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Templar sniping help?

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Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
February 18 2009 21:57 GMT
#1
I am curious because I am a pretty skilled player but as of late I have been getting raped with this same little tactic over and over. I basically fe PvZ and roll out with like an archon zealots and try to hit the z if not expo. Mostly Zerg will go hydra or camp but the important part is that they have muta. I then try to expo but a few mutas will snipe my templar making it impossible to defend from mass hydra. I have had this done to me in a few games and it is really really annoying. I was wondering if theres a rule dont bring templar out of your base unless you have 2+ archons or always go out with some goons or lay cannons down before you bring your templars out. I will post two replays in which this happens to me to help. I know my pvz is generally weak but unless you see something really bad please keep the tips limited to saving templars from being sniped. Ty in advance.

Rep 1

Rep 2
https://twitter.com/quanticfograw
tdotkrayz
Profile Blog Joined September 2008
United States136 Posts
February 18 2009 22:06 GMT
#2
Dark Archon + maelstrom + psi storm = 1100 minerals/gas wasted for zerg. 200/200 for you.
stack
Profile Blog Joined March 2006
Canada348 Posts
February 18 2009 22:06 GMT
#3
could try maelstrom technique
life is short, dont F it up
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
February 18 2009 22:12 GMT
#4
On February 19 2009 07:06 stack wrote:
could try maelstrom technique

I'm pretty sure mutas are gonna come faster than Maelstorm.

I protect my hts by keeping them around dragoons and archons. Mutas can still pick off hts even with dragoons and archons around, but at least you get to damage the mutas a bit. Whenever you try to move out, zerg could snipe your templars. I don't think there is a foolproof way to protect them.
Oracle comes in, Scvs go down, never a miscommunication.
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
February 18 2009 22:18 GMT
#5
scout scout scout
...
NO..DONT BUILD SCOUTS
but scout the Zerg's build
if you see a hatch/den, you can assume that there arent going to be mutas and you can attack
if you see lair/den/ maybe spire, it is always good to throw a couple of sairs in the mix to help against the muta snipes
i personally love to take early air control. I go double star, and pump sairs, and upgrade +1 for attack. Sair/Reaver then becomes extremly dangerous for the zerg. Sair Dt also becomes a possibility. The archon/speedlot/temp route isnt the only way you can go. It has its strenghts, but nothing beats sair/reaver like its mobility
cw)minsean(ru
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
February 18 2009 22:19 GMT
#6
maelstrom........... ok guys let me give you a little tip im around b- gamer so please dont give me rediculous ideas.... I mean maybe that lx opening that he did on bluestorm but I think they get storm very late to get mael I am not sure. I am just looking for some tips to help
https://twitter.com/quanticfograw
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
February 18 2009 22:19 GMT
#7
On February 19 2009 07:06 stack wrote:
could try maelstrom technique


..
Mutas come faster than DA's/maelstrom will be finished
and you should always upgrade storm/ht energy before any Dark Archon tech

sairs are the most effective vs stacked mutas..
but on iccup, D through C level, archons and ht storms can also catch a Z player off guard
cw)minsean(ru
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
February 18 2009 22:22 GMT
#8
On February 19 2009 07:19 likeaboss wrote:
maelstrom........... ok guys let me give you a little tip im around b- gamer so please dont give me rediculous ideas.... I mean maybe that lx opening that he did on bluestorm but I think they get storm very late to get mael I am not sure. I am just looking for some tips to help


Why would you go for a Dark archon route early game?
You would need 2 DT's, +Maelstrom upgrade (which you can only do once i believe) as well as the gas/min needed to morph.

You should just instead throw down a stargate and pump sairs to protect. Or if you if you are going with a ground army, get +1 sheilds, +2 attack or Ht energy. maelstrom is pretty useless unless you are working off of many basese
cw)minsean(ru
thunk
Profile Blog Joined March 2008
United States6233 Posts
February 18 2009 22:35 GMT
#9
Facebang versus TeTos @ tau:
This isn't a "basic fe". You let zerglings run-by, putting you behind, then do a failed speed zeal timing rush and get beat by muta. By time you hit him the second time, he has a monstrous economy (you have equal psi counts, a sure sign that you did something wrong), is 4 base versus 2 base (granted, he has 3 gas), and you were kind of stuck playing catch up. A better decision might have been to feign moving out and secure a third or engage in some sort of shuttle play.

NrG.Sortof versus NrG.Bongmicro @ tau:
You saw the pool timing, you probably could have deduced the 2nd hatch and placed the nexus before the 2 cannons. Just nitpicking.
The second one isn't really a standard FE either. It's a weak variant of the speed zeal rush - except a speed zeal rush has more zealots. You also build a templar archives, basically taking the worst of two worlds, and build cannons at your main, because you're afraid of muta. Given the hydra count, you couldn't have both hydra and muta, so throwing up cannons is just a waste of minerals. You then proceed to take a pretty aggressive third without really the micro to defend it.

The short answer to your question is yes, if you want to move out against a hydra-muta force, you're going to want archons and templar. However, if they have both lots of both hydra and muta, you should have a comparably-sized force. And there's no trick to it, it's just micro and keeping your templar safe. But I think your flaws like more so in your early-mid game play than anything else.

If you want to move out with the zeal-archon force, you should look at SJM's translation of the zeal-archon push. If you want to learn how to do a +1 speed zeal push, learn how to do that. But taking a middle road is just setting up for failure.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
thunk
Profile Blog Joined March 2008
United States6233 Posts
February 18 2009 22:39 GMT
#10
On February 19 2009 07:19 likeaboss wrote:
maelstrom........... ok guys let me give you a little tip im around b- gamer so please dont give me rediculous ideas.... I mean maybe that lx opening that he did on bluestorm but I think they get storm very late to get mael I am not sure. I am just looking for some tips to help


There's no way you're B- if you're asking about how to deal with the hydra-muta combo.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
February 18 2009 22:44 GMT
#11
Ok if your a b- gamer then the concept is simple.

Protect your templar.

How, well 3-4 archon timing/attack -> third/cannon/storm -> dt drop in main -> 10ish gates -> tripple forge.

If you aren't b- then you will need more details then that.
Liquid`Drone
Profile Joined September 2002
Norway28727 Posts
February 18 2009 22:48 GMT
#12
while normally the theorycraft tips are dumb and stupid, maelstrom actually is a good counter to this. theres a certain timing window to it all tho, and I can't explain it, but experiment with making da after third-fourth-fifth templar, mael after storm.

http://www.battlereports.com/viewreplays.php?replaynum=33316

its not a perfect example as he doesnt open hydra, but the timing is kinda similar and it illustrates the same point : it becomes impossible for him to pick off templars in my zealot templar archon army with mutas when I have a DA in the group. more than that tho, its a very cool game :D
Moderator
thunk
Profile Blog Joined March 2008
United States6233 Posts
February 18 2009 22:49 GMT
#13
On February 19 2009 07:44 AttackZerg wrote:
Ok if your a b- gamer then the concept is simple.

Protect your templar.

How, well 3-4 archon timing/attack -> third/cannon/storm -> dt drop in main -> 10ish gates -> tripple forge.

If you aren't b- then you will need more details then that.


