• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:26
CEST 21:26
KST 04:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review BW General Discussion ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2081 users

Ranked matchmaking coming to Dota 2 - Page 4

Forum Index > Closed
2303 CommentsPost a Reply
Prev 1 2 3 4 5 6 114 115 116 Next
Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts.
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
December 07 2013 04:21 GMT
#61
Very happy about this
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
suicideyear
Profile Joined December 2012
Ivory Coast3016 Posts
December 07 2013 04:35 GMT
#62
mathematically how many times would i have to lose to get to like, 0 MMR
)))____◎◎◎◎█████
hariooo
Profile Joined October 2013
Canada2830 Posts
December 07 2013 04:47 GMT
#63
On December 07 2013 13:13 SKC wrote:
Show nested quote +
On December 07 2013 13:10 hariooo wrote:
On December 07 2013 13:00 pyro19 wrote:
On December 07 2013 12:54 writer22816 wrote:
omg vlave is so stupid, do they not realize that visible MMR will just lead to endless flaming between teammates? They should have just kept matchmaking as it was. If it ain't broke, don't fix it! Kappa


MMR is only visible to friends and yourself.Are people even reading this thing before posting?


Responding to posts that end in Kappa will only end in tears for you.

The sarcarsm doesn't make sense because he is making fun of a situation that doesn't exist. It doesn't mean he missed the Twitch emote.


Illogical trolling that provoke responses are still successful.
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
December 07 2013 04:49 GMT
#64
On December 07 2013 13:20 Khai wrote:
I feel this is quite unnecessary, things work well as they are IMO.


While your opinion is very valuable I'm sure to us all, it is clear that for a long time a decent sized group of people have wanted Ranked matchmaking, enough so that Valve is listening and creating this ENTIRELY OPTIONAL thing that you are absolutely not obligated to participate in. I for one feel this is very necessary. After playing 500 games of Dota 2 sometimes it's nice to play in a more competitive setting and to find out your actual skill level compared to the rest.
canikizu
Profile Joined September 2010
4860 Posts
Last Edited: 2013-12-07 04:54:26
December 07 2013 04:53 GMT
#65
Finally.
Glad they stop being stubborn.

Now where is that surrender button
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
December 07 2013 04:57 GMT
#66
Funny thing about it is that people will call it a competitive setting and then proceed to queue nothing but AP still. Yeah, counterpick chicken and racing to pick FOTM pubstompers is clearly competitive.

Let's stop using the word competitive because that isn't what it is at all. Honestly it's barely reaching 'serious' because the top 1% of players will still be able to build whatever they want on whoever they want. Instead lets describe it as what it is. Ranked. The only difference is now there is a number. People will still be the same and honestly I highly doubt that the majority of people were playing to lose. It'll pretty much be the exact same game, but now with a number to show how much you're not progressing.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
DavoS
Profile Blog Joined October 2012
United States4605 Posts
December 07 2013 04:58 GMT
#67
If anything, this just gives trolls a whole new way to make people rage.
Wait.
What if I play on the Russian server for all my ranked matches and only get six bottles?
"KDA is actually the most useless stat in the game" Aui_2000
JP Dayne
Profile Joined June 2013
538 Posts
December 07 2013 05:02 GMT
#68
is it true Valve did it due to Korean/Chinese demand?
aintz
Profile Joined August 2010
Canada5624 Posts
December 07 2013 05:05 GMT
#69
On December 07 2013 14:02 JP Dayne wrote:
is it true Valve did it due to Korean/Chinese demand?


that would be funny. but its about time, alot of na/eu players want it too.
r.Evo
Profile Joined August 2006
Germany14080 Posts
December 07 2013 05:07 GMT
#70
On December 07 2013 13:57 LeLoup wrote:
Funny thing about it is that people will call it a competitive setting and then proceed to queue nothing but AP still. Yeah, counterpick chicken and racing to pick FOTM pubstompers is clearly competitive.

Let's stop using the word competitive because that isn't what it is at all. Honestly it's barely reaching 'serious' because the top 1% of players will still be able to build whatever they want on whoever they want. Instead lets describe it as what it is. Ranked. The only difference is now there is a number. People will still be the same and honestly I highly doubt that the majority of people were playing to lose. It'll pretty much be the exact same game, but now with a number to show how much you're not progressing.

The worst case scenario is this:
Normal: "lol I only do stupid shit in my normal games cause they don't matter"
Ranked: "someone else is partially responsible for my penis size" - we all know how that ends

imho the only competitive/"serious" possible mode is 5n5 with prebuilt teams (aka tmm / scrims), everything else is just... a couple of random strangers thrown together.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
wuhan_clan
Profile Joined April 2012
United States5609 Posts
December 07 2013 05:11 GMT
#71
Finally something that I can definitively point to and be like "i'm fucking pro, my teammates noob, fail matchmaking" before I feed 0-10 in my games.
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
December 07 2013 05:13 GMT
#72
On December 07 2013 14:07 r.Evo wrote:
imho the only competitive/"serious" possible mode is 5n5 with prebuilt teams (aka tmm / scrims), everything else is just... a couple of random strangers thrown together.


This is pretty much the entire point that I'm making. People are acting like this is the new age of match making and everything is going to change when in reality nothing at all is going to except you're going to see how slow you really are to progress. I'm curious to see the little things that change though, and I do have to say that the way Valve is handling it is probably the best way they could have.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
hzflank
Profile Joined August 2011
United Kingdom2991 Posts
December 07 2013 05:17 GMT
#73
I don't understand: how is this more competitive? What is the difference other than being able to see your mmr? People who want to see their mmr can already use a third party, i think.

