• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:39
CET 18:39
KST 02:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book3Clem wins HomeStory Cup 287HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info4herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 HomeStory Cup 28 RSL Season 4 announced for March-April
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
StarCraft player reflex TE scores [ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? Gypsy to Korea 2024 BoxeR's birthday message
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1607 users

[Q] BGH Strategy

Forum Index > Closed
Post a Reply
1 2 3 4 5 10 11 12 Next All
jra64
Profile Joined November 2008
United States104 Posts
December 03 2008 15:57 GMT
#1
Yeah, I know the TL community doesn't really like BGH. But I just got back into Starcraft and me and my brother have been playing 1v1s on BGH (I don't think he likes to play anywhere else)

I mainly play on Lost Temple, so I'm with you guys on this one. But I have a lot more fun playing my brother on BGH than I do playing random people on Lost Temple.

I was wondering who you guys think the best race on BGH and possibly how to play Terran. I am doing good with Terran and my brother usually plays Zerg, but I just wanted to post this to see what the TL community thinks because a lot of you that still check these boards are skilled players =).

Also, what would you guys do as a Terran fighting a Protoss that goes straight for Static Defense (with or without quick expo) into Carrier Rush on BGH? If I go absolutely STRAIGHT for a tank by the time I'm getting it I have to slowly push through cannons, and by that time, Carriers on BGH is tough to stop Terran. I had 3/3 Goliaths and he was maxed too, but he kept pushing cannons into the middle. I have 4 expos and about 20 factories and I still lost (we got disconnected, but I may not have held it)

Thanks =). I know to you guys BGH is easy to play, so could you please tell me how to play it 1v1? I look forward to seeing your thoughts.
-jra64
Louder
Profile Blog Joined September 2002
United States2276 Posts
December 03 2008 16:04 GMT
#2
BGH is actually not "easy" in terms of macro. With 1 base you can get 3 base econ on one base. You have to macro like a monster. That said, I'm fairly sure P is the best
Hot_Bid
Profile Blog Joined October 2003
Braavos36390 Posts
December 03 2008 16:04 GMT
#3
P is the best race in 1v1 BGH, it's not even close

vs Z it's pretty easy, you just mass zealots and your tech transition will rape him, he will have to build either lots of lings or static D which will destroy his eco for mid/late game

vs T do the standard gates ob into carrier
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
December 03 2008 16:06 GMT
#4
if i remember correctly you can tank drop the cliff behind bottom right corner base.
pretty awesome if the other guy doesn't know about it.

depending on your spawn you can just wall in your natural expo as well
i.e you spawn top left and he doesn't spawn top mid, you can wall in your natural and effectively have 3 bases with 1 wall, whereas top right you cant even wall your nat at all without like 7 depots, lol
jra64
Profile Joined November 2008
United States104 Posts
December 03 2008 16:11 GMT
#5
Yeah, I hear Protoss is the dominant race as far as BGH goes. Who do you guys think is better between Terran and Zerg on BGH?

Also, yeah, I really do feel like I have to macro a TON more than my bro does with Zerg. I have like 7 or 8 Factories and I have to keep producing from them at all times as opposed to Zerg's ridiculously easy Macro.
-jra64
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
December 03 2008 16:25 GMT
#6
i think that Zerg>Terran on BGH
As far as late game goes anyway, since it's pretty easy to go ultraling with that much resources. Also the middle is pretty open so flanking is easy.
I guess terran just gets the advantage when it comes to defending bases because those choke points are so dominated by bunkers until defilers are out
it sounds like you are doing mech vs your brother so I'd suggest just whoring mines all over the middle of the map while taking some expos-->going mass 3/3 army-->IRRADIATE THOSE DEFILERS
intrigue
Profile Blog Joined November 2005
Washington, D.C9934 Posts
December 03 2008 16:27 GMT
#7
send a pm to hnr)insane on this site.
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
Hot_Bid
Profile Blog Joined October 2003
Braavos36390 Posts
December 03 2008 16:33 GMT
#8
On December 04 2008 01:25 anderoo wrote:
i think that Zerg>Terran on BGH
As far as late game goes anyway, since it's pretty easy to go ultraling with that much resources. Also the middle is pretty open so flanking is easy.
I guess terran just gets the advantage when it comes to defending bases because those choke points are so dominated by bunkers until defilers are out
it sounds like you are doing mech vs your brother so I'd suggest just whoring mines all over the middle of the map while taking some expos-->going mass 3/3 army-->IRRADIATE THOSE DEFILERS

