Tastosis feedback'd - Page 7
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OmegaSyrus
Canada46 Posts
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osten
Sweden316 Posts
There are many things to critique on for instance they always call it too early, saying who is going to win, that is not informative or fun even when they are correct and a big fail when they are wrong. xHydrax is today the best commentator when it comes to non-live just check him to see how to be the best. He would never call it too early or go on about something imba. | ||
Legion616
Sweden6 Posts
This thread is definitely helpful, since there is always room to improve for anyone doing anything. Anyways, I think they do a really good job, only minor things that seem "unprofessional" to me, of course this is just my opinion. For example, the constant "Cliiiiide" comments is getting quite annoying for me, it was funny in the beginning, but three seasons later its still going on, every time they mention his name. (Some people may disagree but thats just my opinion) The other thing is actually something that may be more important in the long run, and that is how they work the camera. I am studying media right now in Korea and this bit might be important and help them in the long run. I'm not going to post an essay on the subject but simply, if you watch a professional interviewer or experienced caster, you'll notice that they only look at the person they are actually talking to. They are not bouncing back and forth between the camera and the person being interviewed. So for example, if Tasteless is discussing something with Artosis, they should be looking at each other, only when they directly speak to the viewers should they constantly look in the camera. I am only posting this since I think it might help Tastosis. In the end I am a big fan and I think you can see great improvement in their casting ability every season and this will just get better and better. (This is how the business is, requires lots of experience) Other than the points I brought up I have basically no complaints. Keep up the good work. | ||
dar0za
Canada74 Posts
today i was creeped out when artosis randomly said "... it's me" in a deep voice during the day's matchups screen. he later explained he was talking about being the last one to load the new game, but he sounded like a serial killer making a death threat call for a second... but that kind of quirkiness just makes me lol amicably. | ||
50bani
Romania480 Posts
Terran Sands Terran Quadrant Terran Basin Terran Temple Terranopolis Terran Station Terran Plateau Terran Caverns ?? Terrans ?? of War | ||
Jayson X
Switzerland2431 Posts
On November 24 2010 16:51 Gorguts wrote: so.... you want them to pretend a player still has a chance when the game is clearly over? Real excitement > fake excitement. I do understand what deverlight is talking about. If in soccer match one team is ahead by a huge numbers of goals you don't hear the commentators say "this is so over", "yeah expect nothing anymore". It benefits noone and it totally interrupts the flow. Instead they should do what the koreans do and analyse in a semi-exited fashion when and what lead to this situation and how it could have been prevented. I know some games are tiresome but i think it is also their duty to try their best to educate their viewers on the game and on what's happening no matter what the background of the viewer might be. This is something Tasteless did with BroodWar even tough it was already 7-8 years old. And this is also why build ups are important, so even the newest face to sc2 can understand why this exact moment is an exciting moment. Do you think all these girls scream because they played the game and understand timings? No, it's because the korean commentators relentlessly build up the game to a level where everyone understands what's going on. In a best case scenario you say to yourself after the game "you know what? I want to play this game now". This was basically why I kept playing broodwar. Because the progames would make me want to play again. | ||
Kazzuki
Singapore1 Post
The fact of the matter is: no matter how informative you are, if your not charismatic/intense in the interval of each comment, the audience focuses more on the game and ignores the commentary and you have failed at leading the audience through the game which is technically your job to do. Another more fundamental issue is the play synergy between both artosis and tasteless, we all know tasteless is slightly weaker in the meta game thought process which thus leads to often missing approaches that a player might make, that means less coverage time when a strat is executed. Example: Slayers boxer is doing a harass, you focus on the harass, but there is no commentary on what is he building back in base and total focus on boxer, when the defensive approach of the person being harassed should be also quickly talked about. You often get artosis saying things like , if it was me i would, or this is a very common strat , but then the idea bounce from tasteless is often like someone posted above, an agree to disagree, but never a challenge of meta game philosophy which engages the audience to also quickly think and also be amazed at what the players are doing/executing. I apologize for the wordy post, but if by any chance Tastosis is reading, i would most definately like them to take these feedbacks with a pinch of salt and slowly but surely create a commentary that sucks us in. I mean look at husky.. totally fail at pinpointing strategies and plays and misses alot of things, but 300k subs because he is so dramatically intense albeit occasionally moronic. But intense nontheless. Btw, when i see korean commentaries in suits + ties /dress for the lady, and professionally treating Esports as a serious competition , and our english commentaries in rock concert suit + t-shirt.. something about it urks me to be honest. The game has been elevated to a professional industry, its time everything gets updated with it. I think you guys knew it when u did your first commentary with a blizzard t-shirt only, then switch to a jacket, but in all seriousness.. like barney stinson said.. its time to SUIT UP! | ||
