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Active: 1990 users

Ranked matchmaking coming to Dota 2 - Page 3

Forum Index > Closed
2303 CommentsPost a Reply
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Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 07 2013 03:42 GMT
#41
On December 07 2013 12:38 SKC wrote:
Show nested quote +
On December 07 2013 12:36 Plansix wrote:
On December 07 2013 12:32 SKC wrote:
On December 07 2013 12:29 Plansix wrote:
I find it interesting that the their system also looks into if the game was close and not a steam roll. That is so much better than a just flat win/loss ratio. I bet there is some complex math behind that system.

The math is in the blog, they calculate the integral of the gold curve after the last point it reaches zero. It's pretty simple, unless they do something else they are not talking about. The only question is how much area represents a good/bad game.

I am pretty sure it is fucking space math and there are a ton of factors. Valve isn't one for half steps and they love to push what is possible. I wouldn't be surprised if it kept track of pings and how effectively they were used and if people used voice chat.

They do says that's one of several metrics, but it just shows the simplicity of it. There's no reason to make it rocket science, the big question is what to track, not how to do it.

I am not referring just to the gold leads and when they shift, but the whole process. The weight of the metrics and how it works and what is effective. Its easy to look at the match making equation an say "see this is how it works." Creating and making it work is the real challenge.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Tunga
Profile Joined August 2011
United States765 Posts
December 07 2013 03:45 GMT
#42
Hmm it still sounds like they don't know how to make fair MMRs yet. Reading this, I don't find anything new on what they were already trying to accomplish from the beginning. So all this changes is visible MMR and a seperate queue?
speakerbox
Profile Blog Joined January 2011
Canada453 Posts
December 07 2013 03:46 GMT
#43
Very very stoked for this. People can bitch and moan all they want about how a visible rating breeds toxic communities, but this a crucial step towards developing Dota as a competitive game, opposed to a casual game with a tiny minority of competitive players.

Some people underestimate the draw of true competition, and goals to work towards. It develops better players, and develops dota as a game. Yes, it does include a certain amount of toxicity and douchebaggery, but as far as I'm concerned that's simply part of what competitive online gaming (call it esports if you want) is. People need something to strive towards, and personal progression is what keeps people interested.

Great work volvo.
twin anchors houseboats
pyro19
Profile Joined August 2010
6575 Posts
Last Edited: 2013-12-07 03:50:31
December 07 2013 03:49 GMT
#44
RIP Ixdl

That is a very detailed Blog post..I like it
Thy Shall Die Alone...or emm..something like that.
Leeoku
Profile Joined May 2010
1617 Posts
December 07 2013 03:50 GMT
#45
Finally thank u proving dota isnt competitive my ass. What about the statement about individual performance...doesnt that hurt supports..
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
December 07 2013 03:50 GMT
#46
Waiting for excalibur to post how this thing works.
My dick has shrunk to the point where it looks like I have 3 balls.
pace
Profile Joined May 2009
United States23 Posts
December 07 2013 03:51 GMT
#47
This is really cool. It would be interesting if they could add in difference in kills to the MMR or difference in experience too.
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
December 07 2013 03:52 GMT
#48
On December 07 2013 12:15 Heyoka wrote:
Now what we need is an actual team ladder where winners get invites to a TI4 qual.


I think that slowly we will see ranked ladders and in-built tourneys, a bit like the old battle.net and it feels like valve and icefrog see a place for that in the long term. They add features constantly based upon the community feedback, they slowly took away all ways of finding your skill level in normal MM but are giving us this in return because they more they removed ratings, the more outcry there was to have some system that you opt in to in which you can get ranked and see ur MMR and we get it.

If we push for ranked ladders, custom ladders, tourneys etc to be built in to the client then i think they will do it.
When there is nothing left to lose but your dignity, it is already gone.
SnowfaLL
Profile Joined December 2008
Canada730 Posts
December 07 2013 03:54 GMT
#49
well.. there goes my chance to quit this game (and gaming in general; as im done with SC2) - MM was the biggest issue with dota.