i disagree, i think Z is the weakest by far because of the improper way larvae work, the other two races basically "expand" by continuously producing workers while zerg have to sacrifice army to produce drones
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
Last Edited: 2008-12-03 16:37:32
December 03 2008 16:33 GMT
#9
For BGH 1v1:
P >> Z or T
Z > T early game (lings > rines without medics)
T >> Z mid-game (mm or vults >> marine/hydra and even lurkers in some cases because of abundance of minerals)

For BGH 2v2/3v3/4v4:
Zerg is by far the weakest race. Unless you can win over your opponents by producing mass zerglings and somehow surviving to the tech level of mutalisk/lurker (and hoping your opponent doesn't have anti-air/detection). Zerg is strong offensively (mainly due to the mobility of speedlings... so if you can micro) but mass zealot/mm and 1a2a3a(1t2t) can run over any mass of sunkens+zerglings.

They're pretty balanced late game with terran having the slight edge if the # of bases are equal.
Doom drops are amazingly cheap and effective, even against mass turrets (add 2-4 swarms and instant success!) Though mm+tank drops can be said to be the same.
Nukes are also more easily reached and more effective than low-money.

There's a BGHers forum (though not as active now as a year ago or so).
You can tank cliff all bases except 12 and 3. In order of ease -> 5,9,11,6,7,1
You can cannon 11,12,5,7
You can perfectly wall (barrack+depot) all bases, but many walls are disadvantageous.

Placement of buildings is VERY important, as 1 or 2 cannons/sunkens/bunkers can mean whether you live or die against hordes of 1a2a3a units.

Common early game builds mimic those of low-money, except order timings will be off due to the substantial difference in resources. Zerg commonly use 9 pool gas speedlings into mutalisks or lurkers, terran either 2 rax academy into mm off of 3-4 rax or wall-in and go 2 fact, protoss either go 2 gate mass zealots or 1 gate fast goon off of 2 gates. (this is early game ~4 minutes)

BGH is not as easy to macro as pretty much ALL of low-money players think. Skill of opponents on BGH may vary just as skill of low-money opponents vary down to the mass of D/D- players. If you're getting an easy 1a2a3a win in less than 8 minutes, then you're probably playing ~60apm opponents.

The community of mannered "veteran" players have been diminishing a lot, most of the people you find nowadays either suck, hack (whether blatantly or subtly), or both, and are really bm. USWest channel: marlboro, usually has mannered players (at least more mannered than the majority...) and if you want some USEast channels just PM me if interested.
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
Raithed
Profile Blog Joined May 2007
China7078 Posts
December 03 2008 16:51 GMT
#10
TvP mm > early P uptil P can amass some cannon defense then tech to goon/storm/speedlot/reaver... etc. after that T has to switch to metal and ABUSE cliffing.
ZvT lings(9poolspeed mass ling), all T is doing atm is defend and get marine, medic, firebat into mmtankvessel and use some dropships and abuse cliffing. even in bgh, the more bases you give zerg, zerg will just run over you if they can macro.
ZvP > Z will overrun P from beginning and do a tech switch, P has to defend for the time being until they can get speedlot/archon/storm and secure a base while killing off a zerg base etc.

i admit macro for P is easier than Z or T but in some cases theyll have to defend, HOWEVER this is VERY dependant on starting positions. if T is close = you win. if T is far, mm > zeal/goon until you amass. if Z is close = hard. if Z is far = good for you.
Raithed
Profile Blog Joined May 2007
China7078 Posts
Last Edited: 2008-12-03 17:04:14
December 03 2008 17:01 GMT
#11
On December 04 2008 01:33 Not_Computer wrote:
For BGH 2v2/3v3/4v4:
Zerg is by far the weakest race. Unless you can win over your opponents by producing mass zerglings and somehow surviving to the tech level of mutalisk/lurker (and hoping your opponent doesn't have anti-air/detection). Zerg is strong offensively (mainly due to the mobility of speedlings... so if you can micro) but mass zealot/mm and 1a2a3a(1t2t) can run over any mass of sunkens+zerglings.

