Will go hardcore. The adrenaline and the satisfaction and the heartache.
Why go Hardcore? - Page 24
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Porcelina
United Kingdom3249 Posts
Will go hardcore. The adrenaline and the satisfaction and the heartache. | ||
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Edahspmal
United States156 Posts
On January 29 2012 19:23 PrideNeverDie wrote: OP clearly doesn't play zerg the payoff of constantly in fear of getting owned as zerg and hardcore are the same ... the euphoria in succeeding is tremendous laughed pretty hard at this. As for me, I'll play hardcore by myself and softcore with friends who play | ||
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radscorpion9
Canada2252 Posts
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noobcakes
United States526 Posts
thats one of the positives about hardcore, in that it makes you care less about the game. The exact opposite for you haha. | ||
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rezoacken
Canada2719 Posts
On March 26 2012 07:58 radscorpion9 wrote: I don't know...it can feel much more exciting because hardcore is like real life. You don't get second chances, so every engagement would be super nerve wracking and realistic, meaning that it'll be much more immersive and engaging in general. Although I'm sure my opinion has already been stated many times in these 24 pages, I just wanted to add my cents in. Personally I don't think its worth it, losing all my stuff would be so depressing, the trade-off just wouldn't be worth it. Unless I was super careful. But then again being super careful may not be "fun". So to conclude: It depends ![]() The thing is hardcore is just a different philosophy or state of mind. In Softcore it is: I play to make a character as good as I can, I want my characters to be like trophies. The thrill is to make this trophies as shiny as I can. I don't want to lose my babies. In Hardcore it is: I play my character to bring him as far as I can without dying. The thrill is to get the furthest. I don't care if my character dies, what is important is where he died and that is what I show. Because... he will die at one point, the only thing is to make it as long as you can. (Of course both overlap a lot but you get what I mean by a different spirit). If you play Hardcore with the softcore mentality it doesn't work, you'll get very frustrated when your character dies (because he will die get that in your mind !!). And also if you play softcore with a hardcore mentality it also doesn't work as you feel the penalities are not big enough and therefore progression is meaningless. | ||
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pindleskin
New Zealand199 Posts
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MrTortoise
1388 Posts
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MrTortoise
1388 Posts
On March 25 2012 20:08 Zyndrumz wrote: Don't you guys ever get bored out of your skull playing it safe in hardcore? ok, to clarify. The reason I never really played hardcore myself was always that many of the situations where I die in softcore was something I sort of stepped in myself... "I wonder if my summoner necro can kill duriel without Iron Maiden..." or "there is only 1 oblivion knight, if I leap attack him before he can get the curse off..." or something challenging, to .. you know... challenge myself in a game that really wasn't very hard. But I'd never have dared trying anythingt remotely risky if it meant losing my character and items alltogether if I failed/died. So for the hardcore people... how do you avoid playing the game so safe it gets boring? Are you just taking the same risks with 150x the adrenaline level? Me? Im all out. Sure you take risks ... but i dunno i like having a lot at stake keeps me sharp. I can't imagine id just be playing hardcore. I lost *loads* of chars in d2 from doign the kinds of things your talking about untill you get an idea of what you can do ... its all part of the fun. But the kind of scenario you are talking about means you need an exit strategy whereas in softcore you often dont really care about that so id say it adds depth rather than takes away in the long run. | ||
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Djin)ftw(
Germany3357 Posts
On March 16 2012 17:29 SafeAsCheese wrote: Some of us do not have unlimited disposable time, things like careers and obligations, and don't want to risk 20 hours of a game to be deleted because of a misclick? Funny, neither do I. All the more reason to play HC.. :D If I had a lot of time, I'd play SC to try out different chars with different skills and items. But I dont. So I wont. HC all the way baby, and if I die due to fucking delay like in D2, I'll call my ISP, tell the poor person at the end of the line to go fuck himself, drink a cup of tea, smile, and start a new char. I thought we were talking about Diablo here, not sissy in wonderland | ||
