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fast ball player
Profile Joined December 2008
206 Posts
February 20 2009 00:30 GMT
#61
On February 20 2009 07:31 infinity2k9 wrote:
Anyone know why mael isnt used much? Can't justify the cost? Even though i think it would..

There's a lot of copying each other that goes on in BW, not a huge amount of originality, including among pros. There's just this idea that DAs are no good so you don't often see them. The same thing was true of arbiters for many years before they took off and now are almost standard in pvt. SC is still evolving and I have no doubt in the future toss will use DAs a lot more, and zerg will use queens a lot more, and some other developments.

DAs really are useful. I've been messing around on iccup with them. One mael with temps or archons around and any group of mutas dies instantly. Then if you micro well you can keep the DA alive and use it against hydras, lings, whatever throughout the rest of the game. The best is if there's a close-together mass of hydras, mael, storm.

A lot of people will think I'm kidding, but I've even been able to use Mind Control effectively at C level. Lurkers are very strong vs lings and hydras. Burrow one behind some cannons at an exp and it's impossible for z to crack with lings. This is stronger than what ppl usually take with MC, ultras. And if it's lategame and you can steal a defiler and get off a good plague.. GG.

I've also won legitimate games at C mind controlling scvs and making tanks, but that's a story for another thread.
Live free or die
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
February 20 2009 00:39 GMT
#62
On February 20 2009 09:30 fast ball player wrote:
Show nested quote +
On February 20 2009 07:31 infinity2k9 wrote:
Anyone know why mael isnt used much? Can't justify the cost? Even though i think it would..

There's a lot of copying each other that goes on in BW, not a huge amount of originality, including among pros. There's just this idea that DAs are no good so you don't often see them. The same thing was true of arbiters for many years before they took off and now are almost standard in pvt. SC is still evolving and I have no doubt in the future toss will use DAs a lot more, and zerg will use queens a lot more, and some other developments.

DAs really are useful. I've been messing around on iccup with them. One mael with temps or archons around and any group of mutas dies instantly. Then if you micro well you can keep the DA alive and use it against hydras, lings, whatever throughout the rest of the game. The best is if there's a close-together mass of hydras, mael, storm.

A lot of people will think I'm kidding, but I've even been able to use Mind Control effectively at C level. Lurkers are very strong vs lings and hydras. Burrow one behind some cannons at an exp and it's impossible for z to crack with lings. This is stronger than what ppl usually take with MC, ultras. And if it's lategame and you can steal a defiler and get off a good plague.. GG.

I've also won legitimate games at C mind controlling scvs and making tanks, but that's a story for another thread.


Post replays? I usually would never even bother researching MC.
"We have unfinished business, I and he."
ExSoldier
Profile Joined April 2008
378 Posts
February 20 2009 01:33 GMT
#63
there are many ways to deal with this for instance: maestrom, storm, sair, goon+archon, etc. But i remember listening to korean commentators during one of the matches[forgot which one] saying that protoss users right now havent find out the most efficient way to deal with this. They did say that sair was considered best option from progamers and coaches because they can be used to prevent drops, scout, and kill off mutas... either way you cant help but to lose temp here and there so i do suggests geten shuttle and 2 reavers and use that to substitute temps you lose.... im only c-, c at most so dont flame me if my idea isnt the best
Stimpacked
Profile Joined June 2008
Philippines368 Posts
February 20 2009 02:09 GMT
#64
sairs 4-5 with speed shuttle reaver try to slow him down mid game. shift to zeals/archons and keep a decent amount of sairs alive and add some goons in the future accompanied by your reaver. there was a time best and bisu was always doing this.
live and let live...
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
February 20 2009 02:24 GMT
#65
This is the exact reason you see so many progamers massing sairs even when the opponent is showing a hydra opening. You should learn from them. The sairs are necessary to allow for shuttle harass and to protect your temps from being sniped so you can handle the hydras.

Your answer: Learn sair builds.
Being healthy, it has been said, really consists of having the same disease as everybody else.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2009-02-20 03:02:09
February 20 2009 02:24 GMT
#66
On February 20 2009 09:30 fast ball player wrote:
Show nested quote +
On February 20 2009 07:31 infinity2k9 wrote:
Anyone know why mael isnt used much? Can't justify the cost? Even though i think it would..

There's a lot of copying each other that goes on in BW, not a huge amount of originality, including among pros. There's just this idea that DAs are no good so you don't often see them. The same thing was true of arbiters for many years before they took off and now are almost standard in pvt. SC is still evolving and I have no doubt in the future toss will use DAs a lot more, and zerg will use queens a lot more, and some other developments.

