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[WL] Playoffs: KTF vs OZ - Page 90

Forum Index > Brood War Tournaments
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SimonB
Profile Joined September 2008
United States1088 Posts
Last Edited: 2009-03-25 04:43:49
March 25 2009 04:39 GMT
#1781
Maybe I was a bit too crude when I said Flash played like absolute shit. He played decently (though I would still contend not close to his recent TvZ) through the first 15 minutes.

After that though, it was pretty bad. I'll reiterate, 20 vessels lost in the span of 10 minutes (and that's only caught on the observer!). It wasn't the kind where he plagued the whole lot and got them with a mutalisk either. It was in isolated cases each of malaise and terrible control. His micro was terrible. His macro looked pretty lousy from what I saw too. Zerg should not be able to compete with Terran on equal bases. Lack of tanks is one indication of failure on Flash's part, but it was more than that. He failed on multiple fronts. He had all the advantages; he should've been able to win. Jaedong played well, but he did not play at some kind of super level that excuses Flash's play.
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 25 2009 04:47 GMT
#1782
His macro was not lousy; the reason Jaedong was able to kill so many of Flash's units is because Flash was able to produce them all in the first place, lul.
EternaLEnVy
Profile Blog Joined February 2009
Canada513 Posts
March 25 2009 04:49 GMT
#1783
On March 25 2009 13:39 SimonB wrote:
Maybe I was a bit too crude when I said Flash played like absolute shit. He played decently (though I would still contend not close to his recent TvZ) through the first 15 minutes.

After that though, it was pretty bad. I'll reiterate, 20 vessels lost in the span of 10 minutes (and that's only caught on the observer!). It wasn't the kind where he plagued the whole lot and got them with a mutalisk either. It was in isolated cases each of malaise and terrible control. His micro was terrible. His macro looked pretty lousy from what I saw too. Zerg should not be able to compete with Terran on equal bases. Lack of tanks is one indication of failure on Flash's part, but it was more than that. He failed on multiple fronts. He had all the advantages; he should've been able to win. Jaedong played well, but he did not play at some kind of super level that excuses Flash's play.


Obviously what you saw was not the game, since the observers pointed out how Flash was keeping his macro up despite everything. His barracks were always flashing, ALL of them, this was shown by the observers. Saying that Jaedong played well is quite funny actually, Jaedong played like a god, i'm sure even Jaedong agrees with me here inside. I'm sure Flash prepared lots for this series, especially for the chance to beat Jaedong. His multi tasking wasn't able to keep up with Jaedongs, as we saw multiple times, this is a case of Flash just not being good enough to keep up, not that he had wasn't playing at his best.
Hell in my head
EternaLEnVy
Profile Blog Joined February 2009
Canada513 Posts
March 25 2009 04:53 GMT
#1784
On March 25 2009 13:30 Person514cs wrote:
Show nested quote +
On March 24 2009 11:27 EternaLEnVy wrote:
On March 24 2009 09:42 SimonB wrote:
On March 24 2009 08:55 EternaLEnVy wrote:
I think the devastation in Flash's face alone tells u that, Flash thought he played well too but was shocked from how good Jaedong is

On the contrary, he generally does that when he should've won, but fucked up royally.

I can think of three other games where he had similar looks of shock.

Game 3 versus GGPlay on Plasma when he had a huge lead, and then got so overconfident that he didn't build any defenses except spider mines and so GGPlay just sent in a few groups of zerglings through.

Soon after that, there was a game versus Jaedong where he 14cc and lost to a zergling rush.

And just recently against Fantasy when he again lost after 14ccing.

I think everybody who is saying Flash played well needs to watch the second half of that game again. That was not just below average play for Flash's standards. It's below average play for progamer standards.

Counting only in a span of 10 minutes, I saw 20 vessels get sniped. I'm not exaggerating; I'm not rounding up. 20 vessels killed mostly by hydras because he was too late to move them. I saw pitiful groups of marines (without adequate medics, sometimes no medics) getting picked off doing hardly any damage. I saw them walking into lurkers. I saw groups of pure firebats going against groups of pure hydras (wtf?). I saw not a single tank. I saw a command center get sniped when he carelessly let it float within hydra range.

Where were his units? He was on 4 base! You macro up huge armies of M&M on 4 base, not to mention a lot of tanks. I'll bet you he had an obscene amount of minerals left when he GGed.


No man this one was different, u need to look at this again. The other ones u know that he was juz pissed off about himself. But this one showed signs of doubt, heavy doubt. He did it multiple times like 3 times. And looked confused, not just angry at himself.


