• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:00
CET 16:00
KST 00:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1830
StarCraft 2
General
Custom Embroidered Patches | High-Quality & Person Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament
Tourneys
OSC Season 13 World Championship SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates BW General Discussion A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1091 users

[G] PvT/desti breaking out of a contain - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 Next All
Always
Profile Blog Joined March 2009
United States376 Posts
November 22 2009 16:36 GMT
#21
i would laugh so hard if i ever saw a scout try to clear my minefield.

.. and then i'd build a turret
"Do unto others 20% better than you would expect them to do unto you, to correct for subjective error." - Linus Pauling
redneck_mike
Profile Blog Joined May 2009
United States124 Posts
November 22 2009 16:48 GMT
#22
for the last time

a scout can kill an scv before the turret comes up
im the only person i know of to overuse scouts
Always
Profile Blog Joined March 2009
United States376 Posts
November 22 2009 16:56 GMT
#23
okay-- let's pretend you notice my SCV building a turret in between your mine slaying.

what's to stop me from using the two SCVs (at least) I bring along to build things to build 2 MORE turrets?

or, in similar vein, what's to stop me from just finishing the turret? I really think your minerals are better spent elsewhere. run like 4 zealots through the minefield at different angles. that can usually clear a bunch.
"Do unto others 20% better than you would expect them to do unto you, to correct for subjective error." - Linus Pauling
Papvin
Profile Joined May 2009
Denmark610 Posts
November 22 2009 17:01 GMT
#24
This is gonna be used in PL in few weeks. You heard it here first!
"It's criminally negligent to dismiss Rock's contributions to other people's careers", Dukethegold
duckett
Profile Blog Joined June 2009
United States589 Posts
November 22 2009 17:05 GMT
#25
terran would already have a turret up, a shuttle would be much more useful, your strategy is way too all in.
funky squaredance funky squaredance funky squaredance
redneck_mike
Profile Blog Joined May 2009
United States124 Posts
November 22 2009 17:06 GMT
#26
by that time i'll push
im the only person i know of to overuse scouts
redneck_mike
Profile Blog Joined May 2009
United States124 Posts
November 22 2009 17:08 GMT
#27
shuttles<vessels that's why
im the only person i know of to overuse scouts
Empyrean
Profile Blog Joined September 2004
17037 Posts
November 22 2009 17:13 GMT
#28
You're a terrible troll.
Moderator
LarJarsE
Profile Blog Joined August 2009
United States1378 Posts
November 22 2009 17:15 GMT
#29
I used to get contained and freak also, but there are definitely ways around it. First of all, when you scout the wall the terran usually puts up, you need to come up with a plan to throw him off balance. You know he is either seige expanding or 2 facting. At low levels, there is a very nice answer to crush this containg shitter terran: DTs

Work on your mechanics and your macro. Make sure you are always making a probe, and DONT fucking be late for those pylons or else you will just be throwing the game away. Just be tight with your build, and keep a zeal and a goon at your choke to prevent him scouting your plan. As your archives is warping in, warp in a second gate, and make sure you have enough resources and supply to instantly start making those 2 darkies. When you leave your choke, don't slash his SCV, and dont walk the normal scouting path, bend around it. If he hasnt started floating his CC over yet, slash down a depot, and head for those SCVs. If there is a turret around his CC and you cant possibly kill it without losing both DTs, then kill anything you can out of range. The main goal here is to delay his seige expand and forms of detection. If it is unsafe for your DTs in his base, sit at his natural and slash at anything you see. If you want to be even more aggressive, warp in a robo after your first two DTs. This way, if he has a turret at his choke, you can just drop right on his scvs. If this doesnt work, at least you have a shuttle for some zealot bombing and possible elevator when you are trying to break his choke, AND you can get obs to defuse those pesky mines and reveal his positioning at all times

In the meantime, you should continue your macro. Make the decision between two and four initial DTs, but after that you need to constantly pump goons and/or expand before he does. After your expo is up, add a few gateways, and keep pumping zeals and goons. Dont forget zeal speed. AND DONT FORGET PYLONS!

