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Why go Hardcore? - Page 24

Forum Index > Diablo 3
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Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
Last Edited: 2012-03-25 21:31:16
March 25 2012 21:30 GMT
#461
Wrong thread.

Will go hardcore. The adrenaline and the satisfaction and the heartache.
Edahspmal
Profile Joined October 2010
United States156 Posts
March 25 2012 22:02 GMT
#462
On January 29 2012 19:23 PrideNeverDie wrote:
OP clearly doesn't play zerg

the payoff of constantly in fear of getting owned as zerg and hardcore are the same ... the euphoria in succeeding is tremendous


laughed pretty hard at this. As for me, I'll play hardcore by myself and softcore with friends who play
radscorpion9
Profile Blog Joined March 2011
Canada2252 Posts
Last Edited: 2012-03-25 22:59:59
March 25 2012 22:58 GMT
#463
I don't know...it can feel much more exciting because hardcore is like real life. You don't get second chances, so every engagement would be super nerve wracking and realistic, meaning that it'll be much more immersive and engaging in general. Although I'm sure my opinion has already been stated many times in these 24 pages, I just wanted to add my cents in. Personally I don't think its worth it, losing all my stuff would be so depressing, the trade-off just wouldn't be worth it. Unless I was super careful. But then again being super careful may not be "fun". So to conclude: It depends
noobcakes
Profile Blog Joined May 2010
United States526 Posts
March 26 2012 02:45 GMT
#464
i think you get too serious about the game :/

thats one of the positives about hardcore, in that it makes you care less about the game. The exact opposite for you haha.
Professional BattleCraft Player
rezoacken
Profile Joined April 2010
Canada2719 Posts
March 26 2012 03:03 GMT
#465
On March 26 2012 07:58 radscorpion9 wrote:
I don't know...it can feel much more exciting because hardcore is like real life. You don't get second chances, so every engagement would be super nerve wracking and realistic, meaning that it'll be much more immersive and engaging in general. Although I'm sure my opinion has already been stated many times in these 24 pages, I just wanted to add my cents in. Personally I don't think its worth it, losing all my stuff would be so depressing, the trade-off just wouldn't be worth it. Unless I was super careful. But then again being super careful may not be "fun". So to conclude: It depends


The thing is hardcore is just a different philosophy or state of mind.

In Softcore it is:
I play to make a character as good as I can, I want my characters to be like trophies. The thrill is to make this trophies as shiny as I can. I don't want to lose my babies.

In Hardcore it is:
I play my character to bring him as far as I can without dying. The thrill is to get the furthest. I don't care if my character dies, what is important is where he died and that is what I show. Because... he will die at one point, the only thing is to make it as long as you can.

(Of course both overlap a lot but you get what I mean by a different spirit).

If you play Hardcore with the softcore mentality it doesn't work, you'll get very frustrated when your character dies (because he will die get that in your mind !!). And also if you play softcore with a hardcore mentality it also doesn't work as you feel the penalities are not big enough and therefore progression is meaningless.
Either we are alone in the Universe or we are not. Both are equally terrifying.
pindleskin
Profile Joined January 2008
New Zealand199 Posts
March 26 2012 03:17 GMT
#466
One of my friend's main motivation to play hardcore diablo3 over softcore is because of the real-money run auction house. Auction houses in hardcore as far as I'm aware doesn't respond with real money, and that makes it a lot more fun!
MrTortoise
Profile Joined January 2011
1388 Posts
March 26 2012 11:19 GMT
#467
Ill be going hardcore because i suspect they will have the difficulty scaling wrong from not being able to test it enough.
MrTortoise
Profile Joined January 2011
1388 Posts
March 26 2012 11:28 GMT
#468
On March 25 2012 20:08 Zyndrumz wrote:
Don't you guys ever get bored out of your skull playing it safe in hardcore?

ok, to clarify. The reason I never really played hardcore myself was always that many of the situations where I die in softcore was something I sort of stepped in myself...
"I wonder if my summoner necro can kill duriel without Iron Maiden..."
or "there is only 1 oblivion knight, if I leap attack him before he can get the curse off..."
or something challenging, to .. you know... challenge myself in a game that really wasn't very hard. But I'd never have dared trying anythingt remotely risky if it meant losing my character and items alltogether if I failed/died.