He played worst then normal because Jaedong was out multitasking him. He had too much faith in his pure sk army. Should of marines drop + tanks. He was just stubborn didn't even try to change his strategy.


Sounds the normal Flash to me ... stubborn, faith in his skills, not changing strategy... yep thats Flash alright.

A funny point is that, ya, Flash played bad cuz someone out multi tasked him, a quite impossible feat if Flash was playing at his top. LOL ok, Flash best multi tasker ever.
Hell in my head
SimonB
Profile Joined September 2008
United States1088 Posts
Last Edited: 2009-03-25 05:04:15
March 25 2009 05:00 GMT
#1785
On March 25 2009 13:49 EternaLEnVy wrote:
Show nested quote +
On March 25 2009 13:39 SimonB wrote:
Maybe I was a bit too crude when I said Flash played like absolute shit. He played decently (though I would still contend not close to his recent TvZ) through the first 15 minutes.

After that though, it was pretty bad. I'll reiterate, 20 vessels lost in the span of 10 minutes (and that's only caught on the observer!). It wasn't the kind where he plagued the whole lot and got them with a mutalisk either. It was in isolated cases each of malaise and terrible control. His micro was terrible. His macro looked pretty lousy from what I saw too. Zerg should not be able to compete with Terran on equal bases. Lack of tanks is one indication of failure on Flash's part, but it was more than that. He failed on multiple fronts. He had all the advantages; he should've been able to win. Jaedong played well, but he did not play at some kind of super level that excuses Flash's play.


Obviously what you saw was not the game, since the observers pointed out how Flash was keeping his macro up despite everything. His barracks were always flashing, ALL of them, this was shown by the observers. Saying that Jaedong played well is quite funny actually, Jaedong played like a god, i'm sure even Jaedong agrees with me here inside. I'm sure Flash prepared lots for this series, especially for the chance to beat Jaedong. His multi tasking wasn't able to keep up with Jaedongs, as we saw multiple times, this is a case of Flash just not being good enough to keep up, not that he had wasn't playing at his best.

Tell me how the observer was letting everybody know his macro was keeping up. They occasionally looked at his barracks every two minutes? Is that what you call macro?

This is not a wide open map like Andromeda where there is shit going down all across the place. It's a fairly circular map with bridges that fit Terran to control. Multi-tasking shouldn't play as much of a part unless there's a lot of harassment involved. Flash always seemed to have less than control group of marines in each direction from his natural and third expos. He should be able to do better on four bases.
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 25 2009 05:02 GMT
#1786
On March 25 2009 14:00 SimonB wrote:
Show nested quote +
On March 25 2009 13:49 EternaLEnVy wrote:
On March 25 2009 13:39 SimonB wrote:
Maybe I was a bit too crude when I said Flash played like absolute shit. He played decently (though I would still contend not close to his recent TvZ) through the first 15 minutes.

After that though, it was pretty bad. I'll reiterate, 20 vessels lost in the span of 10 minutes (and that's only caught on the observer!). It wasn't the kind where he plagued the whole lot and got them with a mutalisk either. It was in isolated cases each of malaise and terrible control. His micro was terrible. His macro looked pretty lousy from what I saw too. Zerg should not be able to compete with Terran on equal bases. Lack of tanks is one indication of failure on Flash's part, but it was more than that. He failed on multiple fronts. He had all the advantages; he should've been able to win. Jaedong played well, but he did not play at some kind of super level that excuses Flash's play.


Obviously what you saw was not the game, since the observers pointed out how Flash was keeping his macro up despite everything. His barracks were always flashing, ALL of them, this was shown by the observers. Saying that Jaedong played well is quite funny actually, Jaedong played like a god, i'm sure even Jaedong agrees with me here inside. I'm sure Flash prepared lots for this series, especially for the chance to beat Jaedong. His multi tasking wasn't able to keep up with Jaedongs, as we saw multiple times, this is a case of Flash just not being good enough to keep up, not that he had wasn't playing at his best.

Tell me how the observer was letting everybody know his macro was keeping up. They occasionally looked at his barracks every two minutes? Is that what you call macro?