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vanhio
Niue1017 Posts
On January 31 2012 00:24 Treehead wrote: You're not looking at this correctly. All hardcore characters die. You have to expect that when you go in, and accept that the reason you're playing it is for the fun of it - not for the experience points you get but for the experience you have while you're getting them. I've played hardcore a decent amount, and found many reasons playing in hardcore makes for a better experience. 1. People in hardcore tend to be very giving (some of the best items I ever got in D2 were given to me) - this isn't for no reason. People who play hardcore know that at any moment, they may lose everything - so they enjoy what they have with the people around them while they have it instead of putting it in a box so that you know that someday you could enjoy it again. 2. Yeah, there's difficulty to it - just about everyone posting here seems to say that. 3. In every other game available, you can reload or respawn - so death is inconvenient, but not really worth being afraid of. And because you're not afraid of the consequences of death, there is little emphasis on the choices you make in being alive. Do you give away this item or that? Do you take this talent or that? "Hey, my pizza's done - I guess I'll go afk in worldstone keep. There's no enemies around..." In every other game, the correct decision is 'do whatever you want because you'll always be fine'. 4. There's something profound and romantic about a character whose story has an end, and more pointedly, something artificial about characters who just kinda live forever without any real driving reason behind it. You play knowing that at some point, most of the time, you will lose everything you got while you were playing. That isn't cruel - that's life. You *don't* get to keep the things you like forever. That doesn't make it worse - it makes it realistic - it makes your relationship with the things you have in the game more healthy. The OP seems to be of the opinion that "why put in the hours of work it takes to get stuff if you're just going to lose it" - but that's how things are. You put in the work not so that you'll have it forever, but so that you'll have it for a time - and hopefully you enjoy that time. 5. Because being max level, having good gear, or having a snazzy title actually means something. Let's compare this to another blizzard RPG - WOW. Right now, if you go into the world of warcraft and you find someone with some really impressive-looking gear riding a phoenix you think "man, that looks awesome - I bet that guy is super good at this game". Maybe you're right, but chances are the guy you're looking at is just some random dude who put in the time to get all the things he wants. That's how wow works (as well as normal mode D2). Time trumps all. If you have a lot oftime to put into a game, you'll get everything you want. That is not how hardcore works. If you want to play a barbarian who uses terrible weapons because 'they look funny', then you'll be guaranteed to die wearing funny looking weapons, regardless of how much time you have to put into doing it. That's fine, and for some people, it's fun. But in D2 hardcore, when you see someone who's level 90+ wearing hell difficulty uniques, you can be pretty sure that the guy is pretty darn good. And that makes it more rewarding to be that guy - this is one of the reasons people play these games, because they can achieve things that are impressive and identify themselves as such. Beautiful post I will definitely try hardcore ![]() | ||
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rEiGN~
369 Posts
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abandonallhope
Sweden563 Posts
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ShLiM
Bulgaria178 Posts
by your description you seems like a chicken heart, thats why its not appealing to you to go HC. | ||
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sopas
509 Posts
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sirkyan
211 Posts
On March 27 2012 06:45 sopas wrote: that moment when someone gloats about playing against NPCs Are you kidding me? You've got to be a troll, otherwise you are in a very wrong part of TL, sir. ![]() Anyway, I'll definitely go hardcore. I can't stand endless games without any real meaning or goal, this is softcore to me. The goal in hardcore is pretty obvious, don't die, whatever the fuck it takes, don't die. I like that, it gives me a clear reason for going some kind of build, choosing some item(s) instead of others. I will have a softcore character to play with friends and other people, of course. I'm not extremely sociable when it comes to games however, I prefer to play by myself. Conclusion: My main mode will be hardcore, I look forward to all the hardcore characters to be born, and die. Witch doctor, here we go!! | ||
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sOvrn