GL HF
since 98'
redneck_mike
Profile Blog Joined May 2009
United States124 Posts
November 22 2009 17:16 GMT
#30
On November 23 2009 02:13 Empyrean wrote:
You're a terrible troll.



who said i was trolling?
im the only person i know of to overuse scouts
LarJarsE
Profile Blog Joined August 2009
United States1378 Posts
November 22 2009 17:16 GMT
#31
On November 23 2009 01:48 redneck_mike wrote:
for the last time

a scout can kill an scv before the turret comes up


a scout cannot kill an SCV building a turret and being repaired by another SCV
since 98'
dataXploit
Profile Blog Joined January 2008
Canada81 Posts
November 22 2009 17:18 GMT
#32
On November 23 2009 02:08 redneck_mike wrote:
shuttles<vessels that's why

what? vessels don't do anything to shuttles. a zealot bomb is way more useful then a scout. and u don't have to build a stargate to use a zealot bomb, either. and btw, turrets will be up way before your stargate is done.
redneck_mike
Profile Blog Joined May 2009
United States124 Posts
November 22 2009 17:20 GMT
#33
and dt's get raped by mines

BUT

they do deny vultures so it is a good idea to make 2-3
im the only person i know of to overuse scouts
LarJarsE
Profile Blog Joined August 2009
United States1378 Posts
November 22 2009 17:21 GMT
#34
On November 23 2009 02:16 redneck_mike wrote:
Show nested quote +
On November 23 2009 02:13 Empyrean wrote:
You're a terrible troll.



who said i was trolling?


Some people think that because they have a ridiculous post count they can for speak everyone, but shit like that just lessens the quality of this forum.
since 98'
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2009-11-22 17:22:04
November 22 2009 17:21 GMT
#35
On November 23 2009 01:13 redneck_mike wrote:
oh and if scout is still alive keep it as vessel defense


Damn that pesky Vessel harass! Now I know what will hold it off. Thanks!
redneck_mike
Profile Blog Joined May 2009
United States124 Posts
November 22 2009 17:22 GMT
#36
if turret is coming clear as many mines as you can and then push
im the only person i know of to overuse scouts
LarJarsE
Profile Blog Joined August 2009
United States1378 Posts
November 22 2009 17:25 GMT
#37
uhhh I didnt read this

shuttles<vessels that's why

you may want to check out liquipedia.net
since 98'
jtype
Profile Blog Joined April 2009
England2167 Posts
November 22 2009 17:28 GMT
#38
Strategy thread of the week IMO.
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
November 22 2009 17:36 GMT
#39
On November 23 2009 00:39 redneck_mike wrote:
Because I'm a noob, I have been contained by T a lot. And I finally found a way around it.

Get an obs ASAP. Get a sgate and make one scout (you may begin flaming) and use the two to take out as many mines as you can.

meanwhile get 4-5 gates and make zeals/goons with range, (speed and storm too if you have time)

hit sieged tanks with scout(s). if they retreat then you push. if they dont then you finish blowing one up and then push. if t tries to make turret kill the scv. when you push use your scout too.

or, you know, mine out the back mineral.
but hey scouts, yeah!
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
BeefyEnchilada
Profile Joined October 2009
United States50 Posts
November 22 2009 17:40 GMT
#40
Can a scout even kill an SCV in the time it takes to make a turret? The AtG damage is so worthless I can't honestly see ANYONE thinking this is a good idea.
Death is the road to awe
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
Season 13 World Championship
Lemon vs TriGGeRLIVE!
Gerald vs Cure
Creator vs SHIN
WardiTV933
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko453
LamboSC2 174
SC2Nice 36
StarCraft: Brood War
Horang2 5777
Sea 2462
EffOrt 1473
Shuttle 751
Larva 738
ZerO 643
Soma 488
Snow 380
ggaemo 342
Mini 270
[ Show more ]
firebathero 256
Light 249
BeSt 236
Hyuk 217
hero 203
Rush 188
Mong 137
Mind 105
Sharp 98
Barracks 87
Sea.KH 64
Pusan 53
Killer 44
Sexy 35
Yoon 32
sorry 28
HiyA 21
910 19
Terrorterran 17
scan(afreeca) 17
GoRush 16
ivOry 14
SilentControl 11
zelot 11
Dota 2
Gorgc2973
qojqva1906
XcaliburYe93
Counter-Strike
fl0m2163
olofmeister1077
edward92
markeloff84
Other Games
singsing3058
B2W.Neo1027
hiko603
Sick340
Liquid`RaSZi286
Mlord242
Hui .240
Mew2King95
ArmadaUGS82
QueenE71
XaKoH 57
ZerO(Twitch)21
Organizations
Other Games
gamesdonequick2558
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• HappyZerGling 137
• iHatsuTV 6
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki15
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV412
• Noizen64
League of Legends
• Jankos3571
• TFBlade710
Upcoming Events
OSC
21h
All Star Teams
1d 11h
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
1d 21h
AI Arena Tournament
2 days
All Star Teams
2 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
2 days
OSC
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
[ Show More ]
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.