i have a lot of experience in 2v2/3v3/4v4 on BGH, zerg (most of the time) needs to 9pool speed and keep or KILL one person down while the other techs. yeah, theyll keep making zerglings and if they are doing it well, then can add another hatch instead of a sunk in their mains. 17/17 of zerglings are annoying for people to deal with (thats 1.5group of lings). and i see people go mutalisks but often times theyll mass hydralisks with upgrades then switch to ultraling defiler / some guardian support. but my point being is, zerg needs to be offensive to stay alive throughout the whole game.

oh and this is to not_computer or anyone whos played bgh for over 2k games in team vs team/"pro" matches, how do you wall off 12? ive tried various ways but zerglings always gets through. do you use ssb?
Hot_Bid
Profile Blog Joined October 2003
Braavos36390 Posts
December 03 2008 17:22 GMT
#12
On December 04 2008 01:51 Raithed wrote:
TvP mm > early P uptil P can amass some cannon defense then tech to goon/storm/speedlot/reaver... etc. after that T has to switch to metal and ABUSE cliffing.
ZvT lings(9poolspeed mass ling), all T is doing atm is defend and get marine, medic, firebat into mmtankvessel and use some dropships and abuse cliffing. even in bgh, the more bases you give zerg, zerg will just run over you if they can macro.
ZvP > Z will overrun P from beginning and do a tech switch, P has to defend for the time being until they can get speedlot/archon/storm and secure a base while killing off a zerg base etc.

i admit macro for P is easier than Z or T but in some cases theyll have to defend, HOWEVER this is VERY dependant on starting positions. if T is close = you win. if T is far, mm > zeal/goon until you amass. if Z is close = hard. if Z is far = good for you.

i can't imagine the matchups going the way you say they do, are you sure you're experienced in high level BGH?
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Salv
Profile Blog Joined December 2007
Canada3083 Posts
December 03 2008 17:25 GMT
#13
On December 04 2008 02:22 Hot_Bid wrote:
Show nested quote +
On December 04 2008 01:51 Raithed wrote:
TvP mm > early P uptil P can amass some cannon defense then tech to goon/storm/speedlot/reaver... etc. after that T has to switch to metal and ABUSE cliffing.
ZvT lings(9poolspeed mass ling), all T is doing atm is defend and get marine, medic, firebat into mmtankvessel and use some dropships and abuse cliffing. even in bgh, the more bases you give zerg, zerg will just run over you if they can macro.
ZvP > Z will overrun P from beginning and do a tech switch, P has to defend for the time being until they can get speedlot/archon/storm and secure a base while killing off a zerg base etc.

i admit macro for P is easier than Z or T but in some cases theyll have to defend, HOWEVER this is VERY dependant on starting positions. if T is close = you win. if T is far, mm > zeal/goon until you amass. if Z is close = hard. if Z is far = good for you.

i can't imagine the matchups going the way you say they do, are you sure you're experienced in high level BGH?


Did you just say high level BGH?
Kau *
Profile Joined March 2007
Canada3500 Posts
Last Edited: 2008-12-03 17:27:01
December 03 2008 17:26 GMT
#14
On December 04 2008 02:01 Raithed wrote:
oh and this is to not_computer or anyone whos played bgh for over 2k games in team vs team/"pro" matches, how do you wall off 12? ive tried various ways but zerglings always gets through. do you use ssb?


Although I don't fall under your criteria of over 2k games of bgh... neither ling can get to the other side.

