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[WL] Playoffs: KTF vs OZ - Page 88

Forum Index > Brood War Tournaments
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EternaLEnVy
Profile Blog Joined February 2009
Canada513 Posts
March 24 2009 02:27 GMT
#1741
On March 24 2009 09:42 SimonB wrote:
Show nested quote +
On March 24 2009 08:55 EternaLEnVy wrote:
I think the devastation in Flash's face alone tells u that, Flash thought he played well too but was shocked from how good Jaedong is

On the contrary, he generally does that when he should've won, but fucked up royally.

I can think of three other games where he had similar looks of shock.

Game 3 versus GGPlay on Plasma when he had a huge lead, and then got so overconfident that he didn't build any defenses except spider mines and so GGPlay just sent in a few groups of zerglings through.

Soon after that, there was a game versus Jaedong where he 14cc and lost to a zergling rush.

And just recently against Fantasy when he again lost after 14ccing.

I think everybody who is saying Flash played well needs to watch the second half of that game again. That was not just below average play for Flash's standards. It's below average play for progamer standards.

Counting only in a span of 10 minutes, I saw 20 vessels get sniped. I'm not exaggerating; I'm not rounding up. 20 vessels killed mostly by hydras because he was too late to move them. I saw pitiful groups of marines (without adequate medics, sometimes no medics) getting picked off doing hardly any damage. I saw them walking into lurkers. I saw groups of pure firebats going against groups of pure hydras (wtf?). I saw not a single tank. I saw a command center get sniped when he carelessly let it float within hydra range.

Where were his units? He was on 4 base! You macro up huge armies of M&M on 4 base, not to mention a lot of tanks. I'll bet you he had an obscene amount of minerals left when he GGed.


No man this one was different, u need to look at this again. The other ones u know that he was juz pissed off about himself. But this one showed signs of doubt, heavy doubt. He did it multiple times like 3 times. And looked confused, not just angry at himself.
Hell in my head
SimonB
Profile Joined September 2008
United States1088 Posts
March 24 2009 02:37 GMT
#1742
On March 24 2009 11:27 EternaLEnVy wrote:
Show nested quote +
On March 24 2009 09:42 SimonB wrote:
On March 24 2009 08:55 EternaLEnVy wrote:
I think the devastation in Flash's face alone tells u that, Flash thought he played well too but was shocked from how good Jaedong is

On the contrary, he generally does that when he should've won, but fucked up royally.

I can think of three other games where he had similar looks of shock.

Game 3 versus GGPlay on Plasma when he had a huge lead, and then got so overconfident that he didn't build any defenses except spider mines and so GGPlay just sent in a few groups of zerglings through.

Soon after that, there was a game versus Jaedong where he 14cc and lost to a zergling rush.

And just recently against Fantasy when he again lost after 14ccing.

I think everybody who is saying Flash played well needs to watch the second half of that game again. That was not just below average play for Flash's standards. It's below average play for progamer standards.

Counting only in a span of 10 minutes, I saw 20 vessels get sniped. I'm not exaggerating; I'm not rounding up. 20 vessels killed mostly by hydras because he was too late to move them. I saw pitiful groups of marines (without adequate medics, sometimes no medics) getting picked off doing hardly any damage. I saw them walking into lurkers. I saw groups of pure firebats going against groups of pure hydras (wtf?). I saw not a single tank. I saw a command center get sniped when he carelessly let it float within hydra range.

Where were his units? He was on 4 base! You macro up huge armies of M&M on 4 base, not to mention a lot of tanks. I'll bet you he had an obscene amount of minerals left when he GGed.


No man this one was different, u need to look at this again. The other ones u know that he was juz pissed off about himself. But this one showed signs of doubt, heavy doubt. He did it multiple times like 3 times. And looked confused, not just angry at himself.
Okay man. To me he looked like he was exasperated because his TvZ, which had been the strongest of his career, looked like total shit this game.
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
March 24 2009 03:09 GMT
#1743
On March 24 2009 02:48 koreasilver wrote:
Wait, people actually look at the Power Rank as indicators of who is better?

