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Patch 1.4 PTR Notes (updated 9/8) - Page 356

Forum Index > Closed
9040 CommentsPost a Reply
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Since this whole topic degenerated into the usual balance flamefest where every topic ends up if unmoderated it's time for it to clean up. Locking this down for a while. Any posts made after my post [page 233] not addressing the changes in this patch directly and containting flames or general balance whine will get banned for at least a week. ~Nyovne

There is way too much flaming in this thread right now. Calm down before you post! (Page 271) ~iamke55
how2TL
Profile Joined August 2010
1197 Posts
September 10 2011 00:15 GMT
#7101
On September 10 2011 04:26 Rorschach wrote:
Show nested quote +
On September 10 2011 04:20 how2TL wrote:
On September 10 2011 04:19 Rorschach wrote:
On September 10 2011 03:23 EmilA wrote:
On September 10 2011 02:46 Treble557 wrote:
http://sv.twitch.tv/colcatz/b/294620992 1:16 in for destiny/catz/kyles/reignfayths opinions on the NP changes.

Lotta very good points are raised.

Catz's mic is a bit super loud tho so.. Yeah. Be warned, lol.


I'm sorry, but destiny even being grandmaster is testiment to infestors being overpowered. Make this guy play _any_ other zerg playstyle and he's terrible. He has quit his job to stream, and his level of play is centered around his one-trick-pony playstyle, so he has everything to lose and he's biased as hell.



quoted for truth... i really thought the days of zerg whine were behind us.....


I guess they should nerf Cannon Rushes then.



because people are winning tournaments with them?


Neural Parasite isn't winning tournaments either.

If Infestors got Destiny into Grand Masters, then cannon rushes got Deezer/CombatEX there. Therefore if you think the truth is that Infestors are overpowered, so are cannon rushes, based on you agreeing with the other guy's logic.
Rorschach
Profile Joined May 2010
United States623 Posts
September 10 2011 00:21 GMT
#7102
On September 10 2011 09:15 how2TL wrote:
Show nested quote +
On September 10 2011 04:26 Rorschach wrote:
On September 10 2011 04:20 how2TL wrote:
On September 10 2011 04:19 Rorschach wrote:
On September 10 2011 03:23 EmilA wrote:
On September 10 2011 02:46 Treble557 wrote:
http://sv.twitch.tv/colcatz/b/294620992 1:16 in for destiny/catz/kyles/reignfayths opinions on the NP changes.

Lotta very good points are raised.

Catz's mic is a bit super loud tho so.. Yeah. Be warned, lol.


I'm sorry, but destiny even being grandmaster is testiment to infestors being overpowered. Make this guy play _any_ other zerg playstyle and he's terrible. He has quit his job to stream, and his level of play is centered around his one-trick-pony playstyle, so he has everything to lose and he's biased as hell.



quoted for truth... i really thought the days of zerg whine were behind us.....


I guess they should nerf Cannon Rushes then.



because people are winning tournaments with them?


Neural Parasite isn't winning tournaments either.

If Infestors got Destiny into Grand Masters, then cannon rushes got Deezer/CombatEX there. Therefore if you think the truth is that Infestors are overpowered, so are cannon rushes, based on you agreeing with the other guy's logic.



I am beginning to believe that because of people like you that these forums are no better then the Bnet forums.....
En Taro Adun, Executor!
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
September 10 2011 00:21 GMT
#7103
On September 10 2011 09:12 hunts wrote:
neural change is quite possibly the dumbest thing I've seen from blizzard yet. Yeah infstor is a bit too good of a unit as is, but it's basicly the only thing actually keeping Z viable as a race. If they want to really nerf ifnestors, they need to buff zerg elsewhere to keep it viable, but they aren't doing that. They nerfed fungal with no compensation, but that was fine because it wasn't a huge nerf. But now they are doing a huge nerf, and still no compensation. The overseer buff while nice still in no way helps the actual Z army. And while the ultra buff is better than nothing, it still doesn't help the actual zerg army because honeslty, ultras are still useless and will die before getting to their targets, even if they are fungald.

you listen to idra a bit too much
isleyofthenorth
Profile Blog Joined June 2009
Austria894 Posts
September 10 2011 00:21 GMT
#7104
lol at people who thinkg destiny isnt a legit, decent player. also i, as a zerg like the infestor nerfs, because im sure they will buff other things zerg lategame as compensation
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
September 10 2011 00:22 GMT
#7105
On September 10 2011 08:50 iamke55 wrote:
Show nested quote +
On September 10 2011 08:25 ReignFayth wrote:
every protoss on europe gets demolished by stephano and morrow currently, and he abuses infestor like destiny, except his mechanic is probably much better

Fixed.

