• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:05
CET 15:05
KST 23:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.174Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid?
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament 2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BW General Discussion Starcraft player cRuZa Passed away. BGH Auto Balance -> http://bghmmr.eu/ Do we even care about balance? SCHNAIL now supports Remastered
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread The Chess Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9211 users

EG launch $10,000 Master's Cup Series League - Page 8

Forum Index > Closed
1006 CommentsPost a Reply
Prev 1 6 7 8 9 10 51 Next
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
May 02 2011 03:52 GMT
#141
On May 02 2011 11:49 iNcontroL wrote:
TSL had a huge population of korean invites (so it makes sense to accommodate koreans/KR server)

EG MC has 1 team with people on the kOR server and even then it isn't their whole team. Excluding Sen EVERY OTHER PLAYER is from NA/EU which has 10x better connection than korea.

Why would the majority (VAST MAJORITY) take a hit to the benefit of TL and it's few players in korea?

A NA team hosts a tourney on the NA server where it's casters/teams are mostly located and TL asks for an unreasonable exception and then slanders EG... not your finest moment Tyler.

Unreasonable?

Unreasonable to say "We will of course provide our opponents with any accounts on any server required"? How is this unreasonable at all?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Chewbacca.
Profile Joined January 2011
United States3634 Posts
May 02 2011 03:55 GMT
#142
On May 02 2011 12:52 Goibon wrote:
How hard is it (time investment?) to get used to the latency if you're in NA playing on KR server?


This is a decent point. Wasn't it Jinro (Tyler maybe) who said something like you can get used to the latency of KR --> NA just by playing like 20 cross server games?

I understand that it still isn't perfect and I am saddened that TL won't be in the league, but I think both sides have some fair points.
TUski
Profile Joined April 2010
United States1258 Posts
May 02 2011 03:57 GMT
#143
Guest commentary by IdrA? I think i am dreaming....
"There is nothing more cool than being proud of the things that you love." - Day[9]
Orphen
Profile Joined December 2010
United States101 Posts
May 02 2011 03:57 GMT
#144
Hm...no liquid?
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
May 02 2011 03:58 GMT
#145
On May 02 2011 11:49 iNcontroL wrote:
TSL had a huge population of korean invites (so it makes sense to accommodate koreans/KR server)
EG MC has 1 team with people on the kOR server and even then it isn't their whole team. Excluding Sen EVERY OTHER PLAYER is from NA/EU which has 10x better connection than korea.
Why would the majority (VAST MAJORITY) take a hit to the benefit of TL and it's few players in korea?
A NA team hosts a tourney on the NA server where it's casters/teams are mostly located and TL
asks for an unreasonable exception and then slanders EG... not your finest moment Tyler.

Incontrol, I can understand why you guys decided to eliminate the KR server. It is indeed annoying if 7 teams have to train on the KR server to accommodate a couple players on 1 team.

But why aren't there any games played on the EU server, if it is NA vs EU...

Aren't you going to start a bad tradition where all tournaments will be played on the home servers? Just to pester the teams from other servers? When you have 4 teams from EU it is only fair to play 1 game on the EU server in a bo3?

It takes a bit more time to change servers, but seriously it shouldn't take more than 1 minute.
I had a good night of sleep.
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
Last Edited: 2011-05-02 04:01:16
May 02 2011 03:58 GMT
#146
Looks like a fun league, but there are noticeable omissions beyond Liquid'. Empire, Praetoriani, FXO, and maybe some other outfits like Virus, Complexity, and ROX. Why not have a playoff for the final two spots?

But it does seem a little silly to not do some server switching to ensure optimal conditions for everyone involved.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Zim23
Profile Joined August 2010
United States1681 Posts
May 02 2011 03:59 GMT
#147
I really want a tournament with a WL format to come out soon. Still this is pretty cool, can't wait.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
Secret05
Profile Joined August 2010
United States342 Posts
May 02 2011 03:59 GMT
#148
why isn't there Complexity or Team Liquid...........
Michigan Zerg Player
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2011-05-02 04:02:11
May 02 2011 03:59 GMT
#149
On May 02 2011 12:50 StUfF wrote:
Show nested quote +
On May 02 2011 12:45 Thermia wrote:
On May 02 2011 12:37 StUfF wrote:
On May 02 2011 12:23 Xeris wrote:
I think it's a dangerous assumption, Tyler, to say that the method TSL had is the "best known solution." In a BO3, if you play one game on NA and one game on KR, what happens when the series goes to a 3rd game? Which server do you play on? I believe the TSL's solution to this was "the players with a higher seed," which might work for the TSL's tournament format, but not so much in a clan-war type scenario.

