• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:31
CET 00:31
KST 08:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Bot on ladder SCHNAIL now supports Remastered The End Of An Era Rollback Netcode in Brood War How SKT1 S-Tiers Felt To Be Swept By Flash
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament Stage 1: Community Poll [$1250] International ShieldBattery League New Worlds Star League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9951 users

Blizzard on 1v1 Balancing and the new patch - Page 34

Forum Index > Community News and Headlines
1732 CommentsPost a Reply
Prev 1 32 33 34 35 36 87 Next
MagisterMan
Profile Blog Joined December 2008
Sweden525 Posts
Last Edited: 2010-10-07 18:24:02
October 07 2010 18:21 GMT
#661
On October 08 2010 03:19 prototype. wrote:
Show nested quote +
On October 08 2010 03:15 MagisterMan wrote:
On October 08 2010 03:12 dekuschrub wrote:
now zerg can just 12 hatch every fucking game unchecked


Well in BW zergs would pretty much 12 hatch every game safely. Sure there could be an occasional BBS but a BBS in BW was much more of an allin than a fast reaper rush in SC2.

Still think the supple/barracks change is unnecessery.

Zerg could not 12hatch every game safely. Terran doesn't have to BBS to beat a 12hatch. 1 proxy rax counters 12hatch and it's not even an all-in.


1 proxy rax would be a 50/50 vs a zerg who 12 hatches. Pretty much comes down to micro there, compared to a 8 rax reaper rush that would beat a 14hatch pretty much 95% of the times, and you can get an orbital pretty fast too, which boosts your economy a lot.
Nachos?
Inkarnate
Profile Blog Joined April 2010
Canada840 Posts
October 07 2010 18:22 GMT
#662
On October 08 2010 03:18 Alzadar wrote:
Barracks requiring a Supply Depot seems really silly to me, and removes a bit of diversity from the game.

Should Spawning Pools require an Overlord?


Zerg start with an overlord???
xenaris
Profile Joined July 2010
Belgium34 Posts
October 07 2010 18:22 GMT
#663
this is retarded.. roach range?? now they can kill an scv repairing a rax..
supply depot before raxx? WTF this kills all early marine and reaper pushes in early game making the zerg to just happily 15 hatch all the time -_-"
leet
Bitters
Profile Blog Joined August 2010
Canada303 Posts
October 07 2010 18:22 GMT
#664
On October 08 2010 03:18 Alzadar wrote:
Barracks requiring a Supply Depot seems really silly to me, and removes a bit of diversity from the game.

Should Spawning Pools require an Overlord?



we start with an overlord, and considering most Z openers (outside of a cheese) start building at 13-16 supply, you have a second overlord out anyway... so it wouldn't matter
divertiti
Profile Joined August 2010
Canada106 Posts
October 07 2010 18:22 GMT
#665
Why don't they just take out reaper altogether, they're absolutely useless now.
blagoonga123
Profile Blog Joined July 2007
United States2068 Posts
October 07 2010 18:22 GMT
#666
On October 08 2010 03:20 bokeevboke wrote:
I think depot->rax change is a consequence of zealot nerf. I have seen many games where terran opens with 7 rax, builds bunker at protoss base. Its almost impossible to defend with one zealot and probes.


I have seen many games where protoss opens with proxy 2gate. its almost impossible to defend with one marine and scvs
FOOL! Pain is my friend! Now let me introduce you to it!
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
October 07 2010 18:22 GMT
#667
The supply before reaper change would be fine if they cut the tech lab as a requirement as well. The first reaper comes out slower, but making more of them will be much faster.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
October 07 2010 18:23 GMT
#668
On October 08 2010 03:21 Musiq wrote:
Show nested quote +
On October 08 2010 03:18 Shikyo wrote:
On October 08 2010 03:15 iEchoic wrote:
On October 08 2010 03:10 gREIFOCs wrote:
On October 08 2010 03:03 Woony wrote:Maybe they don't want Terran to be the "needs to be in the opponents face all the time to be effective" race anymore? Could be, I don't know but I think it's ridiculous, people want something, they get it and now they cry about it. Shows how you can't take the communitys QQ as a measure for balancing.


I think the "Terran must harrass to win" is plain wrong. They have great static defenses, they have wall-ins, they have PFs, they have mules. They can take a easy expand and trough mules get an advantage in minerals. Also their units are more cost effective and have choices towards a highly movile army (MMM is the most mobile thing in the game) and a great mech to stand in ground until you decide to attack.

So... Who's that if they don't attack all the time they get behind? I would understand that if a 200/200 army would be less effective than a 200/200 zerg army. But that's not the case.


Terran must harass to win, this is the truth. It's been well known for a long time that T lategame is worse than P lategame (terran has no counter to protoss HT/zealots).

I'm sure I'm missing something obvious but... why do pre-igniter Hellions not work?

Try getting Hellions in a ball of Colossus with range + high templar backed up by stalkers

And also craptons of Zealots? I'd say that Marauder-hellion-ghost-tank-viking-battlecruiser-raven is pretty good vs that.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Aubergine
Profile Joined September 2010
United States40 Posts
October 07 2010 18:23 GMT
#669
I'm sure I'm missing something obvious but... why do pre-igniter Hellions not work? [/QUOTE]
Try getting Hellions in a ball of Colossus with range + high templar backed up by stalkers[/QUOTE]

That's a lot of gas for the protoss...
You can't spell Sentry without SEN.
ToxNub
Profile Joined June 2010
Canada805 Posts
October 07 2010 18:23 GMT
#670
Really, really, really like most of the changes.

Really, really think the factory for nitropacks is retarded...
GinDo
Profile Blog Joined September 2010
3327 Posts
Last Edited: 2010-10-07 18:26:28
October 07 2010 18:23 GMT
#671
On October 08 2010 01:21 GTR wrote:
Show nested quote +
The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.