DAs really are useful. I've been messing around on iccup with them. One mael with temps or archons around and any group of mutas dies instantly. Then if you micro well you can keep the DA alive and use it against hydras, lings, whatever throughout the rest of the game. The best is if there's a close-together mass of hydras, mael, storm.

A lot of people will think I'm kidding, but I've even been able to use Mind Control effectively at C level. Lurkers are very strong vs lings and hydras. Burrow one behind some cannons at an exp and it's impossible for z to crack with lings. This is stronger than what ppl usually take with MC, ultras. And if it's lategame and you can steal a defiler and get off a good plague.. GG.

I've also won legitimate games at C mind controlling scvs and making tanks, but that's a story for another thread.

I donk thing you're kidding, I think you're full of shit. Specially sense some of the crap you said is just flat out wrong. Lurks suck ass against hydras for example. Mind Control is completely horrible except for embarassing an opponent when youve already won.

Feel free to prove me wrong with a rep, but for some reason I get the feeling you don't have any.
Being healthy, it has been said, really consists of having the same disease as everybody else.
v-.-v
Profile Joined February 2009
Canada28 Posts
February 20 2009 02:25 GMT
#67
What is the build order for muta into mass hydra? I tried to experience it, but toss can get sair faster and force you go hydra first. They can easily counter muta with sairs, then push out with HT. Then I'm forced to go hydra into lurker contain and mass expand.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2009-02-20 02:58:50
February 20 2009 02:53 GMT
#68
The normal build order, in general, is 3 base while teching lair and getting hydra , a small amount of hydra pressure(like 12 or so), also get an evo for +1 attack for later--> 9 mutas --> muta harass(focusing on sniping temps) --> 5 hatch hydra played very aggresive --> lurk and 4th base. The hydras need to come first to make massing sair less obvious.
Being healthy, it has been said, really consists of having the same disease as everybody else.
ExSoldier
Profile Joined April 2008
378 Posts
February 20 2009 03:03 GMT
#69
On February 20 2009 11:25 v-.-v wrote:
What is the build order for muta into mass hydra? I tried to experience it, but toss can get sair faster and force you go hydra first. They can easily counter muta with sairs, then push out with HT. Then I'm forced to go hydra into lurker contain and mass expand.

if im not mistaken you go standard 3 hatch spire and make scourge to drop those sairs. Make 2 more hatches[while pumping drones] and den and just keep pumping hydras and make mutas when you think you can snipe
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
February 20 2009 03:13 GMT
#70
And ya if hes going early sairs than chase them away with scourge, it will help cover up the muta switch.
Being healthy, it has been said, really consists of having the same disease as everybody else.
v-.-v
Profile Joined February 2009
Canada28 Posts
February 20 2009 03:15 GMT
#71
On February 20 2009 12:03 ExSoldier wrote:
Show nested quote +
On February 20 2009 11:25 v-.-v wrote:
What is the build order for muta into mass hydra? I tried to experience it, but toss can get sair faster and force you go hydra first. They can easily counter muta with sairs, then push out with HT. Then I'm forced to go hydra into lurker contain and mass expand.

if im not mistaken you go standard 3 hatch spire and make scourge to drop those sairs. Make 2 more hatches[while pumping drones] and den and just keep pumping hydras and make mutas when you think you can snipe


theforeverwar said makes sense, you can't do muta first because toss can make sair wayyyyy before your first muta ever come out and you will easily lose all your lords before shit can happen. Generally best to hydra fend off sair harass, then lurker contain. Make mutas start sniping, pump hydra nonstop.
thunk
Profile Blog Joined March 2008
United States6233 Posts
Last Edited: 2009-02-20 04:02:56
February 20 2009 03:42 GMT
#72
On February 20 2009 07:24 MasterReY wrote:
Show nested quote +
On February 20 2009 06:35 NoobsOfWrath wrote:
On February 19 2009 11:04 likeaboss wrote:
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips


Use mael ain't a stupid thing to say. It's incredibly effective. He will have to stack his mutas to snipe HT. He will have to use quite a few to do so without losing the mutas first vs a few goons/a couple archons. 1 maelstrom destroying all the muta will COMPLETELY turn the game around. I know this was done in a progame recently I just can't remember which; I watched it on stream. It's not that much out of the way. You're turtling, waiting for X units to combat the mass hydras, you've made some sairs early presumably and you followed with a few dts checking shit out, you can research maelstrom after a few HT and make the DA shortly before moving out because mael requires very little energy


Does anyone know in which game that was.
I want to see it !