United States678 Posts
1) The community really was so much better. There's a very good sense of unity and good manners in general, then again there were PKers as well but even that I found acceptable. This was before the TPPK hack which crippled HC public games. 2) I always have fond memories of those "RIP" moments in the game. From the lol moments where a noob died to Blood Raven in Act 1 to the genuine lament of higher level players dying in hell. Everyone in the game would just type RIP while the actual player is saying... fml !!!! 3) HC had a certain charm in that otherwise crappy items were awesome in comparison to SC. For example, you would start a char from scratch and with no good gear at all but then you suddenly found some blue shield but it wasn't just any random blue shield: it had +40% light or fire resis and you were like "hell ya now I can kill Diablo." 8) I can see why ppl don't play HC and that's fine; to each his own. However, I can't imagine playing diablo any other way. I'm going to make barb and die countless times and just remake another barb until I hit level 60. If I rinse and repeat a bunch of times with all the chars, I'm sure this game will last me for a while. Can't wait. May15th will be epic | ||
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unkkz
Norway2196 Posts
On March 27 2012 07:05 Sultan.P wrote: Just going to throw my 2 cents in on things I remember from D2 HC: 1) The community really was so much better. There's a very good sense of unity and good manners in general, then again there were PKers as well but even that I found acceptable. This was before the TPPK hack which crippled HC public games. 2) I always have fond memories of those "RIP" moments in the game. From the lol moments where a noob died to Blood Raven in Act 1 to the genuine lament of higher level players dying in hell. Everyone in the game would just type RIP while the actual player is saying... fml !!!! 3) HC had a certain charm in that otherwise crappy items were awesome in comparison to SC. For example, you would start a char from scratch and with no good gear at all but then you suddenly found some blue shield but it wasn't just any random blue shield: it had +40% light or fire resis and you were like "hell ya now I can kill Diablo." 8) I can see why ppl don't play HC and that's fine; to each his own. However, I can't imagine playing diablo any other way. I'm going to make barb and die countless times and just remake another barb until I hit level 60. If I rinse and repeat a bunch of times with all the chars, I'm sure this game will last me for a while. Can't wait. May15th will be epic The items part is so true, SC is bloated with good gear since people did meph runs even if they only had a 50% shot at not dying, HC got bloated aswell in the end when the game got ruined by bots and dupes but, before then, finding a pair of Frostburn gloves(decent gloves, not very rare) was a freaking jackpot. Since well, you had nothing, and nobody to give u and bunch of items either. I levelled a MF sorc, pasting gear together, trading for some runes and stuff, gearing it for 100% survival with max mana shield and stuff, and i didnt dare to do hell meph untill after like 50 runs, when i was sure i might be able to handle it. People dont even boost as much in HC, since in hell you might still die to andariel and stuff, no real reason to risk it. Hell i knew alot of high level HC players, a few even got 99 EU first a few times back in the day, and when i saw their gear it was... trash. They had maybe 2-3 good uniques, rest decent rares. Watching someone like that get to max level without dying, and then watching the first 99 on SC having full uniques and whatnot really makes a difference. HC is carefull and calculated, SC is just glasscannon bum rushing. When SC players were doing baal runs(when that was the new thing) HC players were doing Bloodhills runs(think thats the name of the first arreat zone) because the chance of dying in a baal run was infinetely higher with glooms and stygian dolls. | ||
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CaptainKirk
Canada34 Posts
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unkkz
Norway2196 Posts
On March 27 2012 10:16 CaptainKirk wrote: first playthrough... going to play hardcore... real man Yes that is very manly, but dont u have to complete the game in normal per the usual before you can go HC? Either way im gonna complete it in normal first, as not to get any surprises from the bosses even though i dont anticipate normal being all that difficult. | ||
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Praetorial
United States4241 Posts
On March 27 2012 10:16 CaptainKirk wrote: first playthrough... going to play hardcore... real man Personally, I'm going to learn the ins and outs of the game before I play hardcore. Never hurts to scope out the game before going all out on it. | ||
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