It's worst than that he misses the timing for the first attack completely and his problems just compound from there.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Chill
Profile Blog Joined January 2005
Calgary25990 Posts
February 18 2009 22:53 GMT
#14
What do you want people to tell you? I don't understand what you want from this thread.
Moderator
Chill
Profile Blog Joined January 2005
Calgary25990 Posts
February 18 2009 22:54 GMT
#15
On February 19 2009 07:19 likeaboss wrote:
maelstrom........... ok guys let me give you a little tip im around b- gamer so please dont give me rediculous ideas.... I mean maybe that lx opening that he did on bluestorm but I think they get storm very late to get mael I am not sure. I am just looking for some tips to help

Link to your b- account please.
Moderator
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
February 18 2009 22:55 GMT
#16
be more careful with your templars
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
February 18 2009 22:55 GMT
#17
On February 19 2009 07:53 Chill wrote:
What do you want people to tell you? I don't understand what you want from this thread.


When people do give him advice, or idea's he responds with "Just so you guys know, I'm a b- gamer, yo, just tips alright".

Actually maelstorm is fucking brutal, Lzgamer used it as a follow to a +1 lot attack vs 5 hat muta and my 11 muta snipped maybe two temps before he landed his mael and .... the game went downhill from there.
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
February 18 2009 22:58 GMT
#18
I see only C and C+ as your previous season highs under your nrg account .... any others?
thunk
Profile Blog Joined March 2008
United States6233 Posts
Last Edited: 2009-02-18 22:59:38
February 18 2009 22:58 GMT
#19
On February 19 2009 07:48 Liquid`Drone wrote:
while normally the theorycraft tips are dumb and stupid, maelstrom actually is a good counter to this. theres a certain timing window to it all tho, and I can't explain it, but experiment with making da after third-fourth-fifth templar, mael after storm.

http://www.battlereports.com/viewreplays.php?replaynum=33316

its not a perfect example as he doesnt open hydra, but the timing is kinda similar and it illustrates the same point : it becomes impossible for him to pick off templars in my zealot templar archon army with mutas when I have a DA in the group. more than that tho, its a very cool game :D


It's also a pretty good textbook iteration of the speed zeal rush (if you want to get good at that) and good usage of late game reavers. And 1 or 2 good maelstorms.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Wonders
Profile Blog Joined September 2006
Australia753 Posts
February 18 2009 23:12 GMT
#20
Here's a suggestion, although it'd be really hard to pull off: keep corsairs over the templars so that the zerg can't click on them.
Chill
Profile Blog Joined January 2005
Calgary25990 Posts
February 18 2009 23:13 GMT
#21
On February 19 2009 08:12 Wonders wrote:
Here's a suggestion, although it'd be really hard to pull off: keep corsairs over the templars so that the zerg can't click on them.

... Are you serious?
Moderator
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
Last Edited: 2009-02-18 23:19:39
February 18 2009 23:16 GMT
#22
A good number of dragoons are your best bet, and whatever corsairs you have left. Maelstrom may work wonders but the problem is anticipating the muta switch, which not every single zerg does.

Also, you have to be very careful with the timing of your attacks, the fact that he is playing with that unit combo means less upgrades for melee and later hive. So dont throw your army away unnecessarily when you may very well have an advantage late game if you keep yourself together.
BlueLaguna on West, msg for game.
imperfect
Profile Blog Joined July 2008
Canada1652 Posts
February 18 2009 23:16 GMT
#23
this has also been bothering me quite a bit T-T

a lot of korean zergs emulate this, and it works for them maybe because i suck, but also because i dont know what to do.

so are sairs the way to go? I've been trying to incorporate constant corsair pump into my PvZ, and it worked to some extent; i'm still trying to perfect its use. it's really hard to get the right timings down for corsairs, zealot leg upgrade, goon, obs, and storm T_T

dragoons? this used to be what i resorted to, but it doesn't work because it delays my first push a lot, and by then, enough hydras are present. however, i found my push with zeal/chon with ht+dragoons is a lot more potent at taking down expansions because of dragoons, but with a slower third for me.

archons? it's so hard to keep templars in range of archons T-T even then, mutas take dmg and snipe.


looking forward to some great replies!
PS maelstrom is pretty cool ^.-v i used it successfully only once
blind bisu free and anytime fanboy.
littlechava
Profile Blog Joined March 2004
United States7221 Posts
Last Edited: 2009-02-18 23:17:10
February 18 2009 23:16 GMT
#24
On February 19 2009 08:13 Chill wrote:
Show nested quote +
On February 19 2009 08:12 Wonders wrote:
Here's a suggestion, although it'd be really hard to pull off: keep corsairs over the templars so that the zerg can't click on them.

... Are you serious?

u just dont understand chill
Entusman #12
[DUF]MethodMan
Profile Blog Joined September 2006
Germany1716 Posts
February 18 2009 23:18 GMT
#25
this thread is pure gold
Liquid`Drone
Profile Joined September 2002
Norway28727 Posts
February 18 2009 23:23 GMT
#26
haha gary when did lzgamer use mael against you? :D (he is the zerg in the replay I posted)
Moderator
ffswowsucks
Profile Blog Joined August 2005
Greece2297 Posts
February 18 2009 23:39 GMT
#27
Eri give rep pack!_! I really liked your pvz vs lzgamer
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
February 18 2009 23:56 GMT
#28
On February 19 2009 08:12 Wonders wrote:
Here's a suggestion, although it'd be really hard to pull off: keep corsairs over the templars so that the zerg can't click on them.

no man, you've got it wrong, you need a carrier overtop of them, much bigger.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
February 19 2009 00:12 GMT
#29
having enough goons and archons when you move out I suppose. I don't know, always seems to come down to execution from the zerg, doesn't seem that theres much you could do to stop it if their control is good.

I'd be interested if anyone had any serious responses though.
My. Copy. Is. Here.
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
February 19 2009 01:04 GMT
#30
On February 19 2009 08:23 Liquid`Drone wrote:
haha gary when did lzgamer use mael against you? :D (he is the zerg in the replay I posted)



We played a bo3 at the start of this season, and since at the time I opened mutas every time, he went sair/dt/maelstorm/zealot/arch ... in that order every game ^^. So like a month and a half ago.

I've seen him force a draw on andro with maelstorm reaver and win a game against a zerg who was 200/200 on 8 bases and couldn't crack him no matter what! ... he is a great midgame defensive toss ^^.
dragonmax
Profile Blog Joined December 2008
United States131 Posts
Last Edited: 2009-02-19 01:13:59
February 19 2009 01:11 GMT
#31
lift your buildings over the templars
Manifesto7
Profile Blog Joined November 2002
Osaka27156 Posts
February 19 2009 01:20 GMT
#32
On February 19 2009 10:11 dragonmax wrote:
lift your buildings over the templars


-_- don't troll the strat forum.
ModeratorGodfather
Clasic
Profile Blog Joined January 2009
Bosnia-Herzegovina1437 Posts
Last Edited: 2009-02-19 01:33:40
February 19 2009 01:31 GMT
#33
Not to troll, but you don't have to make lies? Link to the B- Acc or play me?
I personally make a big cannon defense even before I get my Templar in the expo, so they will have to waist a few mutas before they kill the HT. I really don't know what to do about this either though
No no no no its not mine!
Aurious
Profile Blog Joined April 2006
Canada1772 Posts
February 19 2009 02:02 GMT
#34
I think he means outside of the expo. Very annoying but nothing you can do really. Build a few goons so they have to sacrifice some of their army to get to your temps and you should be able to send the storms off and kill a few units anyways.
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
Last Edited: 2009-02-19 02:11:44
February 19 2009 02:04 GMT
#35
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips
https://twitter.com/quanticfograw
Clasic
Profile Blog Joined January 2009
Bosnia-Herzegovina1437 Posts
February 19 2009 02:23 GMT
#36
On February 19 2009 11:04 likeaboss wrote:
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips

My bad bro, I already played you, and I lost :D Sorry for questioning your skill bro.
No no no no its not mine!
YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
February 19 2009 02:24 GMT
#37
On February 19 2009 06:57 likeaboss wrote:
I am curious because I am a pretty skilled player

obviously this isnt the case.
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
February 19 2009 02:25 GMT
#38
hmmmmm killer 1;1 ill be on iccup op nrg) come your picking a fight when i just simply ask advice but come
https://twitter.com/quanticfograw
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
February 19 2009 02:39 GMT
#39
On February 19 2009 08:12 Wonders wrote:
Here's a suggestion, although it'd be really hard to pull off: keep corsairs over the templars so that the zerg can't click on them.


