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Why I dont care about the beta anymore. - Page 2

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Pekkz
Profile Joined June 2009
Norway1505 Posts
May 19 2010 10:12 GMT
#21
Agreed. Not having chat channels, even if its just a beta was h u g e misstake. Just makes it impossible to get practice partners, and 2v2 partners if you dont know any1 playing. All this effort into making battle.net 2-0 so good etc, but i really dont see what has become better since there was nothing wrong with the battle.net used in warcraft 3, and the experience i got from this beta was alot worse then wc3. I liked the old ladder better, i liked the original battle.net without indentifiers, and i liked to be able to create more names for praccing other races etc.
HaFnium
Profile Blog Joined December 2006
United Kingdom1074 Posts
May 19 2010 10:12 GMT
#22
I feel the same way...
really miss the days where me and friends would chat randomly after games in channels, the new b.net is so cold, I know there are lots of people around but somehow people arent interacting with each other.
BW forever!
DarQraven
Profile Joined January 2010
Netherlands553 Posts
Last Edited: 2010-05-19 10:16:58
May 19 2010 10:12 GMT
#23
True. How hard can it be to just incorporate some IRC-like client in the game?
I fully agree that Blizzard have a valid reason for not including chat channels in the beta, but "won't be ready at launch"? What the hell? I know first-years programming students that could do this in a day or three.

They've already got server infrastructure for Bnet, it's not like they'd need some revolutionary new network to send a bunch of chat messages.

@Pekkz, Is it confirmed that you won't be able to create new names in retail as well? It seems to me that the whole identifier system is utterly useless if you can't create additional characters, so I'm sure this'll be available at launch.

One additional thing I've noticed is that Blizzard insists on making the chat screens tiny. Both in BW and in SC2, the chat screen when you're selecting races and everything is just tiny compared to all the empty space on the screen. I don't need 75% of my 22" screen just to see who's in the game.
Same goes for friends messages when you're in the menu. It's just a rather small screen and I haven't found out how to make it bigger.
Metaspace
Profile Joined November 2006
Austria670 Posts
May 19 2010 10:13 GMT
#24
On May 19 2010 19:07 Crimson.Slayer wrote:
If you want to complain about the social aspect, do so about how unfriendly or unsporting people are. No GL/HF at the begining and no GG when they lose. As much as I get tempered when I get cheesed I still gg, and watch the replay to learn from my defeat.

Why do YOU gg etc.? Because you have been educated by a strong community, facilitated by chatrooms. There you have it.
Wir haben zuwenig Vespingas!
Siretu
Profile Blog Joined April 2010
151 Posts
May 19 2010 10:13 GMT
#25
They stated that they are working on it. However, they're having a slightly different approach since they felt that the chat channels in WC3 and SCBW was spammed a lot. Chat channels is going to be released sometime after launch.
moopie
Profile Joined July 2009
12605 Posts
Last Edited: 2010-05-19 10:14:59
May 19 2010 10:14 GMT
#26
On May 19 2010 19:07 Crimson.Slayer wrote:
They'll probably add at launch the chat rooms and unless they've said a definitive no to group replays they'll have that as well.

On May 19 2010 18:56 moopie wrote:
I believe they actually stated they won't have it ready by launch.


edit: also, yay facebook integration.... *crickets*


I'm going to sleep, let me get some of that carpet.
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2010-05-19 10:16:42
May 19 2010 10:14 GMT
#27
I agree this is such a huge miss. I have some confidence Blizzard will change this because it would simply be unbelievably strange if they didn't. The battle.net that is used for the Beta is a big mess running on old worthless WC3 code and 3 steps down from any sign of common sense.

As a gamer I'm not capable of deciding not to play SC2 over some chat functions though.
Administrator
Metaspace
Profile Joined November 2006
Austria670 Posts
May 19 2010 10:14 GMT
#28
On May 19 2010 19:12 DarQraven wrote:
I know first-years programming students that could do this in a day or three.

If I remember correctly, it took half an afternoon - but we were 2.
Wir haben zuwenig Vespingas!
hifriend
Profile Blog Joined June 2009
China7935 Posts
May 19 2010 10:15 GMT
#29
Yop I totally agree. Before I began massgaming on iccup the best memories of sc:bw I have are those of spending long nights chatting away in the channels, playing a couple of ffa's, ums' and watching replays inbetween. There was something really special about that and I feel kinda nostalgic looking back at all those funny/insightful conversations I had on b.net. I will never understand the reasoning behind blizzards decision to drop such an integral part of what made starcraft great.
Navane
Profile Blog Joined February 2007
Netherlands2748 Posts
May 19 2010 10:15 GMT
#30
It makes sense that they exclude it from beta. They want the testers to play, not to idle and chat!
Metaspace
Profile Joined November 2006
Austria670 Posts
May 19 2010 10:18 GMT
#31
What about testing new chatrooms?? Huh?
Wir haben zuwenig Vespingas!
Zexion
Profile Blog Joined December 2009
Sweden971 Posts
May 19 2010 10:24 GMT
#32
I agree with you, but I guess I don't feel it as much as you do since I play SC2 with real life friends and we're always sitting together on ventrilo.

