Dear Blizzard: It is time to delay Starcraft 2. - Page 4
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One.two
Canada116 Posts
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decemvre
Romania639 Posts
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dbizzle
United States395 Posts
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Kurumi
Poland6130 Posts
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OblivionMage
Canada377 Posts
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rK
United States371 Posts
1. The majority of investors and shareholders have no idea what they’re talking about with regard to the videogame industry, they only want to profit from it. As such, the quality of an effort in the videogame space has nothing to do with their concerns over timing (I will prove this). But while shareholders have incentive to be concerned with your forward business plan, when it comes to videogame companies – they rarely are concerned enough to properly guide you. How do I know this for a fact? I didn't see where you proved this, so much as gave one example/anecdotal evidence of Nintendo and asserted it as a fact to other companies and shareholders. I find it hard to believe that major investors don't know anything about the company they're invested in. | ||
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Sturmlight.Yeast
14 Posts
On June 13 2010 05:16 Redmark wrote: This may be the first time in my life that I have not read the entire OP. I'm serious, it's that bad. But from what I have read... why would you mention the incredible success of the Wii, and then tell them to delay the game because of its online multiplayer? One of the things hardcore gamers ragged on Nintendo the most was about friend codes, and we all know how much that mattered (I'm still playing Brawl). I'm not still playing Brawl. Its online system is awful, and if you look closely Nintendo has actually lost a lot of hardcore players in regular play of the Wii. That said, the purpose of my Wii interjection is a parallel to a situation where an incredibly important property COULD launch, but should NOT if it is solely as a result of shareholder concerns regarding the financial health of a company. Nintendo provides an example where internal thinking delayed the launch of that product, and in so doing caused the company to retake the industry by storm. Stick to making points about eSports. That's our niche. That's TeamLiquid. Don't pretend you know what makes a game sell; you don't know what makes a game sell. Frankly, if I was Mike Morhaime, I'd stop reading past the first few paragraphs. Now now, just because I don't address eSports doesn't mean this isn't a valid question to bring up in front of the most prolific players of Starcraft out there. Also, how do you know that I don't know what makes a game sell? | ||
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Kennigit
Canada19447 Posts
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One.two
Canada116 Posts
On June 13 2010 05:27 Kennigit wrote: I wish people could be more concise in their writing.....Like do you expect forum members, let along Blizzard employees to read all of that? I made it 1/3 of the way. | ||
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Aegeis
United States1619 Posts
On June 13 2010 05:17 Deathstar wrote: Release game first, and then chat rooms later. I'm already suffering from SC2 withdrawal. Same here man, the tragedy is I had the beta since February but only started playing in June ![]() | ||
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EximoSua2
United States216 Posts
1. You haven't played the campaign. 2. The vast majority of initial sales will be from gamers interested in the campaign. Goodbye. | ||
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Sturmlight.Yeast
14 Posts
On June 13 2010 05:25 rK wrote: I didn't see where you proved this, so much as gave one example/anecdotal evidence of Nintendo and asserted it as a fact to other companies and shareholders. I find it hard to believe that major investors don't know anything about the company they're invested in. Major investors care about only certain levels of returns my friend, they understand how to trade certain industries on macro levels, but do not fully understand the effects of what are, in the grand scheme of things, small decisions like delays and either underreact or overreact. Its impossible to know every industry well enough to trade on it, and if you do, you're probably a prodigy. Much investing is done by computers and when it is done by humans it is many times to hedge other investments. | ||
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Alou
United States3748 Posts
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Merikh
United States918 Posts
As you know blizzard, they rarely release launch dates. When they do they stick to that date, so a delay won't ever happen ever. They already have things in place. | ||
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gillon
Sweden1578 Posts
On June 13 2010 05:25 OblivionMage wrote: Well-written post - thanks for taking the time to put into words what we're all thinking. You didn't actually read his post. Then you'd know that's not what we're all thinking. | ||
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TRAP[yoo]
Hungary6026 Posts
but why should they do that? its no SCBW with better graphics and a "few" other units. ITS SC !2!... the whole argument wiht the sound is so silly dude...just because you listened to the same soundeffects for hundreds of years. get used to something new >.< | ||
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pzea469
United States1520 Posts
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guitarizt
United States1492 Posts
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CroOk
United States58 Posts
On June 13 2010 04:27 Sturmlight.Yeast wrote: June 12, 2010 2. Would you rather realize less revenue than you originally expected sooner, or realize possibly up to 4.0x the revenue you originally expected later? Yeah, 4.0x right? You think? Ooh 4 times the revenue? where did you pull that out of, your ass? | ||
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Kurumi
Poland6130 Posts
![]() "Do not delay" They did it right. | ||
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