[image loading]
Moderator
onihunter
Profile Blog Joined September 2008
United States515 Posts
December 03 2008 17:29 GMT
#15
Slightly off-topic: Anyone have any good strats for FFA BGH?
jaedong forever~
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
December 03 2008 17:30 GMT
#16
On December 04 2008 02:25 Salv wrote:
Show nested quote +
On December 04 2008 02:22 Hot_Bid wrote:
On December 04 2008 01:51 Raithed wrote:
TvP mm > early P uptil P can amass some cannon defense then tech to goon/storm/speedlot/reaver... etc. after that T has to switch to metal and ABUSE cliffing.
ZvT lings(9poolspeed mass ling), all T is doing atm is defend and get marine, medic, firebat into mmtankvessel and use some dropships and abuse cliffing. even in bgh, the more bases you give zerg, zerg will just run over you if they can macro.
ZvP > Z will overrun P from beginning and do a tech switch, P has to defend for the time being until they can get speedlot/archon/storm and secure a base while killing off a zerg base etc.

i admit macro for P is easier than Z or T but in some cases theyll have to defend, HOWEVER this is VERY dependant on starting positions. if T is close = you win. if T is far, mm > zeal/goon until you amass. if Z is close = hard. if Z is far = good for you.

i can't imagine the matchups going the way you say they do, are you sure you're experienced in high level BGH?


Did you just say high level BGH?


Yes, Surprise surprise there are high skill level BGH players.
Hi.
LonelyMargarita
Profile Blog Joined August 2007
1845 Posts
December 03 2008 17:32 GMT
#17
On December 04 2008 01:51 Raithed wrote:
TvP mm > early P uptil P can amass some cannon defense then tech to goon/storm/speedlot/reaver... etc. after that T has to switch to metal and ABUSE cliffing.
ZvT lings(9poolspeed mass ling), all T is doing atm is defend and get marine, medic, firebat into mmtankvessel and use some dropships and abuse cliffing. even in bgh, the more bases you give zerg, zerg will just run over you if they can macro.
ZvP > Z will overrun P from beginning and do a tech switch, P has to defend for the time being until they can get speedlot/archon/storm and secure a base while killing off a zerg base etc.

i admit macro for P is easier than Z or T but in some cases theyll have to defend, HOWEVER this is VERY dependant on starting positions. if T is close = you win. if T is far, mm > zeal/goon until you amass. if Z is close = hard. if Z is far = good for you.



I'm pretty sure your wrong on everything. T can just metal vs zerg, with 2 gas in their main. Toss forces tons of sunkens vs zerg, which kills their econ. Really zerg can't win a 1v1 unless it's vs zerg on bgh.

When you don't even know how to wall one of the positions on the map, you're probably not experienced enough to know all the balance issues.
I <3 서지훈
Hot_Bid
Profile Blog Joined October 2003
Braavos36390 Posts
Last Edited: 2008-12-03 17:36:21
December 03 2008 17:35 GMT
#18
On December 04 2008 02:25 Salv wrote:
Show nested quote +
On December 04 2008 02:22 Hot_Bid wrote:
On December 04 2008 01:51 Raithed wrote:
TvP mm > early P uptil P can amass some cannon defense then tech to goon/storm/speedlot/reaver... etc. after that T has to switch to metal and ABUSE cliffing.
ZvT lings(9poolspeed mass ling), all T is doing atm is defend and get marine, medic, firebat into mmtankvessel and use some dropships and abuse cliffing. even in bgh, the more bases you give zerg, zerg will just run over you if they can macro.
ZvP > Z will overrun P from beginning and do a tech switch, P has to defend for the time being until they can get speedlot/archon/storm and secure a base while killing off a zerg base etc.

i admit macro for P is easier than Z or T but in some cases theyll have to defend, HOWEVER this is VERY dependant on starting positions. if T is close = you win. if T is far, mm > zeal/goon until you amass. if Z is close = hard. if Z is far = good for you.

i can't imagine the matchups going the way you say they do, are you sure you're experienced in high level BGH?

Did you just say high level BGH?

i guarantee that if you play some good BGH players 1v1 pvp on low money maps you will be absolutely destroyed, their low tech unit control and overall macro is very strong. look at the testie-kural series for proof, or that hnr)insane (a bgher on our staff) won the endurance tournament.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Hot_Bid
Profile Blog Joined October 2003
Braavos36390 Posts
December 03 2008 17:38 GMT
#19
On December 04 2008 02:32 LonelyMargarita wrote:
Show nested quote +
On December 04 2008 01:51 Raithed wrote:
TvP mm > early P uptil P can amass some cannon defense then tech to goon/storm/speedlot/reaver... etc. after that T has to switch to metal and ABUSE cliffing.
ZvT lings(9poolspeed mass ling), all T is doing atm is defend and get marine, medic, firebat into mmtankvessel and use some dropships and abuse cliffing. even in bgh, the more bases you give zerg, zerg will just run over you if they can macro.
ZvP > Z will overrun P from beginning and do a tech switch, P has to defend for the time being until they can get speedlot/archon/storm and secure a base while killing off a zerg base etc.

i admit macro for P is easier than Z or T but in some cases theyll have to defend, HOWEVER this is VERY dependant on starting positions. if T is close = you win. if T is far, mm > zeal/goon until you amass. if Z is close = hard. if Z is far = good for you.