Did you even notice how he constantly conjured up mnm troops and a few science vessals regardless of how Jaedong constantly killed them?
SimonB
Profile Joined September 2008
United States1088 Posts
March 25 2009 05:13 GMT
#1787
On March 25 2009 14:02 koreasilver wrote:
Show nested quote +
On March 25 2009 14:00 SimonB wrote:
On March 25 2009 13:49 EternaLEnVy wrote:
On March 25 2009 13:39 SimonB wrote:
Maybe I was a bit too crude when I said Flash played like absolute shit. He played decently (though I would still contend not close to his recent TvZ) through the first 15 minutes.

After that though, it was pretty bad. I'll reiterate, 20 vessels lost in the span of 10 minutes (and that's only caught on the observer!). It wasn't the kind where he plagued the whole lot and got them with a mutalisk either. It was in isolated cases each of malaise and terrible control. His micro was terrible. His macro looked pretty lousy from what I saw too. Zerg should not be able to compete with Terran on equal bases. Lack of tanks is one indication of failure on Flash's part, but it was more than that. He failed on multiple fronts. He had all the advantages; he should've been able to win. Jaedong played well, but he did not play at some kind of super level that excuses Flash's play.


Obviously what you saw was not the game, since the observers pointed out how Flash was keeping his macro up despite everything. His barracks were always flashing, ALL of them, this was shown by the observers. Saying that Jaedong played well is quite funny actually, Jaedong played like a god, i'm sure even Jaedong agrees with me here inside. I'm sure Flash prepared lots for this series, especially for the chance to beat Jaedong. His multi tasking wasn't able to keep up with Jaedongs, as we saw multiple times, this is a case of Flash just not being good enough to keep up, not that he had wasn't playing at his best.

Tell me how the observer was letting everybody know his macro was keeping up. They occasionally looked at his barracks every two minutes? Is that what you call macro?

Did you even notice how he constantly conjured up mnm troops and a few science vessals regardless of how Jaedong constantly killed them?

JD constantly killing pitiful isolated groups of units only proves my point further. He had no "critical mass" anywhere and he only had three passes to guard. 4 base terran can conjure up armies in no time.
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-03-25 05:17:38
March 25 2009 05:16 GMT
#1788
My god.

Flash being unable to create a large force wasn't because of faulty macro but because he kept moving out instead of building up, and also because he lost every single goddamned fight against the hydras.
EternaLEnVy
Profile Blog Joined February 2009
Canada513 Posts
March 25 2009 05:40 GMT
#1789
I'm new to Forums, I can see why flaming happens.
Hell in my head
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
March 25 2009 06:30 GMT
#1790
On March 25 2009 14:13 SimonB wrote:
Show nested quote +
On March 25 2009 14:02 koreasilver wrote:
On March 25 2009 14:00 SimonB wrote:
On March 25 2009 13:49 EternaLEnVy wrote:
On March 25 2009 13:39 SimonB wrote:
Maybe I was a bit too crude when I said Flash played like absolute shit. He played decently (though I would still contend not close to his recent TvZ) through the first 15 minutes.

After that though, it was pretty bad. I'll reiterate, 20 vessels lost in the span of 10 minutes (and that's only caught on the observer!). It wasn't the kind where he plagued the whole lot and got them with a mutalisk either. It was in isolated cases each of malaise and terrible control. His micro was terrible. His macro looked pretty lousy from what I saw too. Zerg should not be able to compete with Terran on equal bases. Lack of tanks is one indication of failure on Flash's part, but it was more than that. He failed on multiple fronts. He had all the advantages; he should've been able to win. Jaedong played well, but he did not play at some kind of super level that excuses Flash's play.


Obviously what you saw was not the game, since the observers pointed out how Flash was keeping his macro up despite everything. His barracks were always flashing, ALL of them, this was shown by the observers. Saying that Jaedong played well is quite funny actually, Jaedong played like a god, i'm sure even Jaedong agrees with me here inside. I'm sure Flash prepared lots for this series, especially for the chance to beat Jaedong. His multi tasking wasn't able to keep up with Jaedongs, as we saw multiple times, this is a case of Flash just not being good enough to keep up, not that he had wasn't playing at his best.

Tell me how the observer was letting everybody know his macro was keeping up. They occasionally looked at his barracks every two minutes? Is that what you call macro?

Did you even notice how he constantly conjured up mnm troops and a few science vessals regardless of how Jaedong constantly killed them?

JD constantly killing pitiful isolated groups of units only proves my point further. He had no "critical mass" anywhere and he only had three passes to guard. 4 base terran can conjure up armies in no time.

Holy crap man, what is wrong with you? Despite everyone arguing against you, you still insist that Flash played terribly. What kind of unreal expectations do you have? Honestly, what terran could ave played better?