While I understand the frustration Zergs must feel at having their race nerfed, there is absolutely no way a balanced matchup can consistently produce results like VTgiX 3-2 HuK, Strifecro 2-1 JYP, MorroW 10-1 Puzzle or w/e the final score was, Destiny 3-1 Puzzle, Destiny 2-0 STAce. You literally never hear about lower tier Protoss players beating world class Zergs. Wouldn't you be asking for drastic balance changes if you saw results like Attero beating Losira, Deezer beating Nestea, etc? Hell, many Zergs were even preemptively claiming that if Inca took any games off of Nestea in the code S final it would be proof of Protoss being too strong, and the skill gap there is probably about 1% as large as the skill gap between Destiny and Puzzle, for example. Yes the NP nerf sounds drastic on paper, but really, when a matchup is in this state (and has been ever since April), it's not gonna be fixed by changing the build time of random stuff by 5 seconds.


To be perfectly straight with you, I can't make myself care about that right now. I love watching SC2 and I want to see an equitable distribution of the races in high level play - but it's still a game I play too. And the one big thing I'm struggling to love SC2 despite, right now, is how dull and predictable and easily pushed-around I feel as Zerg. And with this patch I just got a bit duller, a bit more predictable, and a bit more easily pushed-around.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
September 10 2011 00:23 GMT
#7106
On September 10 2011 09:15 how2TL wrote:
Show nested quote +
On September 10 2011 04:26 Rorschach wrote:
On September 10 2011 04:20 how2TL wrote:
On September 10 2011 04:19 Rorschach wrote:
On September 10 2011 03:23 EmilA wrote:
On September 10 2011 02:46 Treble557 wrote:
http://sv.twitch.tv/colcatz/b/294620992 1:16 in for destiny/catz/kyles/reignfayths opinions on the NP changes.

Lotta very good points are raised.

Catz's mic is a bit super loud tho so.. Yeah. Be warned, lol.


I'm sorry, but destiny even being grandmaster is testiment to infestors being overpowered. Make this guy play _any_ other zerg playstyle and he's terrible. He has quit his job to stream, and his level of play is centered around his one-trick-pony playstyle, so he has everything to lose and he's biased as hell.



quoted for truth... i really thought the days of zerg whine were behind us.....


I guess they should nerf Cannon Rushes then.



because people are winning tournaments with them?


Neural Parasite isn't winning tournaments either.

If Infestors got Destiny into Grand Masters, then cannon rushes got Deezer/CombatEX there. Therefore if you think the truth is that Infestors are overpowered, so are cannon rushes, based on you agreeing with the other guy's logic.

deezer almost never cannon rush...
hunts
Profile Joined September 2010
United States2113 Posts
September 10 2011 00:24 GMT
#7107
On September 10 2011 09:21 ReignFayth wrote:
Show nested quote +
On September 10 2011 09:12 hunts wrote:
neural change is quite possibly the dumbest thing I've seen from blizzard yet. Yeah infstor is a bit too good of a unit as is, but it's basicly the only thing actually keeping Z viable as a race. If they want to really nerf ifnestors, they need to buff zerg elsewhere to keep it viable, but they aren't doing that. They nerfed fungal with no compensation, but that was fine because it wasn't a huge nerf. But now they are doing a huge nerf, and still no compensation. The overseer buff while nice still in no way helps the actual Z army. And while the ultra buff is better than nothing, it still doesn't help the actual zerg army because honeslty, ultras are still useless and will die before getting to their targets, even if they are fungald.

you listen to idra a bit too much


usually if you think what someone said is wrong you try to point out why, instead of attempting to insult them.
twitch.tv/huntstv 7x legend streamer
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
September 10 2011 00:24 GMT
#7108
On September 10 2011 09:22 Umpteen wrote:
Show nested quote +
On September 10 2011 08:50 iamke55 wrote:
On September 10 2011 08:25 ReignFayth wrote:
every protoss on europe gets demolished by stephano and morrow currently, and he abuses infestor like destiny, except his mechanic is probably much better

Fixed.

