that hero is just rly rly rly dumb.
Ranked matchmaking coming to Dota 2 - Page 108
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Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts. | ||
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ChunderBoy
3242 Posts
that hero is just rly rly rly dumb. | ||
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govie
9334 Posts
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Kupon3ss
時の回廊10066 Posts
1. turn on moba keys 2. hover mouse over enemy hero 3. Press DEW in rapid sucession 4. wait .5 seconds 5. Press Q That's pretty much all it takes to use the hero effectively The problem imo isn't too much innate brokenness, but a kit that abuses Dota2 engine and 0 animations in a way that abilities that should require some thought or execution simply don't | ||
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TRAP[yoo]
Hungary6026 Posts
On January 17 2014 23:35 nojok wrote: Prepatch bat had similar winrate before TI3 in pubs... It's broken when people has a clue at what they do, not that it's hard to execute. not only when the player has a clue...you also rely on your teammates and if you have teammates that go 0-10 after 10minutes and the enemy carry is really fat he doesnt care about ES that much. i had a game with jerax in which he had around 25-3 and we still lost because our carry and potm had no clue how to play (=zero items) edit: and please dont take winrate as the only factor that matters. reminds me of david kim and his approach to balance -.- | ||
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Plansix
United States60190 Posts
On January 18 2014 00:07 Kupon3ss wrote: The hero looks marginally impressive but 90% of the time as long as you can 1. turn on moba keys 2. hover mouse over enemy hero 3. Press DEW in rapid sucession 4. wait .5 seconds 5. Press Q That's pretty much all it takes to use the hero effectively The problem imo isn't too much innate brokenness, but a kit that abuses Dota2 engine and 0 animations in a way that abilities that should require some thought or execution simply don't You mean the hero with a built in Forcestaff, AOE silence, AOE stun and blink dagger with a 4 second cool down at max level isn't completely fair? And his chainable, AOE damage over time it's just icing on the cake. | ||
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hifriend
China7935 Posts
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mnck
Denmark1518 Posts
Batrider at least had to flash farm dagger for 9 mins before he became an unstoppable destroyer of lanes, es just needs lvl 3 to do the same. | ||
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-Celestial-
United Kingdom3867 Posts
On January 17 2014 22:38 Laurens wrote: To summarize ES: - there is no hero who has even close to the game impact es has - low skill requirement - From lvl 3 you can just reliably gank every lane - 45% win rate in pubs Some elements seem to be missing in this theorycrafting. The missing element is that the average pubber has no clue how to play him to make it easy on themselves and get tons of ganks off, guaranteed. Its like...I dunno...Gondar maybe? Gondar does really well with Phase/Drums, maybe a medallion and whatever. And at low levels invisibility=invincibility so you should be able to gank consistently until they start moving as 5. But your average pubber builds a Battlefury instead, then wonders why they're not doing too much. | ||
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nojok
France15845 Posts
On January 18 2014 00:19 Plansix wrote: You mean the hero with a built in Forcestaff, AOE silence, AOE stun and blink dagger with a 4 second cool down at max level isn't completely fair? And his chainable, AOE damage over time it's just icing on the cake. Let's give him some CK level animations :D Guys I raise my arm watchout, I will do something! Oh out of range, too bad. It coumd be a nice start, an animation on the ston so you have to think a bit ahead of time where you want to place it instead of DEWRQ in a flash or whatever combo. | ||
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Excalibur_Z
United States12240 Posts
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TRAP[yoo]
Hungary6026 Posts
On January 18 2014 01:31 Excalibur_Z wrote: I had a pretty tough lane as mid ES against Necro. I imagine TA wouldn't be much fun either. by that you mean that he had more cs but you could easily kill him after reaching lvl 6? | ||
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toemn
Germany915 Posts
Disclaimer: This is subjective and only applies to my low tier and own experience. I am sure since the majority here is 5.5k+ that he is a lot more abused there, esp when played in a stack and people coordinate mid ganks all the time (ES guarantees a mid kill almost everytime). After all those weeks I don't fear him that much anymore and I don't think he is Lycan or Centaur tier prenerf. Pls no flame me edit: TA is pretty good against him indeed in midlane. | ||
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Sn0_Man
Tebellong44238 Posts
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ahswtini
Northern Ireland22208 Posts
On January 18 2014 01:34 toemn wrote: I'm only 4700 trench tier and in this bracket Earth isn't the biggest problem. Often times when he is instapicked people will moan etc. and the morale is pretty low when he gets the first couple of kills. But it's Dota and you can easily come back from this when your lineup has atleast one farming core and you have the right mindset and don't give up early. LC with Blink and Huskarr are pretty good against him. I'd say in my bracket (4700+) he doesnt win games by himself anymore. But yes he needs another slight nerf like casttime for the stones (might be too big idk). . pls, 4700 is not trench ![]() | ||
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Sn0_Man
Tebellong44238 Posts
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HollowLord
United States3862 Posts
All of MMR is a trench. It's like one of those fractal graphs where you just keep zooming out and everything remains the same just in a different scale. | ||
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Plansix
United States60190 Posts
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SkelA
Macedonia13069 Posts
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Kupon3ss
時の回廊10066 Posts
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TheYango
United States47024 Posts
On January 18 2014 03:31 SkelA wrote: Why are ppl playing AP in ranked in the first place? I think I've gotten like 2-3 AP games in ranked with CM,CD,AP modes picked. Because playing the drafting modes with 4 randoms has very little real meaning. | ||
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