Flash played a great game, but Jaedong was better. Flash didn't just have a shitty day for no reason. Plus, Jaedong is on fire right now, and I don't see who can stop him.
GANDHISAUCE
Jayme
Profile Blog Joined February 2009
United States5866 Posts
March 25 2009 06:48 GMT
#1791
On March 25 2009 14:13 SimonB wrote:
Show nested quote +
On March 25 2009 14:02 koreasilver wrote:
On March 25 2009 14:00 SimonB wrote:
On March 25 2009 13:49 EternaLEnVy wrote:
On March 25 2009 13:39 SimonB wrote:
Maybe I was a bit too crude when I said Flash played like absolute shit. He played decently (though I would still contend not close to his recent TvZ) through the first 15 minutes.

After that though, it was pretty bad. I'll reiterate, 20 vessels lost in the span of 10 minutes (and that's only caught on the observer!). It wasn't the kind where he plagued the whole lot and got them with a mutalisk either. It was in isolated cases each of malaise and terrible control. His micro was terrible. His macro looked pretty lousy from what I saw too. Zerg should not be able to compete with Terran on equal bases. Lack of tanks is one indication of failure on Flash's part, but it was more than that. He failed on multiple fronts. He had all the advantages; he should've been able to win. Jaedong played well, but he did not play at some kind of super level that excuses Flash's play.


Obviously what you saw was not the game, since the observers pointed out how Flash was keeping his macro up despite everything. His barracks were always flashing, ALL of them, this was shown by the observers. Saying that Jaedong played well is quite funny actually, Jaedong played like a god, i'm sure even Jaedong agrees with me here inside. I'm sure Flash prepared lots for this series, especially for the chance to beat Jaedong. His multi tasking wasn't able to keep up with Jaedongs, as we saw multiple times, this is a case of Flash just not being good enough to keep up, not that he had wasn't playing at his best.

Tell me how the observer was letting everybody know his macro was keeping up. They occasionally looked at his barracks every two minutes? Is that what you call macro?

Did you even notice how he constantly conjured up mnm troops and a few science vessals regardless of how Jaedong constantly killed them?

JD constantly killing pitiful isolated groups of units only proves my point further. He had no "critical mass" anywhere and he only had three passes to guard. 4 base terran can conjure up armies in no time.


Wow why are you so stubborn?

Do you know what happens when a zerg keeps killing units? You aren't SUPPOSED to let the terran get to that point and that's exactly what Jaedong prevented.

You can have seemless macro and it can mean nothing because the zerg is just playing so amazingly that it's all dying as it's made.
Python is garbage, number 1 advocate of getting rid of it.
Sigrun
Profile Blog Joined February 2007
United States1654 Posts
Last Edited: 2009-03-25 07:07:24
March 25 2009 07:05 GMT
#1792
On March 25 2009 14:13 SimonB wrote:
Show nested quote +
On March 25 2009 14:02 koreasilver wrote:
On March 25 2009 14:00 SimonB wrote:
On March 25 2009 13:49 EternaLEnVy wrote:
On March 25 2009 13:39 SimonB wrote:
Maybe I was a bit too crude when I said Flash played like absolute shit. He played decently (though I would still contend not close to his recent TvZ) through the first 15 minutes.

After that though, it was pretty bad. I'll reiterate, 20 vessels lost in the span of 10 minutes (and that's only caught on the observer!). It wasn't the kind where he plagued the whole lot and got them with a mutalisk either. It was in isolated cases each of malaise and terrible control. His micro was terrible. His macro looked pretty lousy from what I saw too. Zerg should not be able to compete with Terran on equal bases. Lack of tanks is one indication of failure on Flash's part, but it was more than that. He failed on multiple fronts. He had all the advantages; he should've been able to win. Jaedong played well, but he did not play at some kind of super level that excuses Flash's play.


Obviously what you saw was not the game, since the observers pointed out how Flash was keeping his macro up despite everything. His barracks were always flashing, ALL of them, this was shown by the observers. Saying that Jaedong played well is quite funny actually, Jaedong played like a god, i'm sure even Jaedong agrees with me here inside. I'm sure Flash prepared lots for this series, especially for the chance to beat Jaedong. His multi tasking wasn't able to keep up with Jaedongs, as we saw multiple times, this is a case of Flash just not being good enough to keep up, not that he had wasn't playing at his best.

Tell me how the observer was letting everybody know his macro was keeping up. They occasionally looked at his barracks every two minutes? Is that what you call macro?