Sideburn
United States442 Posts
Zerg player wins = Wow, fantastic play by zerg player. Really outplayed his opponent. Zerg player loses = Impossible for zerg to win. Zerg has to try so hard to even have a modicum of a chance in the match up. Terran/Protoss player wins = Well, it's hard not to win when you can do something like that. He had no excuse not to win (vs. zerg). Terran/Protoss player loses = Yeah, he was really outplayed by his opponent. | ||
smallerk
897 Posts
On November 24 2010 17:35 Sideburn wrote: I am really tired of the whole: Zerg player wins = Wow, fantastic play by zerg player. Really outplayed his opponent. Zerg player loses = Impossible for zerg to win. Zerg has to try so hard to even have a modicum of a chance in the match up. Terran/Protoss player wins = Well, it's hard not to win when you can do something like that. He had no excuse not to win (vs. zerg). Terran/Protoss player loses = Yeah, he was really outplayed by his opponent. Yeah this is actually quite annoying, i have to agree. | ||
LeCastor
France234 Posts
Tasteless is all bout the hou hah/ husky stuff. He is there for the show, but i think he is a little bit repetitive in his gimmicks. But he is still entertaining. He makes me laugh we he always says 'oh ohoooo oh ohoooo', when two marines left a player base. I payed for gsl3 partly because Artosis commentaries are worth it. | ||
papaz
Sweden4149 Posts
Artosis - Try to talk from a broader perspective. It's really obvious you are a zerg player. Lot of your comments are from zerg perspective and sometimes it gets to the point of fanboyism listening to your comments.You have great knowledge in the game and zerg race but sometimes it feels like I have tuned into zerg-tv. Tasteless - You rarely challenge any of Artosis comments or add any of your own. I feel you are Artosis sidekick just being there for him and specially you are the "funny" sidekick. You have though greatly improved from the first GSL and bring more own thoughts now but still I think you are bit behind Artosis in game knowledge and it gets too obvious from time to time. Artosis could sometime talk a bit longer on a certain strategy and you rarely say anything else then that you agree or add anything further. The downside of this is that Artosis is unchallenged and "gets away" with almost any comment, even comments that are false. I really enjoy listening to you guys and you improve alot from day to day! | ||
traca
146 Posts
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.Aar
Korea (South)2177 Posts
I suppose I agree with some of your points to some extent, but Tastosis is Tastosis, and we love it for that. | ||
papaz
Sweden4149 Posts
On November 24 2010 17:43 traca wrote: they should add idra to the band so we have a threesom korean style They should add Day[9]. That would make the commentary quality improve by light years. | ||
.Aar
Korea (South)2177 Posts
On November 24 2010 17:43 traca wrote: they should add idra to the band so we have a threesom korean style One of the commentators would have to be a moderately attractive woman that does most of the talking, though.. | ||
Shockk
Germany2269 Posts
- massively zerg biased, constant comments on balance - sometimes his professionalism slips and we end up with comment like "that was retarded" - his mood often influences his cast. If he has a bad day (i.e. because he's sick, like in the recent days) he's prone to bad comments like the above mentioned or to take out his mood on Tasteless | ||
crms
United States11933 Posts
artosis + day9 would be my ideal setup, i know people say QQ 2 analytical casters cant be together but that's fucking bogus. this isn't the NFL, nobody knows starcraft or can be as entertaining talking about starcraft than artosis and day9. the would balance each other out each taking different roles all the time. | ||
Koshi
Belgium38797 Posts
On November 24 2010 17:45 papaz wrote: They should add Day[9]. That would make the commentary quality improve by light years. I said that months ago. And I was proven right at Blizzcon. I bought the GomTV season 3 ticket because of 1) high level play 2) The VODs in HD 3) Tastosis. But they should improve a bit. Most reasons said already are true. My top 3 annoyance is: 1) fanboyism towards zerg (and I am zerg) 2) amateurism by Tasteless 3) Repetitive words that are not funny and sometimes used in a wrong context. (Meta-game anyone?) | ||
QQmonster
Canada240 Posts
I would also like to know how well tasteless is doing in his own personal SC2 gaming. What rank is he on the ladder? Is he good? I know he was quite good at SC:BW but it seems he has been preoccupied with other things and hasn't had the ability to garner as much knowledge as he had about sc1. | ||
Barook
Germany143 Posts
On November 24 2010 17:35 Sideburn wrote: I am really tired of the whole: Zerg player wins = Wow, fantastic play by zerg player. Really outplayed his opponent. Zerg player loses = Impossible for zerg to win. Zerg has to try so hard to even have a modicum of a chance in the match up. Terran/Protoss player wins = Well, it's hard not to win when you can do something like that. He had no excuse not to win (vs. zerg). Terran/Protoss player loses = Yeah, he was really outplayed by his opponent. Agreed. You could tell that Artosis was really, really pissed when HongUnPrime made his comment on Zerg/Roach balance. | ||
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