• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:29
CEST 15:29
KST 22:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun11[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists21[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup RSL Revival: Season 5 - Qualifiers and Main Event SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Data needed Pros React To: Leta vs Tulbo (ASL S21, Ro.8) ASL21 General Discussion [TOOL] Starcraft Chat Translator JaeDong's ASL S21 Ro16 Post-Review
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 ASL Season 21 LIVESTREAM with English Commentary
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1907 users

Blizzard on 1v1 Balancing and the new patch - Page 35

Forum Index > Community News and Headlines
1732 CommentsPost a Reply
Prev 1 33 34 35 36 37 87 Next
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
October 07 2010 18:26 GMT
#681
Depending on how much they buff roach range it could make protoss FE very difficult PvZ...

Fungal buff only makes sense and even as a Protoss player I have to admit that a mass blink stalker midgame is absurdly strong.
=O
Devolved
Profile Joined April 2008
United States2753 Posts
October 07 2010 18:26 GMT
#682
Would anyone ever get Reaper speed after a factory? By that point it is way too late to have any impact on the game. I can still see Reapers used in a minimal fashion (like for scouting), but I guarantee Reaper speed will become the least used upgrade in the entire game.
$♥$
bmml
Profile Joined December 2009
United Kingdom962 Posts
October 07 2010 18:26 GMT
#683
I disagree with all these changes bar fungal + blink, holy crap they are bad.
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
October 07 2010 18:27 GMT
#684
I think that roach range will be upgradeable so hellion harass will be still viable.
I am not good with quotes
GinDo
Profile Blog Joined September 2010
3327 Posts
October 07 2010 18:27 GMT
#685
So Terran can't cheese any more. Yet we still have 4 pool and cannon rushing
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
October 07 2010 18:27 GMT
#686
looking forward to what july and fruit can do with this

rax before depot is hella dumb though....... removes too many dynamics of the game..
terran is built on that concept of early rush or turtle in... :/ maybe lower the CC supply by one to force players to get a supply instead?
Jaedong.
Barundar
Profile Joined May 2010
Denmark1582 Posts
Last Edited: 2010-10-07 19:40:25
October 07 2010 18:27 GMT
#687
On October 08 2010 03:22 Osmoses wrote:
The supply before reaper change would be fine if they cut the tech lab as a requirement as well. The first reaper comes out slower, but making more of them will be much faster.

It's not just supply before reaper, its supply before barrack, simply killing terran cheese. Now where does that leave me in terms of entertainment value of starcraft II tournaments?
Bartundar
RainWhisper
Profile Joined May 2009
United Arab Emirates333 Posts
October 07 2010 18:27 GMT
#688
Me zerg and me thinks there is no need for factory for reaper upgrade,,other changes are enough to help us deal with the threat.
Hi can i get one McGracken please?
positron.
Profile Joined May 2010
634 Posts
October 07 2010 18:28 GMT
#689
That change with blink stalkers and FG has been expected but what the hell??? You need a depot before rax? That is just flat out stupid. I never build rax first myself but many other players do and this change is gonna ruin a lot of exciting proxy rax cheese. This is really not good for the game. Finally please throw out the reaper for good. They are really useless I don't know why they are even in the game.
LuckyMacro
Profile Joined July 2010
United States1482 Posts
October 07 2010 18:28 GMT
#690
awww...no more off-racing to be a cheesey bastard against my noob friends in custom games anymore :[
fantomex
Profile Joined June 2009
United States313 Posts
October 07 2010 18:28 GMT
#691
On October 08 2010 03:22 Bitters wrote:
we start with an overlord, and considering most Z openers (outside of a cheese) start building at 13-16 supply, you have a second overlord out anyway... so it wouldn't matter


Most T openers (outside of cheese) start building after a supply depot. Did you have a point?
Replay or GTFO
tipakee
Profile Joined April 2010
United States127 Posts
October 07 2010 18:28 GMT
#692
As a random player i can honestly say all of these changes are wonderful news. All the nerfs and buffs where warranted.
biology]major
Profile Blog Joined April 2010
United States2253 Posts
October 07 2010 18:28 GMT
#693
did anyone else see cools vs itr game 5????
7 rax reaper vs 14 hatch....
Question.?
space_yes
Profile Joined April 2010
United States548 Posts
Last Edited: 2010-10-07 18:29:53
October 07 2010 18:29 GMT
#694
On October 08 2010 03:15 iEchoic wrote:
Show nested quote +
On October 08 2010 03:10 gREIFOCs wrote:
On October 08 2010 03:03 Woony wrote:Maybe they don't want Terran to be the "needs to be in the opponents face all the time to be effective" race anymore? Could be, I don't know but I think it's ridiculous, people want something, they get it and now they cry about it. Shows how you can't take the communitys QQ as a measure for balancing.


I think the "Terran must harrass to win" is plain wrong. They have great static defenses, they have wall-ins, they have PFs, they have mules. They can take a easy expand and trough mules get an advantage in minerals. Also their units are more cost effective and have choices towards a highly movile army (MMM is the most mobile thing in the game) and a great mech to stand in ground until you decide to attack.

So... Who's that if they don't attack all the time they get behind? I would understand that if a 200/200 army would be less effective than a 200/200 zerg army. But that's not the case.


