile Blog Joined November 2010
Finland995 Posts
January 29 2012 15:17 GMT
#31
Once I went hardcore, I never looked back. Initially it was just PvM, but after a while I started making low-level PK characters for the hell of it, such as a twinked level 12 paladin that could hit 2000 damage with charge if lucky. I would challenge normal players around the levels 20-30 to random duels and give them a blast... Sometimes I'd go hunting tombruns, people rarely left after I went hostile because they looked at my level, only to meet their demise later... I had around 150 ears when I lost my paladin the 4th time to some enched summoner necro, so I just quit because I had enough. ^^

HC was, and will be all about the adrenaline. After PK'ing, I tried my luck in the actual HC duel scene, but that was just bizarre, although the adrenaline rush was even higher. If they put permadeath in D3 HC dueling (which they should do), then I might just give it one more try. ;P
Neverplay
Profile Joined May 2010
Austria532 Posts
January 29 2012 15:43 GMT
#32
go hardcore or die tryin!
Better light a candle than curse the darkness
Sek-Kuar
Profile Joined November 2010
Czech Republic593 Posts
January 29 2012 16:13 GMT
#33
Ill quote myself from another thread:

On January 28 2012 00:45 Sek-Kuar wrote:
Some people only like HC for some reason SC players cant understand.

I myself play SC now and the one thing I really hate about it (and why Im so excited about D3) is that SC is too HC... You can ladder only if you feel good enough or you will lose a lot of points. Diablo SC was always different, you can play/ladder whenever you want - when you are sick, drunked or whatever you want and its ok... While HC in D2 was little more challenging.

I say D2 was just little more challenging than SC because there was quick exit/save, TPs, reroll... D3 will be different - connection losts, lags and all kinds of crap mean deaths.

So for me its pretty clear, when I will feel good enough for HC I will go play SC, when I will want SC I will go play D3.
Scientists finally discovered what's wrong with the female brain: On the left side, there is nothing right, and on the right side, there's nothing left. [http://eu.battle.net/sc2/en/profile/213948/1/DJVibrejtr/]
YpnotiS
Profile Joined March 2011
France163 Posts
Last Edited: 2012-01-29 16:54:27
January 29 2012 16:51 GMT
#34
why rage about losing in HC ? anw, i don't understand "raging about a game" lol.
Well in HC, it's a part of the deal; if you suxx, you die definitly but you have more challenge, more adrenaline, more fun, more balls.

If u wanna play to collection stuffs, do it in SC, but if u wanna play for real challenge, do it in HC.

Edit: i would addd that i always start to play in SC during few minutes to prepare myself to the HC mode (and check if there is no many lags when playing, it happens sometimes, and it's boring ^^)
procyonlotor
Profile Blog Joined January 2011
Italy473 Posts
January 29 2012 16:56 GMT
#35
If you play hardcore it goes without saying you understand the risks it entails, but with the constant connection in D3 things are going to be difficult. Imagine losing your connection in the middle of a fight - you're dead. I'm going to roll some hardcore toons to follow after my softcore main but I know I'm going to get disconnected at some point. The rage will be on then.
mucker
Profile Blog Joined May 2009
United States1120 Posts
January 29 2012 17:01 GMT
#36
Hardcore all the way. Playing a game you can't lose is a worthless experience for me.
It's supposed to be automatic but actually you have to press this button.
Havefaith
Profile Joined June 2010
90 Posts
January 29 2012 17:04 GMT
#37
I played hardcore in D2 pretty much exclusively...

It's probably the only game i've ever played that would give you a legitimate THRILL playing against the AI.

You learn significantly more about playing the game than people who played softcore. Your character builds were always well thought out because after you died you'd spend a week sulking, and then you would be begin planning your NEW character that is DEFINITELY NOT GOING TO DIE THIS TIME.

I think back on my D2 days and smile, it still is a great game. Hardcore made it enjoyable after the first bunch of play throughs. Diablo 3 will be the same I imagine.
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
January 29 2012 17:17 GMT
#38
Seriously hope as graphics become more lifelike and game design improves we see more games that can offer you real experiences like hardcore mode in d2. I actually find it hard to believe someone can't understand what people get out of hc mode... Try it!
clik
Profile Joined May 2010
United States319 Posts
Last Edited: 2012-01-29 17:45:50
January 29 2012 17:43 GMT
#39
I'll do some hardcore mainly because I don't respect a characters credentials or accomplishments in a diablo-like game unless it is done in hardcore. If someone shows me their character and all its awesome equipment the first thing I ask if is it's a hardcore character or not, if it's not then I couldn't careless about your accomplishments or the gear you have.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
January 29 2012 17:44 GMT
#40
On January 30 2012 02:17 inReacH wrote:
Seriously hope as graphics become more lifelike and game design improves we see more games that can offer you real experiences like hardcore mode in d2. I actually find it hard to believe someone can't understand what people get out of hc mode... Try it!


How is hardcore mode in D2 a "real experience", and how do graphic improvements translate into more possible HC game modes? That made zero sense at all.
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