So for the hardcore people... how do you avoid playing the game so safe it gets boring? Are you just taking the same risks with 150x the adrenaline level?



Me? Im all out. Sure you take risks ... but i dunno i like having a lot at stake keeps me sharp.

I can't imagine id just be playing hardcore. I lost *loads* of chars in d2 from doign the kinds of things your talking about untill you get an idea of what you can do ... its all part of the fun.

But the kind of scenario you are talking about means you need an exit strategy whereas in softcore you often dont really care about that so id say it adds depth rather than takes away in the long run.
Djin)ftw(
Profile Blog Joined November 2008
Germany3357 Posts
Last Edited: 2012-03-26 11:55:50
March 26 2012 11:53 GMT
#469
On March 16 2012 17:29 SafeAsCheese wrote:
Show nested quote +
On March 15 2012 20:32 Djin)ftw( wrote:
Funny, my question would be why you would NOT want to play hardcore? Oo

Seriously. "Oh I made a mistake. I died. Shit. Ok, restart in town it is.. np"

No fucking way

Some of us do not have unlimited disposable time, things like careers and obligations, and don't want to risk 20 hours of a game to be deleted because of a misclick?


Funny, neither do I. All the more reason to play HC.. :D If I had a lot of time, I'd play SC to try out different chars with different skills and items.
But I dont. So I wont.

HC all the way baby, and if I die due to fucking delay like in D2, I'll call my ISP, tell the poor person at the end of the line to go fuck himself, drink a cup of tea, smile, and start a new char.
I thought we were talking about Diablo here, not sissy in wonderland
"jk CLG best mindgames using the baron to counterthrow" - boesthius
vanhio
Profile Joined November 2010
Niue1017 Posts
March 26 2012 13:35 GMT
#470
On January 31 2012 00:24 Treehead wrote:
Show nested quote +
On January 29 2012 17:36 HaXXspetten wrote:

How could that trade possibly be worth it? There is no practical reason. The only explanation, and the one I'm sure most people has, is the challenge of it all. The intensity, the feeling of urgency, etcetera, not to mention the respect of having a max level character, who's beaten Inferno and got all the coolest gear without ever dying. To that I say, sure. If you manage to get that, that's incredible... but I could never take that chance. What if you die close to the end, losing absolutely everything for nothing? I'll put it this way; I've played Modern Warfare 2 for over 1000 hours, I know all about raging at video games. Diablo is not the kind of game which makes you mad. But, if you were to lose a high-level Hardcore character... I'd not just be mad, I'd be downright depressed and desperate. I had a friend a long time ago who lost his level 94 Barbarian in D2, and he essentially wasn't himself for at least a month. It's just... cruel.



You're not looking at this correctly. All hardcore characters die. You have to expect that when you go in, and accept that the reason you're playing it is for the fun of it - not for the experience points you get but for the experience you have while you're getting them. I've played hardcore a decent amount, and found many reasons playing in hardcore makes for a better experience.

1. People in hardcore tend to be very giving (some of the best items I ever got in D2 were given to me) - this isn't for no reason. People who play hardcore know that at any moment, they may lose everything - so they enjoy what they have with the people around them while they have it instead of putting it in a box so that you know that someday you could enjoy it again.

2. Yeah, there's difficulty to it - just about everyone posting here seems to say that.

3. In every other game available, you can reload or respawn - so death is inconvenient, but not really worth being afraid of. And because you're not afraid of the consequences of death, there is little emphasis on the choices you make in being alive. Do you give away this item or that? Do you take this talent or that? "Hey, my pizza's done - I guess I'll go afk in worldstone keep. There's no enemies around..." In every other game, the correct decision is 'do whatever you want because you'll always be fine'.