Thats pretty impossible unless you're stationary. And time is better used on keeping archons around templars
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
NrG.Bamboo
Profile Blog Joined December 2006
United States2756 Posts
February 19 2009 02:39 GMT
#40
On February 19 2009 11:24 YoUr_KiLLeR wrote:
Show nested quote +
On February 19 2009 06:57 likeaboss wrote:
I am curious because I am a pretty skilled player

obviously this isnt the case.

As much as you may disagree with the way he speaks about himself, you're being just as much of a dick by BMing him for no reason than you think he is by buffing his skill level.

Fact: Bongmicro is a B- level player, and I play with him alot and he is a good player (I practice PvT and PvP with him).
I need to protect all your life you can enjoy the vibrant life of your battery
Chill
Profile Blog Joined January 2005
Calgary25990 Posts
Last Edited: 2009-02-19 03:58:29
February 19 2009 03:42 GMT
#41
On February 19 2009 11:04 likeaboss wrote:
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips


Well fuck, what kind of magical advice are you looking for? I seriously don't understand. The only posibilities are a different strategic route (which is common sense or you dismissed) or a different tactical route (keeping Templar near Archons, which is common sense).

On top of this you ignored the guidelines. On top of that you dismissed someone's advice because you're too good for it (citing your skill level) rather than dismissing it based on merit.

These things add up.
Moderator
SkepTicAL
Profile Blog Joined August 2008
Canada872 Posts
February 19 2009 03:50 GMT
#42
Real men don't need templars. Real men use terran.
AeriALsLighT @AerialsLight
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
February 19 2009 03:51 GMT
#43
On February 19 2009 08:16 imperfect wrote:
this has also been bothering me quite a bit T-T

a lot of korean zergs emulate this, and it works for them maybe because i suck, but also because i dont know what to do.

so are sairs the way to go? I've been trying to incorporate constant corsair pump into my PvZ, and it worked to some extent; i'm still trying to perfect its use. it's really hard to get the right timings down for corsairs, zealot leg upgrade, goon, obs, and storm T_T

dragoons? this used to be what i resorted to, but it doesn't work because it delays my first push a lot, and by then, enough hydras are present. however, i found my push with zeal/chon with ht+dragoons is a lot more potent at taking down expansions because of dragoons, but with a slower third for me.

archons? it's so hard to keep templars in range of archons T-T even then, mutas take dmg and snipe.


looking forward to some great replies!
PS maelstrom is pretty cool ^.-v i used it successfully only once


Well... you dont fast push vs a 5 hatch hydra build. And if you dont have dragoons, the zerg doesnt even need mutas at all to snipe your high templars.

Corsairs are only in case he opened with mutas and not hydras, although corsairs vs a 5 hatch hydra build can give him trouble if he is only on one gas and screw up a bit with his usual timing since he has to get ovie speed with very little gas and his 3rd can be pretty harassable. Which may buy you good time for storm and a quick 3rd.

But yeah, as chill said, dont expect some magical formula to win easy vs this.
BlueLaguna on West, msg for game.
thunk
Profile Blog Joined March 2008
United States6233 Posts
Last Edited: 2009-02-19 04:07:46
February 19 2009 04:00 GMT
#44
On February 19 2009 12:51 Cloud wrote:
Show nested quote +
On February 19 2009 08:16 imperfect wrote:
this has also been bothering me quite a bit T-T

a lot of korean zergs emulate this, and it works for them maybe because i suck, but also because i dont know what to do.

so are sairs the way to go? I've been trying to incorporate constant corsair pump into my PvZ, and it worked to some extent; i'm still trying to perfect its use. it's really hard to get the right timings down for corsairs, zealot leg upgrade, goon, obs, and storm T_T

dragoons? this used to be what i resorted to, but it doesn't work because it delays my first push a lot, and by then, enough hydras are present. however, i found my push with zeal/chon with ht+dragoons is a lot more potent at taking down expansions because of dragoons, but with a slower third for me.

archons? it's so hard to keep templars in range of archons T-T even then, mutas take dmg and snipe.


looking forward to some great replies!
PS maelstrom is pretty cool ^.-v i used it successfully only once


Well... you dont fast push vs a 5 hatch hydra build. And if you dont have dragoons, the zerg doesnt even need mutas at all to snipe your high templars.

Corsairs are only in case he opened with mutas and not hydras, although corsairs vs a 5 hatch hydra build can give him trouble if he is only on one gas and screw up a bit with his usual timing since he has to get ovie speed with very little gas and his 3rd can be pretty harassable. Which may buy you good time for storm and a quick 3rd.

But yeah, as chill said, dont expect some magical formula to win easy vs this.


Imperfect you could also post some replays - maybe you're having problems not with the simple hydra-muta sniping but maybe there's something else wrong like your build order or the build the zerg picked. I think likeaboss isn't being specific at all about the specific timing he wants to talk about.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
February 19 2009 08:39 GMT
#45
On February 19 2009 11:25 likeaboss wrote:
hmmmmm killer 1;1 ill be on iccup op nrg) come your picking a fight when i just simply ask advice but come

are you capable of making a normal strategy thread that talks about strategy and not iccup rankings and challenges? everyone else seems to be able to do it.
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
February 19 2009 09:13 GMT
#46
On February 19 2009 17:39 YoUr_KiLLeR wrote:
Show nested quote +
On February 19 2009 11:25 likeaboss wrote:
hmmmmm killer 1;1 ill be on iccup op nrg) come your picking a fight when i just simply ask advice but come

are you capable of making a normal strategy thread that talks about strategy and not iccup rankings and challenges? everyone else seems to be able to do it.



The problem is because he believes he is a decent player that he is above getting routine answers for a really fucking obvious question. If tech switches weren't strong then pro gamers (zergs) would rely on them zvp so often.

Now if he is actually an form of a decent player, he could watch bisu/free/jangbi/best and stork vods where they beat pro zergs (umm jaedong vs free on athena, jaedong tech switches .....) and watch how it is done. There is a reason, ret/oystein/shauni/octoberzerg/idra/infernal and alot of other good players don't post strategy questions .... its easier to learn from watching someone do it then be told about it.
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
February 19 2009 09:17 GMT
#47
just keep your templars close to archons or a bunch of goons... simple as that i'd say.
http://twitter.com/jhNz
NrG.Bamboo
Profile Blog Joined December 2006
United States2756 Posts
February 19 2009 16:49 GMT
#48
On February 19 2009 18:13 AttackZerg wrote:
Show nested quote +
On February 19 2009 17:39 YoUr_KiLLeR wrote:
On February 19 2009 11:25 likeaboss wrote:
hmmmmm killer 1;1 ill be on iccup op nrg) come your picking a fight when i just simply ask advice but come

are you capable of making a normal strategy thread that talks about strategy and not iccup rankings and challenges? everyone else seems to be able to do it.



The problem is because he believes he is a decent player that he is above getting routine answers for a really fucking obvious question. If tech switches weren't strong then pro gamers (zergs) would rely on them zvp so often.

