Blizzard to announce something at PAX - Page 14
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rezzan
Sweden329 Posts
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Gorg
Germany261 Posts
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Onlinejaguar
Australia2823 Posts
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Pimpmuckl
Germany528 Posts
On February 27 2013 18:40 ShadeR wrote: Probably LAN. HOLY WTF ONE STEP AT A TIME BRO. Erm well my guess is some half baked xbox d3 or Allstars official release date | ||
KookyMonster
United States311 Posts
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Romano
Germany60 Posts
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aksfjh
United States4853 Posts
On March 01 2013 20:37 Velr wrote: If you really think Bnet 0.2 at release and in the year after was even close to being as good as the WC3 bnet... Then you should go see a doctor. I don't know how the Bnet 0.2 atm is.. I haven't used it in 6 Months and don't plan to do so in the near future... I never had any troublse with the WC3 custom game system.. Maybe because I mainly played Dota tho (get gamename from some leaguge site or meet some friends/opponents in some chatchannel and go :p). Btw: Wc3 did MORE (shown) stat tracking than SC2 did when i still cared, it was just not shown "IN" the bnet but on the blizzard site via link from the bnet. Thanks for making my point. The benefit of Bnet 2.0 is that there is a platform to do all that stuff within, instead of linking to a webpage or some other nonsense. Also, the issue with custom games was that you ONLY saw the popular crap. If you didn't play DotA or Tower Wars, it was almost impossible to find a pickup game. | ||
Velr
Switzerland10596 Posts
The other is a benefit, but honestly who cares about this in the long run... | ||
SigmaoctanusIV
United States3313 Posts
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OkStyX
Canada1199 Posts
On March 01 2013 21:51 KwarK wrote: If you delete bw from history and sc2 happens then the company that made it have done something remarkable and displayed incredible vision and creativity. I'm not saying sc2 is bad. I'm saying that it pushed no boundaries. Blizzard weren't just competent, they were revolutionary. Nothing about any of their recent work is. How would you suggest that they push the boundaries? What would you have liked? | ||
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KwarK
United States41962 Posts
On March 02 2013 02:56 Shakattak wrote: How would you suggest that they push the boundaries? What would you have liked? I'm not old Blizzard? I don't need to know how to revolutionise gaming to identify that their earlier work did revolutionise gaming and their later work did not. | ||
GizmoPT
Portugal3040 Posts
On March 02 2013 04:30 KwarK wrote: I'm not old Blizzard? I don't need to know how to revolutionise gaming to identify that their earlier work did revolutionise gaming and their later work did not. you are a genius | ||
nanaoei
3358 Posts
On March 01 2013 18:56 FFW_Rude wrote: Yeah... About that... (You have to know they exists (like the patrol command ingame. If you don't know that it exists... Well...)) And you cannot all touch with hotkeys. The old interface was much better. But it's off topic ^^ you gotta' remember that the game is tuned to casual gamers as well. the simplified commands in your command hub come stock and there's an option in gameplay or something that allows you to turn off the 'simple command card' so you have the old UI again. please educate yourself before raising a pitchfork! | ||
scrdmnttr
United States96 Posts
It is also true that there is vast opportunities for innovation, and changing units and tacking on macro features is not innovation. | ||
TheFear
United States55 Posts
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GizmoPT
Portugal3040 Posts
On March 02 2013 05:34 TheFear wrote: Going to be really anti-climatic if it's like "Starcraft - The Trading Card Game." lol. In all seriousness maybe something like an FPS build? Reviving SC:Ghost for FPS multiplayer would be a neat trick. Either way if it isn't War4 (which it can't be based on OP) it sounds like I won't get too excited. why would that be anti climatic? starcraft cards :DDDDD | ||
Mansef
59 Posts
Can't wait to play another stupid MOBA. | ||
SnowfaLL
Canada730 Posts
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GizmoPT
Portugal3040 Posts
On March 02 2013 06:51 Kaden wrote: Do you think if Blizzard releases a MOBA, they won't be stupid enough to remove matchmaking? I mean, the ladder means so much to the growth and development of young players for SC2, which is the significant missing link in Dota 2. No one does matchmaking better than Blizzard.. they already said it will have a ladder ;o | ||
Sabu113
United States11035 Posts
On March 02 2013 05:04 scrdmnttr wrote: It's completely true. The BW zealots (not the unit >_>) might hate this, but SC2 is merely BW made with modern technology. It is also true that there is vast opportunities for innovation, and changing units and tacking on macro features is not innovation. Eh. I think a world in which the Warhound makes the beta is a world in which something is very clearly wrong. They felt boxed out of certain unit concepts that worked in BW so they were forced to be super innovative to mixed success. SC2 at times feels very much like a side product produced by the WoW makers rather than a project in and of itself. On the flipside, the campaign design really is excellent though. | ||
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