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Dear Blizzard: It is time to delay Starcraft 2. - Page 5

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Sturmlight.Yeast
Profile Joined May 2010
14 Posts
June 12 2010 20:42 GMT
#81
On June 13 2010 05:38 CroOk wrote:
Show nested quote +
On June 13 2010 04:27 Sturmlight.Yeast wrote:
June 12, 2010

2. Would you rather realize less revenue than you originally expected sooner, or realize possibly up to 4.0x the revenue you originally expected later? Yeah, 4.0x right?
You think?


Ooh 4 times the revenue? where did you pull that out of, your ass?

Analagous to the Nintendo example. Take a look at their revenue and profitability since 2006. Wasn't more than that that I was drawing a comparison to in my mind.
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
June 12 2010 20:43 GMT
#82
Was that a joke? I skimmed it, and every single section I read had errors or ridiculous assumptions in it. I hope you did not seriously send that to Blizzard.

User was warned for this post
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
UnderWorld_Dream
Profile Joined September 2009
Canada219 Posts
June 12 2010 20:43 GMT
#83
I'm really tired of these non-believers threads.

I'll come back to this thread in a year and let you know if you were right or wrong. And I hope you will do the same.
Teddyman
Profile Joined October 2008
Finland362 Posts
June 12 2010 20:43 GMT
#84
So you say by delaying the game to implement LAN, crossrealm play, chat channels, better custom games and gameplay changes to make the average game take over 30 minutes (???) they'll sell 4 times more copies than by releasing now and patching some of those in? If SC2 in its current state sells 5 million, that means there would be 15 million people out there that actually care enough about these features that they refuse to buy the game at all (and also not to buy it even after those features come in patches/expansions, except LAN.)

Not so likely.
"Chess is a dead game" -Bobby Fischer 2004
CroOk
Profile Joined June 2010
United States58 Posts
June 12 2010 20:45 GMT
#85
On June 13 2010 05:42 Sturmlight.Yeast wrote:
Show nested quote +
On June 13 2010 05:38 CroOk wrote:
On June 13 2010 04:27 Sturmlight.Yeast wrote:
June 12, 2010

2. Would you rather realize less revenue than you originally expected sooner, or realize possibly up to 4.0x the revenue you originally expected later? Yeah, 4.0x right?
You think?


Ooh 4 times the revenue? where did you pull that out of, your ass?

Analagous to the Nintendo example. Take a look at their revenue and profitability since 2006. Wasn't more than that that I was drawing a comparison to in my mind.


It is clearly obvious to assume that although there are complaints on chatrooms and such, probably atleast 90% of the people will still buy it, not this 25%
Nony's #1 Fan
foxmeep
Profile Joined July 2009
Australia2338 Posts
Last Edited: 2010-06-12 20:57:47
June 12 2010 20:46 GMT
#86
Did you buy shares in Nintendo in Sept 2005?

Edit: Oh, and this will make Blizzard employees fall out of their seats laughing.

"I have also studied videogame business for at least 10 years. I have privately and publicly analyzed strategic decisions made by Microsoft, Sony, and Nintendo via private discussion and gaming websites."

Are they really going to take you seriously based on those merits?... Do you even have a degree?
potatomash3r
Profile Joined April 2010
Australia417 Posts
June 12 2010 20:46 GMT
#87
Although I agree that the sounds in SC2 are lacking especially for the Zerg, its not a reason that should be considered. Battlenet 2.0 is the biggest problem which Blizzard should address before release, the game is stable and playable with very few bugs. A nice change considering how many games released this age are littered with bugs and stuck with an attitude of, "Release now and patch later."

Game play wise, sc2 is solid. Delaying an investment this huge because of several sound files is ridiculous.
Part of being mature is to accept your loss.
Zealotdriver
Profile Blog Joined December 2009
United States1557 Posts
June 12 2010 20:47 GMT
#88
w0w, a lot of T_T about the length of the OP. The problem isn't the word count but rather short attention spans and poor reading ability of the complainers.
Turn off the radio
538
Profile Blog Joined November 2008
Hungary3932 Posts
Last Edited: 2010-06-12 20:48:59
June 12 2010 20:47 GMT
#89
Wow, almost as self-righteous as IskatuMesk's rant. (and similar in length, gee...) Provides some valid points - though almost nothing that hasnt been said before. I'd be really surprised to see if such a letter would ever get a public response, let alone bring any change whatsoever to the development or release process.

