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Why do mapmakers get no say in their own maps? - Page 2

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Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
May 11 2012 20:02 GMT
#21
Probably the same reason players replays are shared and casted without asking them.
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
Aunvilgod
Profile Joined December 2011
2653 Posts
Last Edited: 2012-05-11 20:04:40
May 11 2012 20:02 GMT
#22
On May 12 2012 04:59 Fabozi wrote:
that way tournaments shouldn't use modified versions of blizzard maps (close spawns removed. etc)


On May 12 2012 04:59 Aeris130 wrote:
If map creators expect MLG to contact them first, then MLG should expect mapmakers to never release imbalanced maps in the first place.

If map makers feel they cannot deliver on this point, they should meet MLG half-way and allow them to make any changes they might want to implement before using the map.


The big difference is that, different than Blizzard, ESV and TPW don´t make shitty maps. Also note that the islands were not imbalanced, they were just never used which is something different.


On May 12 2012 05:01 Exarl25 wrote:
Do map makers actually receive any compensation for their work? Or do tournaments just throw a map into their pool without contacting the original creator at all?


Nope, nada. Just for the fun of making them.



@ Diamond: How is the law situation with maps? Does Blizzard own everything and anything, no matter of the creator?
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 11 2012 20:02 GMT
#23
On May 12 2012 05:01 Exarl25 wrote:
Do map makers actually receive any compensation for their work? Or do tournaments just throw a map into their pool without contacting the original creator at all?


No compensation AFAIK
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Myles
Profile Blog Joined March 2010
United States5162 Posts
May 11 2012 20:03 GMT
#24
On May 12 2012 05:02 Empire.Beastyqt wrote:
Probably the same reason players replays are shared and casted without asking them.

This is actually a really good point imo.
Moderator
DKR
Profile Blog Joined June 2011
United Kingdom622 Posts
Last Edited: 2012-05-11 20:06:14
May 11 2012 20:05 GMT
#25
I feel like maps are open source; release to the community, they're the communities maps. Use them in your own tournaments, that's fine but if someone edited your maps, didn't release it for a tournament and instead just did it for fun you wouldn't be complaining.

I personally feel the bigger issue for you is that 'ESV' isn't in the credits for who made the map. I'd rather see ESV - Ohana or whatever than MLG - Ohana, when all MLG did was change rock positions.

On May 12 2012 05:02 Empire.Beastyqt wrote:
Probably the same reason players replays are shared and casted without asking them.


Great point.
"1 base. Cheese man." - MKP. "[MVP] is not stylistic, his style is winning, which is the style you want to have." - Artosis
TrickyGilligan
Profile Joined September 2010
United States641 Posts
May 11 2012 20:07 GMT
#26
On May 12 2012 05:03 Myles wrote:
Show nested quote +
On May 12 2012 05:02 Empire.Beastyqt wrote:
Probably the same reason players replays are shared and casted without asking them.

This is actually a really good point imo.


It's not really the same though, because the original (in this case the game being played) isn't changed at all by the caster. If tournaments simply took maps without permission (which I'm sure they do) I doubt Diamond would be complaining. It's the fact that they're taking them, and then modifying them for seemingly bizarre reasons.
"I've had a perfectly wonderful evening. But this wasn't it." -Groucho Marx
paintfive
Profile Joined September 2011
785 Posts
May 11 2012 20:07 GMT
#27
Are map maker recieving any compensation for the usage of their maps in large tournaments?
If they were, it would be fair game, but I'm guessing they aren't. Maybe GSL does?

I'm going to guess MLG removed the islands because they didn't want any prolonged 1+ hours games. Especially in open brackets.
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
May 11 2012 20:07 GMT
#28
I think that the map shouldn't use the same name then. Not even close to the original name. I don't see that they can't take it and modify it. I just don't like them to name it the same because then it implies that the maker of the map actually modified it himself.
Grubby and Ret fan, but a TERRAN player :D
StarVe
Profile Joined June 2011
Germany13591 Posts
Last Edited: 2012-05-11 20:09:59
May 11 2012 20:07 GMT
#29
On May 12 2012 05:01 Torte de Lini wrote:
Show nested quote +
On May 12 2012 04:56 Diamond wrote:
On May 12 2012 04:55 Torte de Lini wrote:
The alternative would be just not use any of your maps or use Blizzard's versions of your maps.


Or, just a crazy thought, consult the mapmakers?


So lay it out for us right now: what would you say if MLG approached you about changing the map and removing the island.
You would note how the islands are important for XYZ reason.
You would note how it gives race bias, etc.
You would note that the island are intended and essential to the overall map-layout.

MLG would agree, understand, acknowledges, and make the choice of doing it anyways or keeping it as is.

Outcome is relatively the same (just less informed) and your viewpoint is maintained and acknowledged.

I see your point and obviously, consultation of your own creation is something most or anyone would agree on. I don't know if the priority is there.


Well, just look at what GSL does, many GSL maps have received updates which are supposed to make them better, but GSL doesn't go ahead and change the maps themselves based on what they think. Afaik they talk with the map makers and let them implement changes. I assume the map makers have at least some say in this, and it's coordinated, not like in this case.

That would show at least some sort of respect for map makers, since they already don't receive any compensation and the map names and loading screens are also edited in most cases.
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2012-05-11 20:09:44
May 11 2012 20:08 GMT
#30
I have a feeling this has to do with the classical artist total ownership of his/her work syndrome.