Now if he is actually an form of a decent player, he could watch bisu/free/jangbi/best and stork vods where they beat pro zergs (umm jaedong vs free on athena, jaedong tech switches .....) and watch how it is done. There is a reason, ret/oystein/shauni/octoberzerg/idra/infernal and alot of other good players don't post strategy questions .... its easier to learn from watching someone do it then be told about it.

I think by putting his iCCup rank, he hopes to have people understand that his mechanics are decent, and is just having trouble with a simple strategic issue. Also, all those players you mentioned are way above B-, and they don't ask questions because they are the ones who already have the answers.

B- isn't as high of a rank as you think.
I need to protect all your life you can enjoy the vibrant life of your battery
YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
Last Edited: 2009-02-19 21:06:38
February 19 2009 21:05 GMT
#49
we can watch the replays and see how good he is. theres no need to come in here saying 'o im pretty skilled' and dismiss the first few replies with 'let me give you a tip im B-'. what kind of reaction is he expecting?

if the advice is obviously wrong then he can just ignore it or refute it with strategy arguments instead of iccup rankings.
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
Chill
Profile Blog Joined January 2005
Calgary25990 Posts
February 19 2009 21:18 GMT
#50
I just want to say that I think DAs are a good idea. If he's doing the standard 3 Hatch Spire -> 5 Hatch Hydra -> 11 Mutas, it completely negates his Mutas from doing anything other than countering. I would seriously use a DA in your midgame army.
Moderator
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
February 19 2009 21:26 GMT
#51
On February 19 2009 07:06 tdotkrayz wrote:
Dark Archon + maelstrom + psi storm = 1100 minerals/gas wasted for zerg. 200/200 for you.



wtf. one single dark archon already costs 250/200 then you have to research maelstorm which is 100/100 i think and you have to make the temps and research psi-storm.

ok lets assume you already have templar and psi-storm, which costs most of the gas even then its STILL 350/300.

i dont get ur numbers there
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
Ganfei
Profile Blog Joined August 2008
Taiwan1439 Posts
Last Edited: 2009-02-19 21:40:01
February 19 2009 21:35 GMT
#52
On February 19 2009 11:04 likeaboss wrote:
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips


Use mael ain't a stupid thing to say. It's incredibly effective. He will have to stack his mutas to snipe HT. He will have to use quite a few to do so without losing the mutas first vs a few goons/a couple archons. 1 maelstrom destroying all the muta will COMPLETELY turn the game around. I know this was done in a progame recently I just can't remember which; I watched it on stream. It's not that much out of the way. You're turtling, waiting for X units to combat the mass hydras, you've made some sairs early presumably and you followed with a few dts checking shit out, you can research maelstrom after a few HT and make the DA shortly before moving out because mael requires very little energy

p.s. Don't bring this stupid x17 channel garbage that I know you like from seeing you around on bnet into the forum, bashing on people and challenging anyone telling you you're wrong to a 1v1; I'm sure that every time some boxer is told by his 75 yo coach that he did something wrong he says FUCK UUUUUUUUU GO 1v1 NOW BITCH. No, you don't have to be better than someone else to know something is wrong with someone else's play.
You are crushing me like a cheese sandwich
thunk
Profile Blog Joined March 2008
United States6233 Posts
February 19 2009 22:23 GMT
#53
On February 20 2009 06:26 MasterReY wrote:
Show nested quote +
On February 19 2009 07:06 tdotkrayz wrote:
Dark Archon + maelstrom + psi storm = 1100 minerals/gas wasted for zerg. 200/200 for you.



wtf. one single dark archon already costs 250/200 then you have to research maelstorm which is 100/100 i think and you have to make the temps and research psi-storm.

ok lets assume you already have templar and psi-storm, which costs most of the gas even then its STILL 350/300.

i dont get ur numbers there


If you watched Drone's rep, it was a speedzeal attack ->templar archives -> psi storm -> maelstorm. Drone got maelstorm pretty safely and there was definitely time for him to get it, morph a DA, and take advantage of it.

So if you know he has muta, going the maelstorm isn't bad. Say you capture 9 muta, that's 900 min/900 gas.

The maelstorm route is interesting, I'm going to have to think about it. I haven't even thought of it because progamers don't use it. I'm surprised that Chill recommended it because I don't think it's the safest route because if you miss your mael storm you're dead, and it's not that useful against hydras. But, as I stated, Drone KNEW he had muta and they comprised a significant amount of his attacking force.

I'm going to have to do something thinking about it.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
February 19 2009 22:24 GMT
#54
On February 20 2009 06:35 NoobsOfWrath wrote:
Show nested quote +
On February 19 2009 11:04 likeaboss wrote:
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips


Use mael ain't a stupid thing to say. It's incredibly effective. He will have to stack his mutas to snipe HT. He will have to use quite a few to do so without losing the mutas first vs a few goons/a couple archons. 1 maelstrom destroying all the muta will COMPLETELY turn the game around. I know this was done in a progame recently I just can't remember which; I watched it on stream. It's not that much out of the way. You're turtling, waiting for X units to combat the mass hydras, you've made some sairs early presumably and you followed with a few dts checking shit out, you can research maelstrom after a few HT and make the DA shortly before moving out because mael requires very little energy


Does anyone know in which game that was.
I want to see it !
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
Last Edited: 2009-02-19 22:34:05
February 19 2009 22:31 GMT
#55
Anyone know why mael isnt used much? Can't justify the cost? Even though i think it would..
Shauni
Profile Blog Joined July 2004
4077 Posts
February 19 2009 22:37 GMT
#56
I'm gonna be nice and give you a few alternatives.

1. Keep your sairs ALIVE so they can accompany you when you move out in midgame.
2. Make a dark archon with maelstrom. If anything, it works better at high levels than lower because of the incredibly good muta micro. I've had success with this against A- level koreans so don't give me that shit 'im b- this is noob theorycrafting' .
3. Just move your army slowly and keep the templars near archons and ranged goons.
4. Don't pressure, play stationary defensively while grabbing exps. That way it'll be more difficult for the mutas to snipe.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
February 19 2009 22:47 GMT
#57
I don't think the DA would work out being cost efficient. There's a reason pros don't build them.
My. Copy. Is. Here.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
February 19 2009 23:02 GMT
#58
On February 20 2009 07:37 Shauni wrote:
I'm gonna be nice and give you a few alternatives.

1. Keep your sairs ALIVE so they can accompany you when you move out in midgame.
2. Make a dark archon with maelstrom. If anything, it works better at high levels than lower because of the incredibly good muta micro. I've had success with this against A- level koreans so don't give me that shit 'im b- this is noob theorycrafting' .
3. Just move your army slowly and keep the templars near archons and ranged goons.
4. Don't pressure, play stationary defensively while grabbing exps. That way it'll be more difficult for the mutas to snipe.


If you actually bothered to watch either of his games you would actually know that he never even sair teched. You can't possibly make suggestions if you didn't watch the games. He did tip number 3 and I've done it plenty of times as well, you can't just magically protect ur templar just by putting your templar closer to dragons//archons. And he didn't pressure in either game, which was the problem IMO. He never did any damage and it allowed the Z to just set up attacks to snipe templar.

