• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:20
CEST 06:20
KST 13:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview4[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
vespene.gg — BW replays in browser Data needed BGH Auto Balance -> http://bghmmr.eu/ Pros React to: TvT Masterclass in FlaSh vs Light BW General Discussion
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
Travel Agencies vs Online Booking Platforms The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1510 users

GOMTV announces the system of GSL in 2011

Forum Index > Community News and Headlines
279 CommentsPost a Reply
1 2 3 4 5 12 13 14 Next All
Brewers
Profile Joined August 2010
23 Posts
Last Edited: 2010-12-11 08:03:05
December 11 2010 05:46 GMT
#1
The system of GSL in 2011 has turned out a little different from what most people thought it would be.


1. As you all know, GSL in 2011 consists of Code S, Code A and an offline preliminary. Each league is considered major, minor and just an offline preliminary respectively.

Good News: 4 spots of Code A are guaranteed for top foreign players who has won recent big tourneys or shown considerable performances in non-Korean competitions.

Nothing has determined yet regarding what kind of support system GSL could provide with (could be really nothing, otherwise it would be announced soon)

Bad News: The number of Code A has shrunk to 32.


2. Code S

The Code S league divides 32 players into 8 groups. Top 2 in each group advance to Round 2.

Round 2 also divides 16 players into 4 groups. Top 2 in each group advance to Round 3 (quarter final). The disqualifiers in Round 2 stay in Code S for next season

The quarter final (from this point on) is a single elimination tournament. Whoever wins, advances.


Now, the 3rd and 4th ranked players in Round 1 have to face elimination challenge with top 8 Code A players. 16 players from 3rd and 4th ranked players in each group of Code S + 8 from Code A, so 24 players in total, fight for 16 spots of Code S next season.


Interestingly, top 2 of Code A players can choose who they want to play against (each one of 3rd and 4th ranked players).

The rest are randomly grouped and they will play for the Code S spots.


The Code S determination matches give the 3rd ranked players a bit of an advantage.

That is, 3rd ranked player vs Top 8 Code A takes place first. Then, whoever loses will play against 4th ranked player. The loser fails to stay in Code S and belongs to Code A for next season.


This system seems complicated, but no player would give up so early when he goes 0-2 in Round 1. The system motivates players to play hard in order to keep the advantageous spot during the Code S determination period.


3. Code A

16 Code A players stay or have a chance to advance to Code S. In other words, Top 8 Code A will play Code S determination matches as explained above. The rest 8 of Top 16 stay in Code A.

The lower 16 players in Code A have to go through the offline preliminary for 12 spots of Code A.

The 4 spots are guaranteed to top foreign players.



- This is awesome. As far as I know, players in Code S get paid generously (minimum $900?) + huge prizes that GSL is proud of.

I don't know how much professional gamers get paid in their team but if you can play well in GSL, it's not that bad to spend some time in Korea playing SC2.

This is only for GSL. I did not include other 7 big competitions organized by Blizzard: Ladder tournament (Feb, May, Aug, Nov), World Championship (June, Oct) and Blizzard Cup (Dec)



EDIT: Top 8 of Code S (players who advance to quarter final) get seeds for next season. For example, Top 8 in GSL 4 will be seeded into each 8 group of GSL 5.
Facebook Twitter Reddit
`Zapdos
Profile Blog Joined November 2010
United States935 Posts
Last Edited: 2010-12-11 05:51:31
December 11 2010 05:48 GMT
#2
Can you source this please? Also thanks for the info.

I'm also quite curious, does this mean only people who have already qualified for code a and code s will be playing? Seems complicated and a little confusing to me =.=
www.twitch.tv/thezapdos come watch me :]
crazeman
Profile Blog Joined July 2010
664 Posts
December 11 2010 05:51 GMT
#3
If this is true, then props to gomtv for reserving a few foreigner spots for the Code A tourneys.
Brewers
Profile Joined August 2010
23 Posts
December 11 2010 05:53 GMT
#4
http://esports.gomtv.com/gsl/community/view.gom?m=community&msgid=5275&c=all&p=

That's in Korean. Also, one of the GOMTV commentators explained it on GOMTV.
zak
Profile Joined April 2010
Korea (South)1009 Posts
December 11 2010 05:55 GMT
#5
omg this is great news for the foreign scene. GSL and Blizzard are really doing a good job trying to make this game a real international sport. NICE!
You know how to gain a victory, but not use it - maharbal
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
December 11 2010 05:56 GMT
#6
i wil wait for the tstosis explanation to understand this well lol its confusing tbh
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Cynoks
Profile Joined May 2010
United States87 Posts
December 11 2010 05:57 GMT
#7
On December 11 2010 14:48 `Zapdos wrote:
Can you source this please? Also thanks for the info.

