Why do mapmakers get no say in their own maps? - Page 4
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vebis
Germany33 Posts
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zhurai
United States5660 Posts
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JMDj
United States454 Posts
If we want to change this I think we need to bring it to Blizzard's attention like we do with other issues (no LAN, imbalances in the game, etc) and hopefully get them to change the EULA or something to help out the mapmakers. | ||
Jakkerr
Netherlands2549 Posts
Not all that difficult. You might not like it, but if a big league thinks changing some things about a map would make it better they can just do it IMO | ||
MerdaPura
Brazil148 Posts
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MCXD
Australia2738 Posts
So yes, it sucks, but it probably won't change. The future of map making I feel is organizations getting together and hiring map makers to create pools for them, much like Kespa did in BW I believe? | ||
Aunvilgod
2653 Posts
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Fabozi
Slovakia336 Posts
On May 12 2012 05:02 Aunvilgod wrote: The big difference is that, different than Blizzard, ESV and TPW don´t make shitty maps. Also note that the islands were not imbalanced, they were just never used which is something different. The principal stays the same. The rules shouldn't depend on the quality of the product. On May 12 2012 05:07 StarVe wrote: Well, just look at what GSL does, many GSL maps have received updates which are supposed to make them better, but GSL doesn't go ahead and change the maps themselves based on what they think. Afaik they talk with the map makers and let them implement changes. I assume the map makers have at least some say in this, and it's coordinated, not like in this case. Well the maps are made for GSL in the first place other competitions just accept them as they are. And if GSL feels like changing the map they ask the mapmakers to do so. Other tournaments are not forced to use the newest versions. | ||
dronefarm
United States260 Posts
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Munk-E
United States672 Posts
On May 12 2012 04:53 Diamond wrote: Even if in this one case they did, it's one case out of a bunch. I don't think it matters. It states in the galaxy editor EULA that all maps are property of blizzard. | ||
aka_star
United Kingdom1546 Posts
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Bidj
France98 Posts
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winthrop
Hong Kong956 Posts
i hate to see depots all over the map even when there is no terran alive. | ||
Zombo Joe
Canada850 Posts
You have to buy the game to read it, and there is no way to disagree with it, as you will never get a refund for it. So people who keep saying "the EULA says" stop being complete tools. Maps are the intellectual property of their makers, this has always been the case and always will be, no EULA can say otherwise. | ||
Logo
United States7542 Posts
On May 12 2012 05:39 Bidj wrote: Too much poeple are speaking about the rules and Blizzard EULA when the real discussion here is about Ethics. Stop stating the obvious. How is this at all about ethics? Someone is given a source file. Someone does what they want with said source file. This is something that happens all the time everywhere with tons of things and most of the time it's celebrated, not considered unethical. | ||
thrawn2112
United States6918 Posts
On May 12 2012 04:49 Diamond wrote: so I ask you the community, why is it ok? why is it ok? well why isnt it? seems like you're basing your argument on moral grounds which means it's subjective also you did such an amazingly shitty job creating this thread however that isnt unlike all the other sc2 drama threads. by that i mean you've created a flame baiting hot topic where your side of the argument is presented with such amazing bias that there are only two outcomes. 1: people read your opinion and take it as their own without knowing the other side of the story 2: get angry at how extreme your opinions are because of your lack of due dillengence/research | ||
Otolia
France5805 Posts
No it's not. Mapmakers create, players utilize. If a build had been played in a tournament, then they should be disclose to allow every other player to study it. Replay sharing increases the average skill of the players while removing slackers and cheesy players. | ||
sVnteen
Germany2238 Posts
On May 12 2012 04:55 SirPsychoMantis wrote: I don't think we can stop Blizzard from messing up ladder maps (eg. no half base on Daybreak), cause they are pretty stubborn on that issue. But I think tournament organizers should at least consult map makers on their decisions, ask why they have done certain things and have full information before messing with them. blizzard and mlg is completely different since blizzard basically owns everything you do with sc2 if you upload it to their servers so they have the right to edit the maps but mlg has no right to do so if they didn't ask the mapmakers first they are always saying that they are so professional but they really just do whatever they want because they think noone will notice (like the photo they used of sheth for their winter arena without asking the photographer) | ||
Geo.Rion
7377 Posts
Mapmakers should feel pretty good if their maps get picked up by big organizations, and are played by pros. I understand they put a lot of effort and work in it, but it s not like they were promised something, or did it for a request, they ve made them out of fun/ challenging themselves etc.. They have no legal claim over their works, and everybody knows that, if MLG decides to make their own version of that map, they are very much welcome to it, as long as they dont make it look like they created the original map, or the creator agreed the change while he didnt. (and even so, it would only be a dick move not illegal) | ||
BrettDeL
8 Posts
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