Honestly bongmicro, I can't give you a good suggestion cuz I'm a victim to this bs as well when I go for the zlot speed +1 push. Personally I don't even like the build and I tech sair more frequently, so it's a bit of an alternative. If I see the spire going up I'll just make 4-5 sairs and try to keep him busy on those so I can just tech elsewhere. The sair harass can be effective, but it just doesn't fall into some peoples style of play, and you seem to not like corsairs based upon the games.
"We have unfinished business, I and he."
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
February 19 2009 23:08 GMT
#59
On February 20 2009 07:24 MasterReY wrote:
Show nested quote +
On February 20 2009 06:35 NoobsOfWrath wrote:
On February 19 2009 11:04 likeaboss wrote:
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips


Use mael ain't a stupid thing to say. It's incredibly effective. He will have to stack his mutas to snipe HT. He will have to use quite a few to do so without losing the mutas first vs a few goons/a couple archons. 1 maelstrom destroying all the muta will COMPLETELY turn the game around. I know this was done in a progame recently I just can't remember which; I watched it on stream. It's not that much out of the way. You're turtling, waiting for X units to combat the mass hydras, you've made some sairs early presumably and you followed with a few dts checking shit out, you can research maelstrom after a few HT and make the DA shortly before moving out because mael requires very little energy


Does anyone know in which game that was.
I want to see it !

Jesus christ
REACH VS FUCKING CHOJJA UZOO MSL SEMIFINALS GAME FUCKING 5
OMG
cw)minsean(ru
Shauni
Profile Blog Joined July 2004
4077 Posts
Last Edited: 2009-02-19 23:30:23
February 19 2009 23:11 GMT
#60
On February 20 2009 08:02 Amber[LighT] wrote:
Show nested quote +
On February 20 2009 07:37 Shauni wrote:
I'm gonna be nice and give you a few alternatives.

1. Keep your sairs ALIVE so they can accompany you when you move out in midgame.
2. Make a dark archon with maelstrom. If anything, it works better at high levels than lower because of the incredibly good muta micro. I've had success with this against A- level koreans so don't give me that shit 'im b- this is noob theorycrafting' .
3. Just move your army slowly and keep the templars near archons and ranged goons.
4. Don't pressure, play stationary defensively while grabbing exps. That way it'll be more difficult for the mutas to snipe.


If you actually bothered to watch either of his games you would actually know that he never even sair teched. You can't possibly make suggestions if you didn't watch the games. He did tip number 3 and I've done it plenty of times as well, you can't just magically protect ur templar just by putting your templar closer to dragons//archons. And he didn't pressure in either game, which was the problem IMO. He never did any damage and it allowed the Z to just set up attacks to snipe templar.

Honestly bongmicro, I can't give you a good suggestion cuz I'm a victim to this bs as well when I go for the zlot speed +1 push. Personally I don't even like the build and I tech sair more frequently, so it's a bit of an alternative. If I see the spire going up I'll just make 4-5 sairs and try to keep him busy on those so I can just tech elsewhere. The sair harass can be effective, but it just doesn't fall into some peoples style of play, and you seem to not like corsairs based upon the games.


There's a reason why people rarely go non sair builds on higher levels. Why can't I say that it's an alternative to use different builds? I don't understand you at all.

When people come to certain levels they realize that what previously worked isn't going to work if they want to advance further and they have to (under certain circumstances) change their playstyle. It seems like this is a similiar situation.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
fast ball player
Profile Joined December 2008
206 Posts
February 20 2009 00:30 GMT
#61
On February 20 2009 07:31 infinity2k9 wrote:
Anyone know why mael isnt used much? Can't justify the cost? Even though i think it would..

There's a lot of copying each other that goes on in BW, not a huge amount of originality, including among pros. There's just this idea that DAs are no good so you don't often see them. The same thing was true of arbiters for many years before they took off and now are almost standard in pvt. SC is still evolving and I have no doubt in the future toss will use DAs a lot more, and zerg will use queens a lot more, and some other developments.

DAs really are useful. I've been messing around on iccup with them. One mael with temps or archons around and any group of mutas dies instantly. Then if you micro well you can keep the DA alive and use it against hydras, lings, whatever throughout the rest of the game. The best is if there's a close-together mass of hydras, mael, storm.

A lot of people will think I'm kidding, but I've even been able to use Mind Control effectively at C level. Lurkers are very strong vs lings and hydras. Burrow one behind some cannons at an exp and it's impossible for z to crack with lings. This is stronger than what ppl usually take with MC, ultras. And if it's lategame and you can steal a defiler and get off a good plague.. GG.

I've also won legitimate games at C mind controlling scvs and making tanks, but that's a story for another thread.
Live free or die
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
February 20 2009 00:39 GMT
#62
On February 20 2009 09:30 fast ball player wrote:
Show nested quote +
On February 20 2009 07:31 infinity2k9 wrote:
Anyone know why mael isnt used much? Can't justify the cost? Even though i think it would..

There's a lot of copying each other that goes on in BW, not a huge amount of originality, including among pros. There's just this idea that DAs are no good so you don't often see them. The same thing was true of arbiters for many years before they took off and now are almost standard in pvt. SC is still evolving and I have no doubt in the future toss will use DAs a lot more, and zerg will use queens a lot more, and some other developments.

DAs really are useful. I've been messing around on iccup with them. One mael with temps or archons around and any group of mutas dies instantly. Then if you micro well you can keep the DA alive and use it against hydras, lings, whatever throughout the rest of the game. The best is if there's a close-together mass of hydras, mael, storm.

A lot of people will think I'm kidding, but I've even been able to use Mind Control effectively at C level. Lurkers are very strong vs lings and hydras. Burrow one behind some cannons at an exp and it's impossible for z to crack with lings. This is stronger than what ppl usually take with MC, ultras. And if it's lategame and you can steal a defiler and get off a good plague.. GG.

I've also won legitimate games at C mind controlling scvs and making tanks, but that's a story for another thread.


Post replays? I usually would never even bother researching MC.
"We have unfinished business, I and he."
ExSoldier
Profile Joined April 2008
378 Posts
February 20 2009 01:33 GMT
#63
there are many ways to deal with this for instance: maestrom, storm, sair, goon+archon, etc. But i remember listening to korean commentators during one of the matches[forgot which one] saying that protoss users right now havent find out the most efficient way to deal with this. They did say that sair was considered best option from progamers and coaches because they can be used to prevent drops, scout, and kill off mutas... either way you cant help but to lose temp here and there so i do suggests geten shuttle and 2 reavers and use that to substitute temps you lose.... im only c-, c at most so dont flame me if my idea isnt the best
Stimpacked
Profile Joined June 2008
Philippines368 Posts
February 20 2009 02:09 GMT
#64
sairs 4-5 with speed shuttle reaver try to slow him down mid game. shift to zeals/archons and keep a decent amount of sairs alive and add some goons in the future accompanied by your reaver. there was a time best and bisu was always doing this.
live and let live...
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
February 20 2009 02:24 GMT
#65
This is the exact reason you see so many progamers massing sairs even when the opponent is showing a hydra opening. You should learn from them. The sairs are necessary to allow for shuttle harass and to protect your temps from being sniped so you can handle the hydras.

Your answer: Learn sair builds.
Being healthy, it has been said, really consists of having the same disease as everybody else.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2009-02-20 03:02:09
February 20 2009 02:24 GMT
#66
On February 20 2009 09:30 fast ball player wrote:
Show nested quote +
On February 20 2009 07:31 infinity2k9 wrote:
Anyone know why mael isnt used much? Can't justify the cost? Even though i think it would..

There's a lot of copying each other that goes on in BW, not a huge amount of originality, including among pros. There's just this idea that DAs are no good so you don't often see them. The same thing was true of arbiters for many years before they took off and now are almost standard in pvt. SC is still evolving and I have no doubt in the future toss will use DAs a lot more, and zerg will use queens a lot more, and some other developments.

DAs really are useful. I've been messing around on iccup with them. One mael with temps or archons around and any group of mutas dies instantly. Then if you micro well you can keep the DA alive and use it against hydras, lings, whatever throughout the rest of the game. The best is if there's a close-together mass of hydras, mael, storm.