While I understand the frustration Zergs must feel at having their race nerfed, there is absolutely no way a balanced matchup can consistently produce results like VTgiX 3-2 HuK, Strifecro 2-1 JYP, MorroW 10-1 Puzzle or w/e the final score was, Destiny 3-1 Puzzle, Destiny 2-0 STAce. You literally never hear about lower tier Protoss players beating world class Zergs. Wouldn't you be asking for drastic balance changes if you saw results like Attero beating Losira, Deezer beating Nestea, etc? Hell, many Zergs were even preemptively claiming that if Inca took any games off of Nestea in the code S final it would be proof of Protoss being too strong, and the skill gap there is probably about 1% as large as the skill gap between Destiny and Puzzle, for example. Yes the NP nerf sounds drastic on paper, but really, when a matchup is in this state (and has been ever since April), it's not gonna be fixed by changing the build time of random stuff by 5 seconds.


To be perfectly straight with you, I can't make myself care about that right now. I love watching SC2 and I want to see an equitable distribution of the races in high level play - but it's still a game I play too. And the one big thing I'm struggling to love SC2 despite, right now, is how dull and predictable and easily pushed-around I feel as Zerg. And with this patch I just got a bit duller, a bit more predictable, and a bit more easily pushed-around.

a bit more predictable? you mean a bit more unpredictable?

cuz if u think zergs were unpredictable nowadays, you're way off -.-
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
September 10 2011 00:25 GMT
#7109
On September 10 2011 09:24 hunts wrote:
Show nested quote +
On September 10 2011 09:21 ReignFayth wrote:
On September 10 2011 09:12 hunts wrote:
neural change is quite possibly the dumbest thing I've seen from blizzard yet. Yeah infstor is a bit too good of a unit as is, but it's basicly the only thing actually keeping Z viable as a race. If they want to really nerf ifnestors, they need to buff zerg elsewhere to keep it viable, but they aren't doing that. They nerfed fungal with no compensation, but that was fine because it wasn't a huge nerf. But now they are doing a huge nerf, and still no compensation. The overseer buff while nice still in no way helps the actual Z army. And while the ultra buff is better than nothing, it still doesn't help the actual zerg army because honeslty, ultras are still useless and will die before getting to their targets, even if they are fungald.

you listen to idra a bit too much


usually if you think what someone said is wrong you try to point out why, instead of attempting to insult them.

I'm just saying you're literally not even giving your opinion but someone elses

zerg is going to be just fine with this nerf
hunts
Profile Joined September 2010
United States2113 Posts
September 10 2011 00:27 GMT
#7110
On September 10 2011 09:25 ReignFayth wrote:
Show nested quote +
On September 10 2011 09:24 hunts wrote:
On September 10 2011 09:21 ReignFayth wrote:
On September 10 2011 09:12 hunts wrote:
neural change is quite possibly the dumbest thing I've seen from blizzard yet. Yeah infstor is a bit too good of a unit as is, but it's basicly the only thing actually keeping Z viable as a race. If they want to really nerf ifnestors, they need to buff zerg elsewhere to keep it viable, but they aren't doing that. They nerfed fungal with no compensation, but that was fine because it wasn't a huge nerf. But now they are doing a huge nerf, and still no compensation. The overseer buff while nice still in no way helps the actual Z army. And while the ultra buff is better than nothing, it still doesn't help the actual zerg army because honeslty, ultras are still useless and will die before getting to their targets, even if they are fungald.

you listen to idra a bit too much


usually if you think what someone said is wrong you try to point out why, instead of attempting to insult them.

I'm just saying you're literally not even giving your opinion but someone elses

zerg is going to be just fine with this nerf


no that is my opinion, I haven't seen a statement from idra about it.
twitch.tv/huntstv 7x legend streamer
Protosnake
Profile Joined September 2011
France295 Posts
September 10 2011 00:28 GMT
#7111

when did goody switch to protoss? o.o


Never, the point was that in Starcraft 2, the best player does not always win, this apply for every race.