Also: is CASUAL HARDCORE gonna be the new ESPORTS?
BW fighting!
Squallcloud
Profile Joined February 2008
France466 Posts
June 12 2010 20:48 GMT
#90
If Blizz ever delay their release date, i'm so going to spend my savings to send a hitman to your house...

+ Show Spoiler +
Firebathero fanboy - It's not that i'm dumb i'm just controlled by a retarded infestor - Day[9]
Ryan22
Profile Joined May 2010
Canada84 Posts
June 12 2010 20:50 GMT
#91
If they delay this game again, I won't buy it. People are already pissed off enough with sc2. Im sure there are hundreds if not thousands who are waiting for blizzard to make their next mistake before they as well cancel their pre-orders.

Delaying it, with whatever experience you have - is a completely retarded idea.
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
June 12 2010 20:52 GMT
#92
what really made me chuckle was how many times you stated "and now i'm going to tell you the two things that ...." or "next i'm going to explain why ........."

avoiding repition is not one of your strong points, and although i do feel the rest was quite well written it took away from the professionalism of an article meant to persuade whomever it was written to

also i dont see why they should delay the game based on the merits of the online lobby as opposed to if there was a fundamental flaw in the play of the game
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
June 12 2010 20:53 GMT
#93
On June 13 2010 04:35 Chill wrote:
I'm really starting to appreciate the talent for concise writing.


QFT. Well written and made total sense.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
June 12 2010 20:53 GMT
#94
no its not. i want single player. they can patch to their hearts content after release
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
groms
Profile Joined May 2010
Canada1017 Posts
June 12 2010 20:54 GMT
#95
good read although I disagreed with a few points here and there.

most interesting part was definitely your description of the casual hardcore.

gw although I doubt blizzard will reconsider...
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
DiffyQ
Profile Joined April 2010
United States12 Posts
June 12 2010 20:57 GMT
#96
Everything this letter adds to the discussion is wrong, wrapped in platitudes everyone on TL already agrees with to make the errors less glaring. I'm glad people are finally starting to point out the unfounded 4x revenue claim, the anecdotal and frankly random Wii example, and so on.

What really amuses me about using the Wii as an example is that it specifically demonstrates that Blizzard should ignore the TL crowd. The Wii pissed off every real "gamer" and drove them to Microsoft, but in return Nintendo's stock price soared and there's a Wii in every house. If you want Blizzard to care about the hardcore gamer, don't point to the Wii.

Finally, the moniker "Casual Hardcore" is laughable given your conception of a "natural win". The word "hardcore" should not even be considered to describe someone with a NR20 mentality. When I read the words "Casual Hardcore" before you defined it I thought it made sense, as someone who wants to be good and compete at a hobbyist level. Were you just hoping nobody would read the actual definition?

Finally, listing your non-credentials will cause any serious person in the gaming world to completely ignore you. Either be specific about what your accomplishments in this field are or, in the case that you have none, just be another customer.
razlebol
Profile Joined July 2008
Canada8 Posts
June 12 2010 20:59 GMT
#97
Woah.. Not sure what to say about this. I agree and disagree with some of the stuff you said but I think you are taking this way too seriously.
Gg
Baarn
Profile Joined April 2010
United States2702 Posts
June 12 2010 21:00 GMT
#98
So the true underlying theme to this extensive writeup is "hot women who sleep with average looking men will always be popular." They already have a game like that it's called World of Warcraft.
There's no S in KT. :P
Doc Daneeka
Profile Joined March 2010
United States577 Posts
June 12 2010 21:00 GMT
#99
um, i'm not finishing this, but i did pick out something about the music and i have to agree it's less memorable. SC1's music had distinct themes and melodies that stuck in your head and in SC2 besides terran it's pretty much just ambiance. not that it's a huge freaking deal or anything but it is a let down. anyway maybe there's more tuneful music and it just didn't make it into the beta.
payed off security
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
June 12 2010 21:01 GMT
#100
On June 13 2010 04:34 Lz wrote:
release now..
fix later


Agreed.

Fortunately, Blizzard doesn't listen to one person and will go with the consensus.

Release now, fix issues later
Follow me: www.twitter.com/zlasher
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