A lot of people will think I'm kidding, but I've even been able to use Mind Control effectively at C level. Lurkers are very strong vs lings and hydras. Burrow one behind some cannons at an exp and it's impossible for z to crack with lings. This is stronger than what ppl usually take with MC, ultras. And if it's lategame and you can steal a defiler and get off a good plague.. GG.

I've also won legitimate games at C mind controlling scvs and making tanks, but that's a story for another thread.

I donk thing you're kidding, I think you're full of shit. Specially sense some of the crap you said is just flat out wrong. Lurks suck ass against hydras for example. Mind Control is completely horrible except for embarassing an opponent when youve already won.

Feel free to prove me wrong with a rep, but for some reason I get the feeling you don't have any.
Being healthy, it has been said, really consists of having the same disease as everybody else.
v-.-v
Profile Joined February 2009
Canada28 Posts
February 20 2009 02:25 GMT
#67
What is the build order for muta into mass hydra? I tried to experience it, but toss can get sair faster and force you go hydra first. They can easily counter muta with sairs, then push out with HT. Then I'm forced to go hydra into lurker contain and mass expand.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2009-02-20 02:58:50
February 20 2009 02:53 GMT
#68
The normal build order, in general, is 3 base while teching lair and getting hydra , a small amount of hydra pressure(like 12 or so), also get an evo for +1 attack for later--> 9 mutas --> muta harass(focusing on sniping temps) --> 5 hatch hydra played very aggresive --> lurk and 4th base. The hydras need to come first to make massing sair less obvious.
Being healthy, it has been said, really consists of having the same disease as everybody else.
ExSoldier
Profile Joined April 2008
378 Posts
February 20 2009 03:03 GMT
#69
On February 20 2009 11:25 v-.-v wrote:
What is the build order for muta into mass hydra? I tried to experience it, but toss can get sair faster and force you go hydra first. They can easily counter muta with sairs, then push out with HT. Then I'm forced to go hydra into lurker contain and mass expand.

if im not mistaken you go standard 3 hatch spire and make scourge to drop those sairs. Make 2 more hatches[while pumping drones] and den and just keep pumping hydras and make mutas when you think you can snipe
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
February 20 2009 03:13 GMT
#70
And ya if hes going early sairs than chase them away with scourge, it will help cover up the muta switch.
Being healthy, it has been said, really consists of having the same disease as everybody else.
v-.-v
Profile Joined February 2009
Canada28 Posts
February 20 2009 03:15 GMT
#71
On February 20 2009 12:03 ExSoldier wrote:
Show nested quote +
On February 20 2009 11:25 v-.-v wrote:
What is the build order for muta into mass hydra? I tried to experience it, but toss can get sair faster and force you go hydra first. They can easily counter muta with sairs, then push out with HT. Then I'm forced to go hydra into lurker contain and mass expand.

if im not mistaken you go standard 3 hatch spire and make scourge to drop those sairs. Make 2 more hatches[while pumping drones] and den and just keep pumping hydras and make mutas when you think you can snipe


theforeverwar said makes sense, you can't do muta first because toss can make sair wayyyyy before your first muta ever come out and you will easily lose all your lords before shit can happen. Generally best to hydra fend off sair harass, then lurker contain. Make mutas start sniping, pump hydra nonstop.
thunk
Profile Blog Joined March 2008
United States6233 Posts
Last Edited: 2009-02-20 04:02:56
February 20 2009 03:42 GMT
#72
On February 20 2009 07:24 MasterReY wrote:
Show nested quote +
On February 20 2009 06:35 NoobsOfWrath wrote:
On February 19 2009 11:04 likeaboss wrote:
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips


Use mael ain't a stupid thing to say. It's incredibly effective. He will have to stack his mutas to snipe HT. He will have to use quite a few to do so without losing the mutas first vs a few goons/a couple archons. 1 maelstrom destroying all the muta will COMPLETELY turn the game around. I know this was done in a progame recently I just can't remember which; I watched it on stream. It's not that much out of the way. You're turtling, waiting for X units to combat the mass hydras, you've made some sairs early presumably and you followed with a few dts checking shit out, you can research maelstrom after a few HT and make the DA shortly before moving out because mael requires very little energy


Does anyone know in which game that was.
I want to see it !


I think it's Reach versus Roro, in the latest WL's newspost.

Edit: Nope, it's not this one, the guy below me is right. I can't find it for the life of me T.T
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
v-.-v
Profile Joined February 2009
Canada28 Posts
February 20 2009 03:45 GMT
#73
On February 20 2009 12:42 thunk wrote:
Show nested quote +
On February 20 2009 07:24 MasterReY wrote:
On February 20 2009 06:35 NoobsOfWrath wrote:
On February 19 2009 11:04 likeaboss wrote:
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips


Use mael ain't a stupid thing to say. It's incredibly effective. He will have to stack his mutas to snipe HT. He will have to use quite a few to do so without losing the mutas first vs a few goons/a couple archons. 1 maelstrom destroying all the muta will COMPLETELY turn the game around. I know this was done in a progame recently I just can't remember which; I watched it on stream. It's not that much out of the way. You're turtling, waiting for X units to combat the mass hydras, you've made some sairs early presumably and you followed with a few dts checking shit out, you can research maelstrom after a few HT and make the DA shortly before moving out because mael requires very little energy


Does anyone know in which game that was.
I want to see it !


I think it's Reach versus Roro, in the latest WL's newspost.


No, reach used alot of feedback to kill roro defilers no maelstorm shit.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2009-02-20 03:49:16
February 20 2009 03:48 GMT
#74
To v-v: No..no lurker contain. Where the hell did you get that from? lol. The hydras are to make him cannon his front and to make mutas less obvious. Hydra/muta doesnt get lurkers until late late.
Being healthy, it has been said, really consists of having the same disease as everybody else.
fast ball player
Profile Joined December 2008
206 Posts
February 20 2009 04:52 GMT
#75
On February 20 2009 09:39 Amber[LighT] wrote:
Show nested quote +
On February 20 2009 09:30 fast ball player wrote:
On February 20 2009 07:31 infinity2k9 wrote:
Anyone know why mael isnt used much? Can't justify the cost? Even though i think it would..

There's a lot of copying each other that goes on in BW, not a huge amount of originality, including among pros. There's just this idea that DAs are no good so you don't often see them. The same thing was true of arbiters for many years before they took off and now are almost standard in pvt. SC is still evolving and I have no doubt in the future toss will use DAs a lot more, and zerg will use queens a lot more, and some other developments.

DAs really are useful. I've been messing around on iccup with them. One mael with temps or archons around and any group of mutas dies instantly. Then if you micro well you can keep the DA alive and use it against hydras, lings, whatever throughout the rest of the game. The best is if there's a close-together mass of hydras, mael, storm.

A lot of people will think I'm kidding, but I've even been able to use Mind Control effectively at C level. Lurkers are very strong vs lings and hydras. Burrow one behind some cannons at an exp and it's impossible for z to crack with lings. This is stronger than what ppl usually take with MC, ultras. And if it's lategame and you can steal a defiler and get off a good plague.. GG.

I've also won legitimate games at C mind controlling scvs and making tanks, but that's a story for another thread.