I think it's Reach versus Roro, in the latest WL's newspost.

Edit: Nope, it's not this one, the guy below me is right. I can't find it for the life of me T.T
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
v-.-v
Profile Joined February 2009
Canada28 Posts
February 20 2009 03:45 GMT
#73
On February 20 2009 12:42 thunk wrote:
Show nested quote +
On February 20 2009 07:24 MasterReY wrote:
On February 20 2009 06:35 NoobsOfWrath wrote:
On February 19 2009 11:04 likeaboss wrote:
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips


Use mael ain't a stupid thing to say. It's incredibly effective. He will have to stack his mutas to snipe HT. He will have to use quite a few to do so without losing the mutas first vs a few goons/a couple archons. 1 maelstrom destroying all the muta will COMPLETELY turn the game around. I know this was done in a progame recently I just can't remember which; I watched it on stream. It's not that much out of the way. You're turtling, waiting for X units to combat the mass hydras, you've made some sairs early presumably and you followed with a few dts checking shit out, you can research maelstrom after a few HT and make the DA shortly before moving out because mael requires very little energy


Does anyone know in which game that was.
I want to see it !


I think it's Reach versus Roro, in the latest WL's newspost.


No, reach used alot of feedback to kill roro defilers no maelstorm shit.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2009-02-20 03:49:16
February 20 2009 03:48 GMT
#74
To v-v: No..no lurker contain. Where the hell did you get that from? lol. The hydras are to make him cannon his front and to make mutas less obvious. Hydra/muta doesnt get lurkers until late late.
Being healthy, it has been said, really consists of having the same disease as everybody else.
fast ball player
Profile Joined December 2008
206 Posts
February 20 2009 04:52 GMT
#75
On February 20 2009 09:39 Amber[LighT] wrote:
Show nested quote +
On February 20 2009 09:30 fast ball player wrote:
On February 20 2009 07:31 infinity2k9 wrote:
Anyone know why mael isnt used much? Can't justify the cost? Even though i think it would..

There's a lot of copying each other that goes on in BW, not a huge amount of originality, including among pros. There's just this idea that DAs are no good so you don't often see them. The same thing was true of arbiters for many years before they took off and now are almost standard in pvt. SC is still evolving and I have no doubt in the future toss will use DAs a lot more, and zerg will use queens a lot more, and some other developments.

DAs really are useful. I've been messing around on iccup with them. One mael with temps or archons around and any group of mutas dies instantly. Then if you micro well you can keep the DA alive and use it against hydras, lings, whatever throughout the rest of the game. The best is if there's a close-together mass of hydras, mael, storm.

A lot of people will think I'm kidding, but I've even been able to use Mind Control effectively at C level. Lurkers are very strong vs lings and hydras. Burrow one behind some cannons at an exp and it's impossible for z to crack with lings. This is stronger than what ppl usually take with MC, ultras. And if it's lategame and you can steal a defiler and get off a good plague.. GG.

I've also won legitimate games at C mind controlling scvs and making tanks, but that's a story for another thread.


Post replays? I usually would never even bother researching MC.


http://repdepot.net/replay.php?id=7856 PvT on Rush Hour
http://repdepot.net/replay.php?id=7858 PvZ on Destination

I'm only C, but I just checked and both these guys are B- currently, so this is not some joke that only works against newbs.
Live free or die
w3jjjj
Profile Joined April 2007
United States760 Posts
February 20 2009 05:34 GMT
#76
Just turtle for a couple more archons before moving out, play a bit more defensively and get that third expo up first, get a group of dragoons before attacking. Templars are most vulnerable when moving, when you are sitting in a ball with archons around its hard for muta snipes, 1 archon hit +1 storm = a lot of dead mutas

Does it help to say I'm a B- Zerg and made B for a few games yesterday? It's true lol... There's really no magical answers to keep templars alive, I know cuz I snipe them . Generally the bigger P army is the less effective mutas are, so just horde up a bit more. Also, Z going for a muta hydra bulid has less econ than a lurker/hydra build, so if you expo fast it also puts pressure on the Z.