How do you determine 'seeding' in this case? The team with the better record? That seems way too situational to be effective, it's like favoring the team that's already favored, in essence. In all honesty, there is no best solution for this problem until Blizzard implements LAN latency/cross-server play. I will add however, that Sen plays from Taiwan and has never once complained about lag. He played almost all the GCPL matches, NASL, FXOpen tournaments, etc. He doesn't complain about the lag, he plays his game and performs well most of the time. He also plays regularly on the NA ladder.

Maybe, players in Korea should practice on the NA server to get used to the conditions of playing there if they know they will be playing in tournaments on the NA server.

Ultimately, there is no best solution, as I said. There has to be some give. If Liquid is really the only team that would be adversely affected by this rule, then it would be a bit unfair to inconvenience 7 teams to appease 1 team. If Liquid couldn't bend to the requirements, it isn't really fair to turn around and blame the organizers.


Notice Tyler didn't say "best" solution but "best known".
Can you provide a better known solution? The implementation of this solution in the TSL shows that it can work, and nobody else has come up with anything better.

The root of Tyler's frustration I think is because this is his livelihood, it may be entertainment for the watchers but this game is how he makes a living. If you played competitive sports and the competition didn't try their best to provide a "fair" environment I would be pissed off as well.

EG chose convenience over fairness. Tyler is frustrated and Team`Liquid have abstained because of this.



Except that it's not fair to the other seven teams in the league when they have to all go out of their way to accommodate liquid. As Xeris said, server switching in BoX formats is okay when there are seeds, but in a team league there isn't really a good/fair way to decide who gets server choice in a deciding game, should it come to that. Ergo, if liquid wants to participate in the league, they would have to be inconvenienced (one team, and really only one player as they could field tlo, ret, and tyler from NA/EU who would all be fine) instead of being unfair to the other seven teams.


You make it sound like logging onto another server a herculean feat of effort.
HINT: Most pros already have access and have played on other servers

It would be UNFAIR for KR players to play on overseas server.
It would be INCONVENIENT for EU/NA players to alternate servers.

There's a huge difference. TL's introduces fairness for convenience, it doesn't disadvantage the EU/NA players in anyway.
It also seems like a fairly minor inconvenience, considering it'll only take place during matches with 5 specific players in the entire league. The EU-NA issue seems far more problematic, and honestly, it's easy to side with Tyler on that one. Yeah, EU players have gotten used to NA lag but they're still at a disadvantage, which is most noticeable at the professional level.
ModeratorNow I'm distant, dark in this anthrobeat
yawnoC
Profile Joined December 2010
United States3704 Posts
May 02 2011 04:00 GMT
#150
Nice event.
Frankly I don't make to much of some teams being left out because frankly, and I know this might be shocking to some people, you CAN NOT accommodate everyone all the time and sometimes people will be left out.

Frankly I always thought the server switching could lead to inconsistency in play since it reminds me of when I would play Counter Strike and have 10 ping on a NY sever and then play with 60 on a Texas. Things you can do on one you can't do on another and sometimes you get caught. This might be different in SC2 since I have never tested it but for a game that is about repetition and consistency that almost seems counter intuitive.

On May 02 2011 12:37 StUfF wrote:
Show nested quote +
On May 02 2011 12:23 Xeris wrote:
EG chose convenience over fairness. Tyler is frustrated and Team`Liquid have abstained because of this.

EG chose to be convenient to the 7 other teams over the 1 who wanted to do it a different way. Frankly that is called being fair.


At the end of the day both sides are justified for there feeling in the matter and the decision they chose to take. Hopefully in future events everyone involved can be satisfied but I highly doubt that will ever happen.
GG - UNiVeRsE is the best player in the WORLD
Justanx
Profile Joined November 2010
United States240 Posts
May 02 2011 04:01 GMT
#151
Jinro you made a thread about lag, and how if you need to play on NA, then you need to practice for lag.
Ding Dong Usama is dead
red4ce
Profile Blog Joined January 2011
United States7313 Posts
May 02 2011 04:01 GMT
#152
Idra commentating?! This tournament just got 5X more epic.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
May 02 2011 04:02 GMT
#153
All I've gotten from this discussion/bantering is that I'm even more pissed with Blizzard for not having cross-region support.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
Last Edited: 2011-05-02 04:04:49
May 02 2011 04:02 GMT
#154
I think even the Stars War format is acceptable, where in KR vs China you flip a coin to decide if you play on KR or China servers...

On May 02 2011 13:01 Justanx wrote:
Jinro you made a thread about lag, and how if you need to play on NA, then you need to practice for lag.

Yes, and for Europe vs Korea you have no choice but to play on NA. Plenty of tournaments are too small as well to be expected to accomodate something like this, so play on NA.

