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On June 18 2011 20:02 Wesso wrote:Show nested quote +On June 18 2011 20:00 soulist wrote: those numbers arent broken. LoL broke the record for number of watchers for an online event with their dreamhack North America Qualifier. Can't exactly remember the number. 69k but apparently LoL imbeds streams in the menu of their game/
Yeah 69k isn't record breaking.
on the first page
The Pando Media Booster is a tiny (2MB) UI-less client that enables you to cost effectively stream full-screen HD video by leveraging your viewer's collective spare bandwidth. Running as a secure transparent background service on your viewer's computer, the Media Booster optimizes video streams by intelligently streaming your videos from multiple sources; your CDN servers as well as the computer's of other viewers ("Peer Cloud").
Don't know why people arnt taking the viewer count with a kilogram of salt. UI-less client streaming as you login?
Sure does sound fishy when a casual based video game gets that many hits. If they are casual why the sudden surge of interest in the competitive scene?
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On June 18 2011 19:38 Kickboxer wrote: I'm positive that only Sc2 and fighting games are even remotely watchable to non-players.
Diablo might get in there if casuals can understand what's going on.
Shooters and WoW have zero spectator appeal, and LoL is in the same league but has a massive and very casual playerbase so a huge tourney here and there might get some viewers (those numbers are most probably broken, though).
sc2 is like watching chess games though
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On June 19 2011 03:21 LeLeech wrote:Show nested quote +On June 18 2011 20:02 Wesso wrote:On June 18 2011 20:00 soulist wrote: those numbers arent broken. LoL broke the record for number of watchers for an online event with their dreamhack North America Qualifier. Can't exactly remember the number. 69k but apparently LoL imbeds streams in the menu of their game/ Yeah 69k isn't record breaking. on the first page Show nested quote +The Pando Media Booster is a tiny (2MB) UI-less client that enables you to cost effectively stream full-screen HD video by leveraging your viewer's collective spare bandwidth. Running as a secure transparent background service on your viewer's computer, the Media Booster optimizes video streams by intelligently streaming your videos from multiple sources; your CDN servers as well as the computer's of other viewers ("Peer Cloud"). Don't know why people arnt taking the viewer count with a kilogram of salt. UI-less client streaming as you login? Sure does sound fishy when a casual based video game gets that many hits. If they are casual why the sudden surge of interest in the competitive scene?
Your logic makes no sense. Most people that watch Starcraft are 'casuals' too as in, they don't actually play starcraft. A LOT of the LoL community watches prostreams, if you go in a random public most people will know who HotshotGG is, thus there is a lot of interest in the proscene. Also Riot does a good job advertising the tournament.
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On June 19 2011 03:21 LeLeech wrote:Show nested quote +On June 18 2011 20:02 Wesso wrote:On June 18 2011 20:00 soulist wrote: those numbers arent broken. LoL broke the record for number of watchers for an online event with their dreamhack North America Qualifier. Can't exactly remember the number. 69k but apparently LoL imbeds streams in the menu of their game/ Yeah 69k isn't record breaking. on the first page Show nested quote +The Pando Media Booster is a tiny (2MB) UI-less client that enables you to cost effectively stream full-screen HD video by leveraging your viewer's collective spare bandwidth. Running as a secure transparent background service on your viewer's computer, the Media Booster optimizes video streams by intelligently streaming your videos from multiple sources; your CDN servers as well as the computer's of other viewers ("Peer Cloud"). Don't know why people arnt taking the viewer count with a kilogram of salt. UI-less client streaming as you login? Sure does sound fishy when a casual based video game gets that many hits. If they are casual why the sudden surge of interest in the competitive scene? This is bs dude i debunked it. There is no client streaming. There is no bandwidth use by the LoL client that would indicate it being connected to the stream. This conspiracy nuttery does no good for esports. You should celebrate the popularity of esports, reaching new heights. Instead of this jealousy.
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On June 19 2011 03:22 IzieBoy wrote:Show nested quote +On June 18 2011 19:38 Kickboxer wrote: I'm positive that only Sc2 and fighting games are even remotely watchable to non-players.
Diablo might get in there if casuals can understand what's going on.
Shooters and WoW have zero spectator appeal, and LoL is in the same league but has a massive and very casual playerbase so a huge tourney here and there might get some viewers (those numbers are most probably broken, though). sc2 is like watching chess games though
if chess were ctrl 1 and then 1a. SC2 isn't nearly nailbiting or exciting as an esport. you dont go "OMG LOOK AT THE INSANE CONTROL ON THAT COLLOSUS!" or" LOOK AT THE ULTRA BLING ARMY GO! HE HAS NO CHANCE AT VICTORY NOW!." Its just like there isnt a difference between the semipros and the pros because the game closed that gap with all the mechanics built into it, however, the single biggest thing prevent from sc2 from becoming a major esport is unit clumping. fights last too small and some units are just way too cost efficient in their clumps. Who has a bigger clump of crap. Thats who will win. ok im bored.