Terran must harass to win, this is the truth. It's been well known for a long time that T lategame is worse than P lategame (terran has no counter to protoss HT/zealots). Terran is at a disadvantage against Z lategame as well, when upgraded ultras are cost effective against every Terran army and broodlord/ultra tech switches rip apart your ability to optimize your production.

I've been saying for months that Terran has a much stronger early-mid game that the weaknesses in their lategame have been hidden. The balance of TvX is sitting on the edge of a knife, and if Terran loses the ability to secure an advantage going into the lategame the matchups are going to be very broken.


I agree 100%. Furthermore Blizzard's patching strategy seems only designed to nerf the FOTW build(s).

My prediction is that macro zergs are going to start owning with the next patch. Hatch before pool ZvT will now be much safer.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
October 07 2010 18:29 GMT
#695
so.....I guess you could build robo BEFORE stalker now and chrono-boost an immortal to deal with any kinds of early shenanigans?
"You see....YOU SEE..." © 2010 Sen
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2010-10-07 18:31:51
October 07 2010 18:30 GMT
#696
On October 08 2010 03:24 ZapRoffo wrote:
I hate the idea of barracks requiring a depot.

It's important that every race has some sort of cheese option. I think this will imbalance zerg > terran tbh, there is no punishment possible for hatching first.

CCing first totally punishes it, and it's not like 1 rax CC is even a bit behind economically. And there are still timing pushes liek mara-hellion and the scv pullin crap... I know terrans are used to having a hard counter to every scenario, but not having a counter to it doesnt mean it canot be beaten 50% of the times with normal stuff
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
EdSlyB
Profile Blog Joined September 2010
Portugal1621 Posts
October 07 2010 18:30 GMT
#697
A roach range of 5 would be awesome! But i'm would be a happy zerg if they only increase it to 4.
aka Wardo
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2010-10-07 18:32:01
October 07 2010 18:30 GMT
#698
mmhh mixed feelings.

fungal stopping blink is a must. shouldve been that way from the start.

tech buildings more hp.. sure why not.


roach range increase, dunno if that is the right thing to change at all. never thought "oh my if roaches only had 1 more range!". sounds to me like a bandaid fix that also takes out quite some micro.





but both T changes are just stupid, the reaper will pretty much never be used and the supply rax thing just limits options for no real reason. i dont think the rax thing is a huge deal but it just sounds stupid .
life of lively to live to life of full life thx to shield battery
lololol
Profile Joined February 2006
5198 Posts
October 07 2010 18:31 GMT
#699
Rofl, they might as well have removed reapers in 1v1.
They were used for essentially one build in one matchup and now they build very slow and are easy pickings for speed lings until they have speed, as well, but that comes way too late for them to be a threat.

Roaches that are used very often get a buff, yet hydras, which are rarely used don't get anything...
I'll call Nada.
corpsepose
Profile Blog Joined August 2010
1678 Posts
October 07 2010 18:32 GMT
#700
On October 08 2010 03:30 EdSlyB wrote:
A roach range of 5 would be awesome! But i'm would be a happy zerg if they only increase it to 4.


5 is an overly drastic change, if it is actually increased it'll be to 4
http://www.twitch.tv/corpsep0se
Prev 1 33 34 35 36 37 87 Next
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #246
WardiTV420
TKL 150
Liquipedia
INu's Battles
11:00
INu's Battles#15
SHIN vs ByuNLIVE!
IntoTheiNu 958
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 150
trigger 106
Hui .70
Vindicta 20
StarCraft: Brood War
Britney 36543
Calm 5871
Sea 2886
Mini 850
firebathero 586
BeSt 434
EffOrt 402
Shuttle 343
actioN 293
Hyuk 267
[ Show more ]
Light 255
ggaemo 219
Snow 202
Leta 187
Killer 132
Rush 126
Hyun 123
ZerO 116
hero 77
Pusan 73
ToSsGirL 72
[sc1f]eonzerg 63
Sharp 51
Backho 47
Hm[arnc] 36
Free 27
yabsab 20
910 20
Terrorterran 19
Shine 17
Sexy 17
scan(afreeca) 15
Barracks 15
GoRush 13
Rock 12
IntoTheRainbow 11
Sacsri 10
zelot 10
SilentControl 10
JulyZerg 9
Icarus 6
Dota 2
qojqva1223
Gorgc333
monkeys_forever282
Other Games
singsing2589
B2W.Neo1181
hiko571
Lowko383
DeMusliM345
crisheroes245
djWHEAT51
ZerO(Twitch)26
MindelVK15
Organizations
Dota 2
PGL Dota 2 - Main Stream115
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 79
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco2800
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3259
• Jankos2006
• TFBlade1682
• Stunt483
Upcoming Events
Big Brain Bouts
2h 31m
Replay Cast
10h 31m
Replay Cast
19h 31m
RSL Revival
20h 31m
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
21h 31m
IPSL
1d 2h
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
1d 5h
Replay Cast
1d 10h
RSL Revival
1d 20h
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
2 days
[ Show More ]
BSL
2 days
IPSL
2 days
eOnzErG vs TBD
G5 vs Nesh
Patches Events
2 days
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Jaedong vs Light
Monday Night Weeklies
3 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Snow vs Flash
WardiTV Invitational
3 days
GSL
4 days
Classic vs Cure
Maru vs Rogue
GSL
5 days
SHIN vs Zoun
ByuN vs herO
Replay Cast
6 days
Escore
6 days
The PondCast
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-04-29
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W5
KK 2v2 League Season 1
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.