Post replays? I usually would never even bother researching MC.


http://repdepot.net/replay.php?id=7856 PvT on Rush Hour
http://repdepot.net/replay.php?id=7858 PvZ on Destination

I'm only C, but I just checked and both these guys are B- currently, so this is not some joke that only works against newbs.
Live free or die
w3jjjj
Profile Joined April 2007
United States760 Posts
February 20 2009 05:34 GMT
#76
Just turtle for a couple more archons before moving out, play a bit more defensively and get that third expo up first, get a group of dragoons before attacking. Templars are most vulnerable when moving, when you are sitting in a ball with archons around its hard for muta snipes, 1 archon hit +1 storm = a lot of dead mutas

Does it help to say I'm a B- Zerg and made B for a few games yesterday? It's true lol... There's really no magical answers to keep templars alive, I know cuz I snipe them . Generally the bigger P army is the less effective mutas are, so just horde up a bit more. Also, Z going for a muta hydra bulid has less econ than a lurker/hydra build, so if you expo fast it also puts pressure on the Z.

Chuck Norris can salvage his opponent's structures.
sprawlers
Profile Joined June 2007
Norway439 Posts
Last Edited: 2009-02-20 11:48:17
February 20 2009 11:24 GMT
#77
I watched the pvz and didnt see mind control doing much for you in that game tbh. Lots of general protoss gayness though.

edit: watched the pvt as well. don't really know the matchup but it seemed to me that the terran sucked (I heard he is b- but he played bad) and got stuck with his tanks sieged up without vulture support 1 billion times and lost battles he should have won easily. Going tanks was cute and all but do you really think they were cost effective that game?
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
Last Edited: 2009-02-20 13:04:50
February 20 2009 13:03 GMT
#78
Ok since so many are suggesting maelstrom can someone please post an effective replay of EARLY game mael because I would love to see it. I have done it following mass mutas but after seeing a hydra opening show me someone going mael. I would love to steal the build and listen but I do not think I will get many takers. I am cooled off now and done with this thead I just believe the sheepwagon came when one person disputed my skill and then the thread derailed about that. It is just annoying. If you really want to question it go write a blog or make another thread but I was just looking for any tips or tricks you guys use. Not nessiscarly an ultimate non fail idea just something that maybe I do not consider or am watchful of. I am sorry for getting so angry but I post replays of my worst matchup in need and you all try to flame and its pretty annoying when I put myself out there and you just troll me. I was stating my relative skill so I wouldnt get any stupid comments or useless suggestions(which I did). I am sorry for being angry but when people feel the need to beat on their chest and see whose more manly it bothers me. BTW I did not see any of the shit talkers come play me after running their mouths. Thank you to a few of the helpful tips/sympathy of losing your templars as well.
https://twitter.com/quanticfograw
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
February 20 2009 13:41 GMT
#79
On February 20 2009 08:08 DreaM)XeRO wrote:
Show nested quote +
On February 20 2009 07:24 MasterReY wrote:
On February 20 2009 06:35 NoobsOfWrath wrote:
On February 19 2009 11:04 likeaboss wrote:
I will gladly play anyone questioning my skill i compete regularly with b- level gamers but never have the time to play enough games in a season which is why i say i am AROUND a b- level. Chill if your a forum regulator maybe you should spend some time doing so instead of filling my thread with wasteful comments. I was simply just asking if theres a rule of thumb you guys use like not to move out for third base without four goons or two archons to protect temps. This has happened to me alot lately and its been bothering me and I just simply asked for small tips reguarding it.... I am not asking how to deal with hydra muta...... I am simply asking if you guys choose to hide temps or roll out of base with a x amount of units so your templars are safe. I was simply stating my skill so you guys dont say stupid things like "use mael" or "dont let mutas hit yoru templar" I was just trying to help let you guys know I have a basic grasp of this game so I wanted some higher level comments

edit: i do like mael in some games but only when I see fuckload of muta or late game pvz. this is my worst matchup so I shouldnt give any tips or ideas but these are when I see fit. I remember lx used a mael opening on bluestorm in pgl this season but he delayed his storm because of it if anyone has a link to the vod it would be great.

edit2: actually read everyones post now and a tad angrier will be on iccup on id nrg.bongmicro feel free to msg for game since many of you seemed to be more concerned with rank than tips


Use mael ain't a stupid thing to say. It's incredibly effective. He will have to stack his mutas to snipe HT. He will have to use quite a few to do so without losing the mutas first vs a few goons/a couple archons. 1 maelstrom destroying all the muta will COMPLETELY turn the game around. I know this was done in a progame recently I just can't remember which; I watched it on stream. It's not that much out of the way. You're turtling, waiting for X units to combat the mass hydras, you've made some sairs early presumably and you followed with a few dts checking shit out, you can research maelstrom after a few HT and make the DA shortly before moving out because mael requires very little energy


Does anyone know in which game that was.
I want to see it !

Jesus christ
REACH VS FUCKING CHOJJA UZOO MSL SEMIFINALS GAME FUCKING 5
OMG


are you fucking serious right now?
wow.....geez
Im the biggest reach fan on TL.net and ofc i know that game....
But try to open your eyes or learn to read better: I'll give you a hint: "RECENTLY"


https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
Ganfei
Profile Blog Joined August 2008
Taiwan1439 Posts
Last Edited: 2009-02-20 14:02:03
February 20 2009 14:00 GMT
#80
On February 20 2009 22:03 likeaboss wrote:
Ok since so many are suggesting maelstrom can someone please post an effective replay of EARLY game mael because I would love to see it. I have done it following mass mutas but after seeing a hydra opening show me someone going mael. I would love to steal the build and listen but I do not think I will get many takers. I am cooled off now and done with this thead I just believe the sheepwagon came when one person disputed my skill and then the thread derailed about that. It is just annoying. If you really want to question it go write a blog or make another thread but I was just looking for any tips or tricks you guys use. Not nessiscarly an ultimate non fail idea just something that maybe I do not consider or am watchful of. I am sorry for getting so angry but I post replays of my worst matchup in need and you all try to flame and its pretty annoying when I put myself out there and you just troll me. I was stating my relative skill so I wouldnt get any stupid comments or useless suggestions(which I did). I am sorry for being angry but when people feel the need to beat on their chest and see whose more manly it bothers me. BTW I did not see any of the shit talkers come play me after running their mouths. Thank you to a few of the helpful tips/sympathy of losing your templars as well.


Someone doesn't have to beat you to correct you, dipshit. And I'm pretty sure Drone would rape your face off and he already posted a replay of it.

It's not like you can't use it against nonmutas either. And you aint B- if you can't tell when a Zerg is making 11 mutas after hydras

1 DA with malestrom can probably use it 5000 times alone in a longer game, because it costs so little energy.

Many players better than you or who watch many progames have told you the timing when to get it.

You are crushing me like a cheese sandwich
DragoonPK
Profile Blog Joined July 2007
3259 Posts
February 20 2009 15:19 GMT
#81
I dont see any B- record on that iccup account:
http://www.iccup.com/gamingprofile/nrg.bongmicro.html
>.>?
fast ball player
Profile Joined December 2008
206 Posts
Last Edited: 2009-02-20 16:11:23
February 20 2009 16:09 GMT
#82
On February 20 2009 20:24 Supah wrote:
I watched the pvz and didnt see mind control doing much for you in that game tbh. Lots of general protoss gayness though.

edit: watched the pvt as well. don't really know the matchup but it seemed to me that the terran sucked (I heard he is b- but he played bad) and got stuck with his tanks sieged up without vulture support 1 billion times and lost battles he should have won easily. Going tanks was cute and all but do you really think they were cost effective that game?


I am convinced there is some way to make good use of Mind Control. And I think the tanks were useful there. I don't think the T played worse than any of my opponents at that level.

You may be right they weren't that cost effective. I guess it is true that I could've won the same battles by making more toss stuff instead of the tanks. On the other hand, the replay showed how effective the tank/zeal/goon combo is. And there is one definite benefit of Mind Control to tanks strat the replay didn't get a chance to show: in a long game you can go above 200/200.