Like i said, this nerf will reward bad, blind play, i dont see how more "unpredictable" this will make the game, colossus will just mass colossus every game (Even if they never really stopped to do it) and zerg will mass corrupteur, end of story.
Lomak
Profile Joined June 2010
United States311 Posts
Last Edited: 2011-09-10 00:31:02
September 10 2011 00:29 GMT
#7112
On September 10 2011 09:25 ReignFayth wrote:
Show nested quote +
On September 10 2011 09:24 hunts wrote:
On September 10 2011 09:21 ReignFayth wrote:
On September 10 2011 09:12 hunts wrote:
neural change is quite possibly the dumbest thing I've seen from blizzard yet. Yeah infstor is a bit too good of a unit as is, but it's basicly the only thing actually keeping Z viable as a race. If they want to really nerf ifnestors, they need to buff zerg elsewhere to keep it viable, but they aren't doing that. They nerfed fungal with no compensation, but that was fine because it wasn't a huge nerf. But now they are doing a huge nerf, and still no compensation. The overseer buff while nice still in no way helps the actual Z army. And while the ultra buff is better than nothing, it still doesn't help the actual zerg army because honeslty, ultras are still useless and will die before getting to their targets, even if they are fungald.

you listen to idra a bit too much


usually if you think what someone said is wrong you try to point out why, instead of attempting to insult them.

I'm just saying you're literally not even giving your opinion but someone elses

zerg is going to be just fine with this nerf


WTF are you talking about, he didn't say anything about Idra, he's just doing the same thing everyone else is and giving his opinion on the possible changes. I'm pretty sure Idra isn't the only zerg out there who thinks completely neutering an ability from what its always been intended to do is a bad idea. Some are just more articulate than others.
Some see the glass half full, others half empty. I think the glass is just too big.
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
September 10 2011 00:29 GMT
#7113
On September 10 2011 09:27 hunts wrote:
Show nested quote +
On September 10 2011 09:25 ReignFayth wrote:
On September 10 2011 09:24 hunts wrote:
On September 10 2011 09:21 ReignFayth wrote:
On September 10 2011 09:12 hunts wrote:
neural change is quite possibly the dumbest thing I've seen from blizzard yet. Yeah infstor is a bit too good of a unit as is, but it's basicly the only thing actually keeping Z viable as a race. If they want to really nerf ifnestors, they need to buff zerg elsewhere to keep it viable, but they aren't doing that. They nerfed fungal with no compensation, but that was fine because it wasn't a huge nerf. But now they are doing a huge nerf, and still no compensation. The overseer buff while nice still in no way helps the actual Z army. And while the ultra buff is better than nothing, it still doesn't help the actual zerg army because honeslty, ultras are still useless and will die before getting to their targets, even if they are fungald.

you listen to idra a bit too much


usually if you think what someone said is wrong you try to point out why, instead of attempting to insult them.

I'm just saying you're literally not even giving your opinion but someone elses

zerg is going to be just fine with this nerf


no that is my opinion, I haven't seen a statement from idra about it.

ok well Z is viable even if you can't neural colossus/archon/mothership

fungal + baneling drops does wonder

what blizzard is trying to prevent I believe are the players that are using 20 infestors to defend/harass/counter every army composition the protoss can come up with

it is meant to be a support unit like other spellcasters, you never see someone make 15 ghosts off 2 base, or 15 high templars off 2 base.....
_Search_
Profile Joined February 2011
Canada180 Posts
September 10 2011 00:29 GMT
#7114
As an NA/M Terran who routinely uses Thor/Banshee against zerg, all I can say regarding the Neural Parasite change is.....


HAAAAAAAAALLELUJAH!!!!



All the same though, it really makes me wonder what good NP will be if it cannot be used on massive units. Those were the only ones worth parasiting. If it were up to me (and I were being fair) this change would not go through.
Sky0
Profile Blog Joined June 2010
United States214 Posts
September 10 2011 00:30 GMT
#7115
I think the NP nerf is good because massive units should not be affected by things like slow, stun, mind control etc.
"We are not retreating, we are advancing in another direction"
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
September 10 2011 00:30 GMT
#7116
If Blizzard wants to buff Toss lategame vs. Zerg, why not make NP stop applying to hero units? Since there's only one, it'd essentially mean "you can't NP Motherships." Which, considering the Mothership's extreme cost in resources, tech, buildtime and even energy, the fact that only one can be built, and the tremendous swinginess it can introduce into a battle, seems fair. Having a Mothership vs. Zerg is so risky because an NP at the wrong time will singlehandedly lose you the game which ends up making it a tremendous liability, which doesn't feel right. Its fine that it costs a shitload, but if you build one, it shouldn't make you more likely to lose.