Guess im a dota fan for life now.
Favorites: Moon, Grubby, Naniwa, TAiLS, viOLeT, DongRaeGu
writer22816
Profile Blog Joined September 2008
United States5775 Posts
December 07 2013 03:54 GMT
#50
omg vlave is so stupid, do they not realize that visible MMR will just lead to endless flaming between teammates? They should have just kept matchmaking as it was. If it ain't broke, don't fix it! Kappa

User was warned for this post
8/4/12 never forget, never forgive.
trifecta
Profile Joined April 2010
United States6795 Posts
December 07 2013 03:57 GMT
#51
And on the seventh day Gaben finished his work that he had done, and he rested on the seventh day from all his work that he had done.
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
December 07 2013 03:58 GMT
#52
MY DOTA HIATUS ENDS!
High Risk Low Reward
PsionicLord
Profile Joined June 2012
United States119 Posts
December 07 2013 03:59 GMT
#53
Awesome! Thank you valve!
HerO | Taeja | Sea | TLO | Ret | WhiteRa | Leenock
JP Dayne
Profile Joined June 2013
538 Posts
Last Edited: 2013-12-07 04:14:02
December 07 2013 03:59 GMT
#54
aw shit, the internet is gonna blow up

On December 07 2013 12:58 Spicy_Curry wrote:
MY DOTA HIATUS ENDS!


I know that feel, bro. Literally.
I stopped playing because of the matchmaking, and the more I researched about it, the less I wanted to play. Given the transparency and the rated ladder with an open rating will give me more insight and who knows, even tell me where I've been faulty.
The worst thing for me was the supposed 50% forced thing.
pyro19
Profile Joined August 2010
6575 Posts
December 07 2013 04:00 GMT
#55
On December 07 2013 12:54 writer22816 wrote:
omg vlave is so stupid, do they not realize that visible MMR will just lead to endless flaming between teammates? They should have just kept matchmaking as it was. If it ain't broke, don't fix it! Kappa


MMR is only visible to friends and yourself.Are people even reading this thing before posting?
Thy Shall Die Alone...or emm..something like that.
PhoenixVoid
Profile Blog Joined December 2011
Canada32743 Posts
December 07 2013 04:08 GMT
#56
I'm satisfied with this change.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
hariooo
Profile Joined October 2013
Canada2830 Posts
December 07 2013 04:10 GMT
#57
On December 07 2013 13:00 pyro19 wrote:
Show nested quote +
On December 07 2013 12:54 writer22816 wrote:
omg vlave is so stupid, do they not realize that visible MMR will just lead to endless flaming between teammates? They should have just kept matchmaking as it was. If it ain't broke, don't fix it! Kappa


MMR is only visible to friends and yourself.Are people even reading this thing before posting?


Responding to posts that end in Kappa will only end in tears for you.
SKC
Profile Joined October 2010
Brazil18828 Posts
December 07 2013 04:13 GMT
#58
On December 07 2013 13:10 hariooo wrote:
Show nested quote +
On December 07 2013 13:00 pyro19 wrote:
On December 07 2013 12:54 writer22816 wrote:
omg vlave is so stupid, do they not realize that visible MMR will just lead to endless flaming between teammates? They should have just kept matchmaking as it was. If it ain't broke, don't fix it! Kappa


MMR is only visible to friends and yourself.Are people even reading this thing before posting?


Responding to posts that end in Kappa will only end in tears for you.

The sarcarsm doesn't make sense because he is making fun of a situation that doesn't exist. It doesn't mean he missed the Twitch emote.
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
December 07 2013 04:18 GMT
#59
On December 07 2013 12:32 OutlaW- wrote:
I don't like this, It's just going to split the community in 2.

Dota community is big enough.
Khai
Profile Joined August 2010
Australia553 Posts
December 07 2013 04:20 GMT
#60
I feel this is quite unnecessary, things work well as they are IMO.
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