But this is a teamleague, we have lots of players in Korea, our request is not unreasonable.

I REALLY wanted to play this league, but at some point you gotta say no and try to change the accepted way of doing things, because its not fair to join a league at a disadvantage, just because that has been the standard for small online tournaments.

A 10k league is not small.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
tholyc
Profile Joined September 2010
Germany116 Posts
May 02 2011 04:03 GMT
#155
Will there be VoDs? The times are kinda EU unfriendly
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2011-05-02 04:03:58
May 02 2011 04:03 GMT
#156
On May 02 2011 13:01 Justanx wrote:
Jinro you made a thread about lag, and how if you need to play on NA, then you need to practice for lag.

Even if you're used to lag, you will always be at a disadvantage when it's there. Your performance ceiling is automatically lowered.
ModeratorNow I'm distant, dark in this anthrobeat
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
May 02 2011 04:03 GMT
#157
On May 02 2011 12:52 Liquid`Jinro wrote:
Show nested quote +
On May 02 2011 11:49 iNcontroL wrote:
TSL had a huge population of korean invites (so it makes sense to accommodate koreans/KR server)

EG MC has 1 team with people on the kOR server and even then it isn't their whole team. Excluding Sen EVERY OTHER PLAYER is from NA/EU which has 10x better connection than korea.

Why would the majority (VAST MAJORITY) take a hit to the benefit of TL and it's few players in korea?

A NA team hosts a tourney on the NA server where it's casters/teams are mostly located and TL asks for an unreasonable exception and then slanders EG... not your finest moment Tyler.

Unreasonable?

Unreasonable to say "We will of course provide our opponents with any accounts on any server required"? How is this unreasonable at all?


Yes it is unreasonable to ask 7 teams / casters to play on the KR server so that Huk/Jinro and Haypro can play on their home server.

What I said had nothing to do with accounts being offered. It's obviously the latency / quality of the games. You will have MORE disgruntled players if TL gets its way. It's like literally 49 players vs 3... wtf.
Secret05
Profile Joined August 2010
United States342 Posts
May 02 2011 04:03 GMT
#158
seems like kind of a stupid move not to include team liquid... they'll pull a ridiculous amount of viewers
Michigan Zerg Player
StUfF
Profile Joined September 2010
Australia1437 Posts
May 02 2011 04:03 GMT
#159
On May 02 2011 13:01 Justanx wrote:
Jinro you made a thread about lag, and how if you need to play on NA, then you need to practice for lag.


You can get used to the latency but that doesn't mean it's not there.
If you have 500ms - no matter what you do your actions are delayed 500ms. You can adapt by doing things pre-emptively/allowing a larger windows for stuff but it's still there.
socommaster123
Profile Joined May 2010
United States578 Posts
May 02 2011 04:05 GMT
#160
EG FIGHTINGGGGGGGGGGG
Idra White Ra Sheth DRG SaSe Thorzain GOGO!
Prev 1 6 7 8 9 10 51 Next
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
20:00
Premier - Group D
IntoTheiNu 1535
WardiTV1002
Rex124
CranKy Ducklings80
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko375
Rex 124
StarCraft: Brood War
Bisu 1702
Horang2 1607
actioN 967
Jaedong 822
Shuttle 733
Larva 502
FanTaSy 477
Mini 444
EffOrt 355
Stork 281
[ Show more ]
Light 202
Snow 174
Mind 118
Mong 113
Last 105
Sea.KH 96
Sharp 91
Pusan 63
Hyun 63
hero 57
910 42
Zeus 40
Barracks 39
JYJ 35
Sacsri 26
ToSsGirL 24
Free 21
sSak 21
Sexy 21
Trap 19
soO 14
zelot 13
Shine 11
Noble 8
Icarus 6
Dota 2
Gorgc15897
qojqva385
syndereN1
Other Games
singsing1897
B2W.Neo1004
olofmeister860
DeMusliM371
crisheroes348
ArmadaUGS106
Liquid`VortiX13
Organizations
Counter-Strike
PGL30287
StarCraft: Brood War
lovetv 9
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 45
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade770
• Stunt485
Upcoming Events
OSC
11m
OSC
7h 56m
GSL
21h 56m
Epic.LAN
22h 56m
Replay Cast
1d 8h
Sparkling Tuna Cup
1d 19h
WardiTV Invitational
1d 21h
Epic.LAN
1d 22h
AI Arena Tournament
2 days
Yamato Cup
3 days
[ Show More ]
Map Test Tournament
3 days
WardiTV Weekly
3 days
Ultimate Battle
3 days
Rush vs BeSt
Replay Cast
4 days
Rogue vs Classic
Patches Events
4 days
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.