I have no problem with them implementing this, but I don't see why they would market it as more competitive when all they are doing is having a visible mmr.
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
December 07 2013 05:17 GMT
#74
It's a good patch in my opinion. Regardless of how "meaningful" it is, visible MMR is, it's something a large part of the community has been asking for. If they want it, why not give them the option to see it? I, for one, would love to see if if for no other reason than out of curiosity. And for the competitive person, it's a better gauge of overall "pub skill" than just knowing if you're in normal, high, or v. high.
You mean I just write stuff here and other people can see it?
NotYango
Profile Joined December 2013
United States719 Posts
Last Edited: 2013-12-07 05:20:03
December 07 2013 05:19 GMT
#75
On December 07 2013 13:57 LeLoup wrote:
Funny thing about it is that people will call it a competitive setting and then proceed to queue nothing but AP still. Yeah, counterpick chicken and racing to pick FOTM pubstompers is clearly competitive.

Let's stop using the word competitive because that isn't what it is at all. Honestly it's barely reaching 'serious' because the top 1% of players will still be able to build whatever they want on whoever they want. Instead lets describe it as what it is. Ranked. The only difference is now there is a number. People will still be the same and honestly I highly doubt that the majority of people were playing to lose. It'll pretty much be the exact same game, but now with a number to show how much you're not progressing.

Chinese ranked ladders for DotA 1 have used -AP forever. There's absolutely nothing wrong with it.

Not like any of the drafting modes make sense queueing with 4 randoms.
yango pls
aintz
Profile Joined August 2010
Canada5624 Posts
December 07 2013 05:20 GMT
#76
AP is fine, nobody stops you from being the one picking the op heroes. the choice is all yours. i for one will keep randoming, gotta get dat random goldddd, quit hon cuz they removed random gold.
bombsauce
Profile Joined October 2011
United States69 Posts
December 07 2013 05:22 GMT
#77
On December 07 2013 14:17 hzflank wrote:
I don't understand: how is this more competitive? What is the difference other than being able to see your mmr? People who want to see their mmr can already use a third party, i think.

I have no problem with them implementing this, but I don't see why they would market it as more competitive when all they are doing is having a visible mmr.


One thing that I think will change will be the average hero compositions. One poster remarked out it will be very FOTM and I think this is correct.

Whether or not the MMR actually "matters" won't change that people will still probably play more seriously in these games. That will lead to more optimized picks and more and more games that reflect actual competitive Dota, the same way ixdl is relatively similar.

We will probably see a lot less variety in Ranked, which is a bit unfortunate imo, but what're'ya'gonna'do
Sermokala
Profile Blog Joined November 2010
United States14107 Posts
December 07 2013 05:28 GMT
#78
On December 07 2013 12:24 Heyoka wrote:
Show nested quote +
On December 07 2013 12:17 LeLoup wrote:
On December 07 2013 12:15 Heyoka wrote:
Now what we need is an actual team ladder where winners get invites to a TI4 qual.


That... actually sounds pretty awful. How about a team ladder that is just more than average MMRs first?


Can you explain what sounds awful about this? How does turning TI into something more than an invite-only event make it worse?

They do this with lol currently for a qualifyer into the lcs (which is a qualifyer for worlds) Its been a great thing that has given new teams the exposure they need to grap a sponsor and get a chance to go pro. Riot does hand them a salery for the weeks they play but they almost always get bought by a team if they get to the next level.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 07 2013 05:33 GMT
#79
well this is crappy. so much for having good games.
SongByungWewt
Profile Joined October 2013
China593 Posts
December 07 2013 05:48 GMT
#80
Goddamn, about damned time Valve did this.
Prev 1 2 3 4 5 6 114 115 116 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group A
ZZZero.O114
LiquipediaDiscussion
Ladder Legends
15:00
Valedictorian Cup #1
Solar vs Cham
SteadfastSC361
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 361
ProTech126
UpATreeSC 72
BRAT_OK 59
Ketroc 48
JuggernautJason42
ROOTCatZ 33
StarCraft: Brood War
firebathero 146
ZZZero.O 114
Dewaltoss 114
Hyun 77
ggaemo 53
Jaeyun 34
Rock 32
Dota 2
Gorgc7345
monkeys_forever138
Counter-Strike
fl0m2008
byalli1561
minikerr20
Super Smash Bros
AZ_Axe230
Heroes of the Storm
Khaldor758
Liquid`Hasu499
MindelVK6
Other Games
Grubby3673
FrodaN1090
B2W.Neo770
shahzam293
KnowMe168
RotterdaM155
mouzStarbuck68
Organizations
Dota 2
PGL Dota 2 - Main Stream21000
Other Games
gamesdonequick1302
StarCraft 2
ComeBackTV 680
angryscii 39
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 59
• davetesta13
• Adnapsc2 8
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 33
• FirePhoenix7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV468
League of Legends
• Jankos4242
Other Games
• imaqtpie1165
• Shiphtur268
Upcoming Events
Sparkling Tuna Cup
14h 35m
WardiTV Map Contest Tou…
15h 35m
Ladder Legends
19h 35m
BSL
23h 35m
CranKy Ducklings
1d 4h
Replay Cast
1d 13h
Wardi Open
1d 14h
Afreeca Starleague
1d 14h
Soma vs hero
Monday Night Weeklies
1d 20h
Replay Cast
2 days
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
Replay Cast
5 days
Escore
5 days
Replay Cast
6 days
Replay Cast
6 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.