Chuck Norris can salvage his opponent's structures.
sprawlers
Profile Joined June 2007
Norway439 Posts
Last Edited: 2009-02-20 11:48:17
February 20 2009 11:24 GMT
#77
I watched the pvz and didnt see mind control doing much for you in that game tbh. Lots of general protoss gayness though.

edit: watched the pvt as well. don't really know the matchup but it seemed to me that the terran sucked (I heard he is b- but he played bad) and got stuck with his tanks sieged up without vulture support 1 billion times and lost battles he should have won easily. Going tanks was cute and all but do you really think they were cost effective that game?
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
Last Edited: 2009-02-20 13:04:50
February 20 2009 13:03 GMT
#78
Ok since so many are suggesting maelstrom can someone please post an effective replay of EARLY game mael because I would love to see it. I have done it following mass mutas but after seeing a hydra opening show me someone going mael. I would love to steal the build and listen but I do not think I will get many takers. I am cooled off now and done with this thead I just believe the sheepwagon came when one person disputed my skill and then the thread derailed about that. It is just annoying. If you really want to question it go write a blog or make another thread but I was just looking for any tips or tricks you guys use. Not nessiscarly an ultimate non fail idea just something that maybe I do not consider or am watchful of. I am sorry for getting so angry but I post replays of my worst matchup in need and you all try to flame and its pretty annoying when I put myself out there and you just troll me. I was stating my relative skill so I wouldnt get any stupid comments or useless suggestions(which I did). I am sorry for being angry but when people feel the need to beat on their chest and see whose more manly it bothers me. BTW I did not see any of the shit talkers come play me after running their mouths. Thank you to a few of the helpful tips/sympathy of losing your templars as well.
https://twitter.com/quanticfograw
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
February 20 2009 13:41 GMT
#79
On February 20 2009 08:08 DreaM)XeRO wrote:
Show nested quote +
On February 20 2009 07:24 MasterReY wrote:
On February 20 2009 06:35 NoobsOfWrath wrote:
On February 19 2009 11:04 likeaboss wrote:
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips


Use mael ain't a stupid thing to say. It's incredibly effective. He will have to stack his mutas to snipe HT. He will have to use quite a few to do so without losing the mutas first vs a few goons/a couple archons. 1 maelstrom destroying all the muta will COMPLETELY turn the game around. I know this was done in a progame recently I just can't remember which; I watched it on stream. It's not that much out of the way. You're turtling, waiting for X units to combat the mass hydras, you've made some sairs early presumably and you followed with a few dts checking shit out, you can research maelstrom after a few HT and make the DA shortly before moving out because mael requires very little energy


Does anyone know in which game that was.
I want to see it !

Jesus christ
REACH VS FUCKING CHOJJA UZOO MSL SEMIFINALS GAME FUCKING 5
OMG


are you fucking serious right now?
wow.....geez
Im the biggest reach fan on TL.net and ofc i know that game....
But try to open your eyes or learn to read better: I'll give you a hint: "RECENTLY"


https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
Ganfei
Profile Blog Joined August 2008
Taiwan1439 Posts
Last Edited: 2009-02-20 14:02:03
February 20 2009 14:00 GMT
#80
On February 20 2009 22:03 likeaboss wrote:
Ok since so many are suggesting maelstrom can someone please post an effective replay of EARLY game mael because I would love to see it. I have done it following mass mutas but after seeing a hydra opening show me someone going mael. I would love to steal the build and listen but I do not think I will get many takers. I am cooled off now and done with this thead I just believe the sheepwagon came when one person disputed my skill and then the thread derailed about that. It is just annoying. If you really want to question it go write a blog or make another thread but I was just looking for any tips or tricks you guys use. Not nessiscarly an ultimate non fail idea just something that maybe I do not consider or am watchful of. I am sorry for getting so angry but I post replays of my worst matchup in need and you all try to flame and its pretty annoying when I put myself out there and you just troll me. I was stating my relative skill so I wouldnt get any stupid comments or useless suggestions(which I did). I am sorry for being angry but when people feel the need to beat on their chest and see whose more manly it bothers me. BTW I did not see any of the shit talkers come play me after running their mouths. Thank you to a few of the helpful tips/sympathy of losing your templars as well.


Someone doesn't have to beat you to correct you, dipshit. And I'm pretty sure Drone would rape your face off and he already posted a replay of it.

It's not like you can't use it against nonmutas either. And you aint B- if you can't tell when a Zerg is making 11 mutas after hydras

1 DA with malestrom can probably use it 5000 times alone in a longer game, because it costs so little energy.

Many players better than you or who watch many progames have told you the timing when to get it.

You are crushing me like a cheese sandwich
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