I'm pretty sure your wrong on everything. T can just metal vs zerg, with 2 gas in their main. Toss forces tons of sunkens vs zerg, which kills their econ. Really zerg can't win a 1v1 unless it's vs zerg on bgh.

When you don't even know how to wall one of the positions on the map, you're probably not experienced enough to know all the balance issues.

basically this. i was trying to be nice haha. i doubt 1v1 ever goes like the way you said it does unless theres a giant gap in skill between the players.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
December 03 2008 17:40 GMT
#20
On December 04 2008 02:35 Hot_Bid wrote:
Show nested quote +
On December 04 2008 02:25 Salv wrote:
On December 04 2008 02:22 Hot_Bid wrote:
On December 04 2008 01:51 Raithed wrote:
TvP mm > early P uptil P can amass some cannon defense then tech to goon/storm/speedlot/reaver... etc. after that T has to switch to metal and ABUSE cliffing.
ZvT lings(9poolspeed mass ling), all T is doing atm is defend and get marine, medic, firebat into mmtankvessel and use some dropships and abuse cliffing. even in bgh, the more bases you give zerg, zerg will just run over you if they can macro.
ZvP > Z will overrun P from beginning and do a tech switch, P has to defend for the time being until they can get speedlot/archon/storm and secure a base while killing off a zerg base etc.

i admit macro for P is easier than Z or T but in some cases theyll have to defend, HOWEVER this is VERY dependant on starting positions. if T is close = you win. if T is far, mm > zeal/goon until you amass. if Z is close = hard. if Z is far = good for you.

i can't imagine the matchups going the way you say they do, are you sure you're experienced in high level BGH?

Did you just say high level BGH?

i guarantee that if you play some good BGH players 1v1 pvp on low money maps you will be absolutely destroyed, their low tech unit control and overall macro is very strong. look at the testie-kural series for proof, or that hnr)insane (a bgher on our staff) won the endurance tournament.


I've heard a few references to this but I havent seen it
youtube/replay link?
1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
16:55
FSL TeamLeague Season Opener
Freeedom33
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 284
trigger 108
BRAT_OK 97
JuggernautJason67
StarCraft: Brood War
Britney 40900
Jaedong 656
Hyuk 265
firebathero 240
BeSt 177
Hyun 117
Mong 116
Soulkey 79
Mind 39
Shuttle 39
[ Show more ]
Shine 34
Free 34
Yoon 32
Aegong 29
sSak 22
IntoTheRainbow 15
ivOry 9
Dota 2
singsing3273
qojqva2824
Dendi734
syndereN359
League of Legends
Rex50
Counter-Strike
fl0m4358
Super Smash Bros
Mew2King150
Heroes of the Storm
Khaldor645
Liquid`Hasu426
Trikslyr71
MindelVK15
Other Games
Grubby2543
FrodaN1637
Mlord553
Hui .131
KnowMe114
Organizations
Other Games
EGCTV1421
gamesdonequick159
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• poizon28 66
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3702
• Shiphtur237
Counter-Strike
• C_a_k_e 2108
Upcoming Events
Ladder Legends
1h 21m
AI Arena Tournament
2h 21m
Replay Cast
6h 21m
uThermal 2v2 Circuit
18h 21m
WardiTV Winter Champion…
21h 21m
OSC
1d 6h
Replay Cast
1d 15h
Wardi Open
1d 18h
Monday Night Weeklies
1d 23h
Sparkling Tuna Cup
2 days
[ Show More ]
LiuLi Cup
2 days
PiGosaur Monday
3 days
LiuLi Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
LiuLi Cup
4 days
Online Event
5 days
LiuLi Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS4
HSC XXVIII
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.