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It also has much more players than SC2, does that also mean it's a bigger esport or something? It has like 2 tournaments a year, there isn't a developed proscene.
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LoL esports viewership is great because riot pushes it. they announce it and actively get themselves into it. unfortunately, the game is fun but not esports oriented. the game just isn't made to be competitive. summoner spells and slow gameplay and high reward for kills makes the game a turtlefest. it's fun because at a lower level, you can do w/e the fuck you want and still do kinda decent and have fun. it's fun to watch LoL because the players are so well known. everyday like 10 hours a day a guy is streaming. he becomes like a symbol. and you watch to see how well those streamers play. in sc2 it's watch pro play -> watch stream. in lol it's watch stream -> watch pro play. it really doesn't matter how exciting the game is for a lot of esports viewers though, because the familiarity of the players is more important.
also i believe LoL grew about 1000% at the very least from 2009 - 2011 (i'd say around 15 times at least). the community is vast and this is an example of companies actively making an effort to push esports.
unfortunately they traded competitiveness for fun. i don't mind it, i'm never gonna bash lol cause i believe it's a great game to play, but i just wish they made it more exciting. it's deep enough, it's got good playerbase, but if you fix some things then it might be worse for fun.
also stop patching the game every week aaaaaah. it's like everyweek the game is new. new heroes every 2nd week also make it a little tough on the scene.
league of legends is an example of playerbase becoming the absolute most important factor. shitty servers for a month? it's k they got playerbase. bad balance? players will carry through. i remember for a while there was no tourney scene and it was dead. playerbase goooo. the community is a bunch of 5th graders though. they're really dumb but i guess.. pure? they're naive.
edit : my god there
are
fucking
175000
viewers.
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On June 19 2011 03:29 Vestige wrote:Show nested quote +On June 19 2011 03:22 IzieBoy wrote:On June 18 2011 19:38 Kickboxer wrote: I'm positive that only Sc2 and fighting games are even remotely watchable to non-players.
Diablo might get in there if casuals can understand what's going on.
Shooters and WoW have zero spectator appeal, and LoL is in the same league but has a massive and very casual playerbase so a huge tourney here and there might get some viewers (those numbers are most probably broken, though). sc2 is like watching chess games though if chess were ctrl 1 and then 1a. SC2 isn't nearly nailbiting or exciting as an esport. you dont go "OMG LOOK AT THE INSANE CONTROL ON THAT COLLOSUS!" or" LOOK AT THE ULTRA BLING ARMY GO! HE HAS NO CHANCE AT VICTORY NOW!." Its just like there isnt a difference between the semipros and the pros because the game closed that gap with all the mechanics built into it, however, the single biggest thing prevent from sc2 from becoming a major esport is unit clumping. fights last too small and some units are just way too cost efficient in their clumps. Who has a bigger clump of crap. Thats who will win. ok im bored.
what are you doing in this forum ?
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On June 19 2011 03:32 lololol wrote: It also has much more players than SC2, does that also mean it's a bigger esport or something? It has like 2 tournaments a year, there isn't a developed proscene.
Nah it doesn't. Sc2 is by far more global. I remember GomTV's website crashed when they have 700,000 stream hits for Boxers first game in GSL.
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Man this thread just keeps getting worse and worse but morbid curiousity is getting the better of me. So much angst over an extremely trivial thing. "Oh noes, LoL's one tournament is getting as many views as MLG Columbus, which is one of many tournaments". Yeesh.
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How the hell this deserve a thread and this thread is still going on? LoL has very limited tourney. This DH is like a world tourney for the LoL scene, thats why there are alot of people watching it. On the other hand, DH is just a mid-size SC2 tourney and many people got their dose of SC2 today because of the GSL final.
I do play LoL alot, but SC2 is still the biggest esport outside Korea rightnow, Just look at the number of sponsored SC2 teams and players.
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On June 19 2011 03:40 Domination wrote: Man this thread just keeps getting worse and worse but morbid curiousity is getting the better of me. So much angst over an extremely trivial thing. "Oh noes, LoL's one tournament is getting as many views as MLG Columbus, which is one of many tournaments". Yeesh.