I'm also quite curious, does this mean only people who have already qualified for code a and code s will be playing? Seems complicated and a little confusing to me =.=

There will be 12 code a spots up for grabs every tournament but they have to beat the lowest ranked Code A players for the spot. There are also 4 spots guaranteed for the best foreigners at the time. At least that's my understanding.
Freeheals
Profile Blog Joined April 2010
United States488 Posts
December 11 2010 05:57 GMT
#8
2011 is going to be an awesome year for starcraft
http://www.last.fm/user/Rahdek
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
December 11 2010 05:58 GMT
#9
Awesome news about the foreigner spots!!
`Zapdos
Profile Blog Joined November 2010
United States935 Posts
December 11 2010 05:58 GMT
#10
On December 11 2010 14:57 Cynoks wrote:
Show nested quote +
On December 11 2010 14:48 `Zapdos wrote:
Can you source this please? Also thanks for the info.

I'm also quite curious, does this mean only people who have already qualified for code a and code s will be playing? Seems complicated and a little confusing to me =.=

There will be 12 code a spots up for grabs every tournament but they have to beat the lowest ranked Code A players for the spot. There are also 4 spots guaranteed for the best foreigners at the time. At least that's my understanding.


Ahh i see that's the offline preliminary business? :o
www.twitch.tv/thezapdos come watch me :]
HollowLord
Profile Blog Joined August 2010
United States3862 Posts
December 11 2010 06:01 GMT
#11
groups =/

I prefer the method they're using right now to group play, though from a spectator's perspective you get to see a lot of great matchups.
dota 2 stream #noskill #feed #noob twitch.tv/dmcredgrave
Sheekthief
Profile Blog Joined April 2010
United States267 Posts
December 11 2010 06:02 GMT
#12
Sounds pretty complicated but once it actually goes into effect I think it might be quite easily followed.
Commentator at RageQuit.tv | www.RageQuit.tv |
Hurricane Sponge
Profile Joined March 2010
868 Posts
December 11 2010 06:02 GMT
#13
It sounds like a system of Relegation which would be awesome. There isn't hardly any relegation in professional American sports, and it's always been a competitive mechanic I've envied of the Europeans.
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
December 11 2010 06:05 GMT
#14
This is probably the best way tournament brackets for this caliber could be done. It's simply amazing and I don't see any improvements that could be made.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
Cynoks
Profile Joined May 2010
United States87 Posts
December 11 2010 06:07 GMT
#15
On December 11 2010 15:01 HollowLord wrote:
groups =/

I prefer the method they're using right now to group play, though from a spectator's perspective you get to see a lot of great matchups.

Groups are just fine as long as the matches aren't BO1. I'm keeping my fingers crossed for them to keep it BO3.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
December 11 2010 06:08 GMT
#16
That sounds really complicated. Hopefully someone who understands it will produce a graphic.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
December 11 2010 06:12 GMT
#17
lol finally I benefit from affirmative action
k20
Profile Joined September 2010
United States342 Posts
December 11 2010 06:13 GMT
#18
What, little baby spaces for foreigners only? I know Team Liquid loves foreigners in GSL but if a foreigner is actually good wouldn't they just be placed into Code A anyway instead of having to have a spot reserved for them?
Jacuzzi
Profile Blog Joined August 2010
United States528 Posts
December 11 2010 06:14 GMT
#19
Hurray foreigners! ^^
GTR
Profile Blog Joined September 2004
51599 Posts
Last Edited: 2010-12-11 06:16:35
December 11 2010 06:15 GMT
#20
Commentator
1 2 3 4 5 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft548
RuFF_SC2 229
NeuroSwarm 194
ROOTCatZ 182
StarCraft: Brood War
GuemChi 6522
HiyA 65
Sea 38
Bale 18
Noble 18
Icarus 5
League of Legends
JimRising 835
Counter-Strike
taco 1019
Other Games
summit1g14768
monkeys_forever357
Maynarde128
Organizations
Other Games
gamesdonequick938
BasetradeTV194
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 85
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1197
Upcoming Events
Replay Cast
4h 40m
Wardi Open
7h 40m
Monday Night Weeklies
11h 40m
Replay Cast
19h 40m
The PondCast
1d 5h
Kung Fu Cup
1d 6h
GSL
2 days
Replay Cast
2 days
GSL
3 days
WardiTV Spring Champion…
3 days
[ Show More ]
Replay Cast
3 days
Sparkling Tuna Cup
4 days
WardiTV Spring Champion…
4 days
Replay Cast
4 days
RSL Revival
5 days
Classic vs SHIN
Rogue vs Bunny
BSL
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
Flash vs Soma
RSL Revival
6 days
BSL
6 days
Patches Events
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.