Seriously?


Uh, well, that is one of the things it's supposed to tell you, so speculating about who should be on it is completely valid.

Yes, of course it gets fanboyish at times.

And if you notice, the argument was actually about which players should be in which order because one is better or worse, not arguing from the Power Rank itself to say who is better or worse.
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
ASAzerg
Profile Joined November 2008
Canada33 Posts
Last Edited: 2009-03-24 03:57:34
March 24 2009 03:55 GMT
#1744
On March 24 2009 11:37 SimonB wrote:
Show nested quote +
On March 24 2009 11:27 EternaLEnVy wrote:
On March 24 2009 09:42 SimonB wrote:
On March 24 2009 08:55 EternaLEnVy wrote:
I think the devastation in Flash's face alone tells u that, Flash thought he played well too but was shocked from how good Jaedong is

On the contrary, he generally does that when he should've won, but fucked up royally.

I can think of three other games where he had similar looks of shock.

Game 3 versus GGPlay on Plasma when he had a huge lead, and then got so overconfident that he didn't build any defenses except spider mines and so GGPlay just sent in a few groups of zerglings through.

Soon after that, there was a game versus Jaedong where he 14cc and lost to a zergling rush.

And just recently against Fantasy when he again lost after 14ccing.

I think everybody who is saying Flash played well needs to watch the second half of that game again. That was not just below average play for Flash's standards. It's below average play for progamer standards.

Counting only in a span of 10 minutes, I saw 20 vessels get sniped. I'm not exaggerating; I'm not rounding up. 20 vessels killed mostly by hydras because he was too late to move them. I saw pitiful groups of marines (without adequate medics, sometimes no medics) getting picked off doing hardly any damage. I saw them walking into lurkers. I saw groups of pure firebats going against groups of pure hydras (wtf?). I saw not a single tank. I saw a command center get sniped when he carelessly let it float within hydra range.

Where were his units? He was on 4 base! You macro up huge armies of M&M on 4 base, not to mention a lot of tanks. I'll bet you he had an obscene amount of minerals left when he GGed.


No man this one was different, u need to look at this again. The other ones u know that he was juz pissed off about himself. But this one showed signs of doubt, heavy doubt. He did it multiple times like 3 times. And looked confused, not just angry at himself.
Okay man. To me he looked like he was exasperated because his TvZ, which had been the strongest of his career, looked like total shit this game.

Seems that you're the only one so far (out of over 1000 posts) that says Flash play is 'total shit'. Don't you question your opinion at all?
Flash played well. Jaedong simply played better. The reason why Flash made some of those mistakes was because Jaedong did insane multitasking/micro that forced Flash to mis-micro some of his units. Remember also that tanks are not as mobile as bio units and they could get caught horribly with dark swarm. It's better to save the gas for vessels to irradiate the defilers/lurkers.
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-03-24 04:10:16
March 24 2009 04:04 GMT
#1745
On March 24 2009 11:37 SimonB wrote:
Show nested quote +
On March 24 2009 11:27 EternaLEnVy wrote:
On March 24 2009 09:42 SimonB wrote:
On March 24 2009 08:55 EternaLEnVy wrote:
I think the devastation in Flash's face alone tells u that, Flash thought he played well too but was shocked from how good Jaedong is

On the contrary, he generally does that when he should've won, but fucked up royally.

I can think of three other games where he had similar looks of shock.

Game 3 versus GGPlay on Plasma when he had a huge lead, and then got so overconfident that he didn't build any defenses except spider mines and so GGPlay just sent in a few groups of zerglings through.

Soon after that, there was a game versus Jaedong where he 14cc and lost to a zergling rush.

And just recently against Fantasy when he again lost after 14ccing.