And I'm pretty sure Blizzard will add chat rooms when the game is released. As someone said eariler, the main purpose of the beta is to let the players test the game, not the chat functions.
nate_river
Profile Joined April 2010
40 Posts
May 19 2010 10:27 GMT
#33
I dont really care about channels and social atmosphere.The channels was really bad with a lot of shitty people (i m talking about wc3 channels) and blizzard knows that.I believe the communication is better now because is focused mostly to your friends.I dont like that you cant watch replay with someone else i hope they ll fix this.
Daniri
Profile Joined May 2007
387 Posts
May 19 2010 10:28 GMT
#34
I wholly agree and here's some additional thoughts I've had on their overall social goals:

It's hard for me not to be annoyed with their Real ID approach. If a gamer wanted to use their real name they would. If I didn't have so strong an association and history with mine I probably would use my real name. On one hand I get it, but to me it kind of feels like a betrayal of what gamers have always been about. Sounds dramatic, I know, but it's like they're trying to socially engineer us(even more grandiose) to be more respectable, or at the least appear it. They removed chat channels, those wretched hives of scum and villainy, they're having us use our real names and they're pushing the real world into the game via avenues like this, more of which they supposedly have planned.

Look, if we still had what we used to have I wouldn't be at all bothered. All this could just be features I could or couldn't use. But they seem to be pushing social media extrana at the expense of traditional gamer modes of interaction. God, you can't even name your custom games anymore. All the personality of Battle.net and a gaming community is gone, and I have to think that's what they wanted.

I've said it around here before, but launch day of WC3 was a very exciting and memorable time because of all the people streaming in and out and all the chatter. And whenever I came back to now classic Battle.net it was with like a sense of coming home. There are regularly around 50,000 people on SC2 and yet it feels completely barren.


Because of the features they've attached to real ID it isn't simply a question of whether or not you want your real name displayed. I've been and will continue to hand out my real ID to everyone I passingly know.

I remember when they first explained it and they were like "You don't go by Slayerx1153 to your friends in real life". First of all, to be grandiose again, that to me is another thing that comes off as them sneering at long-standing gamer traditions; many of us with established nick names are just as comfortable with them.

But it also shows a lack of perspective. Most of us don't work around gamers all day. Most of us would be lucky to have even one friend who games. And even if you did have a handful from my experience real life friends are the worst flakes for gaming. And usually suck. Point being that online friends are far more likely to make use of real ID features than real ones.

As for chat channels, I do believe they'll implement them at some point, but they've been asked the question five times the past few months and each time they've alternated their answer. It's frustrating that they're complicating the issue of a damn chat channel so much. And most pertinently they apparently won't be in by release so launch day will feel desolate instead of the hive of activity it should.
"you guys are silly lol thats why i hate you people" berserkboar
mel_ee
Profile Blog Joined August 2003
2448 Posts
Last Edited: 2010-05-19 10:30:53
May 19 2010 10:30 GMT
#35
I miss the chatrooms and going to "local" chatrooms that were frequented by groups like high schoolers or clubs.

Back in BW, I knew channels that were frequented from different high school groups/friends which made it fun to play each other. Also channels back then where so fun to ask for games or even have easy access to observing.

who remembers on US west
brood war kor - op nexus and brood war kor - namomo or something like that...those channels were my first exposure to OBsing korean games. These chat channels where so good once you find a good population type.

However with sc2 I feel like this element must be attained with more effort. Kinda hard to observe high level games unless you know someone. I am not too worried tho, I am sure there will be places to "meet" online. If not, just join a clan haha~
Behold the bold soldier, control the globe slowly proceeds to blow swingin swords like Shinobi
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
Last Edited: 2010-05-19 10:34:57
May 19 2010 10:33 GMT
#36
I personally think that, for a beta, it makes 100% sense to have NO chat channels. This means that there will be much more emphasis on playing instead of talking, thereby creating the necessary data they need for game balance and design.

However, I personally believe that chat channels are essential. It's almost impossible to host a tournament, let alone meet anyone online. Very very very unusual experience w/ no chat channels on there.

[edit]

More importantly, I like to keep my friends list VERY sparse. I only like having a few real life friends and some major practice partners on there since it helps me keep organized. However, with b.net 2.0, I have to have 100+ friends just for some functional social interaction to set up matches. Once there's that many people on the list, it's obnoxious to scroll through that giant list of names looking for the one you want.
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
May 19 2010 10:38 GMT
#37
We all mourn after the missing features
CursOr
Profile Blog Joined January 2009
United States6335 Posts
May 19 2010 10:40 GMT
#38
It is true that I brought ALL of my friends I have on Bnet2 over from Bnet1.
I haven't met anyone through gaming- though I haven't tried.
The lack of chat channels has been- mind numbingly awkward.
Well described as a cold and empty place, sir. LoL
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Invictus
Profile Blog Joined September 2009
Singapore2697 Posts
May 19 2010 10:48 GMT
#39
Chat channels? Wait for it, they're gonna release it in the last protoss expansion

on a serious note, playing bnet without chat channels is stupid. I made some friends over battle.net chat channels which have became my real friends now. Cant imagine what appeal there would be if there were no chat channels in sc2

anyway, if there were no chat channels in sc2, it would be a big turn off for their other hits, such as the upcoming diablo 3 and a possible(possible!) warcraft 4? I do not know but in the old bnet people from the 3 games could interact with each other thru bnet, which made bnet chat channels a major sticking point even tho there was crazy lag and delay compared to today's servers such as iccup
Lee Jaedong Fighting!
deL
Profile Blog Joined March 2009
Australia5540 Posts
May 19 2010 10:51 GMT
#40
Agreed, the social/community aspect is at least 50% of the reason I play a game in the first place.
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
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