4. There's something profound and romantic about a character whose story has an end, and more pointedly, something artificial about characters who just kinda live forever without any real driving reason behind it. You play knowing that at some point, most of the time, you will lose everything you got while you were playing. That isn't cruel - that's life. You *don't* get to keep the things you like forever. That doesn't make it worse - it makes it realistic - it makes your relationship with the things you have in the game more healthy. The OP seems to be of the opinion that "why put in the hours of work it takes to get stuff if you're just going to lose it" - but that's how things are. You put in the work not so that you'll have it forever, but so that you'll have it for a time - and hopefully you enjoy that time.

5. Because being max level, having good gear, or having a snazzy title actually means something. Let's compare this to another blizzard RPG - WOW. Right now, if you go into the world of warcraft and you find someone with some really impressive-looking gear riding a phoenix you think "man, that looks awesome - I bet that guy is super good at this game". Maybe you're right, but chances are the guy you're looking at is just some random dude who put in the time to get all the things he wants. That's how wow works (as well as normal mode D2). Time trumps all. If you have a lot oftime to put into a game, you'll get everything you want. That is not how hardcore works. If you want to play a barbarian who uses terrible weapons because 'they look funny', then you'll be guaranteed to die wearing funny looking weapons, regardless of how much time you have to put into doing it. That's fine, and for some people, it's fun. But in D2 hardcore, when you see someone who's level 90+ wearing hell difficulty uniques, you can be pretty sure that the guy is pretty darn good. And that makes it more rewarding to be that guy - this is one of the reasons people play these games, because they can achieve things that are impressive and identify themselves as such.


Beautiful post

I will definitely try hardcore
rEiGN~
Profile Joined September 2010
369 Posts
March 26 2012 17:54 GMT
#471
The feeling of your character dying in Diablo 2 is just something I've never experienced anywhere else while playing games. It's a rush of different emotions and you feel really empty for a moment, but then you realize it's just a game and you're glad it gave you such an intense experience.
TL.net Stream Viewer Count http://goo.gl/ahf1E
abandonallhope
Profile Blog Joined January 2005
Sweden563 Posts
March 26 2012 17:59 GMT
#472
Because Hardcore-mode was way more fun and exciting in D2 and had a better community. I'll play Hardcore in D3 too.
ShLiM
Profile Joined August 2010
Bulgaria178 Posts
March 26 2012 21:12 GMT
#473
HC is for realman
by your description you seems like a chicken heart, thats why its not appealing to you to go HC.
IBASI ZMIQTA
sopas
Profile Joined July 2011
509 Posts
March 26 2012 21:45 GMT
#474
that moment when someone gloats about playing against NPCs
sirkyan
Profile Joined July 2010
211 Posts
March 26 2012 22:05 GMT
#475
On March 27 2012 06:45 sopas wrote:
that moment when someone gloats about playing against NPCs



Are you kidding me?

You've got to be a troll, otherwise you are in a very wrong part of TL, sir.


Anyway, I'll definitely go hardcore. I can't stand endless games without any real meaning or goal, this is softcore to me. The goal in hardcore is pretty obvious, don't die, whatever the fuck it takes, don't die. I like that, it gives me a clear reason for going some kind of build, choosing some item(s) instead of others.

I will have a softcore character to play with friends and other people, of course. I'm not extremely sociable when it comes to games however, I prefer to play by myself. Conclusion: My main mode will be hardcore, I look forward to all the hardcore characters to be born, and die.

Witch doctor, here we go!!
sOvrn
Profile Joined April 2010
United States678 Posts
March 26 2012 22:05 GMT
#476
Just going to throw my 2 cents in on things I remember from D2 HC:

1) The community really was so much better. There's a very good sense of unity and good manners in general, then again there were PKers as well but even that I found acceptable. This was before the TPPK hack which crippled HC public games.

2) I always have fond memories of those "RIP" moments in the game. From the lol moments where a noob died to Blood Raven in Act 1 to the genuine lament of higher level players dying in hell. Everyone in the game would just type RIP while the actual player is saying... fml !!!!