If a big organization decides to use your product, such as a map, then expect them to make tweaks to to make them fit better. It's just the how life works, both in private and in business. I mean did they remove your name or somehow descredit you as the creator of the map, no they did not. It's not a big deal... really. And if you really feel that bad about it, why don't make a deal with them, some sort of agreement or something. I doubt venting on TL.Net will help you.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
treekiller
Profile Joined July 2010
United States236 Posts
May 11 2012 20:08 GMT
#31
I think they should be able to change the map, but should have to rename it. You created Metalopolis. That should stand on its own merits. I think tournys should be able to unilaterally make their own map. Now, is simply calling it MLG Metalopolis enough of a change? Thats a judgement call.
All good things must come to an end. Therefore, SC2 will last forever
Firesilver
Profile Joined December 2010
United Kingdom1190 Posts
May 11 2012 20:08 GMT
#32
I'd be pretty concerned if this was true. The person who made the maps was good at it and that's why some of your team's maps were chosen by blizzard to be put into the ladder map pool, I doubt the person changing them for the MLG has better knowledge than them. I hope this isn't the case, but keep up the good work Diamond, I hope to see more of your maps in Season 8.
Caster at IMBA.tv -- www.twitter.com/IMBAFiresilver -- www.youtube.com/FiresilverTV
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 11 2012 20:09 GMT
#33
On May 12 2012 05:08 Integra wrote:
I have a feeling this has to do with the classical artist total ownership of his/her work syndrome.

If a big organization decides to use your product, such as a map, then expect them to make tweaks to to make them fit better. It's just the how life works, both in private and in business. I mean did they remove your name or somehow descredit you as the creator of the map, no they did not. It's not a big deal... really.


I think they did remove ownership and name (MLG instead of ESV).
Not confirmed though.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Klondikebar
Profile Joined October 2011
United States2227 Posts
May 11 2012 20:10 GMT
#34
On May 12 2012 05:02 Empire.Beastyqt wrote:
Probably the same reason players replays are shared and casted without asking them.


Is there not a clause in the paperwork where you register for a tournament that says the replays are theirs to use?
#2throwed
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
May 11 2012 20:10 GMT
#35
On May 12 2012 05:09 Torte de Lini wrote:
Show nested quote +
On May 12 2012 05:08 Integra wrote:
I have a feeling this has to do with the classical artist total ownership of his/her work syndrome.

If a big organization decides to use your product, such as a map, then expect them to make tweaks to to make them fit better. It's just the how life works, both in private and in business. I mean did they remove your name or somehow descredit you as the creator of the map, no they did not. It's not a big deal... really.


I think they did remove ownership and name (MLG instead of ESV).
Not confirmed though.

if they did then they are assholes.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Bear4188
Profile Joined March 2010
United States1797 Posts
May 11 2012 20:12 GMT
#36
On May 12 2012 05:10 Klondikebar wrote:
Show nested quote +
On May 12 2012 05:02 Empire.Beastyqt wrote:
Probably the same reason players replays are shared and casted without asking them.


Is there not a clause in the paperwork where you register for a tournament that says the replays are theirs to use?


The Starcraft 2 EULA makes every replay and map belong to Blizzard, nobody really has any legal standing to deny usage except Blizzard.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
Myles
Profile Blog Joined March 2010
United States5162 Posts
Last Edited: 2012-05-11 20:13:03
May 11 2012 20:12 GMT
#37
On May 12 2012 05:07 TrickyGilligan wrote:
Show nested quote +
On May 12 2012 05:03 Myles wrote:
On May 12 2012 05:02 Empire.Beastyqt wrote:
Probably the same reason players replays are shared and casted without asking them.

This is actually a really good point imo.


It's not really the same though, because the original (in this case the game being played) isn't changed at all by the caster. If tournaments simply took maps without permission (which I'm sure they do) I doubt Diamond would be complaining. It's the fact that they're taking them, and then modifying them for seemingly bizarre reasons.

I agree it's not a perfect apples to apples comparison. I just thought the point that many times a replay is released by one party and casted without consulting the other player was interesting.

I think that ideally the map creators and tournaments/leagues would work closely together the way Proleague and their map making team did. But things are too disorganized and there are too many independents things going on for that to happen.
Moderator
paintfive
Profile Joined September 2011
785 Posts
May 11 2012 20:12 GMT
#38
On May 12 2012 05:02 Empire.Beastyqt wrote:
Probably the same reason players replays are shared and casted without asking them.


Tournaments should seriously consider not releasing ANY replays. It hurts the competitive scene because styles and builds get quickly countered by lesser players. It's already bad enough as it is with the match history showing BOs to like the 60th supply......
Diamond
Profile Blog Joined May 2009
United States10796 Posts
May 11 2012 20:12 GMT
#39
Just fyi mappers do not get paid. Gsl pays crux and jacky,and thats it.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
May 11 2012 20:13 GMT
#40
I'd prefer Community maps where the tournaments edit without asking to them just using blizzard maps because they don't want the hassle of tracking down the map maker and debating with them for ages. If we make it more difficult for tournaments to use community maps, they'll be less likely to. Ultimately it's a balance of harms but I think it's something we should put up with for the time being.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
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