People think of MCing an scv and going up the Terran tech tree as an extravagant, unnecessary thing, but it's no more of a min/gas/time investment in big lategame strength than making stargates and fleet beacon or arbiter tribunal.
Live free or die
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
February 20 2009 16:25 GMT
#83
noobswrath im not gonna even dignify your gay post with a response besides "fuck you". I am sure eri would rape me I am not saying I am great jesus christ I am just saying I am somewhat competant in this game...... If you fucking read my post instead of just trolled you wuold realize that I said a replay of mael when the person OPENS HYDRA. you fucking blind piece of shit. dragoon you illiterate mother fucker i said for about the 10th time AROUND B I can get b- for sure just never had enough time or urge to get it up there. Can someone please close this thread as nothing helpful has come besides a few tips in which I say thank you
https://twitter.com/quanticfograw
Louder
Profile Blog Joined September 2002
United States2276 Posts
February 20 2009 16:28 GMT
#84
On February 19 2009 07:19 likeaboss wrote:
maelstrom........... ok guys let me give you a little tip im around b- gamer so please dont give me rediculous ideas.... I mean maybe that lx opening that he did on bluestorm but I think they get storm very late to get mael I am not sure. I am just looking for some tips to help


Actually maelstrom before storm can be viable ... I've done it before, so has lzgamer, and we've beaten good players with it. It's all about surprise factor.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
February 20 2009 16:39 GMT
#85
kill the overlord that's giving him detection.

Oh you mean high templar.
My thinking is you might be able to hide them in a shuttle and use them ala reaver. you could also hallucinate templar maybe (hahaha) or maelstrom, which is also fun. Dark Archons are so underused in PvZ, all of their abilities rape zerg end game. Feedback defilers, Mind Control Ultralisks, Maelstrom everything else.

For those of you whom think mind control is a bad idea, consider this: Mind controlling an ultralisk, even though you get none of the zerg upgrades, is essentially a 200/200 swing (they lose an ultra and you gain one). The tech and single DA cost 450/400 I think. So if you mind control two ultra you gain a lot more than you lose. Sure it'll probably die to 8/8 crax, but at the very least it's like a super zealot.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Liquid`Drone
Profile Joined September 2002
Norway28727 Posts
February 20 2009 16:55 GMT
#86
mind controlling is good in pvz stalemates, and vs carriers in pvp. I dont think its ever worth it other than that. I guess mcing an scv in a pvt where both you and your opponent have like 15k minerals is good, but I can count on one hand out of the tens of thousands games I've played where it would have been beneficial for me.

maelstrom is often good, most definitely worth it vs mutas, imbalanced as fuck in protoss vs zerg air fights, and its even good in lategame zeal archon templar vs ultralight fights. feedback is worth it against any protoss and zerg spellcaster.
Moderator
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
February 20 2009 17:01 GMT
#87
louder reps plz :D long time no see friend and i would love to see some builds but i feel mael archons n storm is so gas heavy so storm has to come late but if you male properly i guess you dont need storm that early on
https://twitter.com/quanticfograw
Ganfei
Profile Blog Joined August 2008
Taiwan1439 Posts
Last Edited: 2009-02-20 17:59:21
February 20 2009 17:50 GMT
#88
On February 21 2009 01:25 likeaboss wrote:
noobswrath im not gonna even dignify your gay post with a response besides "fuck you". I am sure eri would rape me I am not saying I am great jesus christ I am just saying I am somewhat competant in this game...... If you fucking read my post instead of just trolled you wuold realize that I said a replay of mael when the person OPENS HYDRA. you fucking blind piece of shit. dragoon you illiterate mother fucker i said for about the 10th time AROUND B I can get b- for sure just never had enough time or urge to get it up there. Can someone please close this thread as nothing helpful has come besides a few tips in which I say thank you


I bolded the part that implies that the opening was hydra just for you because you are clearly a complete moron. Additionally, my point about Drone was simply that you imply that anyone who told you you were wrong was some noob that you'd rape if they had the balls to 1v1 you, and Drone would RAPE you because you are a stupid, loudmouthed, shittalking noob who calls people who beat him maphackers and whines about offraces, rustiness, "I wasn't trying" etc after any losses. That guy, Valentine, who backed you up, is no better; he reset his stats in the middle of a game just because he's such a sore loser, giving me +13 pts instead of 130. You are all morons.



It's not like you can't use it against nonmutas either. And you aint B- if you can't tell when a Zerg is making 11 mutas after hydras



On February 21 2009 02:01 likeaboss wrote:
louder reps plz :D long time no see friend and i would love to see some builds but i feel mael archons n storm is so gas heavy so storm has to come late but if you male properly i guess you dont need storm that early on


Seriously what the fuck is so hard to comprehend here? You're not getting maelstrom before or at the same time as storm, jackass, you're getting it for when you move out, not as some defensive shit. It serves one point, totally raping their muta sniping. Don't move the fuck out vs hydras with 1 HT. You get 3-4 HT and then up maelstrom and morph 2 dts you made earlier for harassment into a DA and move out. Stop being an impatient fuck and just wait for the correct mass.
You are crushing me like a cheese sandwich
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
Last Edited: 2009-02-20 18:32:15
February 20 2009 18:19 GMT
#89
edit: nerdrage

but seriously come play me if your talking this much shit
https://twitter.com/quanticfograw
404.Delirium
Profile Joined May 2008
United States1190 Posts
February 20 2009 18:27 GMT
#90
On February 21 2009 03:19 likeaboss wrote:
listen here you fucking social reject dont fucking talk like you know me i have no fucking clue who you are and you dont know a thing about me. your turning this into a personal flame fest and instead of fucking giving advice your coming at my fucking neck. if your so good ill be on iccup for another hour op nrg you sad fuck. i would love to see you fucking faggoty frail ass in person keep running your fucking mouth you fucking pussy. kid so tough and strong behind the monitor. keep eating your spinach you fucking frail piece of shit n come see me if im such a shit talking excuse making noob who has never played you



Hmn? At least I he mentioned previous suggestions and gave his opinion on the thread topic.
seriously next disrespectful comment in this blog is ip ban. Be happy or get the hell out. // SC2 is like playing with neutral-colored Play-Doh while BW is like colorful Legos.
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
February 20 2009 18:28 GMT
#91
I hope you 2 get tickets for the same car of disneys coaster of love. That way you can keep your squeals, scratches, ass-slaps and booming manlove out of this forum.
BlueLaguna on West, msg for game.
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
February 20 2009 18:30 GMT
#92
true im foaming at the mouth with rage as we speak excuse my profanity im just really getting tired of this topic and the majority of the people commenting in it. but still noob come op nrg) iccup ill be there for awhiel longer
https://twitter.com/quanticfograw
EGLzGaMeR
Profile Blog Joined February 2007
United States1867 Posts
February 20 2009 18:30 GMT
#93
lol.. im reading alot of crazy stuff.. i have lots of mealstorm before storm builds.. and i must say i can beat A- zergs with it.. so its not like its out of the realm of possibility
i do it becasue its good.. one darkarchon can do many things.. #1 stop harass #2 stop drops #3 cluster rape #4 1 DA in my army and defiler late game is weak for the fast feedback has crazy range and casting time~ im going to be a gent i am and give you guys some reps vs. diffrent zerg builds opening DA Enjoy~

http://www.sendspace.com/file/8qtcn0
http://www.sendspace.com/file/iyxoka
http://www.sendspace.com/file/bznmzs
sadly i think these are 1.15 so probabaly gotta patch down;;

anyways hope this helps GOOD LUCK ~
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
February 20 2009 18:32 GMT
#94
ty jakedong lol
https://twitter.com/quanticfograw
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