3) HC had a certain charm in that otherwise crappy items were awesome in comparison to SC. For example, you would start a char from scratch and with no good gear at all but then you suddenly found some blue shield but it wasn't just any random blue shield: it had +40% light or fire resis and you were like "hell ya now I can kill Diablo." 8)


I can see why ppl don't play HC and that's fine; to each his own. However, I can't imagine playing diablo any other way. I'm going to make barb and die countless times and just remake another barb until I hit level 60. If I rinse and repeat a bunch of times with all the chars, I'm sure this game will last me for a while. Can't wait. May15th will be epic
My favorites: Terran - Maru // Protoss - SoS // Zerg - soO ~~~ fighting!
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
March 27 2012 01:11 GMT
#477
On March 27 2012 07:05 Sultan.P wrote:
Just going to throw my 2 cents in on things I remember from D2 HC:

1) The community really was so much better. There's a very good sense of unity and good manners in general, then again there were PKers as well but even that I found acceptable. This was before the TPPK hack which crippled HC public games.

2) I always have fond memories of those "RIP" moments in the game. From the lol moments where a noob died to Blood Raven in Act 1 to the genuine lament of higher level players dying in hell. Everyone in the game would just type RIP while the actual player is saying... fml !!!!

3) HC had a certain charm in that otherwise crappy items were awesome in comparison to SC. For example, you would start a char from scratch and with no good gear at all but then you suddenly found some blue shield but it wasn't just any random blue shield: it had +40% light or fire resis and you were like "hell ya now I can kill Diablo." 8)


I can see why ppl don't play HC and that's fine; to each his own. However, I can't imagine playing diablo any other way. I'm going to make barb and die countless times and just remake another barb until I hit level 60. If I rinse and repeat a bunch of times with all the chars, I'm sure this game will last me for a while. Can't wait. May15th will be epic


The items part is so true, SC is bloated with good gear since people did meph runs even if they only had a 50% shot at not dying, HC got bloated aswell in the end when the game got ruined by bots and dupes but, before then, finding a pair of Frostburn gloves(decent gloves, not very rare) was a freaking jackpot. Since well, you had nothing, and nobody to give u and bunch of items either.

I levelled a MF sorc, pasting gear together, trading for some runes and stuff, gearing it for 100% survival with max mana shield and stuff, and i didnt dare to do hell meph untill after like 50 runs, when i was sure i might be able to handle it. People dont even boost as much in HC, since in hell you might still die to andariel and stuff, no real reason to risk it.

Hell i knew alot of high level HC players, a few even got 99 EU first a few times back in the day, and when i saw their gear it was... trash. They had maybe 2-3 good uniques, rest decent rares. Watching someone like that get to max level without dying, and then watching the first 99 on SC having full uniques and whatnot really makes a difference. HC is carefull and calculated, SC is just glasscannon bum rushing. When SC players were doing baal runs(when that was the new thing) HC players were doing Bloodhills runs(think thats the name of the first arreat zone) because the chance of dying in a baal run was infinetely higher with glooms and stygian dolls.
CaptainKirk
Profile Joined February 2011
Canada34 Posts
March 27 2012 01:16 GMT
#478
first playthrough... going to play hardcore... real man
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
March 27 2012 01:20 GMT
#479
On March 27 2012 10:16 CaptainKirk wrote:
first playthrough... going to play hardcore... real man


Yes that is very manly, but dont u have to complete the game in normal per the usual before you can go HC? Either way im gonna complete it in normal first, as not to get any surprises from the bosses even though i dont anticipate normal being all that difficult.
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
March 27 2012 01:33 GMT
#480
On March 27 2012 10:16 CaptainKirk wrote:
first playthrough... going to play hardcore... real man


Personally, I'm going to learn the ins and outs of the game before I play hardcore. Never hurts to scope out the game before going all out on it.
FOR GREAT JUSTICE! Bans for the ban gods!
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