This is stupid.


Really stupid

If their maps weren't so retarded this wouldn't be necessary. Come on Steppes of war is such a great map/ Sarcasm

Reaper speed nerf was needed. Reapers will still be decent if they allow 9 rax. But they killed it. Now theirs no Terran cheese build.

RIP BBS
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Fa1nT
Profile Joined September 2010
United States3423 Posts
October 07 2010 18:23 GMT
#672
On October 08 2010 03:22 divertiti wrote:
Why don't they just take out reaper altogether, they're absolutely useless now.


Kinda like Hydralisk?

Reapers are still awesome early game scouts
blagoonga123
Profile Blog Joined July 2007
United States2068 Posts
October 07 2010 18:24 GMT
#673
On October 08 2010 03:22 Bitters wrote:
Show nested quote +
On October 08 2010 03:18 Alzadar wrote:
Barracks requiring a Supply Depot seems really silly to me, and removes a bit of diversity from the game.

Should Spawning Pools require an Overlord?



we start with an overlord, and considering most Z openers (outside of a cheese) start building at 13-16 supply, you have a second overlord out anyway... so it wouldn't matter


considering most T openers (outside of a cheese) start building at 12 supply, you should have a supply depot out anyway... so it wouldn't matter.

but that's what everyone's complaining about. the option to cheese.
FOOL! Pain is my friend! Now let me introduce you to it!
Zyphen
Profile Joined September 2010
United States258 Posts
October 07 2010 18:24 GMT
#674
6 pool isn't a problem. Standard 12 rax works even on SoW. I've done it plenty of times w/ early 2nd depot to complete wall. Just bring some SCVs to repair until marine pops out. Get a practice partner if you can't do it right.

Blizzard should not be bothering with any matchup data below diamond. I'm in diamond and I definitely don't think I'm good enough to have balance decisions based around my gameplay.

Also, people need to stop thinking that all rax before depot openings are "cheeses". 10 rax reaper is a pretty standard opening (as is 10 rax marauder vs toss). You usually end up in an even or better position. Even if you don't, you're not far enough behind to lose right away. There's still room for a comeback. Early aggression is also a tool for fast expo. A lot of my games end up 30 minute affairs based off rax first openings.
STS17
Profile Joined April 2010
United States1817 Posts
October 07 2010 18:24 GMT
#675
If these changes go through I wonder how much it will change protoss openings against terran. Imagine if P suddenly didn't have to worry about a myriad of proxy rax plays and could ignore reapers until they saw a factory.

You wouldn't "need" to chrono out that first stalker in order to protect yourself against reaper cheese
Platinum Level Terran - Take my advice from that perspective
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
October 07 2010 18:24 GMT
#676
I just read Browder's post and man did it make me feel good.

Thank you Dustin *chest pump*, and thank you blizz.
gg
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
tellthenightcomes
Profile Joined April 2008
Canada66 Posts
October 07 2010 18:24 GMT
#677
On October 08 2010 03:14 monkxly wrote:
i'm z, and i'm saying that roach range increase is OP, protoss fe is very difficult now

Yea its quite hard to catch up with zerg in eco. Toss has to guess if its muta or hydra. expo muta usally comes to toss base around 10 mins, and by the time scouting happens its to late. so tos has to guess either throw down robo or 2 stargates,if you throw down stargates and no muta big setback which protoss already has vs zerg,and with the roach buff grabing a expo is gonna be more troublesome and make toss get behind. The building nerf is also gonna make it hard to snipe expos and put toss further in the gutter.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
October 07 2010 18:24 GMT
#678
I hate the idea of barracks requiring a depot.

It's important that every race has some sort of cheese option. I think this will imbalance zerg > terran tbh, there is no punishment possible for hatching first.

User was warned for this post
Yeah, well, you know, that's just like, your opinion man
Ancient.eu
Profile Joined July 2010
Romania621 Posts
October 07 2010 18:25 GMT
#679
Wow, get ready for mass zerglings + mass roaches plays > zealots + stalkers. Hard times for Protoss.

But making the Terran require a depot first will give Protoss an easier time with the Terran rushes.
lowercase
Profile Joined September 2010
Canada1047 Posts
October 07 2010 18:26 GMT
#680
Reapers are the new carriers.
That is not dead which can eternal lie...
Prev 1 32 33 34 35 36 87 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
Continental Nation League S1
CranKy Ducklings47
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 86
EmSc Tv 13
StarCraft: Brood War
Artosis 419
ProTech61
Shinee 50
LuMiX 2
League of Legends
Doublelift4497
JimRising 647
Counter-Strike
Fnx 1336
Coldzera 419
Super Smash Bros
hungrybox526
Other Games
summit1g17843
tarik_tv5811
Grubby3316
syndereN464
byalli269
PiGStarcraft228
C9.Mang0155
Pyrionflax136
Fuzer 135
NeuroSwarm75
ViBE69
Maynarde66
ZombieGrub49
Chillindude12
JuggernautJason5
Railgan4
Organizations
Counter-Strike
PGL146
Other Games
BasetradeTV29
StarCraft 2
EmSc Tv 13
EmSc2Tv 13
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 53
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3143
• Jankos2875
Other Games
• imaqtpie709
• Shiphtur187
Upcoming Events
The PondCast
10h 29m
KCM Race Survival
10h 29m
OSC
14h 29m
IntoTheTV X SOOP
2 days
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
2 days
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
2 days
IntoTheTV X SOOP
3 days
IPSL
3 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
3 days
Replay Cast
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
WardiTV Invitational
5 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-11-03
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Proleague 2026-11-04
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.