I think everybody who is saying Flash played well needs to watch the second half of that game again. That was not just below average play for Flash's standards. It's below average play for progamer standards.

Counting only in a span of 10 minutes, I saw 20 vessels get sniped. I'm not exaggerating; I'm not rounding up. 20 vessels killed mostly by hydras because he was too late to move them. I saw pitiful groups of marines (without adequate medics, sometimes no medics) getting picked off doing hardly any damage. I saw them walking into lurkers. I saw groups of pure firebats going against groups of pure hydras (wtf?). I saw not a single tank. I saw a command center get sniped when he carelessly let it float within hydra range.

Where were his units? He was on 4 base! You macro up huge armies of M&M on 4 base, not to mention a lot of tanks. I'll bet you he had an obscene amount of minerals left when he GGed.


No man this one was different, u need to look at this again. The other ones u know that he was juz pissed off about himself. But this one showed signs of doubt, heavy doubt. He did it multiple times like 3 times. And looked confused, not just angry at himself.
Okay man. To me he looked like he was exasperated because his TvZ, which had been the strongest of his career, looked like total shit this game.

You have some unreal expectations if you think Flash played like "total shit".
Qwertify
Profile Joined September 2008
United States2531 Posts
March 24 2009 04:47 GMT
#1746
OH MY GOD

I just came back into to town and cannot believe these results.

How does Flash give games like TvZ on Rush Hour 3 away?

I'm completely flabbergasted.
CJ Entusman #24
jnheart35
Profile Joined February 2009
United States178 Posts
March 24 2009 05:30 GMT
#1747
SimonB can you teach us the way of TvZ please. I beg you.
gNs.I-Jasa
Profile Joined July 2008
United States211 Posts
March 24 2009 06:06 GMT
#1748
who ever is saying flash played like shit i think u need to re watch it again. If it was any other zerg player they wouldve loss. JD is so godly. Both players multitask like crazy even the guy controlling what u see coulndt keep up
FieryBalrog
Profile Blog Joined July 2007
United States1381 Posts
March 24 2009 09:11 GMT
#1749
SimonB, if you honestly think Flash's play looked like "total shit" then you're:

a) a really annoying troll
b) completely clueless about pro Starcraft.

The unit micro wasn't as clean because the game involved immense multitasking over multiple fronts. If this was "total shit", then nearly every game any progamer has player EVER is worse than total shit. Seriously, you're either new to pro Starcraft (in which case, don't be so opinionated when you're ignorant) or just trolling us hard.

And no, tanks were not called for. You don't understand the matchup at all.
I will eat you alive
ichimarugin680
Profile Joined February 2009
United States182 Posts
March 24 2009 12:52 GMT
#1750
Hey guys maybe simonb can play better than flashes shitty play let's just cheer for him on a tournament somwhere....
I'd like that Rosh cheeze with some whine.////.... When you feel down and lost read Ecclesiastes 3:1-8
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
March 24 2009 13:38 GMT
#1751
On March 24 2009 18:11 FieryBalrog wrote:
SimonB, if you honestly think Flash's play looked like "total shit" then you're:

a) a really annoying troll
b) completely clueless about pro Starcraft.
c) deliberately violating the rules on LR threads
d) want a ban so badly but wants to be subtle about it.


The unit micro wasn't as clean because the game involved immense multitasking over multiple fronts. If this was "total shit", then nearly every game any progamer has player EVER is worse than total shit. Seriously, you're either new to pro Starcraft (in which case, don't be so opinionated when you're ignorant) or just trolling us hard.

And no, tanks were not called for. You don't understand the matchup at all.

fixed. ^^
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
Jaeden
Profile Joined September 2008
Romania1489 Posts
Last Edited: 2009-03-24 14:56:41
March 24 2009 14:38 GMT
#1752
well Flash lost so many vessels for many reasons:
-so many fights around the whole map, the multitasking capability was pushed to the limit
-he was goin` for 3starports....It's simply 'OK' to lose a little more vessels because you produce a ton of vessels.
Boxer: " Lee Jae Dong is the best player. He`s all about the micro; he`s the player which has the most amazing control"
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 24 2009 15:09 GMT
#1753
On March 24 2009 18:11 FieryBalrog wrote:
SimonB, if you honestly think Flash's play looked like "total shit" then you're:

a) a really annoying troll
b) completely clueless about pro Starcraft.