But Colossi and Thors? They should be able to be targetted by NP. Neither of them feels underpowered in any way vs. Z.
He drone drone drone. Me win. - ogsMC
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
September 10 2011 00:31 GMT
#7117
On September 10 2011 09:28 Protosnake wrote:

Show nested quote +
when did goody switch to protoss? o.o


Never, the point was that in Starcraft 2, the best player does not always win, this apply for every race.

Like i said, this nerf will reward bad, blind play, i dont see how more "unpredictable" this will make the game, colossus will just mass colossus every game (Even if they never really stopped to do it) and zerg will mass corrupteur, end of story.

so morrow in your opinion is THAT much better than puzzle?
Arisen
Profile Blog Joined October 2010
United States2382 Posts
September 10 2011 00:31 GMT
#7118
On September 10 2011 09:05 Ihpares wrote:
BUT, Colossi do relegate entire techs nonviable, just as Reavers did


You should tell that to upmagic
"If you're not angry, you're not paying attention"
hunts
Profile Joined September 2010
United States2113 Posts
September 10 2011 00:31 GMT
#7119
On September 10 2011 09:29 ReignFayth wrote:
Show nested quote +
On September 10 2011 09:27 hunts wrote:
On September 10 2011 09:25 ReignFayth wrote:
On September 10 2011 09:24 hunts wrote:
On September 10 2011 09:21 ReignFayth wrote:
On September 10 2011 09:12 hunts wrote:
neural change is quite possibly the dumbest thing I've seen from blizzard yet. Yeah infstor is a bit too good of a unit as is, but it's basicly the only thing actually keeping Z viable as a race. If they want to really nerf ifnestors, they need to buff zerg elsewhere to keep it viable, but they aren't doing that. They nerfed fungal with no compensation, but that was fine because it wasn't a huge nerf. But now they are doing a huge nerf, and still no compensation. The overseer buff while nice still in no way helps the actual Z army. And while the ultra buff is better than nothing, it still doesn't help the actual zerg army because honeslty, ultras are still useless and will die before getting to their targets, even if they are fungald.

you listen to idra a bit too much


usually if you think what someone said is wrong you try to point out why, instead of attempting to insult them.

I'm just saying you're literally not even giving your opinion but someone elses

zerg is going to be just fine with this nerf


no that is my opinion, I haven't seen a statement from idra about it.

ok well Z is viable even if you can't neural colossus/archon/mothership

fungal + baneling drops does wonder

what blizzard is trying to prevent I believe are the players that are using 20 infestors to defend/harass/counter every army composition the protoss can come up with

it is meant to be a support unit like other spellcasters, you never see someone make 15 ghosts off 2 base, or 15 high templars off 2 base.....


Honestly though I'm more worried about dealing with T mech than P, wit hthe neural change.
twitch.tv/huntstv 7x legend streamer
Ihpares
Profile Joined April 2011
United States40 Posts
September 10 2011 00:33 GMT
#7120
On September 10 2011 09:23 ReignFayth wrote:
Show nested quote +
On September 10 2011 09:15 how2TL wrote:
On September 10 2011 04:26 Rorschach wrote:
On September 10 2011 04:20 how2TL wrote:
On September 10 2011 04:19 Rorschach wrote:
On September 10 2011 03:23 EmilA wrote:
On September 10 2011 02:46 Treble557 wrote:
http://sv.twitch.tv/colcatz/b/294620992 1:16 in for destiny/catz/kyles/reignfayths opinions on the NP changes.

Lotta very good points are raised.

Catz's mic is a bit super loud tho so.. Yeah. Be warned, lol.


I'm sorry, but destiny even being grandmaster is testiment to infestors being overpowered. Make this guy play _any_ other zerg playstyle and he's terrible. He has quit his job to stream, and his level of play is centered around his one-trick-pony playstyle, so he has everything to lose and he's biased as hell.



quoted for truth... i really thought the days of zerg whine were behind us.....


I guess they should nerf Cannon Rushes then.



because people are winning tournaments with them?


Neural Parasite isn't winning tournaments either.

If Infestors got Destiny into Grand Masters, then cannon rushes got Deezer/CombatEX there. Therefore if you think the truth is that Infestors are overpowered, so are cannon rushes, based on you agreeing with the other guy's logic.

deezer almost never cannon rush...


And Destiny was in the top 200 lists before GM existed/Before the Infestor buff.
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