No one cares how many viewers LoL is getting compared to any sc2 tournament. Its the fact that they are using software which forces stream views upon people who login League itself.
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On June 19 2011 03:39 LeLeech wrote:Show nested quote +On June 19 2011 03:32 lololol wrote: It also has much more players than SC2, does that also mean it's a bigger esport or something? It has like 2 tournaments a year, there isn't a developed proscene. Nah it doesn't. Sc2 is by far more global. I remember GomTV's website crashed when they have 700,000 stream hits for Boxers first game in GSL.
Ya but that's because Boxer carries by far the largest fan base in all of esports (or at least he did at the start of SC2, not sure about right now).
Also, 180,000 people watching DH LoL. I feel like that must be a mistake, if not, it's absurd.
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Again, the conspiracy nuttery. Please, dont post unfounded claims, it comes across as paranoid mumbling if you dont have any proof to back it up.On June 19 2011 03:54 KiLL_ORdeR wrote:Show nested quote +On June 19 2011 03:39 LeLeech wrote:On June 19 2011 03:32 lololol wrote: It also has much more players than SC2, does that also mean it's a bigger esport or something? It has like 2 tournaments a year, there isn't a developed proscene. Nah it doesn't. Sc2 is by far more global. I remember GomTV's website crashed when they have 700,000 stream hits for Boxers first game in GSL. Ya but that's because Boxer carries by far the largest fan base in all of esports (or at least he did at the start of SC2, not sure about right now). Also, 180,000 people watching DH LoL. I feel like that must be a mistake, if not, it's absurd.
On June 19 2011 03:47 LeLeech wrote:Show nested quote +On June 19 2011 03:40 Domination wrote: Man this thread just keeps getting worse and worse but morbid curiousity is getting the better of me. So much angst over an extremely trivial thing. "Oh noes, LoL's one tournament is getting as many views as MLG Columbus, which is one of many tournaments". Yeesh. No one cares how many viewers LoL is getting compared to any sc2 tournament. Its the fact that they are using software which forces stream views upon people who login League itself.
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No matter what competitive game you follow all of them should work together to make esports grow. LOL/HON the fps and combat games can all take it to the next level if they work together for a common goal. TL could easily organize LOL/HON or some other gaming event make the best teams/players go at it for a prize and It would do awesome. That's how things get started.
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yes they have high numbers, but if you could only watch 1 starcraft tournament every 6 months or a yr it would have much higher numbers then what lol has. Sc2 through all its tournaments every week hits way over 200k viewers.
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On June 19 2011 03:47 LeLeech wrote:Show nested quote +On June 19 2011 03:40 Domination wrote: Man this thread just keeps getting worse and worse but morbid curiousity is getting the better of me. So much angst over an extremely trivial thing. "Oh noes, LoL's one tournament is getting as many views as MLG Columbus, which is one of many tournaments". Yeesh. No one cares how many viewers LoL is getting compared to any sc2 tournament. Its the fact that they are using software which forces stream views upon people who login League itself. This has already been proven to be incorrect...
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On June 19 2011 03:47 LeLeech wrote:Show nested quote +On June 19 2011 03:40 Domination wrote: Man this thread just keeps getting worse and worse but morbid curiousity is getting the better of me. So much angst over an extremely trivial thing. "Oh noes, LoL's one tournament is getting as many views as MLG Columbus, which is one of many tournaments". Yeesh. No one cares how many viewers LoL is getting compared to any sc2 tournament. Its the fact that they are using software which forces stream views upon people who login League itself.
Do you have any proof? There is a link to an embedded player (NOT on autoplay) on the main page of the LoL client that's it.
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I'm getting tired of this ESPORTS shit that SC2 seems to have sparked into a lot of westerns players.
Think twice if you believe SC2 is the future of esports...
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The stream is not embedded in the LoL client. That is just a picture of a video player which links to the season 1 final site. Those are actual viewers. Not how many people are logged in nothing of that.
On June 19 2011 04:01 Woony wrote:Show nested quote +On June 19 2011 03:47 LeLeech wrote:On June 19 2011 03:40 Domination wrote: Man this thread just keeps getting worse and worse but morbid curiousity is getting the better of me. So much angst over an extremely trivial thing. "Oh noes, LoL's one tournament is getting as many views as MLG Columbus, which is one of many tournaments". Yeesh. No one cares how many viewers LoL is getting compared to any sc2 tournament. Its the fact that they are using software which forces stream views upon people who login League itself. Do you have any proof? There is a link to an embedded player (NOT on autoplay) on the main page of the LoL client that's it. He won't be able to proof it anyways. He is just spurring bullshit like all the mindless idiots in here.
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