Did you even notice how he constantly conjured up mnm troops and a few science vessals regardless of how Jaedong constantly killed them?

JD constantly killing pitiful isolated groups of units only proves my point further. He had no "critical mass" anywhere and he only had three passes to guard. 4 base terran can conjure up armies in no time.


You keep talking about this 4 base shit but Flash was never on 4 bases for an extended period of time. He had the two bases at 9 for a short time (he probably only had them up and running for less than ten minutes), but we don't know how close his main and natural were to being mined out so he might have been only on 2 or 3 bases for all we know (and I'm fairly certain his main was mined out).

Jaedong did an excellent job at shutting those expansions down before they really kicked in, and Jaedong had been on 4-5 bases for a while, so he was able to out-macro Flash at the end as well. I don't really understand where all your antagonism is coming from, but they both played great.
Graphics
boxxyownz
Profile Joined February 2009
United States103 Posts
March 25 2009 07:06 GMT
#1793
itt: jaedong allkills but all everyone talks about is flashes mistakes, instead of giving jaedong credit.
zzz
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-03-25 07:16:22
March 25 2009 07:15 GMT
#1794
On March 25 2009 16:05 Sigrun wrote:
Show nested quote +
On March 25 2009 14:13 SimonB wrote:
On March 25 2009 14:02 koreasilver wrote:
On March 25 2009 14:00 SimonB wrote:
On March 25 2009 13:49 EternaLEnVy wrote:
On March 25 2009 13:39 SimonB wrote:
Maybe I was a bit too crude when I said Flash played like absolute shit. He played decently (though I would still contend not close to his recent TvZ) through the first 15 minutes.

After that though, it was pretty bad. I'll reiterate, 20 vessels lost in the span of 10 minutes (and that's only caught on the observer!). It wasn't the kind where he plagued the whole lot and got them with a mutalisk either. It was in isolated cases each of malaise and terrible control. His micro was terrible. His macro looked pretty lousy from what I saw too. Zerg should not be able to compete with Terran on equal bases. Lack of tanks is one indication of failure on Flash's part, but it was more than that. He failed on multiple fronts. He had all the advantages; he should've been able to win. Jaedong played well, but he did not play at some kind of super level that excuses Flash's play.


Obviously what you saw was not the game, since the observers pointed out how Flash was keeping his macro up despite everything. His barracks were always flashing, ALL of them, this was shown by the observers. Saying that Jaedong played well is quite funny actually, Jaedong played like a god, i'm sure even Jaedong agrees with me here inside. I'm sure Flash prepared lots for this series, especially for the chance to beat Jaedong. His multi tasking wasn't able to keep up with Jaedongs, as we saw multiple times, this is a case of Flash just not being good enough to keep up, not that he had wasn't playing at his best.

Tell me how the observer was letting everybody know his macro was keeping up. They occasionally looked at his barracks every two minutes? Is that what you call macro?

Did you even notice how he constantly conjured up mnm troops and a few science vessals regardless of how Jaedong constantly killed them?

JD constantly killing pitiful isolated groups of units only proves my point further. He had no "critical mass" anywhere and he only had three passes to guard. 4 base terran can conjure up armies in no time.


You keep talking about this 4 base shit but Flash was never on 4 bases for an extended period of time. He had the two bases at 9 for a short time (he probably only had them up and running for less than ten minutes), but we don't know how close his main and natural were to being mined out so he might have been only on 2 or 3 bases for all we know (and I'm fairly certain his main was mined out).

Jaedong did an excellent job at shutting those expansions down before they really kicked in, and Jaedong had been on 4-5 bases for a while, so he was able to out-macro Flash at the end as well. I don't really understand where all your antagonism is coming from, but they both played great.

Flash was on four bases for quite a while in relevance to the duration of the game. Jaedong was only able to really halt mining on Flash's third once, and after Flash cleared out his third and established his fourth, Jaedong was not able to shut down any of Flash's expansions until the end of the game, when the game was pretty much over. Jaedong didn't beat Flash by outmacro'ing him, he beat him by winning in basically every fight in the endgame.
Magic84
Profile Joined October 2008
Russian Federation1381 Posts
March 25 2009 07:17 GMT
#1795
On March 25 2009 16:06 boxxyownz wrote:
itt: jaedong allkills but all everyone talks about is flashes mistakes, instead of giving jaedong credit.