The unit micro wasn't as clean because the game involved immense multitasking over multiple fronts. If this was "total shit", then nearly every game any progamer has player EVER is worse than total shit. Seriously, you're either new to pro Starcraft (in which case, don't be so opinionated when you're ignorant) or just trolling us hard.

And no, tanks were not called for. You don't understand the matchup at all.

Actually, I think it would have been a better decision for Flash if he put down a factory instead of a third starport. Tanks should always be produced if an opponent goes hydralurk.
Jaeden
Profile Joined September 2008
Romania1489 Posts
March 24 2009 15:11 GMT
#1754
On March 25 2009 00:09 koreasilver wrote:
Show nested quote +
On March 24 2009 18:11 FieryBalrog wrote:
SimonB, if you honestly think Flash's play looked like "total shit" then you're:

a) a really annoying troll
b) completely clueless about pro Starcraft.

The unit micro wasn't as clean because the game involved immense multitasking over multiple fronts. If this was "total shit", then nearly every game any progamer has player EVER is worse than total shit. Seriously, you're either new to pro Starcraft (in which case, don't be so opinionated when you're ignorant) or just trolling us hard.

And no, tanks were not called for. You don't understand the matchup at all.

Actually, I think it would have been a better decision for Flash if he put down a factory instead of a third starport. Tanks should always be produced if an opponent goes hydralurk.

yes, but JD has great defiler usage and I`m sure tanks wouldn`t have saved him coz there were sooo many battles everywhere. The tanks simply don't have the mobility required in that game
Boxer: " Lee Jae Dong is the best player. He`s all about the micro; he`s the player which has the most amazing control"
ichimarugin680
Profile Joined February 2009
United States182 Posts
March 24 2009 15:21 GMT
#1755
if i ws flash id use tons of vults for mobility and since jd was ground heavy get mines all over lol then focus fire on an expansion. but im sure hydra overlord will clean it up easy but it takes alota time for alota mines.
I'd like that Rosh cheeze with some whine.////.... When you feel down and lost read Ecclesiastes 3:1-8
latent
Profile Joined March 2009
United States428 Posts
March 24 2009 15:25 GMT
#1756
I actually agree that Flash played kind of poorly in the 2nd half. He lost so, so many science vessels to hydras. Not to discredit Jeadong, who played better than any other zerg to ever play on this highly Terran-favored map. But when 2 S class players clash on an imbalanced map like RH3, the one with the map advantage really should win if he's playing at his normal level. One of the keys to late-game SK terran is having a ton of science vessels to irradiate everything in view. But despite having so many starports non-stop pumping science vessels, Flash never seemed to have even 10 at one time. And let's not forget how long it took Flash to find Jaedong's secret mineral-only expansion at 9, which allowed Jaedong to expand like crazy.
Moo
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 24 2009 15:51 GMT
#1757
On March 25 2009 00:11 Jaeden wrote:
Show nested quote +
On March 25 2009 00:09 koreasilver wrote:
On March 24 2009 18:11 FieryBalrog wrote:
SimonB, if you honestly think Flash's play looked like "total shit" then you're:

a) a really annoying troll
b) completely clueless about pro Starcraft.

The unit micro wasn't as clean because the game involved immense multitasking over multiple fronts. If this was "total shit", then nearly every game any progamer has player EVER is worse than total shit. Seriously, you're either new to pro Starcraft (in which case, don't be so opinionated when you're ignorant) or just trolling us hard.

And no, tanks were not called for. You don't understand the matchup at all.

