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The system of GSL in 2011 has turned out a little different from what most people thought it would be.
1. As you all know, GSL in 2011 consists of Code S, Code A and an offline preliminary. Each league is considered major, minor and just an offline preliminary respectively.
Good News: 4 spots of Code A are guaranteed for top foreign players who has won recent big tourneys or shown considerable performances in non-Korean competitions.
Nothing has determined yet regarding what kind of support system GSL could provide with (could be really nothing, otherwise it would be announced soon)
Bad News: The number of Code A has shrunk to 32.
2. Code S
The Code S league divides 32 players into 8 groups. Top 2 in each group advance to Round 2.
Round 2 also divides 16 players into 4 groups. Top 2 in each group advance to Round 3 (quarter final). The disqualifiers in Round 2 stay in Code S for next season
The quarter final (from this point on) is a single elimination tournament. Whoever wins, advances.
Now, the 3rd and 4th ranked players in Round 1 have to face elimination challenge with top 8 Code A players. 16 players from 3rd and 4th ranked players in each group of Code S + 8 from Code A, so 24 players in total, fight for 16 spots of Code S next season.
Interestingly, top 2 of Code A players can choose who they want to play against (each one of 3rd and 4th ranked players).
The rest are randomly grouped and they will play for the Code S spots.
The Code S determination matches give the 3rd ranked players a bit of an advantage.
That is, 3rd ranked player vs Top 8 Code A takes place first. Then, whoever loses will play against 4th ranked player. The loser fails to stay in Code S and belongs to Code A for next season.
This system seems complicated, but no player would give up so early when he goes 0-2 in Round 1. The system motivates players to play hard in order to keep the advantageous spot during the Code S determination period.
3. Code A
16 Code A players stay or have a chance to advance to Code S. In other words, Top 8 Code A will play Code S determination matches as explained above. The rest 8 of Top 16 stay in Code A.
The lower 16 players in Code A have to go through the offline preliminary for 12 spots of Code A.
The 4 spots are guaranteed to top foreign players.
- This is awesome. As far as I know, players in Code S get paid generously (minimum $900?) + huge prizes that GSL is proud of.
I don't know how much professional gamers get paid in their team but if you can play well in GSL, it's not that bad to spend some time in Korea playing SC2.
This is only for GSL. I did not include other 7 big competitions organized by Blizzard: Ladder tournament (Feb, May, Aug, Nov), World Championship (June, Oct) and Blizzard Cup (Dec)
EDIT: Top 8 of Code S (players who advance to quarter final) get seeds for next season. For example, Top 8 in GSL 4 will be seeded into each 8 group of GSL 5.
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Can you source this please? Also thanks for the info.
I'm also quite curious, does this mean only people who have already qualified for code a and code s will be playing? Seems complicated and a little confusing to me =.=
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If this is true, then props to gomtv for reserving a few foreigner spots for the Code A tourneys.
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omg this is great news for the foreign scene. GSL and Blizzard are really doing a good job trying to make this game a real international sport. NICE!
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Canada13379 Posts
i wil wait for the tstosis explanation to understand this well lol its confusing tbh
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On December 11 2010 14:48 `Zapdos wrote: Can you source this please? Also thanks for the info.
I'm also quite curious, does this mean only people who have already qualified for code a and code s will be playing? Seems complicated and a little confusing to me =.= There will be 12 code a spots up for grabs every tournament but they have to beat the lowest ranked Code A players for the spot. There are also 4 spots guaranteed for the best foreigners at the time. At least that's my understanding.
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2011 is going to be an awesome year for starcraft
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Awesome news about the foreigner spots!!
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On December 11 2010 14:57 Cynoks wrote:Show nested quote +On December 11 2010 14:48 `Zapdos wrote: Can you source this please? Also thanks for the info.
I'm also quite curious, does this mean only people who have already qualified for code a and code s will be playing? Seems complicated and a little confusing to me =.= There will be 12 code a spots up for grabs every tournament but they have to beat the lowest ranked Code A players for the spot. There are also 4 spots guaranteed for the best foreigners at the time. At least that's my understanding.
Ahh i see that's the offline preliminary business? :o
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groups =/
I prefer the method they're using right now to group play, though from a spectator's perspective you get to see a lot of great matchups.
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Sounds pretty complicated but once it actually goes into effect I think it might be quite easily followed.
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It sounds like a system of Relegation which would be awesome. There isn't hardly any relegation in professional American sports, and it's always been a competitive mechanic I've envied of the Europeans.
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This is probably the best way tournament brackets for this caliber could be done. It's simply amazing and I don't see any improvements that could be made.
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On December 11 2010 15:01 HollowLord wrote: groups =/
I prefer the method they're using right now to group play, though from a spectator's perspective you get to see a lot of great matchups. Groups are just fine as long as the matches aren't BO1. I'm keeping my fingers crossed for them to keep it BO3.
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That sounds really complicated. Hopefully someone who understands it will produce a graphic.
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lol finally I benefit from affirmative action
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What, little baby spaces for foreigners only? I know Team Liquid loves foreigners in GSL but if a foreigner is actually good wouldn't they just be placed into Code A anyway instead of having to have a spot reserved for them?
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51320 Posts
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