Everybody knows that Jaedong is incredible, Flash however is 4-8 in last 12, that's not normal, people are worried.
Samurai-
Profile Joined May 2008
Slovenia2035 Posts
Last Edited: 2009-03-25 07:53:49
March 25 2009 07:51 GMT
#1796
I've missed more than 9000 shots in my career. I've lost almost 300 games. 26 times, I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed. (c) Michael Jordan

I have no idea how some people see that Flash played like shit.. Yes, he lost, but sometimes you loose, no matter how good you play, since your opponent plays better.. It was a great game that could turn either way, and i think you should all leave it at that...
One ring, to rule them all!
Jayme
Profile Blog Joined February 2009
United States5866 Posts
March 25 2009 08:19 GMT
#1797
On March 25 2009 16:06 boxxyownz wrote:
itt: jaedong allkills but all everyone talks about is flashes mistakes, instead of giving jaedong credit.


No one really cares about Jaedong all-killing....

Lol kidding. People just are looking at Flash more because he was playing God-Mode level not a month before.
Python is garbage, number 1 advocate of getting rid of it.
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
March 25 2009 10:26 GMT
#1798
On March 25 2009 16:17 Magic84 wrote:
Show nested quote +
On March 25 2009 16:06 boxxyownz wrote:
itt: jaedong allkills but all everyone talks about is flashes mistakes, instead of giving jaedong credit.

Everybody knows that Jaedong is incredible, Flash however is 4-8 in last 12, that's not normal, people are worried.


I kept telling people that Flash sucks but no-one ever listened... Now I have my revenge!
Time is precious. Waste it wisely.
NiTenIchiRyu
Profile Joined February 2009
United Kingdom273 Posts
March 25 2009 11:39 GMT
#1799
On March 25 2009 19:26 Manit0u wrote:
Show nested quote +
On March 25 2009 16:17 Magic84 wrote:
On March 25 2009 16:06 boxxyownz wrote:
itt: jaedong allkills but all everyone talks about is flashes mistakes, instead of giving jaedong credit.

Everybody knows that Jaedong is incredible, Flash however is 4-8 in last 12, that's not normal, people are worried.


I kept telling people that Flash sucks but no-one ever listened... Now I have my revenge!

Flash? Don't you have Bisu to worry about ?
ASAzerg
Profile Joined November 2008
Canada33 Posts
March 25 2009 13:03 GMT
#1800
On March 25 2009 13:18 koreasilver wrote:
If you can't see the difference between the two games, then you're helpless.

Flash killed Jaedong's fourth twice, and for periods of time, he was running on more bases than Jaedong. He also won many fights compared to Hwasin, who lost every single fight he engaged in. Flash noticed Jaedong's hydralisks when he was running 4 bases (4 gas) vs. Jaedong's 3 bases (3 gas). Jaedong did get his fourth back up for the third time shortly after, but Flash still had the economic advantage. He also already had a factory with a machine shop attached to it at that point. If he began producing siege tanks after seeing the hydralisks, he could have easily made Jaedong's hydralurk unit composition much less effective. Once a zerg commits to hydralurk, it is difficult to change unit composition effectively, and Flash had the resources to make a third starport for vessals while he was running on four bases; he easily had the resources required to make tanks off of two factories while also producing vessals off of two ports.

Jaedong didn't prevent Flash from taking expansions at all. It was 4 base vs 4 base for like 6 minutes, and Jaedong did not have 6-7 bases; he only got up to 5 at the end of the game. Flash only lost his expansions when the game was already lost, and why would Flash need to take more expansions when he's running on the same number of expansions as Jaedong? Flash had the advantage during the mid to early late game, but because he stubbornly stuck with SK Terran when Jaedong switched to hydralurk with plague, he started to lose most of the fights and Jaedong eventually won due to it.


You're seriously stupid for thinking Flash didn't need to expand when he was about to run out of mineral. To produce a big enough army to even just repel Jaedong's, Flash constantly needs 3-4 bases. Flash need to gain 2-3 more epansions during the hydra-lurk late game because his main and natural were about to get mined out. Did you see how he had to distant mine at the end? Jaedong prevented him from taking more expansions hence he was unable to produce enough troops and lost the game.
And Jaedong did have more than 5 bases. Remember also that Flash was late to take down Jaedong 's expansion at 8 o'clock-ish. At the time, Jaedong already had hatcheries throughout most of the map. Flash, on the other hand, was stuck on his main, natural, and the expansion that he eventually take from Jaedong. Flash was able to win the early battles because Jaedong was busy expanding to gain more economic advantage. Just because Flash won the battles doesn't mean he had the overall advantage.
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