Actually, I think it would have been a better decision for Flash if he put down a factory instead of a third starport. Tanks should always be produced if an opponent goes hydralurk.

yes, but JD has great defiler usage and I`m sure tanks wouldn`t have saved him coz there were sooo many battles everywhere. The tanks simply don't have the mobility required in that game

Jaedong didn't even build defilers that much as the end of the game neared, and he just spammed hydras and lings. As Jaedong started relying less on defilers, Flash's triple starport became kinda useless, and he would have benefited more from tank production. Flash had the money to support a factory, and even just keeping tanks to defend his nat would have made it more difficult to Jaedong to just assult him head on with hydraling.
Jaeden
Profile Joined September 2008
Romania1489 Posts
March 24 2009 16:21 GMT
#1758
On March 25 2009 00:51 koreasilver wrote:
Show nested quote +
On March 25 2009 00:11 Jaeden wrote:
On March 25 2009 00:09 koreasilver wrote:
On March 24 2009 18:11 FieryBalrog wrote:
SimonB, if you honestly think Flash's play looked like "total shit" then you're:

a) a really annoying troll
b) completely clueless about pro Starcraft.

The unit micro wasn't as clean because the game involved immense multitasking over multiple fronts. If this was "total shit", then nearly every game any progamer has player EVER is worse than total shit. Seriously, you're either new to pro Starcraft (in which case, don't be so opinionated when you're ignorant) or just trolling us hard.

And no, tanks were not called for. You don't understand the matchup at all.

Actually, I think it would have been a better decision for Flash if he put down a factory instead of a third starport. Tanks should always be produced if an opponent goes hydralurk.

yes, but JD has great defiler usage and I`m sure tanks wouldn`t have saved him coz there were sooo many battles everywhere. The tanks simply don't have the mobility required in that game

Jaedong didn't even build defilers that much as the end of the game neared, and he just spammed hydras and lings. As Jaedong started relying less on defilers, Flash's triple starport became kinda useless, and he would have benefited more from tank production. Flash had the money to support a factory, and even just keeping tanks to defend his nat would have made it more difficult to Jaedong to just assult him head on with hydraling.

well, I`m sure Flash knows better than us ^^
Oh and, I think goin` tanks just for the only purpose of defending the nat is simply wrong, u can't let the other player take the whole map. And without tanks, he could build more vessels which would be more valuable ( coz JD sniped a lot of them ). Anyway I`m sure Flash would've use the tanks for more than that, but a few more units to raid on JD's expansions were more valuable it seems.
And Jd probably produced less defilers because he saw flash didn`t build any tanks. If he did, I`m sure JD would've gone with more defilers, after all, his builds changed very often and very fast just to counter the opponent's
Boxer: " Lee Jae Dong is the best player. He`s all about the micro; he`s the player which has the most amazing control"
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-03-24 16:35:08
March 24 2009 16:31 GMT
#1759
Hwasin has shown a bunch of games where he will fly around the map with his bionic forces while building up a tank force at his nat.

Regardless, Flash's triple starport was overkill, and two starports are more than enough to produce enough vessals. Not producing tanks against hydralurk is just stupid, it's like deliberately making a game harder for yourself. Flash was producing more than enough vessals to irradiate defilers, and if he made tanks the hydras would not have been able to shoot down vessals as easily. He already had enough barracks, and he already had a factory with a machine shop attached to it that he used to produce vultures for mines. Constant tank production from just one factory would have been enough to make Jaedong's hydralurk unit composition much less effective.
Manit0u
Profile Blog Joined August 2004
Poland17574 Posts
March 24 2009 16:39 GMT
#1760
On March 25 2009 00:21 ichimarugin680 wrote:
if i ws flash id use tons of vults for mobility and since jd was ground heavy get mines all over lol then focus fire on an expansion. but im sure hydra overlord will clean it up easy but it takes alota time for alota mines.


I know it's bad to 'self advertise' on a site but you leave me no choice:

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